Cardcaptor Sakura – 18 – Sweet Dreams Are Made of This

After a trippy dream sequence in which Sakura is surrounded by glowing orbs, Sakura is abruptly awakened by Kero-chan, who is curious what she was dreaming about, since a Cardcaptor’s dreams may be premonitions. Unfortunately, she was so startled by Kero-chan waking her up, she can’t remember much!

Kero is also curious as to whether she’s completed her summer homework, as vacation drawing down. Sakura dodges the question by focusing on her dinner duties, but makes sure to stop by Yukito’s on the way home from the grocery store in case he’s home.

As fortune would have it, he is, and he serves her some tea and sweets, totally making her day in the process. While she’s on cloud nine crushing on him, it’s clear Yukito’s many gestures of kindness come from his essential nature; he treats her the way he does because he’s a nice guy…not because he “likes” her romantically. Still, a girl can dream…

With his grandparents traveling, Sakura is worried Yukito is lonely, so when he offers to walk her home (he has something to return to Touya anyway), the Kinomoto siblings invite him to join them for a delicious repast of okonomiyaki. When Touya hears Sakura is attening the summer shrine festival later that evening, he volunteers to tag along, and Touya follows suit.

When they arrive, Sakura resplendent in her sakura-patterend kimono made by her dad (his skill with needle and thread explains a lot of Sakura’s sharp everyday outfits), Tomoyo derives the most fun not by participating in the various festival games, but by recording Sakura having fun. It’s something Sakura’s never been super-comfortable with, but she respects Tomoyo’s wishes.

Also attending the festival are Chiharu and Yamazaki, who we’d already learned were childhood friends, but appear more like boyfriend and girlfriend here. Even when the former is choking the latter out for his elaborate lies about the history of things, it’s clear to Sakura and Tomoyo that the two make a good pair.

Syaoran is also there acing the shooting game, and when he spots Yukito he immediately hands him all of his edible prizes. When both Yukito and Sakura agree that a stuffed rabbit is cute, Touya and Syaoran engage in a heated competition at the ring toss. This allows Sakura to slip away to spend time alone with Yukito.

As they end up in a secluded spot and fireflies start amassing, Sakura deems it a good time to at least attempt to confess her feelings to Yukito. She’s interrupted by Touya and Syaoran—both of them having won rabbits for the two others—and I’m kinda glad she was, as she would have almost certainly had her heart broken by Yukito’s rejection, no matter how much he’d have tried to soften the blow.

Instead, Sakura get to exist in that lovely heady limbo where any answer might’ve been possible, but due to circumstances she couldn’t come out and say anything this time. Furthermore, she comes to recognize the fireflies as the same phenomenon from her dream, meaning Kero-chan was right about her seeing the future.

In a card-sealing that requires no confrontation or fighting whatsoever, Sakura gains the Glow card. Instead of being rejected by Yukito, she had a wonderful day and night. Now, on to that summer homework!

Cardcaptor Sakura – 02 – Clothes Maketh the Magical Girl

When Sakura wakes up to the sound of an Osaka accent, she assumes the TV is on. Alas, the developments of the last day and night are of the lasting variety: she’s a magical girl with a tiny winged familiar. And even she knows she should keep those things secret as long as she can.

To that end, she sneaks Kero some food and warns him to keep it down until her dad and brother leave. Turns out Kero-chan wasn’t interested in sitting around her room all day, but stows away in her bag. Sakura’s best friend Daidouji Tomoyo discovers him, and just like that the cat’s out of the bag.

Tomoyo actually already knew about her magical girling, because she filmed it with her camcorder. Fortunately, the secret is safe with Tomoyo. A nastier character might try to blackmail Sakura with the footage, but Tomoyo loves Sakura and would never betray her.

In a sight that’s commonplace in the Monogatari series, Sakura, Tomoyo, and their classmates find all their desks haphazardly piled up on top of one another. Everyone else assumes it’s an ambitious act of vandalism, but now knowing what Sakura is caught up in, Tomoyo suspects a Clow Card to be the culprit.

That night Tomoyo meets Sakura and Kero at school—for the record, Sakura is just naturally scared of school after dark—with a quartet of her expensive suit-wearing bodyguards in tow. Tomoyo dismisses them until needed…which never happens, and what could bodyguards do against magical creatures anyway?

