Dagashi Kashi – 01 (First Impressions)

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Simply put, Dagashi Kashi is a taut, crafty, stylish laugh-riot. It is life from lifelessness. I had an absolute gas watching it, and it never failed to surprise me with a goofy facial expression here or a momentary trip to a different genre there. And the premise should prove to be a veritable goldmine of comedic and romantic material.

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The cast is lean, but makes every shot count: Shikada Kokonotsu (“Coconuts” to his friends-I’ll call him Koko) is the son of an animated small-town candy shop owner, Shikada You (a hilarious Fujiwara Kenji), who really wants him to succeed him as “ninth generation head”, but he’s currently in his mangaka stage.

Enter Shidare Hotaru of the famous Shidare candy company, who is looking for You but encounters Koko instead and immediately sets to work testing his confectionery instincts with umaibo.

The classic gothic lolita garb-donning young woman proves extremely eccentric, and well, very animated. Not just a pretty face with concentric irises, she’s more fun than a barrel of monkeys, and country boy Koko is super ultra intrigued. Taketatsu Ayana really sinks her teeth into the role with relish.

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In fact, once You returns, Koko gets swept up in the combined madness of his dad and Hotaru, who formally relays her father’s desire for You to come work for his company. You flatly refuses, but when Hotaru hears of You’s desire for Koko to inherit shop, she makes a counter-proposal on the spot: if she can convince Koko to take over the shop, his dad will take the job.

She may be mad as a hatter, but she knows what she’s doing when it comes to business and snacks. I myself know the joy of extravagantly shoving too many hot fries down my gullet. One of life’s little thrills!

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You wastes no time mistaking Hotaru for Koko’s girlfriend, which Koko vehemently denies (while blushing, natch) but Hotaru doesn’t dismiss the idea. She doesn’t say anything about it, actually. That segues nicely to Koko’s present love interest in the town, Endou Saya, whose brother Tou is Koko’s best mate (Saya is ably voiced by Numakura Manami)

Koko is oblivious to Saya’s feelings, but never fails to compliment her coffee as the only coffee he ever drinks. When a possible rival in love is brought up, she shows off her fiery temper, but even dropping dozens of sugar cubes in Koko’s coffee doesn’t faze him.

When Saya comes face-to-face with her competition, it’s quite by accident—as in Hotaru had an accident on her bike while too closely inspecting the message on her popsicle stick, and fell into a muddy rice paddock.

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Saya gets Hotaru in the shower, but when Tou walks in on Hotaru and sees her nakked, Hotaru doesn’t even flinch, introducing herself and apologizing for putting Tou out. Later while enjoying some free coffee (which Hotaru agrees is wonderful), she breaks out some “Young Donuts” out of seemingly nowhere. No matter what, Hotaru seems to be equipped with the right snacks for the right job.

There, Hotaru regails Saya about her mission and the “contract”she’s ended up in, which should keep her in town for the foreseeable future. Of course, she’s so flowery and dramatic and vague, it’s as if she’s telling some kind of fantasy epic. Which is kinda is, to her. Her victory is dependent on convincing “the one who would succeed the legend.” This should be a sweet ride.

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Utawarerumono: Itsuwari no Kamen – 07

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First of all, Rurutie really lets her hair down this week as she plies a bookstore for BL literature, showing Atui an entirely different Rurutie than the one she’s accustomed to. She even meets her most beloved author. Say, he looks a bit like Haku, no?

From there, talk comes down of a ceremony in which the imperial princess will finally be revealed to the public. And as soon as I saw a new face, I figured she was that very un-revealed princess, hiding in plain sight.

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The only problem for her is, while no one knows who she is, she comes off as a haughty highborn girl, reading and taking whatever BL lands in her lap, eating whatever lovingly prepared desserts are lying around, and generally making a big mess with the expectation someone else will clean it up.

Absent the crucial piece of information that she’s royalty, Kuon treats her like she’d treat anyone who scarfed down her kunyui: with barely masked contempt and an intent to do bodily harm. The threat of punishment scares the girl off, and a lively chase ensues.

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That’s broken up rather quickly by the silver-haired Munechika, who proceeds to paint the girl’s back door red, showing everyone why the mention of punishment spooked her so. The next day, to Kuon and Haku and everyone else’s surprise, the girl who menaced their headquarters is revealed as the imperial princess, Anju. Though frankly, her upper-crust behavior and lofty manner of speaking should have tipped them off. In all, a not unpleasant, if predictable, little episode.

