To Your Eternity – 09 – Gugunrise Kingdom

Fushi has rescued, reunited and made up with Gugu, and for the first time he uses his powers…strictly for fun. For the sheer thrill of scaring the shit out of random townsfolk or thrill-seeking teenagers. Gugu has no intention of going back to the house of a man who put a still in his body without his consent, and Fushi doesn’t care either way s long as he’s with Gugu.

As time passes, the penniless Gugu grows hungrier and weaker. Fushi, obviously, needs no sustenance other than stimulation. But his stimulation thus far has prepared him for this eventuality, as he is able to create the pear-like fruit March fed him, along with dango and fish, thus saving Gugu from starvation.

When Meer, who obviously knows Gugu’s scent at this point, shows up at his tent, Fushi calls the sickeningly cute and good boy Joaan, the name the boy gave to his wolf-dog. Fushi describes to Gugu how “his first person” stopped moving and “became empty”, so he “became” him. Gugu hypothesizes that both physical and emotional pain affect his bizarre friend.

He posits that if he were to die and Fushi became upset, he would become him. Gugu thinks this is seriously cool…because, well, it is. But for him specifically, it would mean even if he died, Fushi would still think of him. Gugu describes a life where he had three square meals a day, a soft bed, twin older siblings to play with, a mother and father to care for him, and an older brother to look up to.

Gugu is describing his early childhood, when, for at least a few beautiful, fleeting years, he thought he was part of just such a family and living that kind of life, where a lot of people were thinking of him. As he grew older, he began to realize he and his brother were merely the children of servants to that family. When those servants moved on to a new job, they didn’t take Gugu or his brother with them.

Gugu asks Fushi, the only one who came for him and the only one he can call family, to become him if he dies, then passes out and stops moving. For a second there, I thought that was well and truly the end of Gugu—perhaps succumbing to the nasty side effects of having a still in your gut. Fushi even seems to contemplate absorbing Gugu’s form for a hot second.

For a certainty, To Your Eternity wanted you to think Gugu had died. Then Rean pokes her head into the tent, having finally found the two runaways, and Gugu springs back to life, blushing. Turns out Fushi wasn’t the only one thinking about him or the only one who came for him. Rean tries to drag Gugu out of his ragged tent and back to the Booze Man’s house, but Gugu doesn’t wanna.

Of course, Rean’s motivations aren’t 100%honorable. She says she, Pioran and Booze Man love Gugu, but really they need to bring someone back who knows what they’re doing in the kitchen. But you know what? As someone who likes to cook for my friends and family, I’m fine with part of the reason people love me is that I cook them good food. It makes me happy when they like my food!

Rean is also unconcerned with Gugu’s appearance, and insists that he show her what he really looks like. Gugu doesn’t acquiesce to this, which means Rean doesn’t get a real look at him. It may be because of this she can reveal her own horrible disfigurement and declare with a straight face that if he casts his gaze upon it he’ll see that his own wound isn’t that bad.

The thing is, Rean’s horrible wound is nothing more but a tiny, fading scratch on her arm no more than three inches long.

It is a rare show indeed that makes me laugh and cry with such intensity, but this might just have been the funniest episode of To Your Eternity yet. Of course, tragedy and comedy have gone hand-in-hand since the dawn of storytelling itself, it’s just gratifying to see it so effortlessly pulled off here. Just like Fushi, the stronger and more diverse the viewer’s stimulation, the more is learned.

Rean goes on to tell a story that, for her, is a tragic tale of a girl who was never given agency or independence; a girl assigned a role and personality for which no expense was spared to maintain, despite the fact she had zero say in it. It is an obvious mirror image of Gugu’s sob story, told from the POV of the child of the employer, not the employee.

Even so, I do not doubt that from Rean’s perspective, she has suffered, because just like Gugu but through very different (and cushier) circumstances, she was denied the chance to be the best her she could be, which is the one she wanted to be. The grass is always greener, etc.

When Rean tells Gugu how she got her wound—saying that someone pushed her from behind out of malice—Gugu is crestfallen, as this girl misinterpreted him rescuing her from a runaway log as having assaulted her to get back at her family—simply because she never saw the log.

But just as Rean doesn’t care how it looks that someone as rtich and privileged as her is complaining that her life is too comfortable, she also doesn’t gcare whether Gugu is a monster or a human. To her, he’s just Gugu, a weird little boy she’s taken a liking to, so he should come out of the tent and enjoy the wind with her. And if he wants to cover his face, she brought him a pot with eye-holes to wear.

With Fushi having run off to find Gugu’s original mask, he and Rean agree to go looking for him. Their search takes them into town, where Rean is promptly snatched up by a goon hired by her family to retrieve her. Gugu, who later states he doesn’t care about his “circumstances” anymore, commits to simply being himself.

That happens to be someone who will barrel into someone twice his size, catch the falling Rean, and lead her by the hand to safety. As he does, Rean smiles, not just because Gugu is being Gugu, but because she’s living precisely the dream she hoped to live after running away from home. I am seriously loving this tender story of young love, which reminds me of Moonrise Kingdom, itself likely inspired by rom-com anime.

Fushi ends up finding them after retrieving Gugu’s old mask (it’s nice when you can transform into a wolf-dog, complete with a wolf-dog’s sense of smell) and locates Gugu and Rean, who is now wearing the pot to hide her identity from those sent to find her. It isn’t long before they come across a maid who is most definitely not fooled by Rean’s disguise.

It’s here where Gugu and Rean rely on Fushi to cover their retreat, which he does non-lethally by assuming the form of March and writhing on the ground before the maid, who sees the little girl’s arrow wound and has no choice but to tend to her before going after Rean.