Tomoyo then invites Sakura into a big Dodge van that doubles as a mobile wardrobe, packed with magical girl outfits she’s made for Sakura. Her first official battle costume ever consists of a navy leotard and leggings, white tunic, bold red cape, bow, and cap, and some slick high-top sneakers. It’s a pretty bitchin’ look…not to mention cute as hell!

I’ve always enjoyed this quirk of CCS—the clothes don’t just magically appear when she transforms, but are lovingly made by Tomoyo. The show doesn’t always address the practicalities of how Sakura finds time to change into these elaborate outfits, but in the words of Ruby Rhod (no stranger to fashion), “Who cares!”

Her wardrobe thus sorted, Sakura proceeds to have a rough time with the escaped Clow Card, called Shadow. But in what will follow a familiar but solid formula, she’s eventually able to utilize the two cards in her possession (Fly and Windy) to restrain, capture and seal Shadow and restore peace to the school…at least until the next card shows up.

Part of that card-catching formula not only includes Tomoyo’s input as costume designer, but one-girl film crew for the documentation of Sakura’s heroics. The next day Sakura finds Tomoyo in the screening room watching Sakura’s fight—the good, the bad, and the ugly—and Sakura is embarrassed. But she’d better get used to it, because this is only the beginning of Tomoyo’s well-intended involvement in her new magical girl career!

P.S. You can expect CCS reviews on Tuesdays and/or Fridays, time permitting. The schedule may change/slow when Summer 2020 heats up—P.

Cardcaptor Sakura: Clear Card – 07

After a somewhat fruitless video conference with Yue, Sakura heads to Tomoyo’s vast estate to test out her new “Record” card, since who has more experience recording things than Tomoyo?

Tomoyo uses the opportunity to dress Sakura up, presents a new miniature camera drone, and then offers her vast gardens as a venue for Sakura’s experimentation.

Upon summoning the card a camera appears, which they learn can be used to record holographic footage on command.

Syaoran arrives and a apologizes for cutting their fun short, and they have yet another discussion in which Syaoran voices his frustration at not being able to sense the cards.

But when a mysterious unseen wind-like force starts bothering Sakura, he still shows he can take care of business by summoning a magic sword.

The intruder dodges his attacks, and Sakura stops Syaoran from taking further action, preferring to follow it herself and try to learn more.

The somewhat cheeky, almost childlike “wisp” sends Sakura on a wild game of tag across Tomoyo’s land, and Sakura can’t quite keep up even when she uses Gravitation to create a series of wormholes to teleport from spot to spot.

Action is even less effective, with the tree vines only serving to tangle themselves up. Finally, Sakura realizes that unlike previous cards, a direct attack won’t work, nor will any provocative action.

Instead, she has to stand still and simply act friendly, asking the wisp if she can be it’s friend. Only then can she secure the card, appropriately called “Flight.”

Sakura puts the card to use and spreads wings with which she can propel and maneuver herself across the sky with ease in a beautiful, joyful sequence. Sakura hopes that along with all of her other powers, her newly-acquired aerial abilities will be able to “make people happy”…but down on the ground Syaoran ain’t smiling.

Is he concerned about the nature of these cards he can’t detect? Worried about Sakura? Jealous? Hiding ulterior motives? Plotting a betrayal? We still don’t know enough. Ditto her dream about the cloaked figure and the giant clocks; it’s only briefly mentioned with no additional information provided.

CCS definitely elevates Sakura’s card capturing as far more than mere tedious drudgery, and the formula of most episodes has been reliable watchable and packed with fun character moments. I just hope we’ll eventually get movement—rather than further reiteration or repetition—of the show’s more mysterious elements.

Cardcaptor Sakura: Clear Card – 06

CCS definitely seems to be building towards something on the Clear Card and Cloaked Figure fronts, but the show is more than content to apportion that plot in dribs and drabs. To be honest, so am I—Sakura and her circle friends are likable enough that I’m just fine hanging out with them as their normal lives unfold.

While out shopping Sakura runs into Akiho, and discovers that she carries around a little stuffed rabbit, and considering Kero-chan pretends to be a stuffed animal, I wouldn’t be surprised if Akiho had a familiar of her own who stayed still around others.

As a newcomer to the franchise, I’m also chuffed to finally meet Keroberos in his “true form” as a great winged cat; he whips that out when another face from past shows, Meiling, has a Facetime call with Sakura.

Our only check-in on the Cloaked Figure mystery is when Sakura suddenly spaces out and ends up in a strange space filled with giant shimmering clocks and gears. She asks the figure questions but as always the figure says nothing.

