Yuru Camp△ – 09 – Winging It

Rin invites Nadeshiko to join her at a riverside campsite in Nanbucho within biking distance, but when the appointed day arrives, the usually hale and hearty Nadeshiko comes down with a cold and has to back out! She dramatically tells Rin to leave her body behind and go on without her…and Rin proceeds to do just that.

In the wee hours of the morning, she’s off on her trusty moped to Kamiina, having quickly arranged a solo trip the day before. It’s the first of many instances of winging it in this episode when events take unexpected turns. She’s hoping to shave 30km off her trip by using the Yashajin Pass as a shortcut.

Unfortunately, the pass is closed—not for winter, but year-round to all private motor vehicles in order to protect the environment, something her Maps app did not indicate. Had Rin more time to plan her trip, she might’ve dug deeper, but again, she was winging it, so now she has to wing it again. It’s not a total loss, as before turning around to get back on track she meets a couple of friendly mountain climbers, one of whom gives her some tea.

From there she heads to Tsuetsuki Pass south of Suwa Lake. By then, Nadeshiko is up and feeling better, and is eager to serve as a guide for Rin so it feels more like they’re camping together. Rin is up for it, and soon finds that at times Nadeshiko’s phone is commandeered by Chiaki, who came to check up on her.

Chiaki also brought Nadeshiko a get-well gift: a pack of houtou noodles, a Yamanashi specialty. Nadeshiko asks if Chiaki, a “true Yamanashi girl”, can make it for her, being a for full authenticity, and Chiaki acquiesces. The thing is, Chiaki’s never actually made it, so she rolls up her sleeves and…wings it!

The pressure is relatively low with just Nadeshiko to feed—she doesn’t seem like the pickiest eater—but when Nadeshiko’s mom, dad, and sister all arrive in sequence the pressure really builds. Fortunately, Chiaki finds a bangin’ recipe by a pro, follows it to the letter, and it’s a big hit, even with Sakura, who despite her look of anger and/or distrust says it’s heavenly and would like the recipe.

It almost feels like the episode itself is winging it in suddenly introducing Nadeshiko and Sakura’s parents after we’d seen neither hide nor tail of them for the past eight episodes. Finally revealing them in order to compound Chiaki’s sitcom scenario was an inspired choice.

Knowing how much Rin likes doggies, Nadeshiko suggests she pop by Kouzenji, a temple that houses the grave of local canine hero Hayatarou, AKA ShippeitarouOne of the benefits of winging it, and putting yourself in the hands of others to guide you, is you never know what unexpected and fascinating things you’ll see and learn!

Rin tries to resist the temptation of the adorable (and ¥500) dog fortunes, but eventually relents, and gains a “decent” fortune…which seems about right! Then she goes to the Hayatarou Hot Springs to thaw out her frozen body. The juxtaposition of Rin sitting in the bath with the mountains in the distance makes for an idyllic, picturesque scene.


Once there, she isn’t sure she wants to go anywhere else, so when Nadeshiko and Chiaki angrily duel via texts over where Rin should eat, Rin once again simply wings it and orders a katsudon set right there at the baths. The other two can both live with the compromise meal. They also get a text from Saitou: she’s in for Christmas Camping. All who’s left to ask is Rin, which Nadeshiko resolves to do.

Rin’s road journey was so long, cold and grueling, and bath and meal so warm and relaxing, she ends up falling asleep right at the table, dreaming of Nadeshiko as the mustachioed master of the legendary Hayatarou, who steals Rin’s salad! When Rin wakes up, it’s past five in the evening and dark out. Looks like she’ll have to wing it at least once more!

Princess Connect! Re:Dive – 02 – Friends are Delicious

Well, that didn’t take long. Princess Connect soundly beat Shironeko Project this week, and it wasn’t close. And it did it with a no-holds-barred charm offensive, introducing the fourth member of the party: a twin-tailed tsundere catgirl named Karyl (Kyaru).

We learn all we need to know about her as she observes three cats playing together while a fourth keeps its own company. Karyl identifies with this cat. Who needs friends?

Well, if your friend happens to be Pecorine, you don’t have to answer that question. The crusader lights up every scene she’s in, managing to be immensely powerful and a complete airhead without coming across as annoying or cliched.

That’s a fine line to walk, but she walks it extremely well, owing to her cool character design, fluid, lively movements, and of course great voice work from MAO. It’s just barrels of fun watching her wake up in a stable after a rager then win an eating contest for breakfast!