While searching for Gugu’s mask, Fushi’s creator paid him a brief visit, warning him to keep his guard up. As the maid carries March!Fushi, he’s suddenly snatched up by a tentacle of the “unspeakable” enemy he was warned about. His creator even narrates that this was bound to happen, as Fushi has failed to gain any sophisticated tactical skills since his last scrape with the enemy, and thus the enemy was always going to strike first.

Even so, something happens that neither the enemy nor indeed the creator might have foreseen: Gugu coming to his rescue. I’m not sure what he can possibly do when he’s just a small human boy and even Fushi seems helpless before the enemy’s power. Indeed, as we’re reaching the halfway point of the 20-episode series, Gugu’s days are surely numbered. But even if resistance is futile, I’m glad he’s there for his friend and brother.

To Your Eternity – 08 – Gugu Unmasked

“Skip Intro” is a well-established and often useful feature to our world of streaming entertainment, but I make it a point to watch every second of To Your Eternity’s OP every week. I can’t not, and not just because “PINK BLOOD” fuckin’ whips. Every time I watch I go through the heartbreak of losing both the arctic boy and March as well as Parona’s trauma all over again. The OP continues to grow more powerful as Fushi progresses on his journey and we meet more of the faces it presents.

Two of those faces are of Gugu (or rather his distinctive mask) and Rean, and the latter (voiced by Iwami Manaka, the voice of Honda Tooru) suddenly decides she’s going to live and work at Booze Man’s place from now on. Gugu isn’t sure what to think about this, because while it will be nice to see more of Rean, the fact she likes Fushi and not him will make things uncomfortable, if not painful.

Then again, pain promotes growth. When Gugu asks “what else” Fushi can do besides transform, he creates a spear. Gugu cuts him with a knife, and after healing, Fushi creates a duplicate knife. When Gugu burns him with a torch, Fushi can only create the stick, not the flame…at least not yet. In reaction to all this “experimentation”, Fushi produces a Marchface, indicating he doesn’t like this.

When Rean shows up bright and early, Fushi still hasn’t come in for work; we later see he’s assumed his wolf form and is sleeping away the day. Gugu asks Booze Man for something Rean can use on her wound, and the coot unexpectedly uncorks part of Gugu’s face and bumps out a strange liquid. When Gugu learns the Booze Man gave him a “new organ” where liquor is stored and ferments (hence his distended belly), Gugu is furious, and runs off.

As usual, the old people are only thinking about themselves. Booze Man wants the valuable booze inside Gugu back, while Pioran is worried about who will cook their meals. Rean is loath to go looking for Gugu since she’s not yet an established part of the “family”, while Fushi outright refuses, still sore over how Gugu treated him in the kitchen, and rightfully scared of the forest besides. He volunteers to cook, but ends up simply boiling a daikon with no salt.

Still, no one comes to look for Gugu, who returns to the tattered tent he and his brother once shared. He gets his job tilling the land back from a kindly father who even invites him to join his family. Unfortunately his kindness and empathy weren’t inherited by his sons, who know about the rumors around town that Gugu is a monster.

Gugu agrees with Chan that he can’t be in a family if the members can’t love one another, and removes his mask to determine if they’ll be able to love what they see. It goes about as well as you’d expect. Later that night while sulking outside, some older kids steal his mask and throw it in the stream, but after realizing the mask doesn’t actually do anything, he throws it right back in, walking through town the next day. Let the people gawk in horror…the faces they make are funnier than his!

Fushi’s attempts to cook, clean, mind the shop, and work the fields all end in failure, but when he asks Pioran (by name!) to teach him those things, she soundly refuses, not moved by the March-inspired dirt balls he offers as tribute. For one thing, she’s got better things to do with her time—sitting around drinking her lover’s excellent booze, for example. For another, she doesn’t want to spoil him, and the best teacher he could ask for isn’t her. It’s Gugu.

Gugu settles back into a routine and puts on a little muscle working in the field, but Chan visits his tent and splashes water on him, telling him not to come back, saying it’s because his dad is such a good man that he doesn’t want Gugu causing trouble with his freakishness. Without work, Gugu runs short on funds, but remembers he has the ring Rean gave him.

It’s clear from the look of the merchant that it is indeed worth enough to ensure Gugu never has to sell produce again, but Gugu can’t see what a monster like him would do with that kind of wealth. So when he discovers his drunk, emaciated brother lying in an alley, he gives the ring to him. Even in his current state he’s better off with the ring than a monster. But while he gives Shin the ring, he doesn’t acknowledge him as his brother. He doesn’t have a brother anymore.

Of course, that’s just not true…he has Fushi! Fushi needs Gugu, and as we see when Gugu is scooped up in the night by bandits prepared to sell him to people a taste for freaks and the cash to spend on them, it becomes apparent Gugu needs Fushi as well.

Fushi bowls into the bandit carrying Gugu in his wolf form, and when the guy and his partner stand their ground, he transforms into the Bear, who, let’s be honest, no one other than Hayase would ever think about fucking with!

With that, the Monster Brothers Gugu and Fushi are reunited. Gugu resented Fushi for being admired by Rean, while Fushi resented Gugu for cutting and burning him willy-nilly, but they’re able to get past that, because that’s what brothers do—well, good ones, anyway…

To Your Eternity – 07 – What’s Lost is Lost

Note: This episode was originally mislabeled as episode 6. It is episode 7. Apologies for the mix-up!

To Your Eternity simply knows how to spin a damned good yarn, no matter the characters or setting. This week shifts the focus to Gugu: a cheerful, energetic, enterprising young lad who lives in a tent with his brother down by the river. The two save up money to one day live in a big mansion they can see in the distance.

While working at a produce stall in the town market, Gugu notices a cute young lady wandering around, looking for something…or someone. That evening an adorable powder-puff of a doglet approaches him and he offers half his dinner to the little guy.

For his generosity, the dog approaches him the next day at the market, and just happens to be who the wealthy girl was looking for. She rewards him with a ring she got as a gift from her father which she says he can sell and never work at a produce stall again.

