To Your Eternity – S2 05 – Good Fortune is Fragile

En route to the village of Libu from the capital of Uralys, Parona!Fushi prepares explosive arrows for use on Nokkers, but also demands that the prince stop using poor Todo as a chair. When Bon says that’s what Todo was hired for (chair is an “elite position”), Fushi insists, spilling the beans that Todo’s in love with him.

That gets poor Todo demoted to the sock department. Fushi learns from Todo that sometimes it’s painful to love someone, as he doesn’t expect Bon to love him back, he just wants to be near him. We also learn that Princess Pocoa, starved for excitement, stowed away to join her brother.

In Libu, Bon demonstrates Fushi’s ability to replicate weapons, and when Fushi says he can’t replace a villager’s leg, Bon shows him the prosthesis he had made for one of his soldiers. Fushi’s able to replicate that and Bon’s team adjusts it to fit the villager.

When a Nokker finally attacks, Bon notices it almost as quickly as Fushi, due to the face Fushi makes. Thanks to Kahaku’s Nokker arm Bon doesn’t lose any soldiers, while Fushi goes underground and blows up the Nokker with a bunch of explosive arrows. You can tell Bon loves all of his men, and knows them all by name.

In one city, the lord’s daughter is deathly ill. When Boy!Fushi visits her, he can feel her death approaching and has to flee the room. Bon follows him out and finds he’s transformed into March to climb a tree. Later, they see the lord’s attendants carry the daughter’s body out of the manor.

Fushi goes back at Bon’s urging to show the lord that he can only make a lifeless shell of his daughter, not resurrect her. But what Fushi doesn’t witness is that later, that lifeless shell … comes back to life. Fushi can resurrect the dead (or at least the recently deceased), he just doesn’t know it.

Bon wonders why the Black One, who surely knows Fushi can do this, has kept it a secret all this time. He then tests whether it’s a good idea to tell Fushi himself, by asking what he’d do if those companions of his came back to life. When Fushi answers honestly: he’d go with them, not stay with Bon, Bon stays silent.

When a bored Pocoa demands they visit another city, Fushi asks Bon on her behalf, and to the city they go (with Pocoa arguably more conspicuous as she hops about in her barrel). Kahaku is hoping to spend some time with Parona!Fushi, but she ends up hanging out with Todo and the barrel instead.

When Fushi spots an adorable doll in a shop window, she asks the shopkeep if she can touch it, which enables her to create a copy. It’s love at first sight. Speaking of which, we meet Todo’s family, and learn that he’s actually a girl named Iris, who concealed her true gender so she could serve as Bon’s chair. The things we do for love.

Fushi is snug as a bug in her tent as she reads a novel Kahaku gave her with her new doll in her arms. When she tells Bon the doll is her lover, Bon explains that a lover should ideally be a human being. A lot of Fushi’s adoration of the doll seems to come from the fact she knows March would have loved it as well.

The episode ends with a proposal—from Kahaku to Parona!Fushi, asking if she’ll be his wife. Observing her during this expedition has apparently convinced him that Fushi is truly a female who is gradually discovering her femininity, but the reality is that Fushi can be whoever (or whatever) they want to anyone they encounter, at (and in) any time.

To assign a single form or gender to Fushi is to limit Fushi, but Fushi had been limiting himself for many years as the older version of the Boy. We’ll see how he feels about the first leader of the Guardians who didn’t immediately try to seduce or possess him suddenly wanting to marry him.

Rating: 4/5 Stars

Birdie Wing: Golf Girls’ Story – 08 – Live Your Own Life, Then Die

Moments after Rose’s prosthetic hand and wrist shatters after one too many Crimson Rose Bullets, we learn how she ended up with it in the first place: she got in too deep with the underground, and one day (or probably more appropriately, night) she lost, and the price was her hand. Leo only visited her to tell her she was stupid and he was having nothing more to do with her. He found someone new.

Rose meets this someone new, watches her fire a Blue Bullet, then tries to get her to work for her, but Eve isn’t about that. In fact, she didn’t show up on Rose’s doorstep until she wanted to play against Aoi. Fast-forward to the present, and Rose is going to play golf with one arm. Yes, you heard me. And she does.

Not only that, she comes heart-crushingly close to sinking the ball on just her second shot, a perfect shot from 140 yards away. But close is no cigar, which opens the door for Eve to take the win. The episode then jumps forward, to when the construction vehicles are about to level Klein’s bar while she, Lily, and the kids watch.

