Princess Connect! Re:Dive – 13 (Fin) – Lost and Found

Pecorine tells Kokkoro that they’re in Landosol Castle, and that the painting is of her, Eustania von Astrea, Princess of Landosol. When she came of age, her parents sent her off on a solo adventure to see and hear her people firsthand and return a better, wiser leader from the ensuing experiences.

However, upon returning home, Eustania found that an impostor—Karyl’s mistress—assumed her identity, and no one in the castle, not even her parents, know who she is. Barely escaping the cat woman’s magical attacks, Eustania left the castle once more and became friends with Kokkoro, Yuuki, and Karyl, and the rest is history.

Even so, her past trauma made Peco believe that one day she’d lose her new friends just like she lost everyone else before; that the closer she got, the more distance they’d keep from her. Kokkoro immediately puts that assertion to bed with a long nurturing hug and head-pat, assuring Peco that whatever her name or past, their time together has formed an unbreakable bond.

Karyl was listening in to all this through the doorway, and feels the same way, even though she feels wrong for defying her “Majesty”, who it’s clear took advantage of Eustania’s adventures away to steal her throne and alter everyone’s memories.

Karyl doesn’t know what to do about that any more than Peco, but here and now she’s going to help her friend by facing the Shadow Boss. Of course, when Karyl’s about to be killed, Peco swoops in to protect her and selfishly continue to ask that she fight by her side.

The Shadow Boss is more powerful than any one member of the Gourmet Guild—even Peco—but once Yuuki returns from a protective null space created by Labyrista, and gathers a few more memories as well as the powers within him, the four friends create a united front and defeat the monster in a gloriously colorful and chaotic final battle.

When it’s over, the quartet is transported back to the tavern where all of their friends are hugely relieved and ecstatic to see them after fearing the worst had happened. The false Eustania still reigns as Princess, but rather than press her claim, Pecorine is content to let the impostor hold her throne, at least for now.

I too would be loath to give up the life she found outside the castle walls: full of loving friends, a cozy home, exciting adventures, and of course, delicious food. And from the look of Karyl when Peco pulls her into a big hug, the others are just fine with things the way they are too. When the time comes to get back what’s hers, I’m sure the Gourmet Guild won’t hesitate to support her.

Princess Re:Dive was similarly content to tell small, fun cozy stories throughout much of its run, but like our heroes proved that when things start getting more dramatic and perilous, it could deliver the goods, and then some!

Princess Connect! Re:Dive – 01 (First Impressions) – Beautiful Candy

From the director of KonoSuba comes an anime that also takes place in a beautiful fantasy world. I’d argue it’s slightly prettier as a show, but lacks the “bite” and “spark” of its isekai counterpart. That said, there are some well-timed jokes, particularly involving two mangy wolves who can’t keep their jaws off the protagonist.

That said, the characters of Princess Connect! could easily populate the world of KonoSuba, what with their detailed and elaborate outfits. Unfortunately aside from the “amnesiac” protagonist, the “eager-to-please” elf guide, and the “space cadet” onna-kishi, there’s just not much to define these characters. They’re just…nice. Just nice people. Where’s the fun in that??

That said, it is nice for a change to have a protagonist who simply shuts up and lets things unfold around him. In Yuuki’s case, that’s because he remembers almost nothing about his first go-round in this world, and his vocab is limited. So no snarky narration either!

Mostly, Princess Connect! draws you in with its exquisitely lovely scenery and lighting. Whether it’s a grassy field at mid-day, an ornate cityscape at sunset, or forest-nestled ruins, the eye candy is strong, it is everywhere, and it screams “quality” to an extent I didn’t really get from Shironeko Project.

When things heat up, PC also demonstrates a keen eye for action, as the onna-kishi, ditzy as she is, demonstrates some awesome offensive power. She reminds me a lot of Darkness if she wasn’t a masochist and her aim was better. That the episode ends with her tripping balls on mushrooms is pretty great though!

Where Shironeko had a strong (and very urgent) narrative thrust that made its environments secondary to the characters occupying them, PC is content to relax and take its time, often pulling far back from the characters to admire their lovely settings. While this didn’t knock my socks off, I’ll stick with it for now, since it’s hard to walk away from such luscious visuals. I just wish it leaned into the comedy more.