Fate / Zero – 25 (Fin)

Did the Holy Grail know Kiritsugu would reject it? Who can say? But even if it initially chose him to be its bearer, his order to Saber to destroy it flipped the script. It also flipped the cup, as the Grail’s destruction means the black ooze it contained falls upon Fuyuki, destroying everything in sight, to Kiritsugu’s great despair. Even trying to do the right thing at the right time would seem to have backfired on this exceedingly unlucky and tortured soul.

Speaking of tortured souls, Kariya is still barely alive when he returns to the Matou basement, but while his senses tell him he is reuniting Sakura with Rin and Aoi, in reality Sakura is abandoning him to the Crest Worms and accepting the fate he tried in vain to keep her from.

Perhaps it was the contents of the Grail, not the Grail itself, that mattered most, as those contents fell on Archer, but rather than destroy him along with everything else, it gave him physical form (though not clothes). And because Gilgamesh still had a pact with Kirei, it resurrected him, albeit with no heartbeat.

That literal lack of a beating heart is indicative of his departure from humanity, as is his apparently Grail-fulfilled wish for death and destruction around him, and a hunger to “learn more” and explore the depths of his inhumanity. But as I said, the Grail will never fully satiate; at best it can only lock people—Servants and Masters alike—in a perpetual state of searching.

As for Kiritsugu, he’s done searching. Indeed, he seems to be just about done with everything, owing to the curse bestowed on him by a scorned Grail and his entire life’s work burning before him. The last thing he searches for—a single survivor among the scorched rubble—is something he ironically finds immediately.

By saving that single life—a young Shirou—Kiritsugu himself is saved. It’s a concept a sneering Kirei can’t possibly comprehend enough even to envy.

With that, the clock on the Fourth Holy Grail War reaches…Zero and comes to an end, with the official winner in doubt, though more-or-less claimed by Kirei, since the Grail seemingly brought him back.

Back at his “grandparents”, Waver announces he’s going to set aside his magical studies for a bit, get a part-time job, live with them, and save up enough to travel the world his king once conquered a good chunk of.

Kirei has upheld his promise to his master to look after Rin after he’s gone, likely so that he can observe and absorb all of the grief, pain and suffering Rin is likely to experience on the long, hard road all heads of great families must walk.

Rin maintains a stoicsm beyond her years at her father’s futural, even as she wheels her brain-damaged, delusional mom around. What gets her to crack and shed tears is the Azoth dagger; Kiritsugu twisting the blade like the piece of work he is.

And Saber, poor Saber, is back in Britain, on a battlefield strewn with corpses, having led everyone nowhere but to their own deaths. She remembers Lancelot’s last words to her, about how he only ever sought her righteous judgment for betraying her and falling in love win Guinevere.

Arturia considers herself a failed king who never understood anyone, and considering her surroundings it’s hard to argue with that assessment.

As for Saber’s former Master, he is banned from Einzbern Castle forever, having failed to secure the Grail for them, and never sees his daughter Ilya again. So he adopts Shirou, fixes up the old safe house, and spends the next five years raising his adoptive son and living a quiet but happy life.

One night he tells Shirou how he once wanted and tried to be a hero, but ultimately failed. Shirou confidently promises his dad he’ll become a hero in his place. A heavenly light suddenly shines above Saber; a ray of hope.

Clearly contented by his son’s words, Kiritsugu starts to peacefully pass away, with an answer for his friend Shirley’s question about what he wanted to be when he grew up: he wanted, and still wants, to be a hero.

* * * * *

And that’s it for Fate/Zero! Boy, what a ride it’s been these past five weeks. That was a far better show than I could have imagined…which is why it took so long after UBW to watch it. Burned by previous prequels to beloved works, I was worried knowing pretty much how everything would end would make it difficult for the stakes to matter.

Yeah…I was dead wrong about that. Not only was I far more emotionally invested in Zero, it was a lot more approachable, had a lot more heart, and took a lot more risks than the smoother, shinier UBW. It’s not that UBW is bad, it’s simply a matter of Zero kicking ass in virtually every aspect of the game. It wasn’t just a great anime, it was great television; great storytelling, full stop. So thanks to everyone out there who recommended it to me. It was well worth a look back.

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Fate / Zero – 24

Ever since the childhood trauma that set him on his path, Emiya Kiritsugu has striven to be a level-headed, efficient, logical man. It’s partly why he kept Saber at arm’s length: an emotional connection with his Servant isn’t necessary and exposure to her illogical honor can only create inefficiencies in his plans.

So as Saber finds herself struggling with the insane anger and hatred of her former most trusted knight, essentially making her the logical one in her fight, and Iri’s body transforms into the Holy Grail, Kiritsugu never would have imagined it would not only toy with his emotions, but use his beloved logic against him.

But first, by god was I not wrong when I said the duel between Kiritsugu and Kirei would be something. It’s quite different and more minimalist than any previous battle in the show, with both participants sizing up their opponents, approaching them with a certain strategy, and switching up tactics on the fly as conditions rapidly change.

Kirei would have surely killed Kiritsugu relatively quickly were it not for Avalon imbuing Kiritsugu with a virtual “Auto-Life” status. In the slight sliver of a moment Kirei’s guard is down, Kiritsugu takes Kirei’s right arm away with Contender, and the odds are evened.

