Fate/Grand Order: Absolute Demonic Front – Babylonia – 20 – Flowers in the Underworld

If you’re going to have a final boss to the final singularity in your narrative universe, go big or go home. F/GO goes monumental, and everyone has a role to play. First in the order of battle against Beast Tiamat is Assassin, who helpfully slashes both its eyes and delivers various other blows. Tiamat responds by unleashing a brood of Divine Spirit-class lahmu.

As Tiamat begins to climb back up to the living world, the quicker and dealier than ever lahmu prove too much for Ritsuka and the Servants, who are riddled with cuts and bruises and are starting to tire. That’s when they’re bailed out by the arrival of Gilgamesh, this time in his Servant form. He doesn’t spare the treasury in unleashing a gold-steel rain upon the lahmu, while Tiamat is forced back down to the ground.

Tiamat’s bonkers response to this setback is to create a Nega-Genesis, an attempt to restart the very universe. A huge bubble forms around the beast, poised to rewrite life itself and negate every Servant in Ritsuka’s stable. Ereshkigal is able to stop this process by using her impressive Noble Phantasm Kur Ki Gal Irkalla, but even this is naught but a time-buying measure.

While Beast is temporarily sealed away, the only person who can enter the Nega-Genesis, Ritsuka, but deliver the killing blow. Gilgamesh provides the blade, while Mash and Merlin will use their Noble Phantasms Lord Camelot and Garden of Avalon simultaneously, creating a path for Ritsuka.

There’s a palpable vulnerability to the prospect of Ritsuka heading to perhaps the most dangerous spot in the universe without his trusty aid—but the two trust in one another to take care of business on their different sides of the battlefield.

Ereshkigal’s gambit turns out to be a sacrifice, as she used up all of her authority to give Ritsuka and the others maximum time to prepare a final assault. She disappears in a distraught Ishtar’s arms, smiling at the sight of so many gorgeous flowers in her underworld (the product of Garden of Avalon).

A victory against Tiamat wasn’t going to be without cost, but it’s surely gutting that Ereshkigal is part of that cost. Ueda Kana does moving work voicing both Servants in the scene, and indeed throughout the two Servants’ interactions. So alike and yet so different.

Her sacrifice isn’t in vain, however; after some effort and a last minute assist by Assassin (who can be in the Nega-Genesis because he’s technically dead…?) keeping the last of the lahmu off his back, Ritsuka is able to reach Tiamat’s head and plunge the dagger in.

The Nega-Genesis begins to collapse, and Gilgamesh breaks out Ea and delivers the coup-de-grace—the good ol’ Enuma Elish, delivered with such unrepentant ferocity I was momentarily worried my speakers would blow out.

In the midst of all the external sturm und drang Ritsuka finds himself in a tranquil oasis where Tiamat’s true form of a horned woman stands alone in a white, soundless void. She quietly laments how her children made a ladder of her and gone far away, and asks if her love for them was mistaken. Ritsuka assures her that all her children love her, which is why she has to get going.

I honestly felt sympathy for Tiamat, so soft and lonesome were her words. A lot of that is down to the stark minimalism of the scene and Yuuki Aoi’s deep yet restrained performance. After she is destroyed by Gilgamesh’s Phantasm, the underworld that was their last battlefield begins to crumble.

Merlin quickly shoots Ritsuka and Mash, hand-in-hand, back up to the surface on a stream of flowers. A stunning victory has been achieved by their hands and those of their friends. Humanity will go on. Hopefully there’s some time to celebrate—and mourn—before the duo heads on home.

KonoSuba – 10 (Fin)

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Yes, it’s the quickly waning Winter’s first Fin, coming so early it feels wrong. Not because we haven’t dealt with 10-episode series before, but because I was having so much fun! KonoSuba really made the most of its ten, though, cementing its title of Best Comedy of 2016 So Far. And it ends in appropriately grand fashion.

The biggest threat to the Beginner’s City arrives just in time for the finale, but like every other threat before it, we’re not meant to take it all that seriously. Instead, it becomes a matter of now if but how the spidery bastard will be taken down, and at what cost.

While vowing to face the Destroyer head-on as a knight, Darkness reveals her true name (Dustiness Ford Lala(or Rara)tina) and status (rich girl whose family is repsonsible for the protection of the city and its environs). She gives a pretty cool speech, but the serious tone is nicely undercut by Kazuma scoffing at the silly, cliche name, as he should.

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It’s interesting, then, that when I look back, Darkness didn’t actually do anything to defeat the Destroyer. Instead, it’s up to the other girls—Aqua, Megumin, and Wiz—with Kazuma offering moral support.

The girls aren’t sure their abilities will be enough against the hulking foe, but once Aqua gets into the spirit of things (and yells loudly enough), the Destroyer’s shield shears off like a tissue in the wind.

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With the shield down, it’s Megumin’s turn to contribute, and surprisingly, she forms a tandem with Wiz in launching dual explosion spells at the Destroyer, knocking it on its ass.

Darkness stands unmoving in front of the thing as it skids toward her, but like I said, doesn’t really do anything (but looks cool not doing it!) With that, Megumin is down, as expected.

