Tenten Kakumei – 05 – A Dragon and a Dance

Before they reach the battle zone where a dragon is causing a monster stampede and overwhelming the royal defenses, Euphie is worried. Before she hopped on the broom with her, she asked Anis what she would do with the dragon’s magicite. Anis’ answer—that she’d implant it within her body—is the primary cause of her worry. She doesn’t want Anis taking her dream to become a “real” magician too far, lest it change who she is.

But something Euphie doesn’t truly learn until this week is that Anis is in it to win it; she can’t hold back, not even an inch, in the pursuit of that dream, or it won’t happen. Anis drops in just in time to slash a giant monster in two before it kills two fighters, then chats casually with the captain of the knights and tells him and his peeps, and Euphie, to deal with the small fry and leave the dragon to her.

Euphie doesn’t like the idea of Anis going it alone, but Anis makes the very reasonable argument that she’s the only flying fighter they’ve got, and Euphie is still not experienced in aerial combat. She also pops some “magic medicine” that not only heightens her speed and stamina, but also makes her somehow even more unhinged than she usually is. Drugged Anis’ faces run the gamut between badass and, well, worrying.

When Anis finds herself surrounded by hordes of monsters, Euphie bails her out with an Explosion spell, showing Anis that not only is her magic beautiful, but also highly effective in a battle. All this commotion attracts the attention of their main target, the dragon, and once more Anis flies off on her own, confident of an easy victory.

And then her mana sword bounces off the dragon’s magical barrier. Honestly, I thought this episode would be a cakewalk for Anis, but unlike Euphie I had been completely taken in by her now apparent overconfidence in both her technology and the extent of her limits. This dragon is no slouch, and after a couple more failed strikes, Anis gets a taste of its dragon’s breath.

She’s only kept from being incinerated by her wrist-shield, but when it shatters, she’s knocked from her broom. She can’t re-summon the broom, and for a moment, thinks that this might be It for her. With the ground approaching fast at fatal speed, “Euphie” may be the last word she utters.

But Euphie spots Anis falling, and rushes to catch her. She runs faster than she ever has, and perhaps for the first time, uses her magic to turn her into a human missile. She catches Anis just in time. When Anis prepares to jump right back into the battle, a distraught Anis stops her and asks why, why is she going back in the state she’s in.

Anis simply says she’d cease to be a magician if she didn’t fight with everything she had to eliminate the thing keeping people from smiling. So Euphie, her eyes welling with tears says fine, if she has to go to keep being herself, then take her with her as well. Anis gives her a warm smile and accepts, and off they go.

With Euphie aboard, the broom is a lot faster and more maneuverable. The duo determine that hacking off the dragon’s wings will bring it down, and that means slipping around and doubling back. Euphie serves as a decoy, going straight up into the night sky and distracting the dragon, who is too late to spot Euphie bringing her sword right down on the base of its wing.

But the battle is only halfway over. The dragon may be grounded, but it still has its breath, and it prepares an immense ball of incredibly dense mana that will destroy the entire area and everyone in it…if Anis and Euphie don’t stop it. Anis removes the limiter on her sword, and the strain causes her to cough up blood, but Euphie is right there to keep her steady. When the ball of pure mana comes at them, they’ll either come out of it alive or not.

They end up surviving the full force of the dragon’s Ultima, as Anis’ unlimited mana sword cuts through it and delivers a fatal blow to the dragon. Then, as if this hasn’t been awesome enough, the dragon speaks to Anis, accepting his defeat and saying she can do what she wants with his corpse. It’s only when she says he must resent her that he decides he’ll hit her with a dragon’s curse before he dies.

What that curse will mean for Anis short or long term, we’ll have to wait and see. It and the magicite may lend her incredible power—it may even let her finally achieve her dream of becoming a real magician like Euphie—but at what physical cost? Will she still be Anisphia the Maurading Princess?

In an episode so packed even a seminal scene like Anis and Euphie’s first dance together has to take place during the end credits. Fortunately, those credits are timed so we see the best shots of these two abandoning the haughty victory party, declaring their undying affection for one another and committing to be by each others’ side forevermore, and then, yes dancing together (Euphie makes clear dancing with men feels oppressive).

We now have a strong contender for best episode of the season, if not all of 2023. It is the culmination of all the careful character work done in the previous four episodes. Truly, the emotional beats here would not have hit so hard had we not gotten to know and love these two leads.

We also got to see them at their most badass, making the impossible possible. While not ufotable-level, the battle animation still shone.  We didn’t need to see the prince show up too late, so we don’t. The only minor mark against this episode is that there’s no Ilia. There are certainly things to worry about down the road, but for now, life is good.

RABUJOI WORLD HERITAGE LIST

Tenten Kakumei – 04 – Breaking the Mold

Anisphila, clearly sleep-deprived from making Euphyllia’s new magic sword, nods off in her lap for quite some time, and thanks her for it when she awakens. Euphie is just glad to be “somewhat useful”, unaware that she’s been Anis’ magicological muse for years.

Ilia, who continues to slay in every scene she’s in, scolds Anis for leaving herself so vulnerable “to the person she likes”, then lays into the princess for stinking and having messed up hair. It’s as if Ilia isn’t a maid at all, but the big sister Anis never had.

Euphie can’t help but feel smitten by Anis, who mistakes her for having suddenly come down with a cold. Into bed Euphie goes, and Nurse Anis prepares some medicine, even patting Euphie’s head like she’s her little sister. As Anis talks spiritedly about Arc-en-Ciel, Euphie simply watches her admiringly, as a beautiful bird that flies as far as it wants. Meanwhile, Euphie feels like a bird that just can’t stop falling.

She feels empty. Anis seems to sense this, and takes Euphie’s hand. Euphie asks what she should do; Anis of course says “whatever you want”. And if she doesn’t know what that is, that’s okay, they’ll take their time looking for that together. That’s when, after weaving her fingers into Euphie’s, Anis draws closer to Euphie, who starts to panic until it’s clear Anis is just touching her forehead to check for a fever. That negative space tho…

After a few moments like this, Euphie relaxes; she likes the feel of Anis’ warmth. She nods off, and when she wakes up, Anis is still there holding her hand as she sleeps, glowing in the sunlight, so bright and beautiful it makes Euphie’s chest ache.