Gugu clearly appreciates her taking his hand in hers and looking right at him with her stunning amethyst eyes more than any trinket. When he trots home on cloud nine with the ring and a bag full of coins from selling produce, he finds his brother has gone off with all of their money to “pursue his fate”—one of which he clearly didn’t consider Gugu a part.

Crestfallen and suddenly alone, Gugu continues on, but as he watches a primitive train loaded with logs pass, he contemplates—just for a moment—jumping in front of that train in order to “change”. He immediately dispels that thought as madness, but just then one of the logs flies off, and misses hitting him by an inch.

When the train driver runs off to get help, he asks Gugu to watch the log, but the shrub holding it in place gives way and it starts to roll down the hill, where the girl in the green dress happens to be picking flowers by the riverbed. Somewhat incredibly, she hears neither the log nor Gugus yells of warning.

He manages to shove her out of harm’s way, though she takes a tumble and loses consciousness. The log comes right down on his head, smashing it…but miraculously, he doesn’t die. He just changed…just as he wanted to, only not like this!

The spirited old coot who asked Gugu for seeds at the market discovers him some time later, and takes him to his home—ironically, the giant mansion Gugu and his brother envied so. Gugu wakes up on a slaughtering table, with a variety of masks and a helmet staring back at him.

He looks in the mirror and sees that he’s become disfigured. He has a pot belly now, and his nose and face are ruined and grotesque. But the old man, a brewer, says he can still eat, and is incredibly lucky, so he should keep on living. He offers the expressive helmet to Gugu, who slips it on and becomes “a kind of monster” that isn’t him.

Three months later, Fushi and Pioran arrive at the Brewer’s house, and we are where last episode left off. Despite the episode only spending half of its time on his backstory, at this point I was already fully emotionally invested in Gugu as a character, and eager to see how he’d help Fushi change and evolve…until inevitably dying and having his form copied by said Fushi.

But before the pain , some joy, as Gugu revels in meeting a new brother figure, even though he seems to possess the intelligence of a baby and his clothes stick to him in a very odd fashion. Gugu teaches Fushi the ropes as he goes through his busy yet oddly fulfilling routine of hard work leading to a warm and cozy family dinner.

Amusingly, both “Booze Man” and Pioran are eager to profit on Fushi’s uncanniness, but Gugu won’t let them sell or exploit him, and they seem to respect the kid’s wishes, likely glad he’s found a friend.

Then something happens that was always inevitable, but comes as a shock to Gugu: the return of the girl in green, for whom he gladly sacrificed his face to save, even though she hasn’t the slightest clue she was saved by the same boy who found her dog, or that that same boy is manning this shop.

Blushing through his helmet the whole time, Gugu recommends some non-alcoholic provisions that could help the girl with the wound she’s still nursing from three months ago. When the girl blushes in return and asks for his name, he tells her, before she says “not you, him”, referring to the tall, light, and handsome Fushi she proceeds to flirt with. Her name, incidentally, is Rean.

Poor Gugu can’t ever seem catch a break! He also never gives up, but just keeps on grinding. Even if he feels he can never show his face to a girl like Rean, he’ll at least try to make the rest of him attractive, so he starts anm intensive fitness regimen.

Fushi joins in, because he doesn’t sleep and has nothing else to do, and the Brewer laughs his old man laugh, glad that once more Gugu is shaking off heartbreak and pain, and should grow into a good man. Fushi picks up on the old man’s laugh and mimics it, until the two of them and Pioran are all laughing together.

In an arc that’s almost certain to end in tragedy like its predecessors, I will surely take the joy with which this episode ended while I can. March and Parona are still my Mommy and Daddy, respectively, but this new arc will do just fine. It felt like wrapping oneself in a new blanket with a slightly different smell and feel than the old one you were used to. One gets used to the change, just as all of us must.

To Your Eternity – 06 – A Grand Objective

Note: This episode was originally mislabeled as episode 5. It is episode 6.

The original March may be deceased, but she lives on in Fushi, in the same way parents live on in their children…only different, because it’s Fushi, who can take on the physical form of his found mama. Thankfully, it’s not just her climbing ability he’s inherited, but a measure of her profound humanity.

There’s no doubt that March taught him generosity and gratitude, which he pays forward when he reunites with a stranded and hungry Pioran quite by chance. Pioran is her usual sardonic self, but isn’t beneath trying to take a literal bite out of Fushi in his boy form, causing him to switch to his defensive wolf form.

Eventually he becomes March again, climbs a tree, tosses Pioran some fruit, then says “Thank you” in a way that sounds like “This is what you say.” Pioran, in turn, starts to teach him more words, as well as how to write his name, as well as her own, March’s, and Parona’s.

The two make a good traveling team, and Fushi learns more and more, so by the time they arrive at a port town and board a boat to Pioran’s homeland, he’s able to communicate in a more-or-less conversational manner, a far cry from crudely mimicking sounds out of context. The youthful vigor of the late March as well as the seasoned wisdom of Pioran have quickly made Fushi more human than ever.

So it’s terrifying when he’s ambushed one night in the woods by mysterious tree golem-like monster who literally steals Fushi’s boy form, along with most if not all memory of the boy’s life. The narrator arrives and tells Fushi the score: the tree monster is the enemy, and if he wants the boy back, he’ll have to fight…and win.

Fushi transforms into the wolf, but the monster steals the wolf. He transforms into the giant bear, but the monster steals that too. In terms of corporeal forms, he’s down to just March, who while tiny and relatively weak, is quick and agile enough to dodge the monster’s bear form, enter its hollow chest, and grab the core that enables the golem to move.

This is a simply breathtaking action scene, marred only by the low light, which isn’t even that big a deal since it leds a great gloomy atmosphere to Fushi’s building panic at losing his forms. Like the drawings in the boy’s hut (which are updated in the card between the A and B parts), they are Fushi’s family, and he’s clearly distressed about losing them.

