Darwin’s Game – 02 – Infodate

As I suspected, Shuka doesn’t want to have Kaname’s baby. She’s only naked because she was too tired to change into PJs after carrying him home and dressing his wounds. Fair enough…

As for the “family” she seeks, after a long time playing (and winning) solo, she now wants to create a guild of sorts within the game. Kaname is eager for allies (not to mention the saying about keeping your enemies closer) so he’s all for joining forces, much to Shuka’s delight.

Shuka believes the first step to being good partners is to become good friends, so she suggests a date in Shibuya the next day, when she wears the same red dress (she either really likes the dress or the show lacks the budget to put her in too many other outfits for too long).

In between doing date-y things, Shuka feeds Kaname more exposition about Darwin’s Game, or “D-Game” as it’s called in public (spreading info to non-players is a heinous breach of the rules). The episode kinda drags throughout the date…it’s just so talky and bland.

Even as a countdown begins for a special D-Game Treasure Hunt Event, Kaname is challenged to a fight by Inukai, a high school student a grade below him who is interested in fighting the noob who defeated the Undefeated Queen.

Kaname uses a stun gun and Inukai’s own warning about taking care of one’s phone, not to mention intervention from Shuka, to force Inukai to surrender. Then the Treasure Hunt begins, and since there are more players (300) than treasures to find, not everyone is going to survive.

Darwin’s Game – 01 (First Impressions) – Quick Study

After a quick look at someone standing on an I-beam high above the city, we begin with a chase that isn’t quite as thrilling as the music would want us to believe. But the chase kinetically, succinctly presents and answers questions about the nature of the titular game.

Will you be relentlessly pursued by a baseball panda with a cloaking device and a cleaver? Yes you will! Can you call for help? Sure, but it will cost you, with no assurance anyone will respond. What if you lose? You die. So far so good. All we need is a protagonist more likable than the guy who just died.

Enter Sudou Kaname, friend of the deceased, who was one of the people the guy texted before he died. That text is an invite to a free-to-play mobile game. Before his other friend Kyouda can stop him, Kaname accepts, and a goddamn snake pops out of his phone’s screen and bites him.

Now that he’s an official player in the game, he almost immediately ends up in his first battle, not knowing the rules or that the stakes are all too real. The baseball panda Banda-kun is his first opponent, and the bear apparently notorious for beating up on rookies like Kaname.

Fortunately for Kaname, his “Luck” stat in the game must be pretty high. After a frightful chase during which Banda kills a cop, Kyouda intervenes but is injured, and Kaname gets a basic grasp of some of the game’s rules, Banda is hit by a car and Kaname gets the win.

The catch? Both Banda and Kyouda are killed in the most unnatural way: being blinked out of existence one cube at a time. Kaname has lost two friends and narrowly escaped with his life. When he checks the loot from his win, a handgun appears at his door. He doesn’t like this game. You can’t really blame him.

Still, as far as inescapable Battle Royale scenarios go, it could be far worse for Kaname. His first battle is a fluke win, while an experienced player in Karino Shuka reaches out with an offer to teach him more about the game, and she’s gorgeous. Shuka’s also not very trusting, so when Kaname reveals he brought weapons to their meeting, she initiates a battle between them.

Despite having air superiority and knowing the warehouse location back to front, Shuka’s mistake is not achieving her objective of eliminating a potential threat without dilly-dallying. Their battle only stokes Kaname up, awakening his inner sense of self-survival at any cost—even shooting a gun at a woman, something he’d never do. That gun is conjured by his previously-unknown “sigil”, or special skill.

Yet as exhibited when he cared for Kyouda, Kaname is a nice, well-adjusted guy. He doesn’t end up having to kill Shuka, as she surrenders instead, and promises to obey Kaname henceforth. That’s a surprising wrinkle in what had been presented as a “win-or-die” scenario, but not an unwelcome one, as Darwin’s Game had already killed off a fair number of characters and Ueda Reina is too good a seiyu to only bring in for one episode.

This show is full of battle royale and shounen cliches, one of them being the hero suddenly collapsing from exhaustion moments after victory. Another is his one-time-opponent seemingly falling for him on the spot. It yet another spot of luck (or possibly horror), he wakes up Shuka’s bed, with a naked-as-a-jaybird Shuka dozing beside him.

