Mobile Suit Gundam: Iron-Blooded Orphans – 42

gibo421

I may have railed a lot against Jasley as a villain, but in exchange for putting up with him, I got to behold one of the most visceral IBO battles yet, so good in part because there’s no foreplay and no dawdling. All our Tekkadan boys are stone-faced and businesslike in their hugely satisfying, meticulous taking-down of Jasley’s larger fleet. We start in the middle, when things are already going badly for ol’ Jazzers, but he still holds out hope Iok will come to bail him out (he won’t).

gibo422

Hush gets to do some stuff in a new suit, and I kinda liked while he held his own, he wasn’t out there dominating or anything. He also got to crack a smile. When he and Shino return to the ship to refuel, reload, I also appreciated the scenes of out-of-breath pilots taking a breather and grabbing a quick bite and drink while they can.

gibo423

Also fun is the fact that from the very start of the episode, the Jasley we’re shown seems…different. He may have the bigger fleet, but they’re all unreliable mercs, and he somehow looks smaller and more vulnerable on his paisley-lined bridge, swapping his pimp duds for the same spacesuit as everyone else.

As things go worse and worse for him and his defensive line begins to crumble, he keeps yelling mostly to himself about how none of this makes any sense: he’s a good earner, he deserves the top spot he’s trying to take from McMurdo. He’s simply unprepared for the intense level of resolve the foes he so easily made are carrying with them. He’s literally kicked a hornet’s nest.

He sends out human debris pilots, in hopes they’ll be a match for Tekkadan. Zack asks if it’s really okay with Chad and Dante to be fighting…their ‘own kind’. Chad get one of the better lines in an episode full of them: “Our standings and backgrounds don’t matter. Everyone with a weapon is equal. We just crush them.”

gibo424

All hope of the cavalry arriving is lost when Jasley contacts McMurdo to try to work something out, to get him to call off his Tekkadan dogs. But McMurdo turns out to be a lot less old and out of touch than we might’ve thought last week when Jasley was able to undermine him so easily.

No, Iok isn’t coming; McMurdo had a talk with Rustal, who is keeping Iok in check and ignoring Teiwaz affairs in exchange for Teiwaz forgetting about the Iok’s attack on Turbines. And since Tekkadan isn’t part of Teiwaz anymore, the only person Jasley has to sort out his problems is…Jasley. It’s a great little phone call…so devastating.

gibo425

Does he jump in his souped-up mobile suit and take the fight to Tekkadan? No; when Tekkadan is close enough to start taking potshots at his flagship, he calls Orga to surrender. I guess Orga could work out a pretty sweet deal with Jasley, but it’s clear Orga just wants to watch him beg, and isn’t even that entertained by it.

gibo426

With that, he sends in Mika, who asks Orga what to do, standing over Jasley’s bridge with his weapon drawn. Orga says crush ’em; Mika crushes them, and that’s that. With Jasley gone, and Naze, Amida, Lafter, and all the others he killed avenged, Orga breathes a deep sigh of relief.

gibo427

Everyone agrees that while the departed probably aren’t too happy with what they did (and what they had to give up to do it), they still did the right thing. Now Tekkadan can truly move forward towards kingship of Mars. And they don’t need Teiwaz anymore.

Instead, they’ll be joining the Gjallarhorn revolution that announces its existence not long after Tekkadan finishes things with Jasley. McGillis has rightly pinned the blame for the SAU-Arbaru conflict with Rustal, and now that Teiwaz and Rustal seem to have an understanding, it’s possible Tekkadan might fight against Teiwaz in the future. And now that Tek’s cut ties with Admoss as well, Kudelia finds herself on the outside looking in.

But for now, they have a powerful ally who shares their ideals, and will fight beside him as he roots out the rot of corruption that has plagued Gjallarhorn too long. Orga and McGillis’ original deal still stands. In hindsight, Jasley never really had a chance to disrupt it.

16rating_10 16rating_whl

Advertisements

Qualidea Code – 07

qc71

Hotaru lives only to serve Hime, so she’s going to do whatever it takes to fulfill her promise to return to her side when needed. This week we learn more about why, as Airi attempts the close the gaping hole in the sky and Hime desperately holds off wave after wave of humanoid Unknown.

qc72

Hime didn’t like the idea of being put into cold sleep in separate shelters, but Hotaru promised it would be okay. It wasn’t; when Hotaru awakened, she had “lost herself.” For ten years, she served as an elite assassin, until her last target was her old friend, who never stopped believing she’d come back. She did, and they’ve remained the closest of friends ever since.

qc73

When it looks like Airi isn’t going to be done closing the hole, and Hotaru isn’t going to be able to get to Hime before she runs out of gas, Hotaru enlists the help of Kasumi, Aoi, and Asuha to fashion a sky bridge out of frozen Unknown carcasses. As Hotaru mentions, it’s a great bit of inventiveness from Kasumi, who feelings aside knows full well how boned they are if they lose the Kanegawa head.

qc74

The lonely battle Hime fights as everyone while to help her grows increasingly tense and frought, as one small slip-up could mean her sudden heartbreaking demise. Indeed, she seems only a split-second away from having her head crushed when Hotaru finally arrives, keeping her promise by rescuing her.

qc75

Not long thereafter, Airi successfully re-activates the barrier, the hole starts to close, and the Unknown retreat. If things had ended with a couple of tender lines between Hotaru and Hime on their way home, this would have been a great wrap-up to a solidly 8 episode.

