Fellow solver Cubic, known as “Edison”, introduces himself to Kaito, attaching an armband to him that inhibits puzzle-solving. It causes pain when he concentrates. Kaito, Gammon and Nonoha arrive at the next Sage Puzzle, conceived by the giver known as the “City Developer”. They have to solve his puzzle involving finding the numbers 1-16 expressed in features of a nearby park within sixteen minutes or he’ll blow up the city he helped shape. They work together to solve it, with Kaito’s gold armband coming in handy when time is short.
Last week we met Gammon, who isn’t all that appealing a character. He’s just to loud and high strung, and he brings down Kaito too whenever they’re together; their rivalry is simply stupid. This week we’re introduced to Edison, and we can’t say he’s much of an improvement. Like Gammon, we just can’t bring myself to like the lil’ bastard. He does himself no favors with all his ridiculous contraptions, and that awful voice. More general character design gripes: Nonoha usually looks okay, but when she gets too happy, her eyes and mouth too closely resemble a muppet’s (female characters in Fairy Tail also have this problem)…and the lines beneath characters’ eyes is a needless distraction; they should only have those if they’re embarrassed or aroused.
Anyway, the episode wasn’t without its charms: Nonoha solving more of the final puzzle than Gammon was pretty funny, and the puzzle itself, which involved more number math than the last ones, was sufficiently clever. We would hope the stakes are a little lower in the future though; we didn’t believe for a second the city was in any danger. More localized peril is easier to swallow. And now that we know Gammon and Cubic, we’d prefer to see as little of them as possible, thank you very much.