In addition to T&A, Shuka offers an abrupt proposal for Kaname: she wants to “make a family” with him. Huh. BIT random, but not altogether out of the blue. It’s clear Shuka, nicknamed the “Undefeated Queen”, has been doing this for a while. It’s likely been lonely game, and she likely hasn’t met someone quite like Kaname before: someone who risked himself to trust and spare her.

At this point I’d like it more if this was some long game to exploit his kindness to use and dispose of him, or perhaps it’s the start of an earnest romance in the making. Either way, this was a diverting and intriguing enough opening double episode to warrant further viewing.

PSYCHO-PASS 2 – 06

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Kamui is committed to discovering and exploiting every weakness in the Sybil System, and he continues to prove he’s exceedingly good at it, luring a large force of MWPSBers into an elaborate trap, perverting the same holo software used to “sanitize” military drone footage so operators’ Psycho-passes don’t get clouded.

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The facility is also a chance to test out his new convert, Former Inspector Shisui. One major weakness of Sybil is obviously the use of eyes. Granted, few people are able to perform successful eye transplant, if one does, one can control any Dominator as if he was an inspector. And while we saw what torturous ordeals Shisui went through in Kamui’s custody, here she’s actually grateful he took her eye. Among this guy’s many gifts and disciplines, add in psychological manipulation and infectious charisma.

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It’s a another particularly shitty day for MWPSB, who are, after all, nothing but complacent, obedient pawns to Sybil. Even if the drones weren’t hacked and trying to kill them all, MWPSB doesn’t even have enough ammo to destroy them all. Rushing in there was a costly mistake; Division 3 is eviscerated. And we hardly knew thee…

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Back at HQ, the gang isn’t sitting still. Well, they are, but they’re tapping away at computers. Well, Saiga isn’t, but…hey, he’s the over-brains of the counter-hacking operation, planting the idea in Shion’s head that the key to stopping the drones is their own MPS operational servers. Saiga basically helps prevent a crisis from turning into an calamity, and if it wasn’t for Akane, he wouldn’t even be in that building.

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Naturally, Mika is utterly dismayed and appalled by Akane’s actions, most of all putting the safety of lowly enforcers before her own and going after Kamui herself; ushing to the forefront instead of staying back and delegating. It doesn’t help that recent events have had a somewhat clouding effect on Mika’s soul, to the point she mutters that she hopes Akane gets clouded.

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That’s after coming back from Togane’s quarters, where she found that he was taking constant measurements of Akane’s color. Togane can’t help himself when Akane has her back turned to him in the field. He’s astonished by how clear she is, even there, which, as he thinks to himself, makes him want to turn her black that much more. Clearly, Akane needs to watch this guy, but she’s given no indication of being anything other than totally in the dark regarding him. Mika knows something now, but I expect her to keep that knowledge to herself. Why help Akane out, and reward her for breaking the rules constantly?

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Oh, and if you like turn-off-your-brain action, you liked this episode. The running and jumping and shooting and exploding is virtually non-stop, with Akane right in the thick of it; she’s everywhere, kicking ass and taking names. The clever tactics used to bunch the drones together so their guns lock (a measure to avoid hitting one another) is a particularly neat little setpiece, though how Akane and the others survive an ammunition warehouse explosion is uncertain! Really, how are they not dead?

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As it turns out, Mika missed out on all the action, which was probably for the best, as she’d probably only issue orders that would have made the situation worse and cause the deaths of more enforcers and civilians. It’s also nice that Shion, Yayoi, Hinakawa and Saiga pay her no mind while switching off the holo overlays. Yes, it clouds a great many minds, but it also saves their lives. The righteous Mika has the usual arguments about how This Is Not How Things Are Done (clearly unfazed by the Chief’s shutdown last week), and Saiga tells her what we all want tell her: “Quit yer damn whining!” Some problems, he says, simply can’t be solved (or even understood, I’ll add) by doing things by the book.