But that’s no what happened. The end of the battle marks only the beginning of…something else. Airi notices Hime’s vitals throwing errors, and Hime tells Hotaru “something’s not right”, stopping her from defeating the last Unknown charging them.

qc76

Hime asks Hotaru to trust her before shattering the Code on her neck, the way her’s was shattered moments before. And just like that, the door to a huge new Pandora’s Box creaks open, as we see from Hotaru’s POV that something is, indeed, not right at all. 

It’s made clearer than ever that these kids are not living in the real world, but an artificial one, governed/regulated by their (admittedly vulnerable) Code chips. By episode’s end, Hime, Hotaru, and Kasumi have been released from those chips, and see the world for what it really is.

The former two also allowed themselves to get swallowed up in the big Unknown, and now they’re “gone” from the world they knew. Perhaps they’ll end up where Canaria and the other “dead” kids went.

This is a huge development; the show is confidently headed exactly where I hoped it would ever since it showed that seagull disappearing, and I’ll be watching with great interest to see what comes next.

16rating_9

Qualidea Code – 06

qc61

Qualidea Code reaches its halfway point on a nice streak. Despite being the worst-looking show I’m watching, I find myself more and more invested in this weird world full of mysteries being kept secret from the children protecting what’s left of it…even if those mysteries seem deeper and darker than they’ll eventually turn out to be.

qc62

This week Hime leads the charge against a huge Unknown aerial force in Tokyo. A new type of Unknown, which I’ll call Cudgel-class, fall from the sky in swarms, smashing students like ants. As the losses mount, Hime tries to keep everyone together, and gets a nice little vote of confidence from her “mom”, Officer Yunami.

But Yunami is worthless on a battlefield, so Hime puts her on one of the non-combat evacuation trains to safety, having her look after her pocket watch. Both that gesture, Hime’s lines, and the flashback to when Yumemi first woke up in the present world, all feel like death flags being flown.

qc63

Yumemi lets Hime visit her old, ruined family mansion, where she finds her heroic grandfather’s jacket, which goes on to be her trademark oversized cloak. We also learn the “worlds” or special skills of kids are determined by the worlds they saw before they went into cold sleep, as well as the dreams they had while in it.

Hime’s dreams were all about her and Hotori living happily in a peaceful world, and so she developed a “world” strong enough to make that happen. She orders a retreat and dismisses her devoted underlings, certain Hotori will show up like she promised.

But Hotori is late, busy with her own Unknown swarn after crossing the no-entry zone. Hime gets injured while damaging the Unknown lead ship, but still refuses to board the train A legion of more humanoid-looking Unknown troops advance on her, and Hotori is still not there.

Can Hotori, or the Suguha siblings get to her in time? Or will she be the second main character loss in just seven episodes?

16rating_7

Qualidea Code – 05

qc51

QC stuck to its guns b confirming Canaria is dead, as were all the other students who went through the no-entry zone. Ichiya is off in a cloud of grief, leaving Tokyo rudderless. Hime leads the way in stepping in to pick up the slack, initially putting forth policies intolerable enough that she hopes Ichiya’s own people convince him to come back.

qc52

Hime shows a lot more depth this week, as more than simply the hyper overpowered princess we’ve seen her as so far. We see the true reason Hotaru cares for her so much. Ever since Hotaru saw Hime’s hands trembling as she told adults she was fine after her parent’s death, she knows when Hime is hiding her true emotions, which she must to in order to try to restore some semblage of morale in Tokyo.

qc53

Unfortunately, neither the friendly nor the more hard-line tack do much good against the nearly catatonic Ichiya. She misjudges just how much Canaria meant to him by scolding him for “freezing every time one person dies.” Canaria wasn’t “one person”, she was the person to Ichiya. We also learn that one person managed to survive the post-no-entry purge: Aoi, but only because the adults took out her old Code and installed a new one, with very little explanation other than “you’ll be fine now.”

We know that going into the zone marked Canaria and the others for death by surprise Unknown attack. But we don’t know why, and the adults don’t want anyone else to know, either. That being said, Hotaru still wants answers, and if she can’t get them from the adults, she tries to lead Aoi back to the no-entry zone for clues, all but forcing her to explain why they simply cannot go back there.

qc54

As expected, it’s Kasumi who manages to get Ichiya back out into the sunlight, but he’s still a zombie who doesn’t do anything other than grieve and lament his plight this week. This had the effect of giving the other heads and subheads more screen time, and while the Chigusa siblings were their usual half-bored selves, Hime and Hotaru shined.

QC is doing the right thing by keeping its cards close vis-a-vis the Unknown. Typically, the more details one learns about an initially mysterious/inscrutable villain or evil force, the less frightening they become, since there’s nothing scarier than the unknown.

The fact we still know very little about what the Unknown are and what motivates them adds to their creepy mystique, leads us to flex our imaginations searching for theories, and mitigates their uninspired designs.

But it’s inevitable we’re going to learn more about them, especially when the very sky turns red as the largest Unknown force yet amassed seems poised to wipe out the three cities once and for all (a great Oh Shit moment). I just hope we don’t learn more than we need, thus the threat become devalued.

16rating_8