Karyl seems intent on making Pecorine acknowledge her power. She also has the ability to control animals, like an Orc just outside the city. Pecorine deals with the orc easily with her bare hands, and Karyl gets knocked out by that very flying defeated orc!

The reason Peco was in the right place was that she spotted the sword thieves (who are still around and still fun characters in their own right) and was attempting to catch up to them—not because they stole her sword (she thinks they’re just minding it for her as a favor!) but to deliver “Beriberi’s” medicine.

Karyl just so happens to witness the thieves get snatched up by a dragon, who was lured to them by Peco’s valuable sword. Since Peco, Yuuki and Kokkoro were nice to her, she decides to lead them to the dragon’s lair, but won’t lift a finger to help them separate the sword (or the thieves) from its clutches.

Karyl’s ulterior motive is to use her magic to control the dragon and demonstrate her power to Peco. Interestingly it’s not Peco but the amnesiac Yuuki who leads the charge against the dragon, defiantly standing before it, attracting it with his cloak like a matador, only to get hilariously snapped up as the dragon takes flight.

Peco tags along, first using her sword as a handhold and then the afro of one of the thieves. His roots eventually give way, sending Peco flying, but she manages to position herself above the dragon’s head and delivers a devastating blow, knocking it out of the sky and saving both Yuuki and the thieves from a sticky end.

Throughout all of this, Karyl is manipulating the dragon, having made it fly erratically to shake Peco off. However, on the ground she is helplesss against Peco’s luck, pluck, and brawn, the dragon proving to be no big deal at the end of the day.

Pecorine also ends up reunited with her sword, which is actually a good thing for Karyl, because the monsters she controls always have a tendency to land so close to her they manage to squash her. She’s saved by Peco and her sword, and Peco then goes into all-out Crusader Mode, cleaving the dragon’s fire breath then blowing it away with a devastating strike.

In the aftermath, all Karyl can do is gawk at Peco’s glowing magnificence…and you can’t blame her! This right here could have been the best battle of the season so far…something I did not expect, but for which I’m very grateful. The animation was smooth and sweeping and packed a huge punch, and underlining all of it is Peco’s God-Level energy an enthusiasm.

In the end, the quartet returns to Landosol (bathed in the light of another gorgeous golden sunset) and tucks into onigiri made from leftover lunch rice. Pecorine proposes the four of them create a “Gourmet Guild”, the object of which is to discover the tastiest dishes in the realm. Yuuki and Kokkoro are all about it, but Karyl reverts to tsundere mode and huffs off, offended that Peco would think she’d be happy about being included in such nonsense.

However, Karyl has a change of heart when she spots the three cats now playing with the lonely fourth. She takes a bite of the onigiri, made with love by Kokkoro for her companions, and thus tasting better. And while she claims to still not need friends, her recent escapades indicate otherwise. There’s no question of her eventually joining the guild.

Princess Connect Re:DIVE looks and sounds great, has an infectiously upbeat tone, and is legitimately funny. Kokkoro’s expression whenever Yuuki is suddenly injured is growing on me, while Peco is never not entertaining, whether she’s kicking serious ass or being a charming space cadet. I also like how food will be the focus of the party’s efforts going forward. It took two episodes, but I’m sold!

Princess Connect! Re:Dive – 01 (First Impressions) – Beautiful Candy

From the director of KonoSuba comes an anime that also takes place in a beautiful fantasy world. I’d argue it’s slightly prettier as a show, but lacks the “bite” and “spark” of its isekai counterpart. That said, there are some well-timed jokes, particularly involving two mangy wolves who can’t keep their jaws off the protagonist.

That said, the characters of Princess Connect! could easily populate the world of KonoSuba, what with their detailed and elaborate outfits. Unfortunately aside from the “amnesiac” protagonist, the “eager-to-please” elf guide, and the “space cadet” onna-kishi, there’s just not much to define these characters. They’re just…nice. Just nice people. Where’s the fun in that??

That said, it is nice for a change to have a protagonist who simply shuts up and lets things unfold around him. In Yuuki’s case, that’s because he remembers almost nothing about his first go-round in this world, and his vocab is limited. So no snarky narration either!

Mostly, Princess Connect! draws you in with its exquisitely lovely scenery and lighting. Whether it’s a grassy field at mid-day, an ornate cityscape at sunset, or forest-nestled ruins, the eye candy is strong, it is everywhere, and it screams “quality” to an extent I didn’t really get from Shironeko Project.

