Jaku-Chara Tomozaki-kun – 01 (First Impressions) – Don’t Blame the Game

“You cannot lose if you do not play.”—Marla Daniels, The Wire

“I’m not fucking crazy … I’m just goal-oriented.”—Annie Landsberg, Maniac

Our protagonist Tomozaki Fumiya (handle nanashi) is teen with a dearth of social skills and friends and seeks solace and contentment in the world of gaming. In the first of a veritable festival of metaphors this show dishes out, he’s a god-tier player of the popular fighting game Tackfam, but a bottom-tier player in the Game of Life. As such, even though he splashes the popular Nakamura Shuuji in Tackfam, it’s Shuuji who leaves school flanked by two pretty girls.

This leads Fumiya—who is not a refugee from a war-torn nation—to declare “The game of life is garbage”, followed immediately by an establishing shot of his family’s above average-sized detached home in a quiet neighborhood, thence to his spacious bedroom with hardwood floors, a Mr. Slim, and his own entertainment center.

I actually laughed out loud at this juxtaposition, even if it wasn’t quite the show’s intention. Then I couldn’t help but think: This guy is a whiny loser and I don’t like him. But hey, that’s the point: I’m not supposed to! In stories like this, something or someone becomes a catalyst for positive change.

In this case, it’s a someone—a fellow gamer (handle NO NAME) who is second only to Fumiya in the Tackfam national rankings. Fumiya respects NO NAME a great deal, and when he plays him he can tell how much effort and dedication he puts into training. When NO NAME suggests they meet up IRL, Fumiya doesn’t hesitate.

Little does Fumiya know that not only is NO NAME not a guy, but she’s someone he already interacted with at school prior to their meet-up, as she extended him some obligatory class-rep friendliness upon learning he and Shuuji played. NO NAME is Hinami Aoi, the “it” girl at his school: top grades, top athletes, loved by all. He considers Aoi a god-tier player of the game of life, like Shuuji.

Thankfully, Aoi’s reaction to Fumiya being nanashi is spot-on: “This sucks,” she declares, quickly losing her interest in further interaction. Her reason is plain: just as Fumiya is in awe of her as a player of life, she was in awe of nanashi as a player of Tackfam. To learn the real nanashi is a “rock-bottom loser” who has “given up on life” is deflating, and in turn reflects poorly on her, since she pegged nanashi to be a better person IRL.

Voiced by the wonderful Kanemoto Hisako, in with a feminine strictness that had me wondering if Aoi was really Nakiri Erina with dyed hair and contacts, Aoi brings legitimacy to “polite rudeness”—a term I may have just made up—in her takedown of Fumiya. She also has just the right response when Fumiya protests that the game of life is unbalanced, and her “high initial stats” imbue her and those like her with baseless confidence.

What’s so satisfying about her response, and can be tied to the tightness and cleverness of the dialogue throughout the episode, is that she repeats to Fumiya the very same words Fumiya said to Shuuji when he called Tackfam trash: There’s nothing more shameful than blaming the game, especially when you’d barely played. Fumiya goes on to argue that you can’t change characters IRL…and that’s when Aoi takes his hand, and before he knows it, he’s sitting in her bedroom.

It’s at this point in the ep when I began to develop a measure of concern about the emergence of a somewhat unpleasant subtext: Aoi seemed to be going extremely out of her way to be this dude’s archetypal “guardian angel”. After all, what does she get out of helping him? You can say she’s simply being every bit the “good person” and “perfect heroine” Fumiya saw her as to this point: helping those in need help themselves.

But there’s more to it than that, which justifies the extent of her effort vis-a-vis Fumiya, which we learn when she invites him to her room…her very similarly-sized and appointed room:

They’re practically mirror images of each other! Whether this was intentional or the creator/producers simply drew up some normal high school kid rooms, I appreciated the symbolism. There’s common ground between Aoi and Fumiya: their passion for the games at which they excel. Aoi happens to be good at both Tackfam and life, but she shows Fumiya the latter success isn’t due to high base stats.

She does this simply by being who she is—someone Fumiya didn’t know—by appearing before him in cozier clothes and without makeup. She assures him he can attain normie-level looks just fine by practicing better expressions and proper posture. When Aoi watched Fumiya play as nanashi, she saw the same serious effort she applied IRL—in fact, she thought him more capable of effort than she!

So yeah, from where Aoi stands and how hard she’s worked, Fumiya doesn’t get to say the game of life is unbalanced garbage. He just needs to start applying the same effort of which he’s already proven more than capable in Tackfam. She’ll prove he can—and validate her ideals—by helping him out. Fumiya is initially dubious because he assumes Aoi ranks life higher than Tackfam, but when she reveals her belief that life is tied for first with Tackfam, he’s moved.