Anis may have minced no words about her prospective romantic intentions with Euphie, but little by little Euphie is coming around to the fact that this girl is special, and makes her feel like no one else in the world ever has. That’s powerful, and I love how gently and poignantly the girls’ love is developing.

We briefly check in with Prince Algard, who is under house arrest after his little stunt. The head of the Ministry of the Arcane pays him a clandestine visit, no doubt to inform him of the appearance of the dragon in the cold open. Then we get right back to Euphyllia secretly watching Anis practice swordsmanship.

Ilia spots Euphie and tells her that the princess has taught herself most of her skills in battle, but then changes the subject to Euphie herself. As Euphie awkwardly follows Ilia as she does chores, Ilia asks her if she finds it hard to voluntarily do things outside her given role; her mold.

Euphie then states that she’d always worked towards becoming the best duke’s daughter and future queen she could be; an ideal Ilia tells her defined her self-worth. Ilia too was once fitted into a predetermined mold, and even offered to an old, rich man for marriage.

That mold was shattered by none other than Anisphila, who took her in, and demanded not to be treated like a princess, but something like equals. Ilia adds that it’s okay for Euphie to worry, because Anis will see to it she has all the time she needs to figure things out.

This lovely heart-to-heart is interrupted by Anis boisterously rushing at them with News: there’s a stampede of monsters, caused by the appearance of a dragon—and she’s going to take it down! It’s the first Euphie is hearing that Anis is not only an adventurer, but a Gold-Ranked one at that. She’s utterly stupified that a princess, even a princess like Anis, could go off and battle monsters.

And yet, Euphie remembers that Anis is a bird who can fly as far as she wants, looks at Ilia, who wordlessly tells her there’s no talking Anis out of this, and tells Anis that she accepts her flying off into danger to battle a dragon…but she’s coming too! Considering she’s a magical genius and has Arc-en-Ciel, I have no doubt she’ll be able to contribute.

Anis and Euphie unknowingly steal a march on Prince Algard, who barges into a royal council meeting and declares to his father that he’ll slay the dragon if he can get what he wants—Lainie Cyan’s hand in marriage. He tells his father and his courtiers how he’s always heard people saying “if only” his sister was a man.

Orphans can tell that after Anis and Algard got along famously as little kids, a rift grew between them when Anis discovered magicology. The resentment and bitterness have been stewing within his only son. He also knows that Anisphila could most definitely assume the throne, and perhaps do a better job than Algard—but made a conscious choice to reject it for Algard’s sake.

But while Anis’ intentions were good and loving, a part of Algard must also feel patronized by his amazing big sister. So the king isn’t going to hold him back from trying to stand on his own two feet and prove himself. The only problem is, I seriously doubt he’ll get his chance at the dragon before Anis and Euphie take care of it.

After two episodes off it’s good to have Algard back in the mix. I still hate him for what he did to Euphyllia, but I also understand why he did it. I can also understand how he wants to be with the woman he loves, not the one chosen for him. He’s an ass, but he’s also a compelling character who wants to break out of his mold.  I can’t wait to see him, Anis, and Euphie in action—either together or at cross purposes.

Tenten Kakumei – 03 – So Far From Me

It is a crying shame that such an intelligent, capable, and beautiful young woman as Euphyllia finds herself in such an existential purgatory. She’s immediately sympathetic as someone whose life has taken such a sudden, sharp turn, she’s still recovering from the whiplash. This episode focuses on the young lady and the unmoored feeling that now suffuses her days.

There’s no morning bed talk between Euphie and Anis, as the latter had flown of on her broom at dawn. She reappears during Euphie’s breakfast, setting off the house alarm system she invented, and offers Euphie a chance to ride the broom. While Anis promises not to let go, she does so, and Euphie takes to the skies full of joy and excitement. It’s only when she realizes Euphie isn’t behind her that she comes crashing down.

It’s a fitting practical symbol of Euphie’s difficulty acclimating to the sudden freedom Prince Algard’s shunning and Princess Anis’ friendship has afforded her. Ilia, the not-so-secret MVP of the show so far, assures Euphie that Anis was once even more absurd, idiotic, and insane, while at the same time calling her duty to her mistress a perk.

Ilia tells Euphie if she “doesn’t like” the current arrangement, she should say so now and save both of them. But Euphie doesn’t dislike it, she simply doesn’t quite yet understand Anis, saying she feels “so far from me.” Iwami Manaka delivers this line with such longing and vulnerability, I almost felt like Honda Tooru had entered the room.

There’s some foreboding about Euphie’s audience that day, but once it takes place I see that I had nothing to worry about. Both her father Duke Grantz and King Orphans contine to be the Best Dads. Both the prince’s and his friends (themselves sons of powerful nobles) have one version of the story, while Euphyllia has another.

Neither man questions Euphie’s version of events nor blames her for giving Lainie Cyan advise. Euphie refrains from vilifying Algard, as even in the moment she was being insulted and humiliated, she felt more righteousness than malice, like the prince was yanking against that which tied him down.

In this scene Iwami Manaka once more shows how good she is, resigned as she is to the fact the prince’s heart never had any room for her, but that fact isn’t a source of great pain. What she truly feels is nothing; numbness. While her father meant well, telling her she doesn’t have to worry about the future, and there’s “nothing for her to do” might just hurt her more than Algard did.

When she pays a visit the royal servants who had been preparing her portrait and wedding gown, Ilia mentions how bad Anisphia is at maintaining her measurements, and how it requires constant mending of her dresses. At the same time, Ilia adds that Euphie is now free of corsets and bustiers. There’s nothing to tie her down. Nothing at all.

The next morning, a totally sleep-deprived Anisphia bursts into the dining room like a bat out of hell, wearing practical work clothes. She’s extremely excited to present Euphyllia with the magical tool she promised to make. It’s a sword that allows Euphie to summon and focus all of her various magical skills. Fittingly, Anis names the sword Arc-en-Ciel.

This is another subtle yet effective nod to Anis’ past life in our world, as it is a French word for rainbow. Rainbow also carries double meaning as a reflection of the many colors and kinds of magic Euphie can wield, as well as its status as an LGBT symbol. With Arc-en-CielAnis hoped to unlock Euphie’s smile, as well as to see her magic, which Anis considers more beautiful than anyone else’s.

