Appare-Ranman! – 09 – Taking a Load Off

The car companies decide that despite the threat of Gil, the race will go on. The route to the next supply point is adjusted for the safety of the race staff. That means all of the racers have a day off, and this episode is all about how they spend that day, which means it’s all about Appare-Ranman’s colorful cast of characters.

This episode features a formidable number of character pairings and groupings, from Hototo an Dylan to Appare and former engineer Seth Carter to Hototo and the Bad Brothers. Appare spends much of the day lost in deep calculations about his hybrid drive, but everyone else basically kicks back.

We learn a lot of little details during this slice-of-life excursion: TJ and Al have a drinking contest, but Sofia easily drinks both of them under the table. Xialian and Kosame spar, and the former brings up how her father taught her kung fu to protect herself. Little things here and there that bring the ensemble cast to life.

Naturally there’s a fair amount of comedy in the episode, from the lost-in-thought Appare collecting objects until he’s riding on a donkey’s back in a barber’s smock with display pennants and a ragdoll hanging from him and his foot in a bucket.

The donkey eventually bucks him straight into a building occupied by one Thomas Edison. There’s even a hot springs session with the whole gang, and Kosame and Appare learn about American modesty the hard way. Sofia discusses Al with Xialian while the boys play an increasingly spirited game of jan-ken-pon.

It’s all a lot of fun despite the fact there’s no racing, and by sunrise the next day Appare’s hybrid system is in good working order, such that he deems the “real race” about to begin. But as Sofia boards the train that will follow the route of the race, she’s accompanied by Richard Riesman, whom we already know to be the real villainous Gil. No matter how much liquor Sofia can hold, that can’t be good!

Appare-Ranman! – 08 – Cutting Through the Past

Appare, Xialian and Al leave Eli, Nevada at dawn in pursuit of the lead pack, only to find them massacred on the road. Only Rich Riesman survives, and describes the bandits as having snake tattoos. Hototo, still seeking revenge for his father’s death after the other Gil turned out to be an impostor, tracks the bandits’ horses to a post town.

At the poor, dusty, remote town, no one is in the mood to talk except those folk who bear snake tattoos—including the sheriff. A standoff ensues, but when the time comes to fight, Kosame freezes up—again—unable to unsheathe his katana. The others are taken away to be hung at sundown, while Kosame is allowed to go free; marked as a coward not worth killing.

The initially surly bartender invites Kosame back into her tavern for a whiskey, sensing there’s more to him than plain cowardice. He tells her the story of a cold winter’s night when he was a child powerless to protect his mother from a bandit’s blade. The chill from that night has kept his blade stuck in its sheath ever since, but the bartender tells him he shouldn’t regret his inaction back then—he was just a kid—and in any case no one can change the past

Bouyed by the bartender’s words, Kosame spends the rest of the day training aggressively for the moment his sword must not fail to come out of the sheath: when he approaches the gallows where his friends are about to be hanged. It’s a beautifully-lit and colored scene with all the requisite western panache as he emerges from the rolling dust, one man with two swords against many men with guns.

For the first time, Appare, Hototo, Xialian and Al witness Kosame’s true swordsmanship as he first slices the apparition of the bandit who killed his mother, then proceeds to dodge bullets and cut the ones he can’t in half until the enemy has been defeated and his friends are safe. Hototo’s opinion of Kosame immediately shifts, while Kosame insists kids like him simply be kids and let adults protect him.

As the five stroll into the sunset to rejoin the race, Richard Riesman, who presumably went ahead to Denver to seek help, is instead revealed as the true Gil T. Cigar, meaning that a Appare’s completed hybrid system and driving skills won’t be enough to survive this race. They may need to call upon Kosame’s steel again, but now that he’s shaken off the winter frost, they’ll be able to rely on that steel.