From there, it’s back to school, where both Sakura and Akiho demonstrate their aptitude for reciting Japanese, and Tomoyo invites Akiho to try out the Chorus Club, recruiting Syaoran to accompany them on the piano as they sing a lovely duet.

The Clear Card of the Week is almost an afterthought, as ominous sounds of a camera recording turn out to be the “Record” Card, which Sakura secures without any difficulty whatsoever. I guess not every card-capture involves hazards!

Another week, another card for Sakura, while Syaoran seems increasingly frustrated he can’t sense them the way he could sense the Clow Cards of past series. Whether that inability will curdle into resentment or envy, creating a rift in his budding romance with Sakura, remains to be seen.

But then, a lot remains to be seen: who Akiho is, who the cloaked figure is (if not Akiho), whether Momo can move and talk like Kero, what Syaoran is keeping from Sakura and why, and what exactly the deal is with all these dang Clear Cards.

Charlotte – 13 (Fin)

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As we open on the Charlotte finale, the situation is dire and the task ahead for Yuu—locate and steal the ability of every person in the world—seems impossible. But the show wisely infuses dark comedy into the mix, like Yuu fumbling with his English flash cards, and the task starts to get easier with every ability he steals, including mind-reading and the ability to speak any language early on.

Yuu becomes even more of superhero badass as he travels the world, getting in, plundering, and getting out. He even earns a nickname: “The One-Eyed Grim Reaper (Shinigami)”, which he’s a bit embarrassed about.

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But he’s not just stealing powers from criminals or people like he used to be who only use them for selfish purposes. He also has to steal from the likes of a Peruvian girl with healing powers, helping her village stay healthy. He pillages her power without hesitation, then realizes he can heal his eye, go back in time, and bring Kumagami back. But remembering how far he’s come, and the primary goal of his mission, he abandons such a move as mission creep.

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As he moves around the world gathering tens of thousands of abilities, he becomes stronger and better at it, but at a steep cost: his memories short and long term, along with his very sanity. The episode follows him in a similar manner to when Ayumi died and he started falling. This time his intentions are honorable, and he’s literally saving the world and thousands of young people from horrible fates, but the toll on his individuality and soul are no less severe.

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The one thing that seems to anchor him to the past he can’t see anymore are Nao’s flash cards. Even though he doesn’t remember who gave them to him or why he treasures them so much, a part of him always wakes up when he focuses on them. Nao isn’t watching over him this time, but by giving him those cards, she is the sole reason he doesn’t totally lose himself or, while in the Arizona desert at the end of his tether, doesn’t give up completely.

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While a single episode could never do the scale of his mission justice, and the speed with which Yuu reaches his final target, a girl in Beijing, the efficiency, excitement, humor, and breathlessness of his journey that takes place this week and only this week can’t be overstated.

He’s literally limping on a walking stick when a lowlife seeking a bounty and an easy life starts firing crossbow bolts into his back, but the very girl Yuu is after is able to save Yuu by stalling his attacker. Yuu suspects her ability is immense courage, but even after he steals it, she still requires convincing that it’s alright to leave him. After all, he’s not as weak as he looks.

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The minute his mission is finally accomplished, he’s picked up by Shun & Co. in a police helicopter and brought home. When he wakes up in the hospital, he’s told he’ll survive his injuries. He’s told this by a pretty silver-haired girl with blue eyes sitting by his bed. Someone who, to him, in that moment, is a total stranger.

Nao introduces herself as his lover, and goes over their history together, right up until his promise to come home. Because he was successful, Nao holds up her end of the bargain, and while she’s truly hurt he doesn’t remember her, she’s just happy he came back in one piece and of otherwise sound mind, something that was by no means certain after the stress of absorbing so many powers.

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The show doesn’t make it clear whether Yuu’s memories are gone for good, or whether they’ll return once his body and mind get enough rest. Not plundering any more powers will certainly be good. But regardless, Yuu lets himself fit right back into the family he left behind, and Nao keeps her camcorder going. If his old memories won’t come back, then he’ll just have to make new ones with Ayumi, Yusa, Takajou, and Ayumi.

And there you have it! All in all, a very solid ending, if not quite Charlotte’s absolute best. All I asked was that Yuu and/or Nao survive the series, and they do, and the ambiguity of Yuu’s memory loss and the fact he’s happy to be back and start having fun again lends the right amount of hope that things are going to be just fine. Not a perfect ending, but a happy and satisfying one. And another faith-reinforcing triumph by Maeda Jun and P.A. Works.

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