So much great dialogue and vocal performances and nuanced facial expressions fills this episode, which is the most melancholy of the three and the closest look yet into Euphyllia’s personality and present situation. It all culminates when after Euphie’s badass demonstration, she and Anis sit under a tree together to rest.

Anis, who stayed up all night working on Arc-en-Cielnods off and rests her head on Euphie’s lap. But before she does, she says the sword and Euphie are a “perfect match” because Anis always thought she was “pretty as a rainbow”, and “so pretty it’s unfair.” It’s the first time anyone’s rested their head in her lap, and it makes Euphie cry.

She cries because she envies Anis so much for being who she is, and how badly she wants to be “even the least little bit” like her. But after harrowing days of being told she has nothing more to do, nothing to worry about, and nothing tying her down, here’s this feral princess literally weighing her down, keeping her tethered to the ground, with her. It’s something that must feel so good one could cry.

Euphie may still be overwhelmed by a personality so opposite hers, but at the end of the day, she has a good heart and kind soul just like Anis. In time she’ll surely feel more comfortable and more like she belongs. She may even find some of the Euphie she envies so rubbing off on her—and vice-versa. Freedom can be terrifying, so it’s best to have a guide.

Tenten Kakumei – 02 – A Powerful Medicine

My goodness, this was even better than the already impressive premiere! It starts so simply, in the parlor of Anisphila’s father King Orphans having some tea with Euphyllia’s father, Duke Grantz Magenta. They talk not as king and prime minister, but candidly, as friends.

Orphie complains about his daughter being a pain in the butt, but Grantz immediately ingratiates himself with me by saying quite astutely, that she wouldn’t be Princess Anisphia if she “settled down”. Throughout their chat, we are all too aware that the princess and Euphyllia are headed their way, imbuing the scene with some wonderful comic tension.

Once she does arrive, carrying Euphyllia on her back, from that point on it doesn’t matter in the slightest that the better part of half this episode is merely four people talking in a room—because everyone in that room, and everything they talk about, is so goddamn compelling.

After reporting what her brother the prince has so very publically done, and Grantz attempts to comfort his daughter (who believes she’s deserving of punishment), Anisphia makes her proposal: asking the good duke to give her her daughter, as an assistant in her magicological research…but also as a prospective lover.

Yes, Anis doesn’t really bother hiding the fact that Euphillya that, as the title says, her acquisition of an assistant is for both profit and pleasure. It’s even confirmed later that when Anis gave up her claim to the throne, she also declared (after seeing Euphyllia from afar) she wanted to marry a woman, not a man.

While delivered as comedy, Anis’ remarks carry a tinge of melancholy, as she asks her father what point there’d be in passing on her genes when she can’t use magic. Her father the king has never quite known what to do about his genius, magicless, gay AF inventor daughter, but there’s something to be said for the fact he never forced her to be anything other than what she wanted to be.

When Grantz watches this very different, roughhousing father-daughter dynamic of Anis and Orphie, he turns to Euphyllia and raises his hand to her, wondering if that was the “right way” all along. When Euphyllia recoils, he immediately withdraws his hand, then bows his head apology—a rare thing for a duke of his stature.

Euphyllia feels she’s failed her father and her family by not being a sufficiently desirable fiancée to Prince Algard. But Grantz doesn’t believe that for one second. If anything, it’s Algard who is unworthy of his beautiful magical genius of a daughter.

He rests his hand gently on her head as she tears up, telling her that she’s the most important thing in the world to him, and it’s his duty as father to ensure she lives the life she wants, even if it crosses the king’s will. Readers, I cried too!

After “Anis” and “Euphie” take their leave for the evening, Grantz and the king agree that Anisphia’s proposal has merit. What’s so great about Anis is that she’s not just an untethered ball of chaos. The chaos is controlled, and she’s actually quite sharp, both in how Euphyllia will benefit her research and how best to sell it to the brass.

Grantz, who is still speaking to the king as a friend, even brings up the possibility of Euphyllia still having a viable path to queendom should she stick with Anisphia. King Orphans may think his daughter on the throne would be a “nightmare”, but Grantz seems a lot more optimistic and progressive on the matter.

He also proves the more emotionally intelligent of the two dads. Anis would make an excellent queen precisely because she doesn’t want the power. But like his Euphie, she should be allowed to pursue happiness however she sees fit. Regardless, they are both treasures of the kingdom.

Anis and Euphie swap one parlor for another as they have some tea courtesy of both Anis’ maid Ilia and one of Anis’ inventions, the Thermal Pot. It uses a fire spirit stone in a manner Euphyllia would never of thought of.

Euphie also gets some sage advice from Ilia about there being “no stopping” Miss Anis at this point; the best thing to do is think of oneself as having been “bewitched by a demon” and submitting. Sure enough, Anis gathers Euphie in a princess carry and heads to her workshop.

There, Euphie is in awe of all the wondrous magical tools Anis has created, and her mind is suddenly opened by the possibilities and potential of magic she had never considered, as she’d always taken the existence of spirits and magic for granted. Anis tells Euphie that it’s a good thing, she focused on becoming as “OP” as she currently is.

Anis also lets Euphie in on a little secret: she envies magic users…a little bit. Euphie considers all that she’s seen that Anis is capable of, and sees a world in which magicology is a discipline distributed to the masses to give them more freedom. Rather than fear the loss of the royal family’s and nobility’s affinity for magic-as-authority, Euphie sees Anis’ efforts as a “medicine” for the kingdom.

Even if Anis would rather simple toil and tinker in her workshop, Euphie may have the vision and ambition to spread Anis’ gifts far and wide, curing a kingdom she deems to be ill—and judging from that soiree full of frilly milquetoasts from which she was rescued, she’s not half-wrong!

That night, Anis insists on having a sleepover with Euphie, lending her some pajamas (Euphie insists Anis withdraw while she changes) then playfully beckoning for Euphie to join her in bed before promising she won’t try anything. Ilia is right: there is no stopping Anis!

But Anis is true to her word, and the two just talk as they lie beside one another. She hopes that in time Euphie will see not only the appeal of magicology, but her as well. Euphie declares that Anis is just as crazy as the rumors say … but also even more mysterious. When Euphie asks “Just … what are you?”, it’s clear that she, an established genius, can tell there’s something unique about Anis.