That’s when Eve shows up in Vipére’s car (and Vipére does a J-turn waaaaay too close to the children) and tells them to hop in, even though the car in question is tiny. Their problems are solved. She opens her new briefcase full of cash (again, a questionable decision in an open convertible traveling at high speed). She won. Rose lost.

From there, things start flying high. Vipére, as a treat, gives Klein’s whole family new identities (a snake keeps her ear to the ground), which allows Klein to buy a new bar, Lily to help out there, and the three refugee kids (from Palestine, Syria, and Somalia, by the way) to go to school for the first time.

Vipére herself ends up on a yacht, seemingly retiring both from golf and from wearing fangs. But while her family’s future is secure, it’s not all gravy for Eve. She meets Rose’s underling Anri on a rooftop, where Anri tells her that as a result of her victory, Catherine has put hits out on both Rose and her. Anri can’t quite kill Eve herself, even though she wants to. Instead, she runs away in tears, telling her to live her life however she wants, then die…with emphasis on the “die”.

Certain for some reason that A., Catherine won’t go after her family and B., Catherine will never know to send hitmen to Japan, Eve gets on a train to the airport bound to Aoi’s homeland, to fulfill the promise she made to meet her on a legit golf course. It’s the promise that drove her stunning victory, bouncing her ball of Rose’s and landing in the cup.

Mind you, shit like that probably won’t fly in above ground golf. But knowing her best years were behind her, Rose always intended for Eve to surpass her, and is glad her ass was kicked so thoroughly. She sits by the water with a cig, having summoned Leo to ask why he gave up on Eve. He tells her because he didn’t believe he could awaken her full potential.

But that time is seemingly coming. As if to underscore the official changing of the guard, Leo’s departure is immediately followed by the arrival of Catherine’s hitman. Before he pulls the (real, not metaphorical) trigger and ends her life, Rose briefly glimpses an ideal possible life when she was on the pro tour, with Leo as her proud caddy. Maybe in another life. This tragic moment is followed up by Eve is on a plane bound for Japan and to her beloved Aoi, who just can’t believe the drinks are free.

I will savor and treasure this episode for a long time, and you should too: it’s about as good as anime can get. Engaging, deadly serious, and absolutely window-lickingly bonkers in the same breath. And with only 4-5 episodes left, I desperately hope we get a second season, as it seems Eve’s golf story is only beginning now that she has emerged from the shadows and leapt into the light. The world would be a better place with more Birdie Wing in it.

Komi Can’t Communicate S2 – 06 – Tadano’s Dizzy Fever Day

While Komi spent New Year’s Eve with her extended family, Tadano spends it at home playing video games until midnight with Najimi. The next morning Najimi is still there, and suggests they call as many friends as they can to go on their first shrine visit. But between Komi not picking up, Ren in Hawaii, Agari almost choking on mochi, Inaka not in cell range, Nakanaka playing a crucial mobile game, Yadano playing battledore, and Katai doing pushups, it seems like it might be a bust.

However, they still manage to organize a huge group, including Komi, who calls Najimi back after the initial missed call. Najimi leads the charge up the steps to the shrine, leaving her and Tadano in the dust. As we know, this is Komi’s second shrine visit of the day, but it doesn’t matter, because she’s happy to be invited and to spend time with her friends…and Tadano. She also flashes a cheeky streak by withholding her fortune from him (which is excellent).

In the middle segment Katai continues his elaborate plan to make Tadano his best friend (or possibly boyfriend?) by inviting him ice skating. Tadano asks if he can invite someone else, and to my delight Najimi wasn’t his first call and isn’t around to suck up all the oxygen. Instead, Katai sees Komi’s presence as a sign she’s worried about her “student”; in reality, Komi is still weary of Kati, but also isn’t opposed to trying to bond as friends some more.

Turns out Tadano is the only one of the trio who know how to ice skate, which means he gets to teach them both, starting with Komi. Before you know it the two are skating together hand in hand, but because Komi over-corrects on her braking step, she spins around to face Tadano, and they both realize how this must look. Katai also eventually lets go of the fence and, with Tadano taking his hand and eventually letting go, the big guy is able to get the hang of it as well.

Possibly due to being out in the cold, Tadano comes down with a fever. He stays home alone, promising his little sis he won’t die, but in an extended scene, this cold gets worse and worse and he starts to get delirious and worry about actually dying. It doesn’t help that his bottle of sports drink is empty and he doesn’t have the strength to get out of bed. What he does have is a charged phone, which he uses to call Najimi…or at least he thought he called them, but ends up calling Komi instead.