So even is the duel, in fact, that the Grail itself, runnething over with some kind of dark, blood-like ooze directly above the fighters, essentially calls a “timeout” by covering both in that ooze.

That indicates the War is finally at an end, and the Grail has chosen the victor. At the same time, Saber runs Berserker through, killing him, as Kariya also expires; claiming she cannot atone to him without winning the Holy Grail.

In an illusory world created by the Grail, an avatar of Iri representing the will of the Grail names Kiritsugu as the winner, and he need only officially pray for his wish to become reality. The only problem is, the Grail, or at least this Grail, cannot give him the miracle he wants. At least, not in a manner that is acceptable.

The Grail then sets to work taking Kiritsugu’s philosophy to its logical conclusion: killing the smaller percentage of people to save a larger one, thought-experiment style; sacrificing the few to save the many.

But if, like his time-altering battle ability, Kiritsugu would continue to whittle down some humanity in order to save another proportion, before long there will be no one left in the world but him and those he cares about the most, presented to him as Maiya, Iri and Ilya.

To save them, he’ll have to kill everyone else. In other words, “saving the world” means destroying humanity. This is the sum total of Kiritsugu’s wish, according to the Grail.

And the Grail stands ready to grant that wish, even though it is not at all what Kiritsugu wants. He rejects the Grail, unwilling to sacrifice the world for his own few loved ones, symbolically murdering both Iri and Ilya in a thoroughly upsetting scene in an attempt to subvert of the nightmare scenario the Grail put forward. The Grail curses him and he is cast out.

Back in reality, such as it is, Kiritsugu has the advantage over Kirei, who rages and fumes at him for refusing and wasting the Grail’s wish. But in killing him it seems Kiritsugu is almost doing Kirei a favor.

This Grail is not omnipotent, and thus would be no more able to reveal the nature and meaning of Kirei’s existence than it could grant Kiritsugu a miracle that would end all conflict in the world. In both cases, the one making the wish does not know what it is they seek.

That being said, the Grail is still immensely powerful and dangerous in the wrong hands, and Kiritsugu decides that no one, including him, has the right hands.

So as Saber and Archer descend on the physical Grail, poised to fight the final duel in the War, and Saber rejects Archer’s offer of marriage and servitude, Kiritsugu forsakes Saber once more, hitting her where it hurts most: he uses his two remaining Command Seals to order her to destroy the Grail with Excalibur…and she cannot disobey.

But perhaps Kiritsugu is right that Saber, like Kirei and he himself before, is merely deluding herself into believing the Grail will grant her wish, only offer shallow illusions in exchange for being possessed by someone worthy. The Grail is not an answer.

Fate / Zero – 15

I hope you’ll forgive me if this review doesn’t hold up to my usual vigorous editorial standards, as I must admit I am rather stunned—gobsmacked, you might say—by what I just witnessed, and whenever that happens, I tend to get a bit too florid in my language. Consider yourself warned.

That happens, at this magnitude, very rarely indeed. Of the episodes I consider almost perfect, I must count this among them. At this point in my viewing of Fate/Zero, if there was one and only one episode I had to show someone, it would be this one.

It’s a perfect encapsulation; an epic full-length motion picture, compressed into a scant third of an hour; the crystallization of the ultimate potential embedded in its run thus far. I shudder to think it could ever get better than this, but having seen this, I shouldn’t underestimate this show’s capacity for ever-expanding spectacle. And I won’t.

In case you forgot the events of this episode: Rider decides to trap Caster and his monster in his Reality Marble to buy the rest of the team time to figure out a way to defeat it. Righteousness ensues.

As Berserker and Archer continue dogfighting in their respective badass aircraft, Kariya’s swarm of bugs are harmlessly absorbed by Tokiomi’s magical barrier. As Kariya’s body breaks down, Tokiomi delivers “mercy” by setting him ablaze. The animation used to portray the burning Kariya looked like nothing else in the show so far and was hauntingly novel and chilling in its style and execution.

Once Rider transports the monster to his Reality Marble, Iri gets a call from Kiritsugu, but has Waver answer the phone. Kiritsugu tells Waver to tell Rider to drop the monster at a specific point of his choosing once the Marble prison fails. He also tells Lancer that Saber has the only weapon that can defeat the monster, but can’t use it due the wound made by Gáe Buidhe.

Possessed of that new information, Lancer’s next move is pure Chivalry: That monster cannot be allowed to terrorize innocent people. His spear is preventing the only weapon that can defeat it from being used. Ergo, Gáe Buidhe must be destroyed.

Saber’s claim that she bears the wound as a mark of pride, not as a burden, but Lancer knows she’s being way too nice, and does what a true Knight such as himself would do: snap the spear in half. Once he does, Saber immediately prepares her Noble Phantasm.

As Berserker destroys Archer’s aircraft, Kotomine Kirei approaches the barely-alive Kariya…and starts to heal him, cracking a smile as he does. It would seem the Kirei Rebellion against his father and Tokiomi has officially begun in earnest.

Berserker turns his attention (such as it is) to Saber and her newly-released weapon. It then falls to Lancer to transport onto Berserker’s jet and disable it, and even with just one spear, he gets the job done.