When things heat up, PC also demonstrates a keen eye for action, as the onna-kishi, ditzy as she is, demonstrates some awesome offensive power. She reminds me a lot of Darkness if she wasn’t a masochist and her aim was better. That the episode ends with her tripping balls on mushrooms is pretty great though!

Where Shironeko had a strong (and very urgent) narrative thrust that made its environments secondary to the characters occupying them, PC is content to relax and take its time, often pulling far back from the characters to admire their lovely settings. While this didn’t knock my socks off, I’ll stick with it for now, since it’s hard to walk away from such luscious visuals. I just wish it leaned into the comedy more.

Planetarian: Chiisana Hoshi no Yume – 04

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Yumemi has followed Mr. Customer out of the Planetarium, but only to escort him to his car. After that, she’s programmed to return and await more customers. If none come, she’ll still wait.

As Mr. Customer walks through the city with her, a part of him hopes her synthetic eyes will become open to the reality of the situation. There is no car, there are no people, there is no power.

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But for much of this episode, Yumemi remains blissfully unaware of the dystopia around her. A bump here, an accident there; the dearth of people can be chalked up to the rain…which will never end.

Customer sees an unbroken bottle of scotch and worries it could trigger a mine. But Yumemi picks it up and offers it to him, (correctly) believing it’s merely a bottle of scotch.

But for every demonstration that Yumemi is a dumb robot, there’s another moment when both I and Customer have to wonder, despite knowing what we know.

She even comes up with a wish to the robot gods: that the heavens be a place where robots can be with the humans they served in life, and can continue to serve in the afterlife. Very Asimov-ian.

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The show likes to play with our sensibilities about humans and robots – one minute showing Yumemi staring into space or falling on her face; the next saying something truly unique and inspiring or even simply flashing a look that suggests sentience.

This is compounded by the fact this is anime, so neither Customer nor Yumemi look all that realistic. But if I encountered a robot that looked and acted just like a human in a place like that, I’d want to get her out of there too.

There’s one last battle mech between him and the way out of the city. He hunts it while he lets Yumemi think about whether to come with him. Leaving means leaving behind any hope that the power will come back on, Miss Jena will operate properly, and customers will return. But she has a customer, right here and now. If they part, she won’t be able to serve him.

Assuming Customer didn’t die in the mech attack, I’m very interested to learn how she chooses…and if Customer’s comrade’s words—“Do not talk to it” were a serious warning the Customer is choosing to ignore…at his peril.

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Planetarian: Chiisana Hoshi no Yume – 03

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The Mr. Customer of a few days ago would never have been patient enough to sit through a planetarium projection, much less allow the robot host to recite a spiel about being courteous during the show that he’s already heard several times. But just as the proximity of a human seems to be ever-so-slowly changing Yumemi, the proximity to such a painfully positive, upbeat, oblivious robot seems to be changing Mr. Customer.

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The show finally begins, and it’s hauntingly gorgeous, as planetarium shows tend to be if you’re into that kind of thing. More than a movie theater, having the entire dome above you turned into a screen really gives you the sense of how small and insignificant we are, and how vast space is.

Not only that, Yumemi proves to be a pro at astronomy and the rich mythology tied to it. Mr. Customer sits in awe of her command of the material and the confidence with which she presents it. For a brief time, she ceases to be simply an annoying robot and becomes an omnipotent being even the deities in the stars seem to bow to in deference.

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Then the power goes out, putting a damper on the show. No matter; Mr. Customer asks Yumemi to continue her part of the show without Miss Jena’s help. As he suspected, her language is vivid enough for him to create the pictures meant to be projected on the dome right in his mind’s eye.

Yumemi recites a story about humanity’s persistent, almost instinctual drive to reach the stars, starting with the sky and working their way up with each generation.

She also reveals the ability of the planetarium to serve as a time machine; I myself keenly remember looking up with awe at the starry sky 1,000 years into the future. There is no more basic—or more powerful—way to see that future. Ditto the past; as it takes years, centuries, and millenia for the light from stars to reach us as tiny faint spots.

Yumemi’s optimism and absolute certainty that humanity’s path will only continue to lead upward stands in direct, defiant contrast to the fallen world outside the walls of the Planetarium; a world Yumemi can’t begin to fathom or even perceive.

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Her only exposure to it has been through Mr. Customer, whom she calls because he’s just like any other customer, pre-apocalypse. And when that Customer gets up to leave, Yumemi says goodbye with her usual programmed charm. However, that isn’t the end, as I had suspected.