One of this series’ many notable qualities is the fact it doesn’t shove Anis’ orgins in our face via inner monologue or flashes to her past. Instead, it’s apparent from the nature of her inventions that she’s from our own modern world. Euphie may not know the specifics, but she understands on a fundamental level that Anis is special.

That’s why she asks Anis why she, someone so clearly capable of living more freely than anyone else, helped the likes of her. Again, Anis is totally honest: she savied Euphie partly because she liked her, and saw the benefits in her becoming her assistant. But it was also because Anis deems her “perfect.” For Prince Algard that perfection was a flaw, but for Euphie it’s a gift.

Anis continues, saying people like her can laugh on their own and do what they want, but at that soiree, she could tell Euphie wasn’t able to do either, and so used her freedom to reach out to someone who needed it. After all, magicians (and by extension magicologists) should use their magic to make others smile. Anis aims to make Euphie smile, and together they’ll make the kingdom smile.

I’m rootin’ for all of it! This episode was so full of sweet and poignant moments between child and parent and between our two leading ladies (the yuru vibes are strong), but it was also funny as hell. Peeps, we’ve got a live one here!

SAKUGAN – 09 – GETTING AWAY FROM IT ALL

Gagumber recovers from using his Gale system, and the group resumes their journey to Memenpu’s dream space like a whole lot of drama didn’t just go down in the city. Memenpu is amazed that Zack and her dad can act like everything is and always has been normal. All the while, she’s in the biggest hurry  of the four of them, trying to confirm her dreams were real.

The thing is, the road is long and the part of the Labyrinth the group enters is particularly hot and buggy. Gagumber strips to his skivvies and jumps in a river, soon followed by Yuri and Zack. Their fun is interrupted by torrential rains that cause the very ground beneath them to cave in. It’s not often characters are stranded on a remote island by falling on top of it; it’s a neat concept that draws on the unique structure of the Labyrinth.

Memenpu puts her ample noodle to work devising different ways to get everyone out of this predicament, but the lack of Animus, electricity, or internet hampers her efforts and limits them things like a giant Tony inner tube and a luxury raft…but the waters around them are filled with deadly marine kaiju. All the brain usage makes Memenpu hungry, but learns all the rations she’d stored had been pre-eaten by Gagumber.

She assumes he’s “losing himself” in the island’s deep forest because he’s goofing off as usual, but just when she’s feeling most morose about her lack of progress, Gagumber presents her with a fresh papaya, one of thousands in the forest, which was the real reason he was going there. Not only is Memenpu moved to tears—she loves papaya ever since the late Lynda first gave her one—with enough papayas she’s able to rig a battery to power their mech’s lights and radio.

As the four take turns sending out an SOS, Zackletu talks to Yuri about how she’s able to get over the drama with Gagumber, saying she had “a little tantrum” that “just felt so silly” once it was over. Gagumber similarly has no hard feelings, and tells Memenpu if she can forgive Zack, then it’s water under the cave. In this lovely breakthrough father-daughter scene, Memenpu finally tells her dad she had a dream of him dying.

She’s upset when he says he can’t believe her dream and vows not to die, and doesn’t think they can be real partners if he doesn’t believe her. But Gagumber makes clear, even when he doesn’t believe or understand her, she’s still his daughter, they’re partners till the end, and he will always care.

Later, when the papaya battery is exhausted, the group hears a ghostly voice from an unknown location, and there’s a little more caving-in of rocks. Everyone reacts differently, proving Memenpu’s comment to her Tony Journal about their “team” being composed of four wildly different individuals. Yuri thinks they’re all going to die and Zack just wants to find her gun parts…but it turns out all the commotion is from a surfacing submarine manned by Merooro, come to rescue them.

While mostly a lighthearted and intimate episode, underscored by the core group’s isolation on an island within a remote unmapped cavern, this episode was bookended by scenes of the masked terrorist group Shibito committing acts of destruction in the name of…something.

In any case, they seem to be catching up to our team, and one pint-sized member named Muro seems to be hunting the “next child”, no doubt meaning Memenpu. Judging from the power Shibito demonstrates, if and when they cross paths it’s likely to make Zack’s tantrum look like a pillow fight.

Rating: 4/5 Stars

SAKUGAN – 05 – UNBROKEN CHAIN

At first, it looks like Merooro is transporting Gagumber and Memenpu to some off-site labor facility as punishment for their crimes, but that site turns out to be a lush forest brimming with flora and fauna known by the Bureau of Regulation as Windy Hill, which sounds like a Sonic level. There’s only one problem: the forest is dying. The genius Memenpu soon diagnoses the problem: not enough wind in Windy Hill.

That wind is produced by a labyrinthine ancient industrial metropolis that looks like a cross between Midgar and the world of Girls Last Tour. It’s packed with technology contemporary humans can only dream of, but a piece of that technology is failing, resulting in Windy Hill being in jeopardy. Fortunately for Merooro, Memenpu is a certified genius with seven doctorates from Pinyin University.

Having memorized the map of the complex after a glance, Memenpu leads the way, possessed of an eternal wellspring of curiousity and awe of her surroundings. The place is hella cool, but her reputation for having an excellent sense of direction is threatened when the trio run into one dead end after another.

That’s when Memenpu consults Urorop’s map, which of course includes the complex, and determines that the dead ends are a result of all the various pieces of the complex constantly shifting and moving to alter the wind speed and flow. The bright lines on the map represent the flow of the “animus”, the inscrutible element that provides the complex its power.

The gaps in those lines are where the animus isn’t getting, due to leaks from the aging pipework. After some shogiand tea—both things Memenpu had never experienced, as they’re part of the world of yore but Merooro’s stock and trade—she leads the other two on a confident march through the complex, tracking down leaks and making repairs.

When those repairs cause a buildup of pressure, Memenpu knows just what sequence of things to do to release that pressure. But she wouldn’t have even made it this far if Gagumber hadn’t caught her when her jump across a ravine was short and she almost plummeted to her death. She also relies on Gagumber and Merooro’s elbow grease to turn a crucial valve that happens to be very rusty.

Merooro admires Memenpu’s insatiable curiosity and Gagumber’s determination to nurture it by accompanying her, but curiosity killed the cat, and Merooro worries that if Memenpu doesn’t choose a safer way of life, her curosity will claim her life far too soon. Almost on cue, a big pipe cracks above Memenpu as she descends a ladder, and she gets absolutely doused in deadly, acid-like animus.