That leaves the area secure for Kiritsugu to launch a flare at the spot where Rider is to release the monster. After the sheer awesome lunacy of Rider’s chariot and Berserker and Archer’s aircraft, it is quite amusing indeed to see Kiritsugu in his unassuming little raft, likely fitted with the most efficient and durable engine that provides sufficient and not excessive power to get him into position.

Once Rider has the signal, the monster is released, and the other end of the grand stage given over to the King of Knights so she can shine.

Saber’s attack is singularly gorgeous in an episode of visually arresting imagery, but its beauty is only enhanced by the reactions of those watching it unfold, and the poetic words of Iri describing what the weapon is, and in doing so, describing who Arturia Pendragon truly is:

That sword is the embodiment of the sad, yet noble, dream of all soldiers, past, present, and future, who lie dying on the field of battle, clutched to their hearts with their last breath. She carries their will as her pride, bidding them to remain steadfast in their loyalty. Now, the undefeated king sings aloud, the name of the miracle she holds in her hand. It’s name is…Excalibur.

This is the unique, nigh divine power bestowed upon Saber in exchange for the tremendous burden she bears. And while Archer laughed at her devotion and Rider doubted her kingship, for all their power amassed across space and time, neither of them could do anything like what Saber does to this monster. This isn’t just Saber saving the city and the day; this is Saber dunking on her doubters. Suddenly they are the ones who look small, puny, and cowed.

As for poor crazy Caster, I daresay I almost feel sorry for the evil son of a bitch when he meets his all-too-beautiful end, which includes a vision of his beloved Jeanne (who does look a lot like Saber). Almost.

While Uryuu went out experiencing something he was looking for all his life and finally found, Caster too experiences a kind of quasi-redemptive epiphany at the very end. Both men end up essentially forsaking everything they had ever done in their miserable lives, condemning it as wasted time and effort in the face of the truths they face at the end.

As the monster Excalibur effortlessly cleaved clean in half dissipates into the night, Archer asks Rider if he’s still not convinced of Saber’s kingship. Rider acknowledges the power, but still feels its too much for one young woman; not so much a legend as a great tragedy. Rider and Archer also agree to duel one another soon…but not quite yet, as they want to recover from this battle and fight at full strength.

Finally, while Saber lost an unwanted admirer in Caster, she gained a new one tonight through her actions: Archer. Where Rider sees tragedy, Archer sees vivid beauty; something to which nothing in his vast treasury can compare. I’ll tell you what’s damn near beyond compare: this episode.

The last episode, in its efficient, businesslike way, laid out all of the various facets of the battle and set the conditions for victory, while also keeping expectations…reasonable. This episode took those facets and resolved them into a gorgeous jewel that shined with golden radiance, blasting through all expectations like Excalibur through a fortress-sized demon. The remaining ten episodes have their work cut out for them.

Fate / Zero – 14

The Alliance to Destroy Caster’s Monster (ADCM) doesn’t net great results: Neither Saber, Rider or Lancer can cause any damage to Caster’s monster, as it possesses extraordinary regenerative abilities, like a flan that can reassemble itself faster than you can cut it up.

Archer watches the battle imperiously from above in his extremely cool aircraft, and expresses his disgust at the “mongrels” futile flailing below. Tokiomi uses all the fancy submissive language he knows to try to get Archer to intervene and bring the monster down, but after four of his swords do no more than the other attacks (and are contaminated in the process), Archer declines to sacrifice any more.

As the monster nears the shore, more and more innocent bystanders bear witness, making this an unmitigated disaster for the Holy Grail War and its backers. A pair of JASDF F-15s join the battle, but have no idea what they’re in for.

One gets plucked out of the air by the monster’s tentacles, then eaten; the second is “commandeered” by the newly-arrived Berserker, who engages in a fantastically wild yet balletic dogfight with Archer—as if possessing a fighter jet wasn’t cool enough.

Berserker’s movements are extremely chaotic and unpredictable (as are his missiles), but Archer is able to counter every attack and stay a little bit ahead, glad that someone is entertaining him.

With their Servants fighting each other instead of the monster, Tokiomi and Kariya decide to have a duel of their own, which had to happen some time.

Kariya asks how Tokiomi can call himself a father for giving Sakura away to the Matous, but Tokiomi not only carries a clear conscience, he’s delighted, for the sake of his illustrious noble family, that both of his daughters have the opportunity to become great mages who find “The Root”; never mind that only one of them can. 

Kariya is sick and tired of future generations suffering due to the cruelty and brutality of mages, so he’ll kill them all. It’s Toosaka magic vs. Matou…bugs.

Finally we have Uryuu Ryuunosuke. Good-looking, cheerful kid; would make a fine protagonist if he wasn’t also a child serial killer. As he laughs and celebrates what her Servant is serving up for God, he leaves himself wide open for Kiritsugu’s sniper round.

But wouldn’t you know it, he’s not upset about being shot in the stomach, he’s delighted as well, lamenting that “what he was always looking for” was right under his nose this whole time, in his own guts. Alas, he had to die to find “it”, and only got to enjoy the realization for a few moments before Kiritsugu takes the headshot.

For all of the flash and impressiveness of the Servants’ and their Masters’ abilities, all it took to grab control of the situation was some stealth, a rifle, and a couple bullets…if only it were that easy. Caster and the monster don’t vanish immediately following Uryuu’s death; and as they’ll reach shore long before they do, there’s a real possibility they’ll be able to “feed” on the gathering crowds, sustaining physical form from the absorbed mana.