Fortunately, his March form is enough to grab the core, give it a good squeeze, and the wolf, boy, and bear flow back into him. He smiles in relief, and the mysterious cloaked narrator introduces himself as Fushi’s creator. He created him with a grand objective in mind: preserve the world before “the coming end”. The tree monster was their enemy, unable to take a true animal form and bent on impeding their objective.

That said, the Creator can tell Fushi can’t quite understand these concepts, and so parts ways with him until later, when he’s lived a little more in the world, and gained a few more forms. Pioran takes him to her hometown and the house of her lover, who is apparently a scholar who might be able to make heads or tails of Fushi. The house is also home to a boy wearing a distinctive mask that hides his face. Pioran rather rudely introduces Fushi as an “immortal freak.”

Rating: 4/5 Stars

Astra Lost in Space – 10 – Snowball’s Charce in Hell

Polina knows something’s up when the blue planet on the screen isn’t Earth, and that none of the kids know what “Earth” even is, because their home planet is Astra. Kanata jokes that Polina might be an alien, but he and the crew decide it best to compare histories.

That’s when they learn where their two histories diverged: in Polina’s, 1962 was the year of the Cuban Missile Crisis; in the crew’s, that crisis precipitated World War III, which resulted in half of humanity perishing. When it was over, countries and weapons were abolished, and a united planet rebuilt.

That brings us back to Polina’s history: there never was a World War III, but a little while before embarking on the journey that would strand her on Icriss, astronomers detected a 300-kilometer asteroid on a collision course with earth. That necessitated humanity packing up and migrating to a new world.

When Polina was on her mission aboard the Ark VI, they were still looking for planets, but six years before the present—and five years after she went into hibernation—the asteroid must have struck. By then, humanity had managed to successfully migrate…to Astra. The next generation, of which the Astra’s crew is composed, were told a vague alternate history and raised not to dwell on the past.

How, you ask, did they manage to move so many people? Why, with miniature artificial wormholes (duh), the very phenomenon that sucked up the crew in McPa and dropped them in orbit of an icy planet…a planet that turned out to be Earth itself, having gone into an ice age after the asteroid impact.

Now that they know the basic how of their predicament, Aries suggests the crew not dwell on the why, lest it bring down morale at a crucial time. Life returns to normal for the duration of the trip to the final planet, Galem. When they land on the planet to resupply one last time, Polina is duly impressed by the efficiency and know-how the crew demonstrates—this is not their first planet rodeo, after all.

Kanata and Aries reflect on everything that’s happened and how they’ve become stronger people during this whole adventure, no matter what the goal of the enemy was. Kanata also asks if he can walk Aries home to reunite with her mom; Aries accepts the offer. Maybe there’s hope for this couple after all, eh?

But while off on his own on Galem’s surface, a wormhole appears and starts chasing Kanata, who ends up finding refuge in a cave where Aries is gathering supplies. Later, Kanata confides in us, the audience, by stating he knows who the enemy is now, that the enemy doesn’t know he knows, and that he intends to make the first move before they can kill them all.

Kanata meets secretly with Charce and Zack and informs them that Ulgar is the enemy, and outlines the plan to entrap and capture him, with Charce serving as the bait. But when the plan of action is executed, Charce is alone with Ulgar, Ulgar pulls his gun but it misfires, and the wormhole is activated, it’s not Ulgar who Kanata takes down…it’s Charce.

Charce is the one who controls the wormholes. Charce is the one whose mission was, and is, to kill all the others….along with himself. It’s a thrilling, brilliant set piece of misdirection, and some impressive cunning on Kanata’s part.

The entire crew except Charce was in on the plan, and they are there when Charce is captured. A tearful Aries wants him to tell them that they’re, that she’s mistaken; earlier in the ep Kanata meets with Aries in her quarters, but he wasn’t there to confess. He wanted to know, in detail only Aries’ photographic memory could provide, who was sucked into the wormhole last. It was Charce, ensuring everyone else went in before him.

While his mission was to transport himself and everyone else from McPa to space to die, he didn’t count on everyone getting their helmets on in time to survive the transition, nor the pure dumb luck of the Astra, formerly the Ark XII, being in orbit so close to where they materialized.

As for who he really is, well, Charce is a clone too, but has always known he’s a clone…and not a clone of just anyone, but of Noah Vix, king of the Vixia Royal Quarter. Of course there could only be one king. One wonders if his friend Seira was a factor in his agreeing to complete this mission, and also make me wonder if, considering their resemblance, arieS is Seira’s clone.

Not only that, but what will happen now that his mission has failed, and the clones are returning to Astra? Not that things were ever not interesting on this show, but things are really starting to more interesting. And to think I initially thought this was a show that would kill its characters off one-by-one on a weekly basis…

Boogiepop wa Warawanai – 13 – The Bug

Both the wills of individuals and the collective will of humanity can usually be likened to a swarm of bugs around a light; moving chaotically without coordination. But a majority of the bugs that comprise Nagi’s will are aligned towards a a confrontation with the serial killer, for which she is diligently preparing but may still be woefully overmatched.

That certainly seems to be Sasaki’s opinion on the matter, as the bug within him can’t simply let her be, lest she end up hurt or killed simply for following her own will and sense of justice. If anyone is going to protect her, he figures it should be the one who deprived her of her father, the person who would otherwise be responsible.

Sasaki’s supicions are confirmed: Kisugi has set a trap for Nagi, whom she suspected would show up in superhero guise (Nagi’s jumpsuit is indeed totally badass): have her tranquilized via sniper rifle, then proceed to explore her delicious fear.

Sasaki delivers a killing blow before he notices it isn’t Kisugi, but Pigeon, who stabs him right back as revenge for killing Kuroda (her own bug she couldn’t ignore). But Pigeon distracts Sasaki from Kisugi, who puts her arm through his chest.