He’s moved because while he’s always gotten online recognition for his online efforts, those same efforts have netted him precisely zero friends and recognition…until he met NO NAME/Aoi, who bridged the divide between games. In Aoi he finally has someone IRL who recognizes and moreover values his efforts.

As flawed as Fumiya is, he still recognizes his own hypocrisy and has a sense of honor, and is thus motivated to put more effort into “playing” life as Aoi suggests, so he can find out for himself if the game is actually good. This, along with Aoi using the Fumiya Reclamation Project as a means of continuing to grow herself, goes a long way towards making their budding relationship both balanced and compelling.

As for what form Fumiya’s training will take, well here’s where we must suspend disbelief in Aoi having a half-hour to spare in her clearly packed academic, athletic, and social schedule. They meet at the school’s deserted sewing room (where I thought for a moment she’d teach him how to make better clothes, LOL) and Aoi lays out an aggressive plan composed of large, medium, and small goals. The primary goal is “to be as satisfied with offline life” as she is.

Fumiya can see by the structure of the plan that it’s not all that different from how he trains for Tackfam, a realization Aoi was both counting on and appreciates as it will save some explanation time. She’s already given him a facemask behind which he must constantly smile behind in order to improve his expression (this leads to an awkward scene with his imouto, who asks him not to be more creepy than he already is).

But like Nakiri Erina, Aoi has no intention of going easy on Fumiya offline, considering she knows the effort he’s capable of online. He must acquire a girlfriend before starting his third year. Before that, he must get a third party to notice his appearance/vibe has improved, which has already started with the smiling training, but also means he must actually talk to at least three girls at school.

That’s no mean feat for a bottom-tier character in a game he’s barely played to this point, but part of improving one’s character involves occasional stumbling and getting ones ass kicked (figuratively, of course). I notice there are four girls in the middle ground of the promo art, so I imagine Fumiya will start with one of them. So begins a long, fraught, but hopefully rewarding journey towards not thinking life is a garbage game. And as you can tell by how many damn words I’ve written about it, I’m game!

Rating: 4/5 Stars

Domestic na Kanojo – 04 – This Is How It Should Be…Right?

Deciding they can’t just hole up at Natsuo’s friend’s house, Natsuo and Rui spend the better part of half this episode stalking Hina, but coming up with absolutely nothing. They even steal her phone while she’s in the bath so Rui can try to imitate her sister’s voice and break up with Shuu. It all fails. But then something fortuitous happens: Hina and Shuu come to them, at the very cafe where Natsuo’s friend works and where Natsuo and Rui are discussing their next steps.

Things accelerate quickly, as Natsuo comes right out and demands Shuu end it. Shuu is non-committal, and when he tells Hina he still needs more time before he can divorce his wife, Rui throws a glass of water in Shuu’s face and runs off. Natsuo catches up to her, to be a shoulder to cry on. This whole process of confronting Hina’s affair has definitely brought Natsuo and Rui closer together. Neither of them are happy with how things turned out, and both are in agreement that they want Shuu out of the picture.

Ultimately, however, it’s up to Hina to make the choice. Shuu seems fine with the status quo being maintained indefinitely, where he’s with both women and doesn’t have to take responsibility one way or the other. The next morning, Rui’s eyes are puffy from crying all night, and doesn’t speak to Hina when she suggests they go shopping together for a birthday gift for their mom.

Natsuo, meanwhile, is off to visit his mother’s grave. We get a flashback to ten years ago: Natsuo was in first grade, and a crybaby. Worried about, well, worrying his mom once she passes away, he resolves not to cry, even at the funeral where it’s expected. He wishes she were still alive, and wonders how life would be if that were so.

Then he’s surprised to find Hina and Rui join him at the grave. They’ve come to formally introduce themselves to his mom and give offerings. Hina also informs Natsuo that she’s broken up with Shuu. Natsuo is delighted, and Rui is beaming. Hina even says she’s been thinking about doing it anyway due to Shuu’s half-year-long reluctance to leave his wife.

What stopped her from leaving him was her genuine love for him…but ultimately family came first. She couldn’t go on with Shuu knowing it made them so unhappy. The show seems to be taking Natsuo and Rui’s side in this instance, but will things really be that simple as Hina pulling the plug? And what of Shuu’s observation that Hina doesn’t seem to treat Natsuo like a kid? I forsee more potholes on the road of familial bliss. This is a drama, after all—not…some kind of…“constantly happy times-having” show…

Sagrada Reset – 23

Kei is in the back of a Toyota Harrier with Urachi, with Tsushima driving and Tomoki riding shotgun; Ukawa, Murase, Sakagami and Oka Eri (I’ll say her whole name since everyone in the show always does) escape by bike (and Ukawa turning the road into a slot car track). Haruki is still at the Karaoke parlor with Sakuin and Kagaya, apparently outnumbered…but it’s all part of the plan.

I hope you don’t mind the calm, measured voice of Ishikawa Kaito, because you get a lot of it in this episode, and that’s saying something. He has an adversary with the opposite position to try to convince to his side, after all.