Fortunately, both her hazmat suit and her stuffed goat hold up. I mean, it’s not like this show was going to kill Memenpu! Still, it was a close call, and not the first of this mission to restore Windy Hil. With Memenpu determined to find her dream place, it likely won’t be the last close call, or the closest. Gagumber’s role as her safety net will only grow more crucial as their journey continues.

Rating: 4/5 Stars

SAKUGAN – 04 – COLONY OF PASSION

We go from Gagumber and Memenpu parachuting into Jolly at the end of last week to the two in the custody of one Merooro of the Labyrinth’s “Bureau of Regulation.” They’re guilty of Crimes, and they will be Punished, but he doesn’t offer details about what either of those things were or are.

Instead, the father-daughter duo is set loose in Jolly Jolly pending the handing down of sentencing or some such. And Jolly Jolly is…fine. It’s fine! It’s one big Italian Disneyland, complete with canals filled with LCD “water”, a Leaning Tower Colosseum, and ristorantes galore. Memenpu, sick of noodles, decides to sightsee. Gagumber hits up the nearest bar.

After twelve straight rejections by women at said bar, Gagumber finally meets someone who’ll give him the time of day—the woman on the motorcycle we saw a couple episodes ago, whom I assumed was Memenpu’s mom and Gagumber’s ex. Turns out she’s neither, but she is voiced by Hanazawa Kana in Sultry Mode, demonstrating her considerable range.

Turns out this lovely lady, rather inelegantly named Zackletu (sounds more like the name of a kaiju, if I’m honest) is wanted by Jolly Jolly’s mafia, who shoot up the bar just as Memenpu arrives. Gagumber covers Zack and Mem’s escape, only to be captured and almost tortured by the mafia don, only to be saved by Zack because his cell conveniently has a window.

Numerous chases and shootouts ensue, which oddly require more suspension of belief than the action of previous episodes. For one thing, I am not a big fan of characters in like Jumbo who are too impossibly huge to be actual human in shows where everyone else is normal sized. For another, the mafia guys and their don are pathetically dull, and have suspiciously bad aim.

Once the mafia is predictably foiled thanks in part to Memenpu arriving to save her dad and Zack in Zack’s own motorcycle, Zack takes her leave, promising to be back one day for the million Gagumber promised her. Like Jolly Jolly as a concept, this episode was…fine…but after the first three episodes I was expecting something more adventurous than generic colony mob chases.

SAKUGAN – 03 – THAT LITTLE VOICE

Memenpu takes to the untamed Labyrinth like a fish to water, locking Gagumber out of the controls so she can try her hand at salvaging crystals to exchange for money. But while following the routes of the map jewel and taking some more perilous shortcuts pays off, her natural talents, intellect, and guile, if untempered by experience, could quickly spell the end of her.

Despite basically watching her best friend Lynda die, Memenpu doesn’t seem to be showing the Labyrinth the proper respect. She insists She’s Got This, and while Gagumber is initially willing to indulge her, when increasingly strong, mysterious earthquakes rend the aptly named base camp “Troll’s Palm”, playing it safe and getting some rest are the order of the day.

As a former elite Marker, Gagumber is someone Memenpu should really be listening to and trying to emulate, as the fact he’s still there annoying her is proof he knows what it takes to survive in the Labyrinth, a place whose beauty can lull you into a dangerous false sense of security or comfort. Memenpu literally leaps down a freshly-created crevice and lands on her inflatable goat doll in a dark frozen cavern.

She should be scared, all alone down there with no backup and no idea what lurks in the shadows. When those whats start lurking, shining their many red eyes at her, and then chasing her, Memenpu probably wishes she’d gotten a little more rest so she could run a little faster. The swarm of horseshoe crab-like creatures don’t care how smart she is, or how badly she wants to reach the “Dream Place.” They just want dinner.

It’s in Memenpu’s most dire hour of need, holed up in a cargo container the creatures are slowly but surely smashing into, that she finally calls out for her dad to rescue her. Thankfully, he does, even if it strains credulity a bit that he was able to find her in the nick of time. Suffice it to say, Memenpu needs Gagumber here in the Labyrinth, even if she didn’t in Pinyin.

At the same time, Gagumber needs Memenpu too, at least if they’re going to reach their destination, they’re going to have to take the occasional calculated risks or unorthodox routes. Their latest one ends with them parachute-dropping before Jolly Jolly Base Camp, where a debonair mad sips tea, nibbles cookies, follows up his earnest praise for the father-daughter pair with what sounds like a threat…

Rating: 4/5 Stars

SAKUGAN – 02 – SEEKING STABILITY

Gagumber has to hit it a few times, but his dusty old Mark Bot shudders to live and he and Memenpu engage in a protracted chase against a kaiju that seems oddly drawn to them. While old and dusty, the Mark Bot is still highly tuned and modified for maximum performance, which means Gagumber and Memenpu are able to keep a step or two ahead of certain doom.

After last week established how deadly the kaiju are, that creates an excellent nervy tension throughout the chase, which combined with the diversity of the environs (from the underground Chinese-style city to the darker depths of the mines) and the top-notch Cowboy Bebop-esque soundtrack make for one hell of a crowd-pleasing 23 minutes.

Even when one pursuing kaiju becomes two, Memenpu soon finds her Mark Bot legs (even if they can’t quite reach the pedals) and uses her inventive genius both to plot the best course out of the colony, but precisely where to place charges around the trapped kaiju so it causes the ground beneath them to crumble in a neat circle shape, where they become fish in a barrel to shoot at…with fireworks that just happen to be stowed in the cabin.

Gagumber and Memenpu’s heroics end up on the radio, and someone we’re sure to meet sooner or later—possibly their ex-wife/mom?—hears the broadcast. The two pay their respects to Walsh and Lynda, and Gagumber impresses upon his wee daughter how shit is not going to get any easier, but when you’re out there in the Abyss Labyrinth you’ve gotta learn to roll with the punches…even if one of those punches is the death of someone you love.

With that, the two pack their bags, take care of the paperwork necessary to leave the colony, and then strike out into the Labyrinth proper. The scenery is stunning, like a dream you never want to leave, as well as highly reminicent of Made in Abyss. Suffice it to say I don’t mind SAKUGAN’s cosmetic similarities to an all-time masterpiece. Let the subterranean father-daughter adventure begin.