Uryuu may be gone, but to get rid of Caster’s monster, Kiritsugu knows they’ll need something only Saber has—an Anti-Fortress Noble Phantasm. The only problem is, she can’t use it with the wound Lancer gave her. In order to defeat the monster, it would seem she and Lancer must duel, and Lancer has to lose.

Fate / Zero – 12

“Why do I always sit on my smokes?”

After the Rumble in the Marble, most Servants take a step back and assess the situation. Kiritsugu sits in a dark hotel room and pores over intel as he chats with Maiya on the phone…and that’s about it, really.

“I like the way your tent your fingers. Why don’t you work for me?”

Reports and conversation are the name of the game again, but instead of interacting with Saber and Rider, Archer is stuck with Kirei, trying to connect the dots as part of his larger plan to make him one of his men. Kirei delivers his report on the motivations of the other Masters to Archer, who points out that the one that seems to interest Kirei the most is Matou Kiriya, who also seems to be enduring the most pain and suffering.

“I mean, this isn’t how I would drive, but this is fine too, I guess…”

Pain doesn’t seem to be an issue for Iri, while Saber doesn’t seem to be feeling the lasting effects from her throughout putting-down she endured at the hands of Rider and Archer. But Saber does find it odd that Iri has her drive and perform every other task that requires the use of her hands. When she asks Iri about it, she reveals she’s become extremely physically weak as a result of shutting down her sense of touch (a homonculus ability, apparently).

While she believes she can recover a bit of strength by sitting in the right kind of magical circle, the bottom line is that she’ll be relying on Saber more and more as this War progresses. Saber, obviously, is up to it. I must say I underestimated her mental toughness. That circle is drawn in a storeroom on a Japanese mansion that looks very much like the place where Emiya and Saber live and practice in UBW.

“Feel that sting? That’s pride, fuckin’ with you!”

From there it’s back to Archer gradually wrapping Kirei around his finger, Emporer Palpatine-style. He gets Kirei to pretty much admit that he is actually capable of joy, and even if he’s previously considered such feelings to be a sin, Gilgamesh isn’t a fan of this newfangled puritanical philosophy that generated people like Kirei and Saber. Joy is joy, and leads to happiness.

So Archer gets Kirei to ‘find his bliss’, and Command Seals suddenly reappear on his hand. Archer believes it’s proof the Holy Grail isn’t done with him; indeed it’s almost as if the Holy Grail rejected his previous role as Toosaka’s ally and spy and reinstates him as a full Master. Archer also suggests Kirei go out and steal a new Servant, and not-so-subtly picks up the Archer piece from the chessboard to indicate who he should pick.

While there were some nice character beats, you can really only portray two people sitting around talking for so long from so many angles before it gets a bit tedious. In other words, another cool-down episode on the heels of a solid 10. That leaves one episode left in the first cour.

Fate / Zero – 11

Iris detects the massive mana of Rider heading towards the castle, and Saber suits up for a battle…only for Rider to show up in his t-shirt and pants with a giant barrel of wine. He’s not there to fight, he’s there to drink and talk. A Holy Grail “dialogue”, as he puts it.

Saber has no objection, and drinks from the barrel with Rider. Soon, Archer also arrives, on Rider’s invitation, and after rejecting Rider’s “swill” opens a portal to his treasury to draw out…a golden jug and three golden cups.

This would be absurd if it wasn’t also frikking brilliant, for Iskandar and Gilgamesh share one thing in common: they are hedonistic tyrants of yore.

Gilgamesh is such a tyrant he considers all treasures in the world to be his, since they all sprang from his treasury—a treasury so vast he isn’t even aware of all it contained.

Iskandar wants to be reincarnated as a flesh-and-blood man to take up his world conquest anew. Saber…wants to save Britain, in part by erasing all of the perceived mistakes she made in life as king. She wants a redo.

Archer laughs in her face at the fact she harbors regret for the deeds in her life, and Rider can’t help but agree. As far as they’re concerned, it’s the duty of the nation and its people to serve and sacrifice for their ruler, not the other way ’round as Saber would have it.

By insisting upon being a “slave to what’s right”, Saber might be able to save Britain, but she can never lead it, and so Rider ceases to see Saber as a real king.

Kingship, to him, has always been a wondrous gift, and throughout his rule he lived and fought as grandly and greedily as possible, living life to the extremes of both good and bad, that he might inspire men to fight and die for him. When Assassins surround them (a test by Kirei and Tokiomi), Rider transports everyone into a Reality Marble.

There, in the vast desert sands, Iskandar’s endless armies march, and when he mounts his trusty horse and orders them to advance, the Assassins are quickly routed. Saber, Iri and Waver can only sit and watch in stunned awe, while Archer does his best to look unimpressed. It’s the biggest spectacle since the port battle, and it is well and truly momentous.

When the battle is over and everyone’s back in the courtyard, Rider takes one more drink, then takes his leave, which is just as well, as I don’t think anyone’s ideals could have been shat on as thoroughly and mercilessly as Saber’s (If I didn’t know better, I’d say Rider was a cruel drunk). Archer remains to mock Saber, urging her to go ahead and continue believing in her ‘backwards’ philosophy so he can laugh at her some more.