Almost as if she searched her database for some kind of protocol that would extend her exposure to Mr. Customer, Yumemi asks what transportation he’s using; when he says car, she attempts to connect with someone to take him to his car. Unable to connect (since there’s nothing to connect to), she takes discretionary measures by deciding to accompany the customer to his car. It’s a clever way to humanize her further without breaking her robot rules.

And just like that, leaving the idealized haven of Yumemi’s world isn’t so easy, those robotic eyes start looking more and more misleading, and the reverie continues.

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Planetarian: Chiisana Hoshi no Yume – 02

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I continue to enjoy how efficient, pure, and lean Planetarian is. There are moments of bigger things—a flashback to the devastating war that left the rest of the city ruined; Mr. Customer’s bad dreams—but is mostly just a guy fixing a planetarium projector while a robot hostess watches.

And yet, discovering this haven, miraculously untouched by the war outside, and its simple, cheerful guardian, has suddenly provided Mr. Customer a break from the struggles of the outside world. In here, he’s a repairman, with the client marking the time often (she estimates 75 hours of operable time left before she has to return to hibernation due to limited power).

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Of course, Yumemi is also a pretty inquisitive robot, programmed to learn and become more than she was originally. And as Mr. Customer tinkers away, making slow progress, she keeps him entertained by bringing up her desire to dream, or shed tears.

When she repeats her question about when the projector will be fixed, verbatim, Customer switches up the answer, asking her to pray—not just to any god, or his god, but to the robot god. Her databases dig up a recorded discussion by the people she worked with about a robot heaven free of all the troubles robots experience.

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Even as Mr. Customer successfully completes repairs on the projector, Yumemi has less than 60 hours left, which means he has just that much more time with her before he has to return to the “real” world, leaving this oasis of hope and dreams behind. Yumemi’s limited time weighs over the episode. And she still doesn’t quite grasp that the world has changed dramatically in 8,000 hours.

Planetarian is only five total episodes, and we’re through two. What kind of ending (if it is a definite ending) is in store for us: is Yumemi doomed to be limited to the confines of her relatively primitive hardware of which she is composed? Will she be forced to shut down in the next few days? Will Mr. Customer let it happen and move on, or try to change her fate, heartened, in spite of himself, by her boundless positivism?

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Planetarian: Chiisana Hoshi no Yume – 01 (First Impressions)

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While exploring a ruined “sarcophagus city” post-apocalyptic world, a “junker” stumbles upon Hoshino Yumemi, the robotic host of a department store’s rooftop planetarium. She has been in sleep mode for nearly 30 years, but picks up right where she left off, treating the man as just another customer. After spending some time with her, he initially plans to walk away and leave her, but reconsiders and goes back.

One thing I enjoyed about Planetarian is that so far, it’s very simple: Guy Meets Robot. We only get a glimpse of her being activated by her makers, then three decades pass like the blink of an eye, though she doesn’t skip a beat after waking up.

Also, Yumemi isn’t exactly a smart or sentient robot; she’s very limited in what she can say to and sense from Junker (I also like how he doesn’t have a name; he doesn’t really need one), in addition to being near the end of her operating life.

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As such, their interactions are very one-sided. This isn’t two human beings interacting, and it shows. Junker is mostly put off by how verbose Yumemi is, and always looking for the right combination of words to simply shut her up.

Yet Yumemi almost talks as if she’s making up for all those years being offline with no customers to serve, even though she’d probably act exactly the same if this city and department store were still bustling with customers.

Seiyu Suzuki Keiko manages to strike a nice balance of super-politeness and verbosity without sounding too cutesy, shrill, or, most importantly, too human. Someone like, say, Misaki Kuno, would sound too human. Also, unlike the android in Dimension W, her lack of sophistication adds to the realism.

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Ultimately, I understand why, at the end of a relatively brisk first episode, Junker reconsiders abandoning Yumemi. For one thing, even a hardened survivor such as himself was likely moved by many of the very profoundly sad little moments Yumemi had, whether it was her improvised bouquet, the planetarium show without a projector, or continuing to talk to him long after the door had closed.

But it’s not just pity that brings Junker back. Yumemi, and her rooftop planetarium, are the probably the closest he’ll ever get to the world of thirty years ago. War has turned everything to shit, and yet here is an isolated, untouched island of civilization that was; the proverbial “little planet” of the title, where can be lost in reverie.

I was moderatley impressed with the simplicity and originality of this show, and will be back to check on Junker and Yumemi next week.

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