P.S. In a truly weird, random easter egg, one of the ramen cups says “Tubular Bells”, the name of the theme to The Exorcist by Mike Oldfield.

SAKUGAN – 01 (First Impressions) – SOMEDAY IS RIGHT NOW

The all-caps up top are no mistake—this is a big, loud first episode, starting with a father-daughter quarrel through an impossibly complex subterranean metropolis that’s shot like a Mission Impossible film. The precocious Memenpu wants to become a “Marker”, one of the elite group who trek through the Labyrinth to parts unknown. Her father Gagumber is content to keep her home and safe as they work menial jobs in the colony.

Their home, Pinyin, is basically one big nest where Memenpu’s father never wants her to leave…at least not yet. But Memenpu, despite being only nine years old, is already a college grad and distinguished inventor. It’s only a matter of time before Pinyin—and her dad—just can’t hold her back from grander, more dangerous future.

Memenpu finds inspiration in Lynda, a Marker who works side-by-side with her dad Walsh. Lynda is initially fine stoking that fire of adventure and discovery in Memenpu’s diminutive abdomen, acting as a big sis and role model and encouraging her little sis to dream big. As it so happens, Memenpu has dreams about and draws pictures of a surface with a boundless sky. A mysterious master Marker named Urorop seemingly eggs her on by leaving a photo at her door of that very surface.

While Memenpu and Lynda bond, Gagumber and Walsh drink. It’s pretty clear that Gagumber used to be a Marker like Walsh, and probably a good one,  but gave it all up (including all the esteem and preferential treatment) the moment his daughter entered his world, and then became it. But Walsh, as someone with an older daughter who has already been through this, tells his friend that there comes a time when a father has to put trust in their child to become their own person.

While I have no doubt that Gagumber is immensely proud of his little girl, that’s tempered by a great sadness that she grew up so damn fast. When he teeters home drunk as a skunk and she pretends to be asleep, he’s still lucid enough to make his thoughts clear. It’s not that he never wants her to grow up, only that he wishes she’d stayed a kid a little longer.

But it’s not just Memenpu’s natural intelligence and talent that is pushing her towards adulthood and independence, but seemingly Urorop as well. Along wih the photo of the surface, Memenpu is given a jewel that when its intricate cracks are projected on a larger surface reveals a map of the Labyrinth around Pinyin…and a route to the surface in the picture.

Then a kaiju bursts through the walls of the colony and wreaks havoc, sending Memenpo, Gagumber, and Lynda on a mad dash to safety. When they’re cornered, Gagumber draws his pistl and shoots the monster in the face, asserting that he won’t let it hurt his beloved daughter. Memenpo is shocked by her usually deadbeat-ish dad’s sudden change in demeanor.

Speaking of changes in demeanor…at first the kaiju chase is played as tongue-in-cheek; the kind of whimsical lunacy you’d find in Durarara!! or Gatchaman. But the kaiju threat is real, and even Lynda curtly orders Memenpo to keep back as she and her dad Walsh board their Mark Bot to do battle. Just as Walsh is complimenting Lynda on having grown up, the two of them instantly get blown up. Memenpo is frozen in shock…as was I. I did not expect shit to get so real so quick.

Fortunately, her dad’s composure isn’t so easily shaken, as he scoops her up and takes her to safety. But if this day’s events taught him anything, it’s that Walsh (RIP) was right: when “someday” becomes RIGHT FUCKING NOW, all a father can do—all a father must do—is trust in their child. But, again, she’s only nine.

So he compromises: she’ll let her strike out into the vast underground unknown towards her destiny—heck, he’ll even supply their transport in the form of his old Mark Bot—but he’s coming along for the ride to protect his little girl. So begins a father-daughter adventure for the ages. I can’t freakin’ wait to see where it goes.

Kageki Shoujo!! – 13 (Fin) – Stage of Dreams

I heard the music of true forgiveness filling the theater, conferring on all who sat there, perfect absolution. God was singing through this little man to all the world, unstoppable, making my defeat more bitter with every passing bar.—Salieri, Amadeus

When it comes time for Sarasa’s turn at Tybalt, Andou-sensei doesn’t hold back his professional acting background. His Romeo is not just loud and forceful, but loud and forceful in all the right ways, drawing the crowd in, accentuating the most important parts of his soliloquy. It throws Juliet and the Nurse completely off…but not Sarasa.

Sarasa once again remembers when she was waiting for Kouzaburou and heard his master practicing in the next room. Sarasa joined in, as the Living Treasure indulged her desire, just for a few moments, to know what is was to be coached in kabuki projection by a master.

Being taught from such a tender age that acting is “no child’s play”, Sarasa is able to shake off Andou-sensei going full out, Sarasa embraces the Kabuki practice of mie, which basically amounts to focusing the audience on them and only them, and exhibiting how cool they are.

Sarasa’s Tybalt immediately captures the audience with her sudden shock, anger, sadness, and ultimately by letting his revealed true feelings for Juliet soften her performance. It’s the complete package, and it shows that she’s learned how to discern between mimicry and genuine individual performance. She tapped into her natural talent and blossomed before all.

After three agonizing days, the girls finally learn who won which role. Ai loses to Aya, and for a good reason, as her uncle explains: Juliet is simply more in Ayaka’s wheelhouse as an avatar of innocence, while Ai’s performance was a bit too mature. Hearing it logically explained doesn’t make the sting of defeat any easier to endure, however. That said, Ai doesn’t head home, but waits for her friend to learn her fate.

In what seems lke nothing more than another petty fuck you to Sarasa borne out of envy for her talent, Hijiri redirects her to hours of floor cleaning in Risa’s stead. Hijiri seems to be the rep for all of those Kouka students who mutter and whisper to each other in their mutual bitterness and inadequacy.

Ayaka hears that mutering when it’s revealed she’ll be Juliet, including false claims that her family got involved in her being chosen. Kaoru, who lose the role of Romeo to some complete rando (and we never even learned why!), stands up for Aya right there and then, telling the sore losers if they lost to her family they “lost to bread”. She then cries, not for Aya, but for herself, and Aya both thanks her and comforts her with her embrace.

