As it turns out, Daikoku’s borderline was only a precautionary measure to protect Kofuku; he allows Hiyori (and only Hiyori) to enter the shrine and shower in the spring water. But there are only two ways to cure Yato: if he himself slays the increasingly corrupted Yukine (something he won’t do) or if three regalias combine their powers and initiate an ablution—the confinement and punishment of Yukine until he confesses to his sins and repents. It’s a neat concept: only regalias can fairly judge other regalias, since they were both human at one point.
But first, three regalias are needed. Daikoku, setting aside his dislike of Yato for Kofuku and Hiyori’s sakes, visits every shrine in the area begging for volunteers. Mayu is the first who agrees to help, an interesting gesture that almost suggests a smidgen of guilt harbored due to making Yato release her from his service—or maybe just because her distance from Yato in Lord Tenjin’s employ has led to a gradual dissipation of the hatred she felt for him when they parted ways. Even regalias need a cooling-off period. That leaves one more regalia required, and while Hiyori’s pleas for Kurama were initially ignored, the debt he still owes Yato moves him to volunteer as well.
That’s a good thing, because we were worried for a moment there that Hiyori would seek the help of Nora, which was bound to cause more trouble than it solved. So with the three unlikely regalias joined, the final piece of the puzzle is Yukine, who is steadfastly unrepentant and believes himself unworthy of the punishment they start to dole out. It’s an uphill battle, as he nearly transforms into a phantom, nearly wiping away the mark of the name Yato gave him. Yukine isn’t guilty so much as angry and resentful that he can’t interact with people of the near shore anymore. Yato knows he has to call out to him, but is weak and needs time to gather himself to say the proper words.
He gets that time thanks to the person without whom he and Yukine (and possibly others) would have died long ago: the tough, resolute, dependable Iki Hiyori, who throws herself into danger yet again to make a personal appeal to Yukine. She snaps him out of his near-calamitous tantrum with the threat that they’ll no longer be friends if he completes his betrayal of Yato. That threat assumes Hiyori is his friend, something he’d never considered. Now that he knows he has friends, he repents and is purified. The final scene is replete with raw emotion appropriate for the aftermath of such an ordeal. When Yato and Yukine bow their heads to Hiyori in apology and gratitude, all she can do is gather them in a big ol’ hug.
Rating: 9 (Superior)
We’re big proponents of the body-swapping episode when done well. In addition to being a refreshing change of pace, it is also an opportunity for the seiyus to show off their talent. Listening to Uchida Maaya successfully imitate the way Kamiya Hiroshi voices Yato is enough to justify watching this OVA (or OAD…whatevs). That’s not the only reason to do so, however. With the immediate crises of the main storyline set aside and the show placed in a sandbox, it decides to have a little fun, which turns out to be infectious.
With the aim of increasing his exposure to humans, creating new delivery god business, and simply staving off boredom and loneliness, Yato decides to impliment a “divine possession” of Hiyori. That would be stressful enough for her on an ordinary day, but he decides to do this on her first day of high school. Even if she’s in class with many familiar faces, she’s brand new to the other three-fourths of the school, so impressions matter.
Yato’s field day consists of solving a hard math problem (making Hiyori look smart), acting very forthright and brash (confusing those who know her) handing out his number (making Hiyori look a bit loose), singing, dancing, kicking ass in soccer, etc. Kofuku also joins in the mischief, involuntarily causing dozens of accidents and mishaps. Eventually a (weak) phantom shows up causing a voyeuristic student to jump out a window, but Hiyori-Yato catches him heroically.
There’s a great impish energy emanating from Hiyori-Yato, and a gnawing frustration in Hiyori (and Yukine). Calling upon Lord Tenjin and Mayu backfires when the two appear on campus dressed to the nines and become engulfed in bewitched students (though they do eventually put an end to Yato’s fun). When Hiyori returns to school the next day, we appreciate that everyone remembers everything she said and did yesterday. All eyes are upon her, most of them full of admiration and respect. So at the end of the day, Yato did get her high school life off to an auspicious start. All it cost her was a dislocated shoulder!
Rating:7 (Very Good)
Usually we like our anime series’ mythologies to be kept as simple and un-embellished as possible, but Noragami is a notable exception, where the more we (along with Hiyori) learn about the whys and wherefores of the divine world, the more rich and immersive the experience becomes. After bowing in respect to Yato last week, Bishamon’s right-hand (or to be precise right-ear) shinki Kazuma and Lord Tenjin expand our understanding of the situation quite a bit.
In short, Tenjin cannot take Yukine on as one of his regalia because that would make Yukine a “Nora”—shinki with many names akin to a stray cat. Such agents are apparently a necessary evil, as they essentially do dirty work gods don’t want to sully their own regalia with. Like Hiyori, we’d thought Nora was just Yato’s on-and-off shinki’s name, but it actually describes what she is: trouble. But even if Tenjin agreed to take Yukine in, there are other issues.
Far more dangerous than Nora pestering Yato is Yukine continuing to think impure thoughts and commit misdeeds, forming the defilement covering Yato’s body that will ultimately kill him. The logical, pragmatic, and honorable Kazuma owes Yato a debt, so far from harming Hiyori when they cross paths, he lets her in on this truth, and how something must be done to prevent Yato’s demise. Kazuma believes killing Yukine is the best way, but when Hiyori saw the chemistry and teamwork of Bishamon’s regalia, she glimpsed another, less killy way.