Just like that, the backup both Sasaski and I believed would be crucial to Nagi’s survival has been taken off the board in gruesome fashion, a sentiment reinforced when Sasaki tosses his corpse out the window, then leaps out herself and lands on her feet far too close to Nagi for comfort.

But true to her name, Nagi keeps calm and carries on. She starts to flee Kisugi, first on foot then on bike, but the Kisugi’s personal flirtation with evolution has made her as fast in heels as Nagi can pedal, and it isn’t long before she’s caught her up.

Yet still, there’s something about the deliberate manner in which Nagi flees—constantly looking back to make sure she’s being followed—that suggests the chase is unfolding precisely how Nagi planned. Even when Kisugi loses her temper and starts dunking Nagi’s head in a pond and kicking the shit out of her, there isn’t a trace of panic on Nagi’s face.

Kisugi finally visualizes Nagi’s weakness—someone she loves dying before her, like her father—while her actions confirm to Nagi that she’s someone who preys on those perceived to be fearless. Kisugi is right that no one is truly fearless, which means there’s no one she can’t feed off of.

But Nagi’s fear in that moment is less that she’s about to be killed or worse, but more worry that the intricate plan she’s set up might fail. That she will fail to become the superhero she thought she could be. But it doesn’t fail, because Kisugi is part of the circuit of the pond, while Nagi in her thick insulated suit isn’t…and has a weapon that shoots electrical arcs.

Thus Nagi does the equivalent of drop a giant plugged-in toaster into the bathtub, zapping Kisugi with thousands of volts and doing significant damage to a body already taxed to the brink by all of her DIY “evolution.” When Nagi puts her in an arm hold, the arm pops off, and Kisugi flees.

It’s then when an ally far more powerful than Sasaki appears, only to voice their surprise Nagi didn’t need them after all. The situation was always under control, though Nagi could rightly say she relied on some luck in everything going perfectly.

Now Kisugi is the hunted, and full of fear. Turns out she’s a fear ghoul, and definitely an enemy of humanity, which means Boogiepop has popped up to finish her off. But they give credit to Nagi for defeating Kisugi and making the kill so easy.

Nagi manages to be with Sasaki before he dies, and his last words are of relief that she’s still alive, and that “the bug” within him isn’t so bad. Boogiepop then determines it would be best if the blame for the serial murders were placed on Sasaki, due to the complications of the culprit being a doctor of Kisugi’s caliber.

More than that, the bug in Sasaki would be fine doing whatever Nagi wanted, including piling the blame on him. Nagi, meanwhile, still feels like she messed everything up in the case. But she learned a lot from it too, and that wisdom gained will serve her as she keeps fighting. Not to mention “Boogiepop”, as they introduce themselves to Nagi, will be there to help when needed.

Back on the ruined world, which we learn isn’t the Earth of Nagi or Touka but some kind of “distorted world”, Boogiepop wrap up their story to Echoes, as the two contemplate the causality starting with Kuroda saving Nagi, all the way to Echoes and Manticore showing up on Earth.

Echoes muses that Nagi continues to fight because she’s “carrying on the feelings of those she encounters.” That’s one way you could describe an investigator, or a superhero, or both, which is what Nagi is. As Echoes takes his leave, Boogiepop commits themselves to leaving the distorted world and returning to Earth.

Because even if Boogiepop doesn’t know precisely how or why they pop up, they understand intrinsically that it is right for them to do so; that it’s beneficial to humanity and thus necessary to continue. Even Boogiepop has a bug.

Boogiepop wa Warawanai – 12 – Those For Whom The World Is Not Ready

One day, Nagi’s father Seiichi is approached by a girl who can tell he’s going to die soon. He already knows this. He only set out to be an author whose works people would read, but for reasons he could never explain, his writing ended up doing much more.

It inspired and emboldened an entire underclass of those with “abilities” who were shunned by the rest of the world. But people were reading, so he kept writing, even when it might attract the wrong attention. Even if it put him in the crosshairs of those who wanted to keep those people down. And yes, even if it deprived Kirima Nagi of a father.

So, the girl says, if Seiichi dies, the movement dies with him, a failure. To this he rebuts: what is failure? Not to get all Star Warsy, but Yoda would say it’s the greatest teacher. Seiichi is comfortable dying because he did everything he could with the time he had, and trusts that those who come after him will learn from it, carry on, and improve bit by bit.

They could be his enemy or just a passerby, but they are still capable of adopting and surpassing what he began. No one should be so arrogant to think they are the beginning or ending of anything. And the girl Seiichi is speaking to? A young Minahoshi Suiko, the future Imaginator.

Shortly after their exchange, Seiichi is assassinated by the same Towa operative who killed Scarecrow: Sasaki. Seiichi begs him not to kill Nagi too, and he doesn’t…but Nagi still walks in on her father in a pool of blood, his last words to her asking what she thinks “normal” is.

Fast forward to middle school Nagi’s time. Pigeon gives Sasaki his next mission: find the person committing all the grisly murders and eliminate them if necessary. Pige thinks he’ll have an easy go of it, being a “murderer” himself.

Sasaki conducts his own investigation, only to find he’s being carefully observed by Kirima Nagi, daughter of the man he killed a few years ago. Mind you, Nagi doesn’t know he killed him, and can see how he would blend into the background with his salaryman appearance. But she can tell he has an knack for investigations, and suggests they join forces…all while Kisugi watches from a distance.

Nagi and Sasaki manage to snag a friend of one of the victims, who assures them the victim had no lingering grudges or enemies. But she also mentions that her friend was fearless, in particular compared to herself. Sasaki likens the description to Nagi, but she says even she’s sacred of some things; this victim apparently wasn’t.