The doorbell rings, and who should be at the door but Nurse Komi to the rescue. She bears hot ginger tea and ingredients for rice porridge, which she expertly and lovingly prepares in the Tadano kitchen. While I’m sure she’s upset that Tadano isn’t feeling so swell, you can tell she’s absolutely reveling in the opportunity to take care of the boy she cares for, especially after all that he’s done for her. That said, her enthusiasm for the job of nursing him to health results in her trying to feed him, perhaps out of habit from doing the same for, say, her brother.

When Komi comes back from washing the dishes, Tadano is out like a light, and she can’t help but draw near to him, watch his sleeping face, tuck him in so he doesn’t get a chill, and in perhaps one of the most touching moments of the entire series, slides her hand into his. Unfortunately Najimi mucks up the moment by bursting in unannounced, but it was still a beautiful moment. Her increasing number of colorful friends are fun, but her quiet little interactions with Tadano—ones she’d never have with anyone else—will always be my favorite part of this series.

Dororo – 24 (Fin) – Proof of Existence, Proof of Humanity

In the end, the brothers Hyakkimaru and Tahoumaru only had to endure one last thing: the missteps of their parents. When Hyakkimaru was born, Daigo decided to sacrifice him to the demons. Nui would have Tahoumaru later, but she never stopped loving her firstborn, and that ate at her second in its own way. Even Mutsu and Hyougou couldn’t replace the love of a mother that he always lacked.

As they continue their swordfight in the castle, Tahoumaru goes on about how the likes of Hyakkimaru doesn’t belong within the walls, and that unlike the post where Mutsu and Hyougou marked their heights over the years, there’s nothing there to prove his existence. This is ironic, as the castle itself is burning and crumbling around them, and all of that physical proof Tahoumaru values so along with it.

But even though Tahoumaru still has his human eyes, Hyakkimaru can still see the void in his brother’s heart; the same sense of lacking something as himself. They are no different, and despite their crazed fighting and bizarre modifications, they are both humans who have simply forgotten themselves, lashing out to fill those voids.

As Nui and Jukai enter the castle to try to stop the fighting, Hyakkimaru ends things on his own, not by killing Tahoumaru, but by sparing him. The demon eyes in his head still burn even after Tahoumaru accepts defeat, but he rips them out and offers them to their rightful owner. Hyakkimaru’s false eyes are ejected and his human eyes restored.

As a mass of demonic crystal surges with anger, the castle starts to come down, but both Nui and Jukai arrive in time to save him from being crushed by burning debris. He plunges his swords into the crystal mass, apparently exorcising the residual evil energy, but that also completes the destruction of the temple literally kept up by the power of those now-forsaken demons.

Jukai, Nui and Tahoumaru do not escape, but perish in the flames, while Dororo finds Hyakkimaru and the two climb up the well Nui used to gain access. Hyakkimaru sees Dororo with his own eyes for the first time and calls him—calls her—pretty, which really throws Dororo off. Biwamaru, who helped get them out of the well, stands with the two as they watch Daigo’s castle and surrounding lands burn in a purifying fire.

Once the flames recede and the smoke clears, Dororo is back in the village of survivors and invalids led by a few able-bodied individuals, including those he suggested start to live life without depending on samurai, using money instead of swords to maintain that life.

When they ask where that money will come from, Dororo says he’s got it covered. Dororo has decided, then, what to do with that fortune: use it to realize a community that runs itself, without fealty to some stern-faced lord.

As for the lord, Daigo is not quite ready to give up his quest to restore his lands to prosperity, no matter how many people, including Hyakkimaru again, he has to sacrifice to the demons in a new pact. That is, until Hyakkimaru takes a sword and instead of plunging it into Daigo’s back, pierces his helmet instead.

The helmet is a powerful symbol of Daigo’s status as something other than a mere human, so its destruction is a symbol of Hyakkimaru’s hope his father will live on as a human, something he too plans on doing. In the end, Daigo laments ever making the pact, as he now realizes he might have achieved prosperity simply by raising Hyakkimaru and letting him succeed him.

Bittersweetly, it’s not Happily Ever After for the duo of Dororo and Hyakkimaru. The two go their separate ways; Dororo to lead a new community in keeping with the legacy of her rebellious parents, and Hyakkimaru to learn how to walk the path of humanity after a lifetime of survival-and-revenge mode. With his new eyes, heart, and purpose in life, he has truly been reborn, and until he finds his way, it’s not safe for Dororo to be beside him.

However, the ending suggests that one day the two are reunited, as the young “boy” Dororo runs across a pier with a hopeful smile, he transforms into Dororo the older and more beautiful woman. At the end of the pier is a slightly older-looking Hyakkimaru, in all his human glory, welcoming her with a warm smile. It’s a shame a passing look is all we get, rather than an after-credits scene of the two conversing—but then again, perhaps their reunion is meant more symbolically, as something to which they both aspire.