Kei is as persistent as he is righteous, laying out all of the alternative options to simply wiping out abilities, using the abilities of others to lighten the burden of his two “locked” parents—even transferring his father’s ability to a cat.

At the end of Kei’s spiel, Urachi is still not convinced, and Kei isn’t surprised…because Urachi isn’t the one he was trying to convince: it’s Kagaya, back at the parlor with Haruki, who heard the whole debate through Tomoki.

In light of everything that was said, Kagaya chooses to support Kei. Just like that, Urachi loses a vital team member of his crusade. He can no longer realistically carry out his plan without Kagaya’s support, so he essentially surrenders to Kei, handing him his notebook.

As for what occurs at the very end, with Souma passing thorough the boundaries of Sakurada in a train, suddenly having all her memories rush back, and lamenting that she’s “certain nothing was even” for Kei? Your guess is as good as mine. It would seem Urachi has been quite suddenly removed as an opponent, but perhaps the events of this episode were the easy part of Kei’s plan, with the true challenge coming in the finale.

Shingeki no Bahamut: Virgin Soul – 05

It’s an incremental episode with little action, but I can hardly complain when it’s also stuffed full of nice character beats from everyone. Take Nina, going shopping with Mugaro and naturally assuming he’s a girl because he’s so pretty, and dressing him accordingly. Nina cleans up pretty well herself, not that her standard, practical outfit isn’t nice in its own way.

Nina uses her super-strength to negotiate discounts, but it also allows her to stand up against a pimp-like human for torturing his slaves. Brand-new frilly dress or no, she’s ready to rumble with him and his bodyguards when Mugaro uses his red eye to vaporize all of the demon slaves’ collars, causing their former owner and his goons to flee.

Meanwhile, Kaisar is having a crisis of confidence, unsure if he’s worthy of captaining the Orleans Knights in Jeanne d’Arc’s stead. What’s so wonderful is how he expresses this frustration, inviting Rita to lunch, then sounding an awful lot like he’s about to confess to her. Rita is understandably miffed that Kaisar only wants to rant, and punishes him accordingly, while also telling him the old Kaisar of ten years ago may have been useless, but he was better than this Kaisar.

Bacchus’s moral dilemma intensifies when Sofiel pays him a visit complaining that he’s not doing enough to secure the “child;” but it’s only when Nina returns with Mugaro that he starts to suspect Mugaro is the very child he’s looking for. Sofiel thinks Bacchus is pathetic for not caring about staying in the human world forever, and it’s clear at least a part of Bacchus wants to obey her and produce the child…but another part of him doesn’t.

Getting punched by Rita motivates Kaisar to confront the King once more, and gives some very reasoned arguments, but Charioce argues his position well, too, even if he’s a bit overconfident he can become powerful enough to overcome the hatred his hatred will beget. Kaisar rightly believes Charioce’s way of doing things simply isn’t sustainable, and it’s only a matter of time before a large scale demon uprising is upon them (as we see earlier, Azazel is well on his way to starting it). But Charioce says he’s got it. To his credit, he doesn’t begrudge Kaisar living his life the way he chooses, as long as he doesn’t interfere with him.

One of Bahamut’s strengths is its ability to be so stern and serious in one scene, and so lighthearted and comical in the next—and sometimes both in the same scene. So it’s nice to see Kaisar and Charioce’s political debate followed by Bacchus and Hamsa’s ham-fisted attempt to see if Mugaro has two different-colored eyes, only to wake up and creep out Nina, who delivers swift justice and tosses them out of their own wagon.

No huge movement here, but still plenty of solidly entertaining scenes. Nina in particular continues to be a magnetic presence. I could honestly watch and listen to her read the phone book—which makes me that much more excited to see how she’ll fit into the coming confrontation.

Sket Dance 21

This week’s a field trip, with Himeko and Bossun bumping into each other in the city, then spotting Switch on what initially looks like a date with Yuuki, the plain, pallid, Ring-like occult chick. It turns out he’s coming with her to pick out a computer, but it soon evolves into much more than that.

I really enjoyed their philosophical banter. These two are definitely intellectual rivals who are more alike than different; they’re simply dedicated to opposite ends of the human condition, namely the supernatural and the scientific. When they bump into a former classmate of hers, it’s learned that back before she was so involved with the occult, she confessed to him and got shot down because she was “scary-looking.” Switch’s cosmetic advice to her is similarly amusing.

They’re at a department store, so they avail themselves of the available services, and tarts her up. The transformation is striking, and the fact she still sounds the same and walks with the worst posture in the world is hilarious. I must say I definitely enjoyed virtually a whole episode dedicated to Switch and Yuuki; they really bring out the best in each other. The fresh setting brought back memories of Tokyo’s massive department stores that sell just about everything.


Rating: 3