Nagi recalls her talk with Kisugi, and asks “why does fear exist?”, the same thing someone told the victim’s friend before she met Nagi and Sasaki. Nagi connects the dots, and promptly drops Sasaki as both a partner and a suspect—he doesn’t kill of his own accord, only for his job. He’s not the dyed-in-the-wool killer Nagi is looking for.

Now, I imagine, she suspects Kisugi most of all, which is exactly what Kisugi wants, and why she left her that clue: so she’d to come to her. After all, Kisugi believes Nagi’s fear will be better than any she’s ever tasted.

Boogiepop wa Warawanai – 11 – Be Very Afraid

Kishima Nagi is on the mend, and wonders if her psychiatrist, Dr. Kisugi Makiko, thought her fits of pain were only in her head. Nagi doesn’t know that Kisugi discovered the vial of the mysterious drug Scarecrow used to heal her. Kisugi experiments on lab rats, but soon it’s clear she’s graduated to unwilling human test subjects, who are turning up all over town as the victims of a serial killer with a very specific method of ripping open the jaw and sucking out the victims’ brains.

At night Kisugi roams the dark halls of the hospital, preying on patients by heightening their fear (she’s capable of seeing someone’s weakness the same way Jin could see their flowers) then sucking the fear-filled blood like a vampire. She revels in being able to rip out her own eye only for it to regenerate; clearly she’s her own test subject as well, and she’s downright drunk on the fear of others.

She determines that the best-tasting fear comes from those who’d normally have none, like bold young women, which is why so many of her victims are high school girls. But as a psychiatrist she is also considering using her talk patients as food/research fodder. One of those patients is a young Miyashita Touka, sporting long hair and flanked by her mother, who fears she has Dissociative Identity Disorder.

This confirms that while we enter the world of Boogiepop with Touka as a high schooler, Boogiepop has been showing up in her body since far earlier. Excusing Touka’s mother, Kisugi has Touka talk like a man, and before long, her other personality is out, and wastes no time describing who they are (neither man nor woman, for one thing) and what their mission is.

Boogiepop tells Kisugi that she’s a predator for people so normal it’s easy for them to be “set off” like fuses into someone who could be a threat to the world. Boogiepop exists to eliminate threats to the world without mercy. Their discussion puts Kisugi on notice as someone who should probably stop what they’re doing lest they incur Boogiepop’s wrath, but it may be too late.

Kisugi doesn’t seem willing or able to control herself anymore; she’s in too deep. Though if there’s a bright side to all this, it’s that she won’t end up killing Touka as she considers here; we know Touka will be fine, and that her “disorder” won’t be “cured”, nor should it be. So the question is, how will Boogiepop, possessing Lil’ Touka, take Kisugi down? Or will Towa, whose serum she’s messing with, do it for them?

The Promised Neverland – 07 – An Uneasy Ally With One Hell Of A Creepy Doll

When Sister Krone asked the kids if they wanted to join forces, it didn’t sound much like a request…more like a threat, which the kids should imply is followed by an unspoken “…or else.” We’ve seen how crazy Sister is, so I can’t trust her as far as I can throw her, and I’m glad Emma feels the same way—both the reveal of what and where they are and Ray’s quasi-betrayal have helped her develop a healthy skepticism.

What’s interesting to learn is that Sister has a number on her neck. 12-year-old girls who meet certain criteria apparently get a choice: get shipped off with the boys, or train to become “Mamas” themselves. In exchange for not being eaten, they are given implants that stop their hearts if they ever leave the farm. In a way, they are given less freedom; some would rather be dead than never be allowed to leave.

Sister makes no bones about it: she’s willing to help them only so she can advance her career by becoming the new Mama. If the kids escape, Isabella is responsible, so helping them escape makes sense. During a late night visit, Norman and Emma get to see the tracking device monitor up close (it’s not that precise), but there’s a lot of questions Sister claims to be unable to answer. All she can say is there are humans out there not being eaten, and if they successfully escape, they’ll have to “mix in” with them.

Sister arguably gets more usable intel from the kids then they get from her; she learns that they knew about the tracking devices, where they were, and how to break them. Cut to Ray, receiving a Polaroid camera just like one I once got for Christmas, as a gift for his good service to Mama. He puts on an act about being fascinated by photography, but pointedly leaves behind the photo he took of her.

At this point I’m wondering how much Isabella suspects Ray of spying for her simply to lift any suspicion from himself, or whether she knows the camera contains parts he can use to defeat the devices. I would think so, although perhaps Ray, Norman, and Emma are the first ever truly significant threats to her control over the farm. Maybe she’s overconfident. Surely Ray knows, and will use whatever he can on that front.

As for Sister, it doesn’t take long for her to test her suspicions by searching Ray’s sleeping area. Instead of finding the camera or any other contraband, she finds a folded up note; one it would seem Ray left for her on purpose. We don’t get to read its contents, but they may be irrelevant, as Mama shows up right after she reads it with a second letter. Mama’s sayonara strongly implies it’s a letter dismissing Sister from the plant.

Did Ray play her? Will she really be gone and one less thing for the kids to worry about next week? Are there still other tactics in this chess game of their lives Isabella has yet to reveal, even to Ray? As their escape day gets moved up once again, the tension continues to mount.

The Promised Neverland – 06 – The Sting of Omission

Don and Gilda are extremely lucky it’s just Lil’ Phil who comes through that door, quickly defusing the cliffhanger from last week. But Don persists in creating increasingly tense situations for himself and Gilda, and is obsessed with learning the truth the other three won’t tell them, so he steals Mama’s key.

Meanwhile Norman, Gilda, and “Two-Face” Ray agree that in order to escape and survive they’ll have to gather as much info as possible about the outside world, and how they’ll be able to live out there. Emma “introduces” the guys to a potential ally on the outside, discovered by chance by Phil—that squirt’s dropping mad dimes! 