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Aldnoah.Zero – 16

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Oho…A/Z straight up brought it this week. Not to be outdone by Durarara!!’s best episode to date, it fielded its best as well. I held back a 10 last week purely due to the pure dumb (non-Kuma) shock from the suddenness of what had unfolded. This episode had no such shortcomings, and not only had time for a decent amount of well-paced, efficient action, but also time and room to paint some nice character strokes.

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That started with Inaho’s sister and guardian Yuki, whom we’d only seen in flashback form when she accidentally discovered Inaho could activate Aldnoah cores. That turned out to be a curse for a big sister, or any parent figure, for that matter, as his new ability meant things were only going to get harder for him as the earth leans more and more heavily upon him. She feels that again when he wakes up in the hospital.

Like us, Yuki thinks it’s all just too much for one young lad to bear, to say nothing of the strategic vulnerabilities of staking all your hopes to one prized thoroughbred. But her mothering ended up getting her separated from Inaho and reassigned to the Gulf of Aden, along with Marito. When news comes that the Deucalion is coming to port, the tee-totaling Marito declines Calvados, but Yuki drowns her tea in it. Being Inaho’s family is a stressful thing.

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Speaking of bearing burdens, Count Slaine is enjoying a brief honeymoon free of criticism from other counts who find it distasteful to gang up on him while Vers is still mourning the loss of Saazbaum, who despite his later decisions remains well-regarded in the empire. Slaine doesn’t just inherit his lands, titles, and equipment, but guardianship of Princess Asseylum, as well as the care of Princess Lemrina.

Lemrina tells Slaine she was the product of an affair by her father on the Moon, which is now in tatters. The only one who came to her aid was Saazbaum, and while she will never know his true intentions, she cannot deny that he owes her, as well as whomever succeeds him. She’s no Lady MacBeth—yet—but Lemrina and Slaine have the makings of an epic power couple. And at this point, Lemrina would really prefer if her sister never wakes up.

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Things seem calm and leisurely on the UE side as the Deucalion prepares to return to the surface, but Slaine wastes no time making his next move. He knows it’s only a matter of time before other counts start to move against him (we see two of those dandy counts indeed planning to accuse him of killing Saazbaum), but he also knows simply destroying them will accomplish nothing.

Instead, he will wrap himself in the very glory and honor of Vers: “The key is to show yourself to be so superior that they will not defy you in the first place.” This is Slaine at the top of his game, focused and merciless, and prepared to use any and all of the considerable resources he has come into to reach his goals.

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The same sentiment about demonstrating overwhelming superiority in order to crush your foes’ spirits is what fuels Count Mazuurek, who is one of the counts who wants to avoid unnecessary destruction and death so as many as the earth’s resources are preserved. He has been convinced/nudged into attacking Aden by his fellow counts Marylcian and Barouhcruz, and his victory is meant as the foundation for a coalition they mean to build against Slaine.

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They fail miserably, because as awesome as Mazuurek’s Gravity-Tornado Kataphrakt is, he’s only focused on the forces in front of him, not the battleship directly above him in low earth orbit, where Inaho disables him with one shot.

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Marito is able to distract him the proper amount of time because he’s able to overcome the traumatic flashbacks. Where they used to cause him to freeze up and become useless in battle, now they seem to fire him up. Souma believes that’s worth some celebratory hooch.

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But because Inaho and the Deucalion helped Marito and Yuki out, Trident Base was left unprotected. This wasn’t necessarily a foolish choice under the circumstances, as it was believed an attack would be highly unlikely so soon after the last battle, especially with the huge debris field to contend with.

But the UE brass probably weren’t thinking that someone like Slaine would pilot the Tharsis through the debris and blow up transport shuttles packed with the brim with munitions as they were in the process of docking. By the time the Deucalion hears of the attack, the base has been obliterated.

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Slaine returns to base triumphant, and one by one, everyone, aristocrat and mechanic alike, salute him, for doing what he set out to do, and doing it brilliantly. Not only did he deal a serious blow to the enemy and make them feel weak and helpless than ever, but he headed off any potential moves against him by his cowardly fellow counts. The mangy cur has become a wolf, and they can no longer touch him and come away unscathed.

Of course, that doesn’t mean Slaine’s troubles are over—far from it—but he’s in a far stronger position now than he was at the beginning of the episode, and he knows it. Bravo, Slaine. You are doing all the heavy lifting and power consolidation, while Inaho is content with small operations.

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…Or is he? Frankly, I think that Inaho would prefer not to do any of the shit he’s had to do. He does it because he’s the only one who can, and because he can’t close his eyes and will the war away. He, his friends, and his planet’s existence is at stake, so as always, he will try to use what he has to make a difference, and step up his game when necessary. And Inaho doesn’t complain or hesitate, even for a second.