Their words cut as deeply as any blade, as Saber remembers one of her Knights of the Round Table stepping down because he didn’t think Arthur understood his people…and Rider and Archer’s words only served to reinforce her growing crisis of confidence.

But while it doesn’t end well for Saber, like at all, it was fantastic to see three Servant Kings simply sitting in a courtyard, drinking wine, and shooting the breeze…and for Rider to show that he can back up all his big talk, and then some.

Fate / Zero – 05

This episode just wouldn’t quit. It shouldn’t work as well as it does: piling character after character into what was, at least on the battlefield, a one-on-one duel between Saber and Caster, but because of the build-up in the previous episodes, each and every time someone new takes the stage, it adds a new glorious layer to the conflict.

And even if this battle only turns out to be a big tease, now six of the seven Servants have met one another, and have at least a cursory idea of what to expect form each other. We also learn that if there’s one Servant who’s going to keep a kind of noble order and balance in this War, it’s Rider.

When Lancer declines out of obligation to his Master and Saber is insulted by Rider’s offer to make them his retainers, the Master who originally meant to command Rider appears, at least in voice-form; Archibald is tickled that Velvet would actually become a combatant in the Holy Grail War, and intends to teach him a lesson.

\Rider isn’t having that. Whoever this Archie guy is, he won’t let him torment his Master (that’s his job), who is at least by his side. He calls out Archibald for hiding like a coward, and calls out any other Servants who were drawn to Saber and Lancer’s excellent duel (though if he found it so excellent, why not let it unfold rather than interrupt?)

And so two more Servants appear in quick succession: first Gilgamesh / Archer, then Berserker (true identity unknown). Gil, as is his wont, deems all other kings in his presence to be pretenders (and he has a point, he is the first of them, historically speaking). But Matou decides that now is the time to test Berserker—as well as his own tolerance as a Master.

Archer takes Matou’s bait and exposes his Noble Phantasm for all the other Servants and Masters to see, but ends up with nothing to show for it, since Berserker is not only crazy, but an extremely tough customer, turning every blade Gil sends his way into his own NP. Ultimately Tokiomi has to spend a Command Seal to reign Gil in.

I love how powerful, frightening, and unpredictable Berserker is depicted; he’s a very cool design that seems to shudder in and out of solidity, as if he’s just barely being kept together.

But what I loved even more was Gil’s attempt to save face by basically saying “You’re all beneath me; kill each other off until there’s one left and then come at me.” He’s an arrogant prick as always, but he’s surprisingly likable in this version—perhaps because he was thrown off his game so effortlessly by Berserker.

With Archer gone, Berserker turns his attention (such as it is) to Saber, whose injured hand quickly puts her at a disadvantage, forcing Lancer to save her from a potentially vicious blow. He doesn’t do it because they’re friends, or allies, but because she’s his opponent. If Berserker wants to fight her, he’ll have to get past Lancer first.

That’s Lancer’s will, but unfortunately for him, Archie has Command Seals, and uses one to override that will, ordering him to team up with Berserker to eliminate Saber.  In the ensuing one-on-one (after Lancer apologizes to Saber), Kiritsugu and Maiya have their weapons trained on Archie and Assassin, respectively.

Their careful work is ruined, however, by Rider (again), jumping between Saber and Lancer and driving Berserker into the ground, forcing him to retreat, then telling Archie to order Lancer’s retreat as well. Rider has decided that no one is going to die tonight, and nobody challenges him.

I have no doubt that Saber would have gladly fought Berserker and Lancer at once, bad hand and all. But she’s clearly grateful to Rider for his intervention this time. The primary reason for that is Irisviel: if Saber falls here, she’ll be on her own, surrounded by enemies. Rider also decides to stay out of Saber and Lancer’s fight from now own; he’ll face whoever prevails.

That’s fine with Saber; she can’t fight anyone else at 100% until she defeats Lancer and lifts the curse on her hand. It’s just as well that Berserker withdrew when he did, as a longer confrontation might have killed Matou, who vomits blood and worms in a dark alley, but remains as committed as ever to protecting Sakura by winning the war.

What of Uryuu and Caster, the only Servant who wasn’t on the field? Bluebeard observed everything from a crystal ball, and has taken a particular—and worrying—interest in Saber.

Fate / Zero – 03

“Oh sorry, did YOU want wine?” | “What channel is He-Man on?”
As Tokiomi apologizes to his Servant Archer (AKA Gilgamesh) and begs him to be patient as the plan unfolds, Waiver celebrates the death of Assassin, but his Servant Rider (AKA Iskandar) doesn’t really care, and is far more concerned with acquiring B-2 Stealth Bombers and other weaponry with which to defeat…Bill Clinton.

I enjoyed the contrast between these two Servant-Master pairs, with Tokiomi exercising the utmost deference to Archer, who abides by his wishes while Rider is more of a constant nuisance to Waiver, who can’t even get him to enter spirit mode. I can’t blame Rider; Waiver may have shown guts in stealing the relic with which to summon him, but he hasn’t done anything to inspire confidence since then.

They’ve already won the Holy Fashion War.
Rider’s not caring about Assassin’s death is just as well, since Assassin isn’t actually dead; he can take the form of many different people. What is dead are Kirei’s chances of winning the War, so he withdraws and is granted asylum in the Church by the observer, his dad Risei, and plans to use his Assassins to spy on all of the remaining Servants for Tokiomi.