In any case, both souls, once having lost and suffered so much, seem to be in a much better place, and have stepped out of the darkness and doubt and embraced their respective selves. While I wish we’d seen more of Dororo-as-a-leader, considering where we started, this was a logical and satisfying enough place to end.

Karakai Jouzu no Takagi-san – 11

Since the new school term it seems like our lovebirds have been in a holding pattern, and the blame for that rests entirely on Nishikata, who continues to misinterpret pretty much everything Takagi says and does, and remains stubbornly obsessed with getting one over on her, despite the fact Wile E Coyote had more success chasing Road Runner.

When Takagi approaches a cat so easily, Nishikata is too proud to say he likes cats too, even though Takagi is already keenly aware of that fact, since Nishikata is such an open book. She rarely takes what he says at face value without challenging it in some way. Nishikata often accurately predicts Takagi’s behavior or responses, but where Takagi flaunts her ability to read his mind, he’s always second-guessing what he thinks is in hers…and almost always pays for it.

In art class, we find Nishikata and Takagi drawing portraits of one another, and right from the start I’m wondering: did they choose to draw each other, or were they assigned? Regardless, Nishikata tries to be funny by drawing how he “envisions” Takagi—like a monster—but she draws him exactly as he is, perpetually blushing around her with eyes to the side. The class likely can’t help but feel the chemistry.

The next day Takagi has her fortune told by a classmate handy with Tarot. After losing a game of rock-paper-scissors, meaning she has to help Nishikata clean, she tells him what it was about: she’ll do well with her crush. She even gets Nishikata’s fortune: he’ll do well with his crush too.

There were moments in this segment when I thought for sure Nishikata would let something slip, but instead, he has a revelation: circumstances definitely point towards Takagi liking him; she did lose the game on purpose, after all.

Further, Nishikata correctly analyzes his reactions to this kind of talk with the assertion that he likes Takagi. He quickly dismisses the thought in his head, but the seed has been planted.

The day after that, Nishikata has a very favorable horoscope, essentially invincible for the day, which for him means he’ll finally strike a blow against Takagi. Takagi, naturally, knows he’s both a Cancer and correctly predicted he’s Type O, and so knows he has an invincible aura.

Yet…nothing happens out of the ordinary. Nishikata is teased his usual several dozen times, and laments the 150 push-ups he’ll have to do when he gets home. Yet it’s only after he agrees without a thought to walk home with Takagi that he realizes he still has a chance to deal a “critical hit.”

While walking home, Nishikata and Takagi run into Nishikata’s friends, who invite him to their house to play a video game. We then cut to Nishikata still with Takagi. He refused the invite, and when Takagi asks if he’s okay not going with the boys, he says yes…because “I wanted to walk home with you anyway.”

Those words cause Takagi to gasp and stop dead in her tracks, but Nishikata is too busy straining to think how he can deal a blow to Takagi to realize he just dealt her one. That is, until he considers what he just said to be “super awkward” and runs off in embarrassment, believing he only managed to scored a hit on himself.

But he’s sorely mistaken. His hit on Takagi was indeed critical, and it went straight to her heart, something she says is “terrifying” before getting on her bike and riding the rest of the way home blushing just as brightly as Nishikata usually does, with an bashful smirk on her face.

It’s one of the best moments from one of the best characters I’ve come across this season. Raw, honest, and true to her personality. Can Nishikata get over the embarrassment and continue telling Takagi the things she wants to hear, or does she have to be content with him letting things slip then halfheartedly taking them back? We’ll see what next week’s finale has in store.

KonoSuba 2 – 07

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For the first act of this particularly energetic, at times hyper KonoSuba, Megumin is the straight man, watching aghast as Kazuma and Aqua act disgustingly pleasant to each other; even as Aqua purifies Kazuma’s finest tea into plain hot water, he just keeps politely drinking it.

They’re acting this way because they think they’re rich, after a visit from Vanir results in an IP transfer deal that could net them 300 million Eris (or 1 mil a month). After, well, dying last week, I can understand why Kazuma wouldn’t mind hanging up his adventurers’ boots and living comfortably ever after.

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Of course, I neither expect the windfall to come (unless its made of wind, not cash) as Vanir is a sneaky slippery demon, nor for Kazuma to give up his overarching mission to defeat the Devil King; as annoying and useless as Aqua is, he still made a promise to her, and Kazuma is (usually) a man of his word (I can’t speak to Vanir).