Yato isn’t ready to give up on Yukine either, even after he attempts to steal the disaster charity donation box from the convenience store where Yato works the night shift. Before he and Hiyori find him for a phantom battle, Nora gives Yukine the “You’re Useless” talk that always proves so devastating to kids in his emotional state. But Yato chooses a dull, uncooperative Sekki to running back into Nora’s sinister clutches, and as Hiyori begs him, he looks poised to adjusting his behavior towards Yukine, treating him not like a tool or object, but as the person he is.
Rating: 8 (Great)
- We could say this about every Noragami, but this was a beautiful episode, especially the diverse use of lighting: Bishamon’s ethereal bath; the fluorescents of the convenience store; the robust sunsets; the pale city lights; the stark shadow in Yukine’s room.
- We liked the episode opening with Bishamon, who is far from an overbearing tyrant, and Kuzama, whose scolding advice she actually takes to heart.
- After hearing her sweet voice in Kyousogiga, it’s more than a little unsettling to hear Kugimiya Rie spewing such awful, if poetic things. She definitely evokes a healthy fear.
- It’s been a Kaji Yuki-heavy week. He plays an angsty Yukine here we’ve heard a lot of him as Hope Estheim in Lightning Returns: Final Fantasy XIII—the first (and hopefully not last) U.S. FF release with an available Japanese language track (and yes, that track makes the game infinitely more enjoyable; the English dubs are abysmal). On top of that, Kaji voices Shuu in Nisekoi and the Prince in the latest Space Dandy.
Yato’s quick return to greatness is further impeded by two obstacles that rear their heads this week: the beautiful walking armory Bishamon (Sawashiro Miyuki doing her standard Tough Chick routine), and the increasing difficulties Yato is having with Yukine. You can hardly blame Yukine, who isn’t even sure he should be on Yato’s side, considering Yato’s Dark Past, which includes killing one of Bishamon’s regalia.
As Yukine continues to think impure thoughts and steal that skateboard he had his eyes on, he’s doing damage to Yato in the form of a growing “blight” on his neck, and we imagine would kill Yato for Bishamon if it gets out of control. For now, dealing with problems on all sides, Yato goes into survival mode, telling Yukine to shut up and shape up, and thanks to Sekki’s power, is able to avoid most of Bishamon’s whips, bullets, and…lions.
Hiyori is as conflicted as Yukine at the moment about whether she can trust Yato, but she has no choice; she’s stuck between shores and needs his help if she’s to avoid full phantom-hood. So she remembers his advice to seek the help of Kofuku and Daikoku, and after some brief wrangling and some cool “Yatolocation” Hiyori and the cavalry arrive just in time to save Yato. Even Nora pops her head in to deliver an assist.
Even so, this rescue was provisional: Kofuku did it because Hiyori begged her for help, but Bishamon will be back and will be just as eager to kill Yato, and the compatibility problems with Yukine continue, to the point Nora pesters Yato to use her instead. Yato hasn’t once apologized for his past, and even said he killed Bishamon’s regalia because he wanted to. But something tells us he’d rather not have to rely on Nora too much. Almost as if Yukine is his fresh start.
Rating: 7 (Very Good)
Despite being susceptible to street-market scams, when Yato tells Yukine and Hiyori straight-faced that every dream he has will become real, part of us believes him, as they do for a fleeting moment. It’s just that, at his present pace, it could take several millenia to do so. Also, this entire episode was essentially an elaborate dodge of his responsibility to stop Hiyori’s out-of-body experiences.
Or perhaps we just can’t see far enough in Yato’s plan for helping Hiyori, as he decides the time is right for her to meet his “girlfriend” Ebisu Kofuku and her many-named regalia Kuro/Koku/Daikoku. We had a notion that perhaps this Kofuku would provide some valuable answers regarding Hiyori’s situation, but she’s a bit of a clumsy airhead, and the meeting is cut short by a job request.
But perhaps as a result of his recent visit to Kofuku (more on that later) when Yato appears he ends up knocking his client off the building atop which he was perched. Yato conducts formal introductions with the client, one Urasawa Yusuke, who then regales Yato, Hiyori, and Yukine with his tale of woe about a lovely girl he met who drove him bankrupt, unemployed, and considering suicide as the only way out. Did we mention their entire encounter with Urasawa takes place while continuously falling a seemingly infinite height?
The “highly mobile” setting lends an urgency to the situation that is comically subverted by Urasawa and Yato’s utter lack of haste. Ultimately Urasawa’s girlfriend is revealed to have been Kofuku—goddess of misfortune (Binbougami)—a bond Yato severs with Yukine, earning Yukine kudos from fellow regalia Daikoku. The potential is there for Yato to achieve his dreams, but Kofuku warns Hiyori that Yato was once a fearsome war god who’d fulfill any immoral wish in exchange for adherence. If Yato were to return to his bad old ways, will Hiyori and Yukine run away (as Yato seems to instruct Hiyori), or stay by his side to redeem him?
Rating:7 (Very Good)