Meanwhile, with Saber summoned and ready to go, she accompanies Irisviel to Fuyuki City, her love’s hometown, and the first place she’s ever left Einzbern Castle to visit. While Iri sightsees, Saber is her knight and bodyguard, wearing a stylish, practical black suit that contrasts nicely with Iri’s snow-white garb. They make a stunning pair…even though Iri isn’t Saber’s real Master.

“I sense my man kissing someone…”
That guy, Kiritsugu, arrived in Fuyuki a bit earlier, and enters a hotel room to find his assistant Maiya and a cache of weapons with which he’ll fight the War. When his thoughts turn to his frail daughter and he momentarily despairs, Maiya re-centers him by taking him in her arms and kissing him.

Whatever history those two have, I doubt it’s a threat to the union Kiritsugu and Irisviel, an unexpected pairing, but both a necessary and intriguing one. Their love for and trust for one another is above reproach. Irisviel, meanwhile, enjoys a walk on the beach with her night in black tailored suit, until Saber detects trouble nearby.

“Okay…let’s see what you got.”
The women head to the harbor, where the Servant Lancer is waiting for them, but with no Master in sight. Far from being concerned by a potential attacker in the night, it would seem Irisviel was acting as a faux Master of Saber in order to accomplish what came to pass: luring out the last Servant unaccounted for.

As for who commands Lancy, I’m not ruling out Archibald, who has been curiously absent despite Waiver having stolen his relic for Rider. And as for who will win this duel, I suspect neither party will end up dying, since we’re only three episodes in. A draw, perhaps? Either way, I can’t wait to see it.

Zero continues to excel where often UBW fell down, managing to make virtually every patch of dialogue (or monologue) compelling, integrating just enough comedy to avoid being too stodgy or serious, and most important, making every participant either eminently rootable, deliciously loathable, or a lovely synthesis of the two.

Fate / stay night: Unlimited Blade Works – 25 (Fin)

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UBW’s epilogue drops us in London two years after the end of the Holy Grail War, with Shirou tagging alongside Rin as her pupil at a Hogwarts-like magical college. It would also seem they’re living together, and are quite happy about it.

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After we’re shown some glimpses of their new life—home-cooked breakfast for Rin (still not a fan of the morning), an English love rival who spars with Rin in a kind of magical MMA bout; Shirou nursing Rin’s wounds after her defeat.

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The couple takes a day trip to Glastonbury to visit King Arthur’s tomb, a trip Rin plans so Shirou can properly say goodbye to Saber. It’s a nice touch, and the English countryside and ruins are lushly rendered.

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While on the bus ride home, with Rin asleep on his shoulder, Shirou reflects on the events that got him here to this point, by her side. A month after the war, Rin tells him of her plans to move to London and attend the mage’s university, inviting him to come along; an invitation he gladly accepts. Rin’s primary postwar goal is to make the man she loves happy, which means keeping him by her side.

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Back in the present, in an encounter I’m sure had more resonance for those more familiar with the franchise, a tall, stern man questions why Shirou is there, and remarks that it’s a “small world” when he hears of Shirou’s desire to be a HoJ. My guess is this guy knew Kiritsugu.

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Shirou has been invited to join the Mages Association and eventually Clock Tower, but he declines. Rin isn’t particularly surprised, but is more than willing to follow him as they see the world they saved. Lots of great loving smiles from Rin in this epilogue.

Shirou and Rin’s indications, along with the post-credits sequence, suggest Shirou will never be able to escape the same path as Archer, but until then, he and Rin are going to have as many good times as they can. When the time comes, she hopes her positive influence in his life will enable him to move a little further forward and get “the right ending.”

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Fate / stay night: Unlimited Blade Works – 24

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UBW really kicked into high gear as expected, delivering a powerhouse finale to the battle to save the world from Gilgamesh. From the moment Shirou got back to his feet, to Rin’s beautifully dorky victorious thumbs-up, it was an intense ride, with some of the best action sequences yet delivered on a show that specializes in such things.

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As Gilgamesh and Shirou continue to bandy words, the latter begins to understand what his magic is all about, and why he’ll be able to defeat Gil without Saber’s help, a laughable proposition to the king. But it’s because he’s a king that Shirou, a warrior who’s very body is made of infinite swords, will always be able to stay one step ahead of GIlgamesh one-on-one in the reality marble of his making.

 

Gilgamesh owns swords, i.e. Noble Phantasms, and stores them in his treasury. But it’s still a finite number, and he’s mastered none of them, just like Shirou. If any other servant was the last one standing, he or she would easily defeat Shirou with their mastered Noble Phantasm.

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That…actually makes a lot of sense, at least relative to the show’s mythology. Speaking of warriors, Saber comes to Rin’s aid, but is a bit too late and Rin and Shinji are consumed by the Holy Grail goop. Rin’s about to give up and Saber is about to obey her command seals and blow the whole thing up, but a brace of arrows from the sky cut Rin free. Turns out Archer, our Archer, is still around, which makes sense, since he made it clear he remains irrevocably trapped between life and death.