Within many books in the library there are bookplates bearing the name “William Minerva” and various words in morse code. If they can figure out the order of those words, they may be able to glean some kind of useful information Bill is trying to secretly relay to them. It gives the kids hope there might be other humans out there, resisting the demon hegemony.

As for Don and Gilda, they explore deeper and deeper into Mama’s secret chambers, finding all of the stuffed animals and toys (including Little Bunny) that not only confirm that what Norman said about the adults being bad was true, but make them suspect something far worse is going on. Again, a little kid ends up saving them by distracting Mama, who is this close to catching them red-handed.

Norman and Ray scold Don and Gilda, but they know they haven’t gotten the whole story. Norman decides to tell them the truth, and as expected, it’s a lot to take. Don takes out his frustration by slugging both Norman and Ray—the most violent exchange we’ve yet seen between the orphans.

But Don doesn’t hate them, he hates that he was so weak and useless they felt they had to shield him from the truth. After he cools off with Gilda’s help, the other three go outside to properly apologize for lying, and asking if they’re still with them even if failure means death. Without hesitating, Don and Gilda say they are.

Emma feels like a weight has been lifted, but it’s not as if their job has gotten any easier. It only means now there’s no further tension between the five orphans “in the know.” Don and Gilda help steal certain materials that Ray mentions in his report to Mama, detailing Norman’s plot to kill her.

But Norman tells Emma he’s having Ray feed Mama false intel, no doubt so she’ll ultimately be misdirected or otherwise distracted when they make their escape. During his report, Ray also learns that when the monthly shipment occurs in January, he will be the one being shipped out. His time grows short.

Only a week remains until the agreed-upon date of the escape, but the kids get a bit too careless in their open conspiring, and Sister Krone suddenly pops out from behind a tree to announce that she knows everything about what the five of them are plotting.

However, she isn’t angry, nor does she threaten them (not that she has to); instead, she suggests they “join forces” against Mama. I don’t know about the orphans, but I wouldn’t want to legitimately ally myself with any of the adults, particularly Sister, who’s kind of nuts. Then again, if they don’t play ball with her, she could rat them out to Mama. It’s quite the predicament. Where’s William Minerva—or hell, Lil’ Phil—when you need him?

The Promised Neverland – 05 – The Sheepdog

When Norman confronts Ray about being Mama’s spy, Norman stays calm. In fact, he’s even a bit amused he was found out, like he knew this time would come one day. Norman’s just too smart for his own good. For his part, Ray doesn’t deny anything, but he does explain that he did it because it had to be done.

If we’re to believe his explanations (and for now, at least, I do) Ray has been playing a very long game with Isabella, which has netted him information that would be vital to any possible escape plan. He knew someone would have to be in Mama’s pocket in order to learn what needed to be learned and gain her trust (as much as anyone can gain her trust).

Taking a page from Emma’s Book of Compassion, Norman agrees to forgive Ray as long as he agrees to be his spy as well. Ray agrees, but only if Norman tricks Emma into thinking they’re taking everyone. Other than Gilda and Don, the little ones will be a burden, both during and after the escape, and Ray didn’t spend years being Mama’s informant for everyone to get killed in a futile attempt to get everyone out.

Immediately his meeting with Norman, Ray meets with Isabella, telling her the others continue to use tag as practice, but focuses Mama on Sister Krone as the primary threat. Ray is well aware Krone was brought in as an insurance policy on Ray, but if she’s not watched closely and her ambitions stamped out, Isabella may be in big trouble. For her part, she doesn’t seem to consider Krone that much of a threat. Ray might be able to use that.

As for Norman, Ray’s insistence not everyone can be saved triggers a nightmare for Norman, in which everyone, including Ray and Emma, are killed and have flowers sprout when they attempt the escape. Not the most confidence-building dream!

Still, Norman plays ball, even as Ray just comes right out and admits to Emma that he’s Mama’s informant. Rather than get mad at Ray, Emma is sympathetic to the burden he’s had to bear, allowing child after child to be shipped off as he played his role.

It’s notable that while Ray has “endured” six years of shipments, Conny alone was enough for Emma and Norman. She doesn’t ask Ray for details of exactly how many he allowed to be sacrificed to learn how to disable the tracking devices, but takes firm hold of his hand and tells (warns?) him not to do it again.

Gilda and Don feel left out of most of the private convos between the other three, but Gilda and Emma start observing Mama more closely, and Emma discovers there’s a secret room where she does…something (Ray suggests it’s where she contacts HQ). Don is itching to get in there, but Ray urges caution, and Norman agrees.

But Don doesn’t feel like caution. He doesn’t know Conny is actually demon food, and so he wants to escape and save her ASAP. To that end, he and Gilda enters Mama’s room, and Gilda slides a bookshelf aside to reveal a locked door…just as someone else is about to enter the room and catch them red-handed. Too rash by half, Donny!

The Promised Neverland – 04 – The Merit in Betrayal

If there was any doubt that Isabella also considers this a game of chess against the smartest of her stock, she makes sure Sister Krone understands that her role doesn’t extend beyond that of her pawn. Informing her that she’s well aware of her behind-the-back plotting, Isabella  promises Krone that if she cooperates, she’ll be a Mama of her own. Predictably, Krone privately fumes and resolves to unseat Isabella rather than wait to be promoted. No doubt Isabella knows she could still be betrayed.

Meanwhile, Emma, Norman and Ray continue escape practice thinly disguised as tag, only this time in teams led by older kids rather than everyone on their own. There’s a lot of attention paid to the hierarchy of the teams and the patterns of their movement; Ray insists Emma memorize all 100 formations he’s devised, and while Emma seems initially reluctant, she responds with “Easy Peasy,” because it most certainly will be easy peasy compared to escaping the farm for real.