It’s nighttime by the time Sarasa learns she’ll be Tybalt. Ai is struck how differently Sarasa reacts to this compared to how she reacted upon first being admitted to Kouka. No jumping or laughing or yelling, just cool reverent focus at the name on the wall. She stepped out of her comfort zone, embodied a dark villain, and won the day. With so much more to learn, possibilities for her seem endless.

Class Rep Sawa, meanwhile, tries her best to be a gracious loser, legitimately praising Sarasa’s Tybalt, but also going tothe faculty lounge to hear why she didn’t get it. The story of the musical and film Amadeus comes up, and Sawa bitterly admits she always identified with Salieri, who toiled in mediocrity while Mozart ran rings around him out of pure god-given genius.

Andou assures her that most actors are more like Salieri than Mozart, not at the top but always looking upward or outward at those better than them in some way. He also hastens to add that Sarasa did not mop the floor with her; the student vote was a tie, as was the faculty vote, until a single teacherr, Ohgi-sensei, voted for Sarasa out of pure “fangirl appeal.”

Having been so deeply cut by a single piece of paper, Sawa accepts the loss and takes it as a learning experience, as young raw students such as herself must. After all, both she and Sarasa still possess a multitude of shortcomings in their skills that will only be resolved in the terms and years to come, with hard work, practice, and rehearsal.

Sawa’s second-year counterpart Takei tells her in the meantime, the two of them will always be class reps, keeping their peers organized and focused; a crucial role not everyone can play. Sawa finally allows herself to cry, and Takei has a comforting hand for her shoulder.

With the first-year roles for the festival set, rehearsals are scheduled for the four winners before the actual performance. However, first comes an event involving the entire 100th Kouka class: a photo shoot to promote the school and recruit members of the 101st class. With Sarasa at the top and Ai at the heart of their symmetrical formation, they ask those future students to join them on the stage of dreams.

And that’s all we’ve got for Kageki Shoujo!! Sadly, it may end up being all we get, as no second season was announced and by some accounts may be a long shot due to its very specific (and thus not wide-ranging) appeal. The prospect of there being no more Kageki even as we never got to see Sarasa and Ai walk on that Silver Bridge is a bitter and sobering one, but I will hold out stubborn hope this is not the end of their anime journey.

Rating: 4/5 Stars

Wonder Egg Priority – 09 – Meringue

Wonder Egg Priority is back after an recap week, and everyone is wondering if Neiru is sick or something, because she’s inviting everyone to her place. The other three girls soon learn that her “place” isn’t remotely like any of theirs, and not because it’s a mansion.

In fact, Neiru seems to live at work. When the others arrive they sit in a theater and watch a video presentation of technology the Aonuma group is working on that can convert people’s dreams to video, enabling them to watch Neiru’s egg battle on the bridge.

The question rattling around everyone’s heads is “who is Neiru?” and her invitation to her home and workplace seem aimed at attempting to answer that question. Her assistant tells them she’s a literal genius and member of the Japanese branch of Plati, a MENSA-like genius organization.

We also learn that Neiru doesn’t know her parents because as far as she’s concerned, she doesn’t have any. She was born via artificial insemination of a member; a planned pairing with no emotional connection between the egg and sperm donors. Is it any wonder she’s such a logical person, in addition to being a genius?

The girls take an elevator to level B9 (presumably deep underground) where Neiru takes them to her habitation area, which is full of books and strewn with papers. There, Momo breaks out the takoyaki grill, and after they eat, she and Rika paint Momo and Neiru’s nails, with everyone getting the same purple accent on one finger so they match.

Momo is very skilled at painting nails, which leads to discussion of everyone’s futures. Momo wants to be a dietician; Rika wants to live abroad and marry a foreigner; Ai wants to try living alone. When they turn to Neiru, she changes the subject, and then leads them behind a curtain to show them the reason she invited them.

In the next room is a capsule containing a an albino girl. She’s Kotobuki Awano who like Neiru was a genius born at Japan Plati. She became a doctor of psychiatry, and in order to attempt to analyze “the mysteries of life” she conducted near-death experiences on herself. After one of these, she didn’t come back, leading to her present persistent vegetative state.

Neiru reunites with Kotobuki in an Egg Dream, on the bridge, when she’s being pursued by a Wonder Killer based upon a jealous rival scientist whose job he believes she stole. Neiru just wants to know why Kotobuki didn’t come back, and her friend’s response is poetic: it’s said you see a field of flowers in the moment before death; she wanted to pick one and bring it back to her.

Kotobuki levels with Neiru: the her in the normal world is already dead; her body is simply a container. But in exchange, she was able to confirm that parallel worlds do exist, like the ones in the fantasy stories she loved. She likens what happened to her as having her mind and body abducted by “innocent sorrow”.

Neiru is determined to go to the place where Kotobuki died and bring her statue back to life, but she’s not listening. Kotobuki died in an abstract place Neiru cannot go. Meanwhile, the government will soon come for her physical body, and she “doesn’t want adults touching it.” So she’s asking Neiru to do the thing she can’t do herself, now that her body and soul are separate: disconnect the life support.

Neiru really doesn’t want to do this, but Kotobuki says it will be fine; after all, Neiru made new friends, and she can tell they’ve already “softened” her a bit. Kotobuki wants Neiru to enjoy her life with those girls, while she’ll befriend them in another “world-line”.

Their talk is interrupted by the Wonder Killer, Dr. Seki, who’d always wanted to dissect Kotobuki, underscoring the importance of keeping her body out of adult hands. When he nabs Kotobuki, Neiru powers up her weapon and uses it to fly to where Kotobuki is and snatch her. Then Seki gives them a math question of all things that turns out to be a trick question.

After that, Kotobuki bids Neiru farewell, asking her to take care of her body in reality, and Neiru agrees. We pull back and see that Neiru’s assistant is watching the video of Neiru’s dream. Back in the present, as Neiru prepares to switch off Kotobuki’s respirator, she gets strong pushback from both Rika and Momoe, who think it’s “too much” to kill a person in the real world.

Neiru maintains her logical perspective, which is that Kotobuki is already effectively dead, and when Momoe pushes back by saying that as her friends they’re worried about the trauma or baggage she might incur. Neiru says she won’t get “sentimental” about stopping “a dead person’s respiration”.

At an impasse, Rika and Momoe storm out.  Ai, stuffing her face in her hood, follows them at first, then turns back. Momoe and Rika agree that perhaps Ai can get through to Neiru on her own, since she’s closest to her of the three of them.