He discovers pretty quickly that his nemesis is responsible for Trident’s fall, which he admits has forced his hand. I’m glad the gloves are coming off, but has Slaine progressed too far for Inaho to ever hope to catch up?

I’m gonna say no. And that can only mean good things for this show moving forward.

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Stray Observations:

  • I have to mention Sawao Hiroyuki’s musical contributions to this show, which hit new heights of awe and cinematic grandeur this week, particularly in the scene between Slaine and Lemrina, and his triumphant return to base.
  • Yuki’s reunion with Inko, Rayet, Nina and Calm is a sweet little scene I’m glad was included.
  • Along with the drinking scenes, that reunion was proof that even in an episode and a show packed with Huge Events, it doesn’t forget about the little moments.
  • The episode’s title is “Soldier’s Pay,” with significant scenes of Yuki and Marito. Marito’s “pay” are his dark memories he must make work for him; Yuki’s “pay” is her beloved little brother she’d tried so hard to protect. But consider what they’re both buying: Not just survival or pride, but freedom and victory over Vers. If Inaho pans out.

Aldnoah.Zero – 15

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As Captain Magbaredge and Inaho’s pre-battle match so subtly implies, this episode is a game of chess being played by Troyard Slaine, and his opponent doesn’t even know he’s playing until it’s too late.

The match is also a chance for Darzana to note just how valuable Inaho has become to Earth’s defense, now that he has the Aldnoah activation factor. Even so, she’s doesn’t feel it’s right to keep him away from battle.

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A couple of garden variety racist counts try to put Sir Slayne in his place, but Saazbaum stops them, going so far as to name Slaine his son. Sure, it sounds sudden, but he’s surely been thinking about this in the last ten months since Slaine came back to him, and the situation called for a gesture that would make any action the counts take against Slaine a act of war against Saazbaum, something they’re far to cowardly to try in the open.

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Now that Slaine has been named Saazbaum’s son an heir in the presence of witnesses both common and elite, his manservant Harklight congratulates this next step towards achieving his dreams, to which Slaine responds above. Sure you don’t, Slaine.

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With his new skills, Inaho isn’t just a hero. He’s become The Hero. With Vers’ overwhelming military superiority, if they lose him, they lose everything. Some have expressed frustration that Inaho and Only Inaho is the only one who can do much of anything, but that’s the natural result of the events.

Earth’s survival dangles by a thread, and he’s that thread, grabbing and clawing and maintaining his grip, finding every advantage and blind spot…yet as his quips indicate, the same old Inaho is still in there somewhere. Inko, Rayet, Calm and Nina are there to keep him grounded, but he’s always threatening to float out of their reach.

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Then the battle dawns (last week was just a glancing taste), and, well, A/Z has always been pretty unassailable when it comes to combat, and the orbital setting continues to dazzle. Here we see the UE kats protected (for a time) by energy-absorbing umbrellas, along with Inaho’s Space Tarzan-like use of swinging cables against the rocks to speed up his maneuvers.

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Still, Inaho’s out here to fight Slaine, as Slaine is apparently out here to fight Inaho. Inaho suspects Slaine is able to somehow see a hint of the near future in order to dodge attacks, so he tries to launch an attack he won’t be able to totally dodge in time But events force us to consider the possibility that Slaine allowed Inaho to hit him (an outcome that surprised even Inaho), so that Saazbaum would come to his son’s aid.

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He does, right on cue, aboard his new kat Dioscuria II, and suddenly Inaho is a bug being swatted at by a raging papa bear. When Inko flies in to offer relief, my heart sinks, warning A/Z “If you kill Inko here, I’m through with you”, but she obeys Inaho and stays put, which is wise, because Inaho gets Saazbaum into the precise position to be pelleted by high-speed debris he detected was incoming.

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What Inaho didn’t know is that the debris was a cloud of bullets, fired by Slaine in the Tharsis using the maximum extent of its time-bending ability. Originally a gambit meant for his face-off with Inaho, Slaine pivots and instead uses Inaho as a chess piece in order to cripple and destroy…Count Saazbaum.

The count might have shout “Curse your sudden but inevitable betrayal!”, if he weren’t simultaneously heartbroken and proud of how Slaine played him. Saazbaum, in his typical Versian arrogance, believed he’d won Slaine over, but Slaine wasn’t going to serve under the man who shot his princess a second longer than he needed to.

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As Inaho is busy becoming the Savior of Earth, Slaine ascends to the rank of count, vowing via broadcast to exterminate all remaining Earth resistance in the name of Princess Asseylum before slipping on the burgundy coat. Both lads have risen higher than ever…but even this only feels like one more step on a long road for Count Slaine. Those dreams he claims not to have: what are they, truly? And will Inaho be able to divine a way to stop him?

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