It’s not lost on the trio that there’s a traitor in their midst, and they’ve already cast most of their suspicions on Gilda and Don. When Ray tells Emma to go against her kinder nature and suspect them, it isn’t long before everything they do looks suspicious to her. How will the escape ever succeed if they can’t trust everyone escaping?

It’s for this reason that Norman uses one card only they can play: the element of surprise, not in that they’re escaping, but when. With the pattern of the schedule, Mama has basically dared them to use all of the month-plus they have left until the next shipment. But Norman knows they can’t go by the schedule they’ve been handed; they have to escape sooner…much sooner, in just ten days.

To achieve that, they need to start filling in the other older kids, starting with Gilda and Don. The POV animation of the three slowly climbing the stairs to the library really transported me into their shoes and added to the tension and stress with each creaky footstep.

At first Don thinks it’s a big joke, but Gilda knows Emma well enough to know she’d never joke or lie about such things. Norman lies that the kids who left were victims of human trafficking, since the cold reality might just be too much. Gilda and Don ultimately both agree that an escape attempt is the only choice.

Ray doesn’t like how Norman left out the truth to Gilda and Don about all the kids dying and being eaten, but for Norman the escape must come first; he’ll deal with the backlash from bending the truth once that objective has been completed. He’s also set traps for Gilda and Don by giving them different locations for their escape rope.

That night, Emma pretends to sleep and watches Gilda sneak out of the bedroom. What Emma can’t see through the door is that someone I initially believed to be Gilda slips a piece of paper under Isabella’s door with the location of the rope: under Norman’s bed. It must be noted that Norman told Ray that he’d tell Don it was under the bed, not Gilda.

After the paper is delivered, Gilda visits Krone’s room, and Emma listens in from behind that door. Things get a little tense in there, with evidence wavering between Gilda being Krone’s informant and not, but in the end, Gilda does what Emma hoped for and refuses to give up any information.

The next day, Norman wonders out loud why someone would betray their family; Ray tell him there must be some kind of incentive, like being promised they’ll be allowed to live and grow up to become an adult.

Later, Norman asks Emma if she’d let the traitor escape with them even if they betrayed them; Emma predictably and quickly answers that of course she would. She wouldn’t consider the traitor a bad person, because none of them are bad people. Again Emma proves she’s the emotional and moral heart of this show.

But when Norman and Ray search the two spots where the rope was hidden, Norman says there’s nothing under the bed, and Ray says that must mean Don is the traitor. Only now Norman is convinced that Ray has been the real traitor all along. There’s certainly already a wealth of evidence to support that, but we’ll see if Norman’s right, and if so, how Ray will explain himself. Until then, things just got a lot more complicated.

The Promised Neverland – 03 – More Chess than Tag

Isabella is already well-known by her new assistant, Sister Krone, not only for being the youngest “Mama” of a “plant” for consistently producing the finest “product” available. But she’s no doe-eyed acolyte eager to learn Isabella’s ways. Her very first night there, Krone is already planning to usurp her boss, who gave her all the ammo she’ll need: Isabella isn’t reporting the two children who witnessed a “harvest.” That could get her fired or worse if the bigwigs find out.

Meanwhile, Emma, Norman and Ray have just one more difficult variable to consider during their preparations for what’s already looking like a hopeless escape plan. When told to “think like the enemy” in finding a place where a tracking device could be implanted, she inspects Carol, the newest addition to the farm, and finds a red bump behind her ear.

I probably could have done without the demon business meeting (complete with some kind of steaming brew but no donuts), as it kinda detracts from their mystique, but at the same time, despite their frightful appearance these monsters carry on pretty banal lives; with the lower classes of demons serving the upper classes.

Perhaps the kids could exploit the inherent discord within such a strict caste system, but first things first: all the logistics required to get everyone off the farm safely. They agree that it’s too risky to attempt to destroy their ear trackers lest they trip an alarm, so they focus on getting everyone out first.

They know many of the kids will either be too young to understand or old enough not to believe a word of what they’re saying (everybody loves Mama after all), the trio decide to disguise the escape as a harmless game of tag. Emma sets to work improving the kids’ physical condition, while Norman and Ray coach them up on the proper way to survive…”tag.”

Unfortunately, their subterfuge doesn’t fool Sister Krone for one second. She’s suspicious of the three to start, and unlike Isabella intends to ship them out sooner than their official ship date so she can snitch on Isabella for breaking protocol and grab power.

Krone is also physically superior to all of the kids, being an adult in pretty good shape. She challenges the kids to a game of tag, betting she can capture them all in twenty minutes. She lures most of the younger kids out of their hiding spots by making cute cutout shapes in leaves.

Once she’s spotted Emma, it’s only a matter of exhausting her and forcing her to find a hiding spot. It’s a place where there are only so many such spots, and Emma has the disadvantage of having tried to run with two young ones in her arms. The moment when Krone’s voice suddenly grows louder and clearer as she suddenly looms over Emma was…well, pretty frightening!

Norman manages to give Krone the slip, and Ray is the one to announce that her time is up. She’s impressed by the trio of troublemakers, but only insofar as she’s impressed by prime livestock. Now that she knows the actors, their strengths and weaknesses, and that there’s more to their tag than mere play she’ll be keeping that much closer an eye on them.

Not to mention she’ll have an extra set of eyes in the form of a “traitor” in Gilda. When Norman and Ray put the pieces together to determine there’s such a traitor among them, you can see Emma’s spirits plummet. All this time she’s thinking of getting everyone out of the farm to spare them the stuff of nightmares, but the adults already have at least one kid—and it could be anyone—working against her efforts, as well as that kid’s own interests.

In any case, it’s clear this won’t be as easy as a game of tag. Emma, Norman and Ray will have to think two, three, four or more moves ahead of Krone and Isabella, and even make sure the mole doesn’t see or hear what moves they’ll make. What they’re playing, then, is a game of chess, in which checkmate spells death.