Sket Dance – 66

In the first half, Switch announces his new invention: a device that reads and plays back the thoughts of animals like Hoosuke, who teaches them the importance of friendship. In the second half, Momoka asks Himeko to participate in a Tsukkomi battle show on TV that she’s co-hosting. Himeko excels at the movie-riffing, then selects Bossun from the audience to pick him apart and beat the professional comedian she was up against.

Sket Dance returns to it’s two-part format, with stories that don’t involve who likes whom. Instead, both parts of this episode are about Bossun and Himeko playing off of things. Actually, this is what much of the series is about: these two reacting and offering more than their two cents about a character, situation, drug, game, or an invention, like Switch’s animal translator that starts reading everyones’ minds, leading to much ardor about who’s thinking what, and they’re surprised more often than not (and Roman inadvertently providing Hoosuke’s thoughts is a nice touch at the end).

The second part was a nice showcase of Himeko’s talent for picking things apart, and proves she can beat a professional when the variables align. I imagine no matter what film or TV show or video game or whatever you sit Himeko down in front of, she’ll offer funny commentary, pointing out whatever’s out of place and expressing her frustration with said anomalies. She also makes clever use of Bossun by knowing full well he’ll melt under the lights. Thus she makes him her mark/straight man, bouncing things off him she knows will make him act funnier. It’s a skit that makes good use of the characters we know so well.


Rating: 5 (Average)

Car Cameos: In the “police documentary” Himeko and her opponent watch, there are four very identifiable drive-bys: a Prius, a first-gen Nissan Fuga, a second-gen Toyota Alphard, a third-gen Honda Stepwgn.

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Sket Dance – 52

Bossun is complaining about how annoying the tsundere character in the dating sim Switch lent him is when a real-life twin-tailed, big-busted, kneesocks-wearing uber-tsundere named Saaya enters the clubroom. Once they cut through her tsuntsuness, she tells them she wants them to help cure her. After some somewhat-fruitful role-playing, Saaya leaves for the day, but calls them back to announce she’s found an abandoned animal. It turns out
to be an owl, and they bring it back to the clubhouse until its wounds heal. Hoosuke, as Saaya names him, seems to prefer the clubroom to the rest of the world, leaving them with a new club mascot.

Uh-oh…Sket Dance has a new archetypal tsundere character…is this a ratings ploy? We kid; but the introduction of Agata Saaya is pretty inspired. The Sket-dan are a pretty no-nonsense sort, who say what they mean and mean what they say. Dumping someone into their midst who almost reflexively responds to every question with “Don’t get the wrong idea!” is going to net some solid comedy. Saaya, voiced by none other than Kana Hanazawa (she really is everywhere…) does a good job really laying the tsuntsun on thick, while also coming across as a typical high school girl who is shy around boys and verbally lashes out in defense of percieved threats.

We were about to roll our eyes at the umpteenth abandoned puppy or kitten (we can’t believe Japanese pet owners are this fickle), but…an owl? We weren’t expecting that. We also weren’t expecting high school students to be so ignorant about owls. How could they possibly not know that owls are nocturnal and eat mice? They need to sit down and tuck into some Sir David Attenborough…


Rating: 3