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With Rin out of harm’s way, Saber gives in to her command seal and unleashes Excalibur on the Grail/Servant Monster, blowing it to bits in an awesome display of light and power. But using the Holy Sword means the end of Saber, who wishes she could stick around, but is content in knowing Rin is around to take care of Shirou. (She also probably realizes that if she stayed, the love triangle that would persist would be a pain in the ass ;)

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Saber’s exit is quick, but not unexpected, because the show had foreshadowed quite a bit up to now that she’d be the sacrifice necessary to save Shirou and Rin and end the war. With the grail destroyed, it’s left to Shirou to continue hacking away at Gilgamesh, who is forced to “go all out.” Even so, Shirou slashes his arm off before Ea can touch him.

The reality marble vanishes as Shirou runs out of mana, but Gil can’t kill him because a remnant of the grail attempts to make him its new vessel. Gil, not wanting to die, tries to tether himself to Shirou with a chain, but Archer helps Shirou out one last time by delivering an arrow to Gil’s head. He’s sucked into oblivion. And just like that, it’s over. Cue victory fanfare and calculation of loot and EXP.

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Archer visits Rin one last time to say goodbye and laugh at the “state” both of them are in. His usual scowl and tough-guy talk gone, he looks and sounds more like the Shirou. He urges her, as Saber did, to take care of Shirou so he won’t end up like him, before vanishing before a gorgeous sunrise.

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With Saber and Archer gone, we’re left with two humans (three, if you count Shinji, which I don’t). There’s a big exhale and feeling of heady relief as Shirou suggest to Rin they go home, clean up, get some food in them, and get some rest. Having wrapped up all the big stuff here, UBW can give the entire last episode over to epilogue, an arrangement I can get behind. Let’s see what all this fighting and sacrifice wrought.

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Fate / stay night: Unlimited Blade Works – 23

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The calm is over, bring on the storm. And my oh my, is that storm ever gross. Let it be said: shutting down the Holy Grail is a task akin to wading through refuse in the bowels of the Death Star; at least that’s the vibe I got. This is mana given physical form, but that form is nasty. It seems too crude weapon for a King of Heroes would use to “cull the mongrels” as he so eloquently puts it. Then again, I imagine it’s the only weapon he has to get the job done.

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Shirou, Rin and Saber’s plan falls apart almost immediately, as Gil confronts the former two while the latter is tied up for the entire episode by Assassin, who has not vanished yet, due to…good fortune? Don’t you mean ‘plot convenience,’ show? Regardless, I’m glad the show didn’t forget about Assassin, and even though he’s fading away, he puts up his usual tough fight at the temple gate, complete with his original brand of stoic banter.

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As for Gil, the glimpse of yore is striking, but his grandeur is let down by his unceasing monologues, which make him sound like a garden-variety villain, contemptuous of humanity, seeking to reshape the world to the way it was, when everyone’s life had purpose. I don’t remember the Gilgamesh of the eponymous epic to be such a dick towards humanity.

Then again, I haven’t read it in a while. He also seems to take his sweet old time killing Shirou, even saying out loud he’s going easy on him, since he’d consider taking the “Faker” seriously a defeat in and of itself. Look, I don’t need all villains to have a sympathetic side, but Gil is essentially nothing but a harbinger of death. He’s barely even a character, and for all his talk of originality, he’s always felt like the thinnest, least developed Servant in UBW. 

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His bluster about not going all out is also an opening to his defeat, as arrogant villains like him are often their own worst enemies. His complete lack of understanding of humanity’s complexity is also demonstrated as Rin casually wades through the goo, climbs the grail, and pulls its vessel Shinji out, disrupting Gil’s plans. Rin isn’t doing it for her would-be sexual predator, but for his sister, someone the show has totally forgotten about but we know to be a good person.

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Gil think’s Rin’s actions are part and parcel of what’s wrong with humanity, but hey, the grail ain’t got a vessel any more, and it forms a giant arm to reach out to him when Shinji is gone, interrupting a fight that Shirou is hanging in fairly well, now that he’s copying all of the weapons Gil sends at him.

In one of Gil’s cooler moments, his mouth is actually mostly shut. Instead, he summons a strange lock-like mechanism which he then unlocks, summoning a bizarre-looking sword Shirou neither recognizes or nor can scan. Gil calls it Ea—no doubt named after the Sumerian deity also known as Enki—and dispatches the grail arm with ease, also destroying the temple he’s standing on and knocking Shirou out.

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Meanwhile, as their battle rages on, Assassin reveals nothing he’s ever done has had any meaning, since he was always a false, fictional servant. Sasaki Kojirou was never his name; he has no name, and only exists to replicate the skills of the real Sasaki.

Yet despite all that untold time as nothing, doing nothing of consequence, he considers the final moments he spends locked in battle with Saber to finally provide him with purpose. Saber manages to cut him through with her Holy Sword, and he lets her pass, making me wonder if she’ll now disappear because she used it…

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So that leaves us with a Rin with an out-cold, messed-up Shinji in her arms, a grail seeking a new vessel and being rebuked by Gilgamesh, a Shirou who is severely winded and lying in a pile of rubble, and a Saber whose time on this earth may or may not have just become severely curtailed a result of using her trump.

Of these people, Gilgamesh certainly seems to be standing on the firmest ground, but with his grail sabotage Saber sure to bear down on him momentarily, he may want to start thinking about a Plan B. I’m certain he’s going down—he’s the bad guy and this is that kind of show—it’s a matter of how fantastically he’s brought down, and what it will cost our heroes.