Then Momoe and Rika walk in on a conversation between the Accas and Neiru’s assistant discussing how Neiru has gotten closest to “the truth behind the temptation of death,” and how they are the “root cause” of why they’re fighting. It’s not as if didn’t think the Accas were up to something underhanded, but it’s particularly chilling to hear them discuss it openly.

When Ai returns to Neiru, she’s sitting in the dark with a compact planetarium projecting stars on the walls and her body. Ai, armed with ample emotional intelligence in this instance, says she’s not there to convince Neiru to do or not do anything. She’s there to hear more about Kotobuki. Neiru says she didn’t want adults to touch her; Ai says if only she’d said that, Momoe and Rika would have better understood her.

Ai then recalls when she and Koito tried fortune-telling using Kokkuri. They asked if Koito’s crush (whom Ai assumed to be Sawaki-sensei) liked her back, and the coin said yes. Ai didn’t think she’d moved the coin, but when she saw how happy Koito looked, she couldn’t have moved it either. Ai wonders if she actually did move it without knowing to make her friend happy. That, she says, is fantasy.

Ai applies that same principle to Kotobuki’s life support system. She brings her finger right beside Neiru’s on the Shutdown button—their purple nails matching—and the button is pressed like the coin was moved: by one of them, by both of them…and by neither of them. Kotobuki in voiceover then recites famous quote by Baudelaire:

“It is the hour to be drunken! To escape being the martyred slaves of time, be ceaselessly drunk. On wine, on poetry, or on virtue, as you wish.”

Kotobuki Awano’s death wasn’t the result of contempt for her life or a desire to end it, but pursuit of the ultimate truth for which all people of science strive. She escaped her physical bonds and the yoke of the waking world, freeing herself to explore other worlds.

That said, Kotobuki was still sentimental about and protective of her physical body, and while she knew it was selfish and painful to ask her friend to stop that empty body’s functions, she also knew Neiru would do what she asked, then go on living and getting “ceaselessly drunk” on the enjoyment of that life with Ai, Rika, and Momoe.

The Promised Neverland – 20 – Emma

Instead of being slaughtered for meat, Norman was introduced to Peter Ratri, his “new father”, and asked to assist with his research. No matter how much they up the difficulty of the tests, Norman always scores perfectly.

Peter is trying to wrest control of the farms from James, presumably his brother or father. Norman also observes how gently he’s treated compared to the other children at the Lambda facility, who undergo all manner of horrific surgery and used as fodder for experiments.

Norman eventually meets Vincent, and together they clandestinely plan a prison break, which is initiated when Norman grasps the king while playing chess. He gives the surveillance camera a blank look, immediately followed by the blast of an improvised bomb.

Norman and Vincent rush through the facility, now in total chaos, and save what humans are still able to be saved, like Cislo and Barbara, the latter of whom asks Norman if he’s a “god” when he frees them. Standing over his great victory, Norman tells the captured demons he won’t stop until their kind has “died out from this world”.

I’m glad we were shown these events, as in this case where it’s important to see the horrors he saw, showing is better than telling. I only wish Norman and his comrades hadn’t spent so much of the last couple episodes spouting so much exposition, which in hindsight feels redundant.

Still, we get a very foreboding shot of a robed Norman at sunset, looking quite a bit like Anakin Skywalker after being seduced by the dark side. He doesn’t care if he has to be a god or a devil if it means Emma and the other children will be able to live in safety and peace.

This episode suffers from a considerably less interesting middle act involving the four days and change Emma, Ray, Gilda and Don are searching for Mujika and Sonju. They basically trudge from one point of the forest to the other in their demon disguises, coming up empty until they reach final search area.

Naturally, this area is crawling with those giant creepy wild demons, and naturally Emma almost gets her head bitten off not once, but twice. The first time, Ray shoots the demon in just the right eye to bring it down. The second time, Sonju and Mujika arrive In the Nick of Time.

But before Emma can even get out how they need the two demons’ help, there’s a blast from afar: Norman has started the operation a day early. Bombs detonate all over the town, releasing the degenerative drug in a sickly purple cloud. It spreads and affects the demons precisely as Norman calculated, turning them into wild vicious beasts that rip each other apart.

This creates a horrifying situation in which demons watch their loved ones degenerate, but beg other demons of sound mind not to hurt or kill them, only to themselves be killed by those transformed loved ones. Soon the streets are full of the cries of terrified children, their mothers and fathers either dead or transformed and about to kill them. It is the scene of hell.

As his comrades stand atop brick columns watching their vengeance unfold with glee, Norman enters the town square and finds one of the young demon girls alone, scared, and crying. Norman, determined not to waver, prepares to kill her with a sword, but he’s stopped in his tracks when her grandfather—the same elderly demon who visited the kids’ hideout—calls out the girl’s name: Emma.

A fresh cloud of the drug falls over the square, infecting the little one but not the old man, who Norman suspects to have devil’s blood like Mujika, and is thus immune. He stabs the old man, but he has Emma drink his blood, reversing her degeneration, and begs her to run.

Before Norman can re-commit to killing the old man or the demon Emma, someone calls to himhis Emma, with Ray by her side. Thanks to Sonju’s horse they managed to make it back to town just in time. When Norman sees Emma he starts to tear up, and when Emma sees him she sees him as the little boy at Grace Field House, in whose hands a bloody sword just doesn’t look right.

While Norman has the intellect to know what exactly to do, and that it may be the only way to save Emma and the others, and he even possessed the will to do the horrible things that needed doing, he still doesn’t have the heart to follow through, at least not without the wavering we saw.

I’ve heard many rumblings about how dissimilar and inferior this second season is to the first due to the fact it’s passed over large swaths of the original manga’s story and basically doing its own thing. I’ve also learned that this was apparently the author’s choice to do this, so it isn’t as if his work was getting short shrift against his wishes.

Whatever the case may be, a second season that takes place after escaping the farm was always going to be a thoroughly different kind of show, despite the same title, and that’s certainly proven the case. But now that Norman, Emma, and Ray are reunited once more in the epicenter of his grand plan, I remain thoroughly engaged and excited to find out where in the world things go from here!

Rating: 4/5 Stars

Read Irina and Crow’s discussion of episode 20 here. They know their stuff!

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