Fruits Basket – 10 – A Ripple on the Water

It’s the day before Valentine’s Day, when Yuki appears to only have one admirer’s chocolate in his locker, but only because every previous admirer (and there were many) tossed the chocolate that was in there into the trash. Kyou is also a lot more on edge, and Tooru wonders why…until Kagura shows up at the school gates and it suddenly makes perfect sense.

When Kyou rejects Kagura’s request for a date (mistaking it for a request), Kagura suggests they have a double date with Yuki and Tooru. Yuki is ready to veto the idea, but Tooru is so excited he can’t say no. Then Kagura and Shigure both make remarks about him and Yuki getting along a lot better and runs away, not wanting to hear that. When Tooru tracks him down, she tells him it’s okay for him to hate Yuki…but she plainly doesn’t get why, and still hopes she can wipe away both lads’ anxiety and pain the way they did for her.

Kyou, Kagura, Yuki and Tooru all go on the double date (to an anime film of all things!) and it all goes swimmingly, but more interesting is when Shigure visits the main house to deliver Tooru’s chocolate to the other Souma members she’s met, and ends up talking with Hatori. What about? It’s hard to say; as Yuki says, Shigure’s a particularly hard-to-pin-down kinda guy, especially where goals and motives are concerned.

One thing’s for sure: he’s in league with Akito, and while Hatori believes he and Akito using Tooru as a pawn for some self-serving purpose, he’ll neither help nor hinder his efforts, but simply remain neutral. Shigure, for his part, laments potentially having to hurt Tooru at some point in the future, but whatever “dream,” “affection,” or “fervor” he’s after, it’s apparently more important than not hurting her.

From episode start to finish, and even with some glimpses of flashbacks, Shigure remains a stubborn riddle wrapped in a mystery inside an enigma. His long-suffering young editor Mitsuru (who is about to take a box cutter to her wrist when Tooru first meets her) just wants the guy to meet his damn deadlines, but just as there’s no figuring out a guy like Shigure, there’s no rushing him either.

I’m definitely intrigued by this gradual increase in the rumblings that Shigure is Up To Something, which is effective because it doesn’t come out of left field. We always knew it wasn’t mere altruism that led Shigure into allowing an outsider in Tooru to live in his home, any more than he harbored two exiles from the main house in Yuki and Kyou simply because he’s a cool uncle. I also suspect things may not go exactly the way he plans.

Goblin Slayer – 04 – He’s Always Like That

The High Elf Archerhad no idea what she was getting into when she teamed up with ‘Orcbolg’. At first, it was kinda fun, sitting ’round the campfire, getting a bit drink, nibbling on melted cheese, teasing him about his helmet. It was the start of an adventure she was hoping to have.

But upon entering the once-grand ruins taken over by goblins, and finding a nearly-dead elf much like herself hanging from chains, things suddenly aren’t fun or exciting anymore. They’re sobering and dark and cruel. GS brains the goblin behind the poor woman, who is carried off to safety by one of the Lizardman’s conjured dragonbone warriors.

The experience of suddenly encountering a fellow elf in such a state lingers; the High Elf Archer looks traumatized and weighed down. The GS doesn’t have time to comfort her or anyone else; if anyone can’t continue, they should go; otherwise, they should stay.

She decides to stay, not feeling at all right about abandoning the party (especially since she’s the best ranger and marksman among them). But then GS comes up with a plan to take on the far greater goblin numbers…and it isn’t exactly sporting. They basically cast Stupor and Silence on them, and kill them in their ‘sleep.’

At first, the Archer wants revenge for what the gobs did to the other elf, but after the sixth or seventh or seventeenth goblin she’s repeatedly stabbing and letting the blood splatter on her face, she’s kinda not feeling it anymore…or feeling anything for that matter. She looks numb, and hard, and wonders how GS could have done this alone for so long.

The next stage isn’t as easy as slaughtering sleeping gobs, however, as it turns out they’re being led by a massive ogre, capable of speech (and trash talk). The parties’ efforts don’t really seem able to put a dent in his thick and quickly regenerating skin, the Priestess runs out of miracles for the day protecting them from fireballs, and the GS gets slammed hard against a column and briefly stunned.

When he has a couple potions, he gets back up and carries out another “plan”, which is to use a gate scroll to “transport” water from the bottom of the sea into the same space the ogre’s body occupies. The high pressure water cuts him in pieces as a blade would.

After finishing the ogre off with a sword to the brain, the party exits the ruins and are met by a friendly group of elves eager to join the fray…but it’s already all over. The party members wordlessly board the wagon. What is there to say? As the High Elf Archer later tells the Priestess, whatever that was, that wasn’t adventuring.

It was savage, joyless drudgery. Even if the end result was one of her people was saved and many more made safe by eradicating the goblins and the ogre, the way it was done just left a bad taste in her mouth. But more than that, she doesn’t like how easily the GS abosorbs such experiences as if they were just business as usual.

It goes a long way to explaining how he ended up so taciturn, unemotional, and obsessed with doing only what is necessary. She wants to show him another way someday, if it’s not too late for him.

Goblin Slayer – 03 – A Fellowship Forms

A High Elf, a Dwarf, and a Lizardman walk into the guild, and then into the lives of the Priestess and Goblin Slayer. While they have far loftier goals in mind—defeating a horde of world-ending demons—the Slayer won’t give them the time of day until they propose he kill goblins, to which he asks how many, how strong, and where.

The trio of adventurers adds much needed new personalities to the show, and I enjoyed the Lord of the Rings-style banter, with the Elf and Dwarf going at it about any number of things while still tolerating their company, and the stoic Lizardman floating above the fray.

The Elf doesn’t think much of the GS at first, but the Dwarf can see much practicality in what he does and how he does it. We also learn why the GS never cleans his arms or armor: the goblins would be able to smell clean metal, putting him at a disadvantage.

The GS would probably be content rushing into a situation where there were so many goblins he’d end up getting killed, but he’d certainly take a lot of goblins with him. He’s not quite sure that’s what the Priestess wantshowever, and so prepares to leave her behind to “rest.” However, the Priestess doesn’t like how he’s making decisions without her input, and voices her desire to come with.

And so the group of five adventurers set off to their first goblin target. But before that, they make camp and have a meal, in which everyone introduces themselves and offers a gift to the others. The Lizardman provides the meat, the Elf some elven bread, the Dwarf some firewine (that gets the Elf tanked), and GS provides some cheese from the farm where he hangs his hat (so to speak), which the others love.

He even opens up, but only when the subject of conversation turns to, what else, goblins. Specifically, how they come from the desolate green moon, and live their lives envious of the riches of Earth. It’s a story his late sister told him, and it’s clear he treasures it. As for the priestess, her contribution to the evening is insight into the GS, whom the others find particularly inscrutable.

At dawn the five strike out, and the High Elf demonstrates her prowess with the bow by sending a single homing arrow through the heads of two goblins at once; very Legolas-esque. They move with accompaniment of a metal riff, indicating that the goblins within the lair they approach aren’t going to be much of a problem; the main question will be how cleverly and awesomely they can dispatch them.