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Fate / stay night: Unlimited Blade Works – 22

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After a tense multi-episode battle with Archer, Shirou, Saber and Rin get a much-deserved respite back home, which almost seems like a preview of sorts for the “household of three” domestic arrangement that represents the ideal ending for these three once the war is over.

But it’s far from a sure thing, as there’s still Gilgamesh/Archer and his Shinji Grail to deal with. Rin determines that it’s all going down at Ryuudou Temple, so after a meal (gotta feed the brain), they determine the best course of action.

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There’s an interesting dance between the three in Shirou’s sprawling manse, as he happens to not be around while Rin is conferring with her servant, while Saber happens to not be around when Shirou goes to Rin’s room, where she tells him how they’re going to get over his lack of mana (and thus inability to maintain a reality bubble like Archer): she’s going to transfer her magic crest to him, giving him all the mana he’ll need to face Gilgy.

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This is treated as very intimate act, but not too intimate. While it’s certainly the hottest thing these two have done together (on this particular show, that is), things stay tasteful…if a bit dull and underwhelming.

Considering the affection these two have for each other, everything they’ve been through, and the fact they may not come back from their next fight, part of me wanted a little more amorousness.

Yet their contact never comes close to veering into the territory of sex, with Rin only removing her iconic turtleneck and Shirou taking off his shirt, with the understanding that more efficient “exchange of body heat” helps the process. Whatever you say, show.

While the transfer takes place, Shirou has some trippy dreams about being amongst jellyfish-style marine animals in the sea, to a scene of a kid practicing the high jump over and over as a young Rin watches.

I gathered that the jumping kid was him, and this was an actual memory Rin cherishes, and bristles when Shirou brings it up, because she doesn’t have an intimate memory of his to lord over him.

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When they’re all done, Shirou goes out to see Saber, who was thankfully not peeking through the window to see what was going on or anything silly like that. Shirou is resolved to take care of Gilgamesh and come back home safe and sound, but Saber seems more tentative about that last part.

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So this was the calm before the storm—which is brewing menacingly on the other side of town—but a warm and enjoyable one. Again, I don’t particularly care about Gilgamesh’s ideals or anything; he’s just an arrogant Bad Guy who needs to be put in his place. Here’s hoping our Power Triangle can make it happen.

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Fate / stay night: Unlimited Blade Works – 21

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Yes. The long, long battle between Shirou and his alternate future self continues this week, though thankfully comes to an end around the halfway point. I say thankfully, because as cool as the animation is and as beautiful a setting their fighting in and as poignant the points both combatants are making are, I’ve kinda seen and heard enough, and I was really ready to move on.

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While standing around bearing witness to the Shirous, Saber sees a little of herself in the duality, remembering her days as a farm girl before she drew the Excalibur from the stone. “Even if nothing but regrets remained, if I was able to achieve many of my ideals in the process, then…” Saber trails off, but I believe she means to say it was worth making the choice she made, though both possibilities were correct.

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Shirou, too, doesn’t care about the regrets that have burden Archer and brought on his suicidal rage. His dream to help others so they can be happy is beautiful, and he won’t abandon it. His dream isn’t wrong. The universe around him would tend to agree, because no matter what Archer throws at him, he’s able to slash it away. He’s got almost no mana left, but his spirit is unbreakable.

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The Unlimited Blade Works setting suddenly vanishes, and we’re back in the mansion, with Shirou scoring a fatal blow to Archer. And all because the split second before Shirou stabs him, Archer recalls the memory of sitting on the porch, taking Kuritsugu to step back and let him carry on that wish.

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Oddly enough, it’s Shirou, the victor, who collapses in a pile, as Archer stands his ground, defeated but dignified. He accepts defeat and seems ready to depart, but then he’s stabbed by swords from Gilgamesh.

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Gil, the “genuine article”, means to destroy both of the “fakes” that stand before him, ruining his day, but in his last moment of life, Archer plays the hero once more, shoving Shirou aside and taking the full attack head on, vaporizing him. Rin, abandoning all common sense, shoots a little magic bolt at Gil, shifting his gaze to her, but fortunately, Saber is there to protect her.

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Gil, who was Archer in the previous war, delays killing everyone in order to initiate a enlightenment/gloating session, in which he tells Saber, Rin, and Shirou that the Holy Grail itself is a weapon; a gateway to Hell itself, capable of killing billions of humans. His goal is to do just that, and anyone who survives what pours forth from the grail will be “worthy of his rule.”

Then pieces around the mansion start to fall, and he halts his attack once more, worried about getting soot on him. This was an odd choice, because you’d think if he could effortlessly do so, he’d eliminate anyone who was even the slightest bit of a threat against his plans. Instead, he’s almost challenging them to foil those plans, despite saying their lives are worth less than soot to him.

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So Gil just struts off, finding the wounded Shinji in the forest, and decides to turn him into the vessel for the grail, and Shinji undergoes an Akira-style transformation that is none too pleasant. Then again, this show has been extremely clear about how huge of a piece of crap Shinji is, so this kind of an improvement.

This episode was an improvement over last week’s more open-ended affair, but still suffered a bit from repeating itself too often. There’s also the problem that Gilgamesh is a two-dimensional demigod with lofty but obvious goals of world destruction and domination. In other words, he’s not as interesting a foe as Archer was; not yet, anyway. Prove me wrong, F/sn.

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