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But in keeping with the show’s spirit of lampooning every aspect of RPG fantasy shows, the battle is Far From Over, as the Destroyer activates a self-destruct countdown that will wipe out the town. Darkness jumps at the chance to be ravaged and defiled by whatever is inside the mobile fortress, and rushes in alone without a plan.

I guess this is when Darkness comes in handy, as she motivates her fellow adventurers to, well, venture in behind her. Mostly though, the men of the town don’t want the Succubus brothel destroyed, which is an honest motivation! It’s good to know what you want to protect.

Kazuma takes a reluctant Aqua by the hand and goes in, and it isn’t long before they find the Destroyer’s creator, having died in his chair long ago, a journal handily nearby to offer some insights about his life. Strangely, Aqua determines he died without regrets.

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She learns why when she reads the journal: the dude was a scientist or engineer who didn’t expect his team to procure the coronatite core he needed to complete the Destroyer…but they did, so he finished it.

It went out of control and destroyed the world, with him trapped inside, but for whatever reason, the situation doesn’t really bother him, and he dies satisfied and fulfilled…The End.

This is the part of the episode I laughed at most, not just because of how hilariously absurd a perversion of the “confessionary journal” trope this was, but because the narrator’s voice and delivery is so funny, as is the reaction by Aqua, Kazuma, etc.

To stop the self-destruct, they have to transport the coronatite out, but to do so Wiz needs a lot of magic and life energy. Kazuma volunteers, hoping the experience will “make him an adult” (something he proudly reports to his parents in his head), but Wiz doesn’t french him; she just sucks him dry until he looks like a shriveled old man.

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It does the trick, though: Wiz transports the core away (to an ominously random location). But it still isn’t over, because without the core the Destroyer starts to overheat, which will eventually engulf the city in flames. Kazuma’s solution: blow it up before it does.

Only problem is, Wiz is out of magic, as is Kazuma (back to normal!), and Aqua can’t transfer her holy magic to the lich without making her disappear. Enter Megumin (on the back of a helper), who won’t disappear if she gets magic from Aqua.

Kazuma serves as the conduit between the two, and once Megumin has what she needs, she lets loose her biggest boom yet, a blast that sure as hell looks like it consumes a good portion of the town…only it doesn’t, which is good!

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After that last blast, the Destroyer really is defeated for good. Victory! Time to celebrate, and for some guys to get married!

The party’s mansion escapes the crisis unscathed; Aqua has her patch of grass to nap on; Megumin has what looks like a new staff; Darkness can rest easy her town is safe; and even though he’s been through a lot, Kazuma is finally upbeat, considering everything that’s happend to be a trial to prepare him for the real adventures he’s about to begin.

Except that doesn’t happen. Instead, authorities arrive to arrest Kazuma on the charge of subversion of the state. That coronatite core he had Wiz teleport away to a random location? That random location was the overlord’s mansion. Furthermore, he said he’d take responsibility. Looks like his formidable luck ran out at the worst possible moment. But of course it did!

KonoSuba was a fine collection of fantasy anime send-ups, which never felt like it was trying too hard. It was a show with a plot you could completely brush off because you knew full well it wasn’t what mattered.

And while the characters weren’t the deepest in the world, they were satisfyingly specific, rootable, and never failed to entertain. I’m sad to say goodbye, but it seems there will be a second season down the road, so it’s really just a see-you-later to this Wonderful World.

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Noragami – 12 (Fin)

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Noragami turns in a decent but unspectacular finale that provides relatively sufficient closure but doesn’t quite deliver the same emotional or visceral impact as Yukine’s ablution. For one thing, watching two angry guys swordfight just isn’t as visually impressive as the ablution; also, the fact that Hiyori is mostly just sitting/lying around this week, though ironically had she not shown up at all, Yato might not have beaten Rabo.

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Most importantly though, this battle didn’t hit as hard because we never really cared about Rabo. He’s significantly less interesting than the more puckish Nora, and kinda comes off as that lame old friend yelling “You changed, man! You used to be cool evil!” at Yato constantly. We were far more invested in Yukine’s fate, and appreciated the fact everyone had to put aside their baggage and chip in to help save him. There’s no redeeming Rabo.

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Rabo ultimately just had a death wish, and wanted someone who remembered him to end his life that had become meaningless because no one else did. He also seems to figure out pretty late in the game that the key to getting Yato as angry as possible is by hurting Hiyori. About her: even though the memory orb shatters, she gets her memories back on her own, thanks to Yato’s smell. Scent being the sense most tied to memory, this kinda makes sense.

With Rabo taken out and Nora again masterless (we imagine she and Soul Eater’s Excalibur would get along famously), Yato begs Hiyori to cut her ties with him an Yukine. Not surprisingly, she flatly refuses. After all, the girl who can break out of a powerful shinki’s spell and beat the crap out of a calamity god for being too close is not the kind of girl to end her two most meaningful friendships just to live a “safer” life.

7_very_goodRating: 7 (Very Good)
Average Rating: 7.667
MyAnimeList Score: 8.29