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Kamui is one of those things. He’s a ghost to Sybil’s technology, and he’s also a cunning creature who’s been able to turn it around on itself almost every time. Now he has at least five Dominators, and the ability to use them all at any time. For her confrontation, Akane brings a real gun, but suddenly remembering Kogami, she can’t fire it, nor does she allow Togane to. Kamui gets away very slowly on his boat (named What Color, LOL), but the standoff ends with Akane still a Dominator in the clear, which she needs to continue to be if she’s going to stop Kamui.

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PSYCHO-PASS 2 – 05

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Man oh man, when Psycho-Pass is on, it is frikkin’ ON. This was one of those times. It had it all: turned inspectors, sketchy enforcers, brain-picking, inspector head-patting, attempted inter-office political wrangling, failed freaking tattling, and one more big MWPSB operation…which is exactly what Kamui wanted bearing down on his ostensible location on an isolated island used for military drone development and training. What could possibly go wrong?

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We start off where we left it last week: the site of a major MWPSB fuck-up and defeat. The gory scene — not to mention the way it went down, by MWPSB hands — is understandably a bit much for Mika, who retches and vomits into a sink, clearly scarred by the experience. Even so, her location near the bathroom turns out to be fortuitous, as she spots Togane pointing his Dominator at Akane. The reading? A puny, blindingly-clear 26. As Professor Saiga remarks quite hilariously while Akane is visiting to convince him to interrogate Masuda, Is Akane really human? I hope she turns out to be, because that’s what makes her so damn awesome.

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Okay, I feel a little bad for Mika, and the scene where Kunizuka tenderly pats her head (and said patting is covered by Multiple Camera Angles!) is pretty damned cutebut Mika is still The Worst until she inevitably proves herself otherwise at a later date.

As Professor Saiga remarks quite hilariously while Akane is visiting to convince him to interrogate Masuda, Is Akane really human? I hope she turns out to be, because that’s what makes her so damn awesome.

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Speaking of non-humans, Mika runs to mommy to tattle on Akane being so darned unorthodox. Standing at attention, Mika lays out a carefully-considered, comprehensive argument for why she believes Akane may require “treatment” or at least closer observation and a tighter leash…only to be totally shot down by Chief Kasei, who is very unimpressed and all like “Uh…And?”

What I hoped she’d say was, “Girl, you best GTFO and stop wasting my time before I throw a shoe at your scrawny ass.” Mika scurries away, and Kasei determines she’ll get “eaten alive.” It was just a flawless shutdown, in every way. I’m so glad Kasei is still around, and simultaneously on and most definitely not on Akane’s side.

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While poring over Masuda’s speeches with Shion, it doesn’t take a genius (not being sarcastic) like Saiga long to realize Masuda ain’t Masuda no more. He knows because the latest speeches don’t match the accomplished politician’s earlier balance and finesse with words, volume, and modulation. It’s as if he’s been replaced by a very good but still clear impostor.

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This Impostor gave the MWPSB the location of Kamui without anyone, even Akane, realizing he was a messenger to get them to come to the very place and time Kamui wanted them to be: the experimental drone testing facility. Here, Kamui unleashes his most brutally insidious weapon yet: hooking the deathbots up to everyone’s favorite new cell phone game. They play the crude 3D game with 8-bit sound effects with relish and glee, totally unaware they’re murdering real people.

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In last month’s Rundown I said Kamui may not be as brilliant as Makishima, but I think I need to revise that statement right now: Makishima’s crimes (or rather, his criminal facilitating) had a fairly linear structure, but Kamui’s got his tentacles in so many things at once, MWPSB doesn’t just look stupid or ineffectual, they look extremely vulnerable. Kasei is keeping Akane on the job and giving her a long leash because she and her brilliant, bizarre mind may be the MWPSB’s only hope of surviving. Sybil isn’t quite that vulnerable yet…but Kamui is just warming up.

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We close with certified non-genius Mika, who has, by way of rejecting her by-the-book upright citizen and intruding of Enforcer Togane’s private quarters, actually stumbled on something quite disturbing: Togane seems to be interested in Akane…very interested. While Saiga joked about her not being human, Togane my suspect she isn’t. Heck, he could think any number of things. He could even be…a Kamui mole. All I know is, the wall are closing in on Akane, Mika, everyone who wants to be on the right side of morality, as Kamui aims to bring the system they’re protecting to justice by the most deliciously dastardly means possible!

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