Anyway, Kaz holds off on making a decision (lol he’s never getting that cash) and accepts Megumin’s suggestion the party head to Arcanretia, the city of water and (hopefully for Kazuma, mixed) hot springs so he can convalesce after cheating death. They bring Wiz along as well…Wiz being kind of a waste of Horie Yui.

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After winning every game of rock-paper-scissors against an increasingly flustered and desperate Aqua, and using Darkness’ vitality to heal Wiz (who was blown up by Vanir, long story) the party heads off aboard hired wagons in a beautifully-shot scene that is played straight.

Naturally, I was expecting something ridiculous to kill all the good normal vibes before the convoy left the city walls, but surprisingly, nothing happens!

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Instead, the ridiculousness happens en route, as a flock of ground-based birds known for stampeding toward the hardest objects they can find in a chicken-like mating ritual target Darkness.

I liked the fact the convoy had its own party of adventurers to take care of any problems, but once Kazuma learns it’s their—or rather Dark’s—fault the birds are there at all, his party mobilizes.

Or, I should say, Darkness runs out to meet the herd, a hired adventurer accidentally binds her, and…well, not sure what happened next, but afterwards Kazuma is apologizing profusely. Presumably, at some point, they’ll arrive at Arcanretia.

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Binbougami ga! – 12

After being bathed by Ichiko and Ranmaru, Momiji has lost her powers and become a regular human, who begins to be noticed by everyone around her. This irks Ichiko, who still suspects treachery. Her suspicions go too far when she makes Momiji cry and run away. Ichiko catches her and apologizes. Life continues on with normal Momiji, until Teddy gets thrown into a garbage truck and returns to his normal twisted self. Teddy and Moumou then plot to make Momiji dirty so her God powers return.

After eleven episodes of being annoyed, pestered, poked and prodded by the God of Misfortune, this week Ichiko comes to grips with a prospect heretofore unthinkable: a kind, pleasant Binboda Momiji who has no desire to bother her at all; on the contrary, only wants to be her friend and to be happy. We don’t blame Ichiko for being skeptical…initially. Callously throwing dinner Momiji lovingly made back in her face was a bit too mean, but we did like how the art style turned to Death Note mode, with Ichiko as the ever-skeptical L and Momiji as the outwardly affable Yagami Light.

Of course, that’s a great anime being parodied by a just-okay anime for not much reason. But for what it’s worth, we enjoyed the nice Momiji, while she lasted, and to its credit, the episode didn’t end with “everything back to the way it was”; a revitalized Momiji in trickster mode getting right back to making Ichiko’s life a living hell. Instead, it cuts to the credits with Momiji willingly facing her fate, which is kind of sad. Ichiko was so busy suspecting a scheme, she didn’t stop to appreciate what a nice person and potential friend the powerless Binboda Momiji was.


Rating: 6 (Good)

Binbougami ga! – 03

Taking stock of everything she has, Ichiko thinks about what’s next, and decides it’s a boyfriend. She decides to start with the guy sitting next to her in class, Keita who loses his student card. She goes to his house to return it, and he invites her in. Ichiko learns he’s poor and living hand to mouth with lots of siblings to care for. After arguing they’d be better off with money and offering them some, Keita asks her to leave. The next day she bribes his brother Ryuu with a rare card, but Ryuu drops in the sewer, then gets trapped down there. With help from Momiji and her own fortune, Ichiko saves Ryuu, and Keita forgives her past offenses.

In case there was any doubt, a rich girl like Ichiko who was essentially raised alone by her butler is a bit…ahem…lacking in the social graces, as this episode aptly illustrates. Especially when it comes to the poors…by the time she realizes what she’s gotten herself into, it’s too late to back out and she must improvise, and she does, badly, by grossly oversimplifying the plight of Keita and his family, insisting they’d be happier if they had more money, then tossing a fat wad of ¥10,000 ($127.25 US) bills on the ground. Her ‘unique’ gesture of charity is met with disgust, and rightly so. You don’t shame a breadwinner in front of the wee ones.

Is Keita a bit too rigid and proud when it comes to any kind of alms? Perhaps, but that’s hardly uncommon: humans on the whole don’t like having to depend on handouts. Keita believes he only deserves to exist if he stands on his own two feet. That’s where the character for “person” (人) comes in. Sakura initially imagines it as one person being propped up by others (which is actually how she lives her life), but she then learns it’s actually two people supporting each other. People are defined by those around them; and the more Sakura interacts with others, particularly those less fortunate than her – the larger her shriveled heart will grow.


Rating: 7 (Very Good)

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