Trickster – 02

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Yup, she’s the culprit

It happens so often, especially in old detective stories: a beautiful, seemingly pure and innocent “Dame” walks into the private eye’s office, claiming they’re the victim of some heinous crime…only to end up being the femme fatale using the P.I. to frame someone else for crimes she’s committed.

That’s the case here (literally), and despite the dame’s attempts to misdirect (not reporting a crime, only suspecting her boyfriend of possibly being up to something illegal), the episode couldn’t keep up the charade for long.

Indeed, when she reached for her bottle of mineral water rather than touch the coffee, I knew she was up to something. It was pretty darned obvious.

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“Get down!”

Before I pat myself on the back for correctly suspecting the woman, I’d just note that the episode put that clue there for a reason, which is to get us questioning her motives. Her obsession with the pure and organic is revealed to extend to a hatred of anything non-organic, and she targets the genetic scientist whose activities go against her ideology.

So even though the big “twist”, when it comes, comes far too late, I still enjoyed the journey to get there, which included some key assists from Kobayasahi, who is convinced this week that if he wants to die, he should stick with the kid in yellow.

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“I’ve always wanted…sniff…to attend a catered affair.”

Kobayashi’s ravenous hunger (and the unsettling threat of “food being stuffed down his throat” if he tried to starve himself) lead to him tasting poison soup meant for the scientists.

It was poisoned not by the client’s boyfriend, but by the client herself, without the boyfriend’s knowledge. Hanasaki, not the worst judge of character, initially determined the guy’s face was too “pure” to be capable of those letters. And he was right.

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Personal space!

When the time comes to stop the scientist from drinking the poison water the client personally serves to him (indicating she didn’t care what happened to her as long as he died), the door is barred, but Kobayashi uses his power to break it down so Hanasaki can save the scientist and nab the perp.

Thus the case-of-the-week is wrapped up with an almost too-neat little bow. Ultimately, this case wasn’t that important, or high-stakes, and the criminal this week, unlike Twenty Faces, was extremely dumb for not cutting her losses and staying far away from her failed, overly convoluted plot.

But the case didn’t matter so much as how it affected the characters. When he places his hand on the stage where the scientist had thrown a glass, a shard of it sticks in Kobayashi’s hand, and he bleeds. That’s the second time that’s happened hanging out with Hanasaki, so his best chance yet to get what he wants (death) is to join the club.

Hansaki, on the other hand, is starting a race with himself: will he find a way to kill Kobayashi first, or find a way to get him to not want to die instead? It’s an intriguing challenge; I look forward not just to the results, but the events and means by which they were achieved. But yeah, there was definitely an old-fashioned flavor to this story.

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Macross Delta – 08

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Like Kabaneri last week overcoming the Fused Colony boss, this week’s Macross Delta seems to let its heroes off a little bit easy, considering the hole they dug themselves in. I’d also question why so many high-ranking Windermereans not only end up on Vordor, but end up cornering Hayate, Mirage and Freyja…only to bascially quarrel with each other about what to do with them (kill or capture to interrogate).

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Let’s be honest here: Hayate and Mirage are no match for these guys in hand-to-hand combat. Bogue alone mopped the floor with them in the blink of an eye. And yet despite having our heroes right where they want them, the Windermereans muck it up, giving Walkure time to launch a counterattack, aided at least in part by the ruins.

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As a result, our triangle is freed, Hayate, Mirage and Messer hop aboard their Seigfrieds, and the battle moves to the air, as Walkure counters the sad wind song of Prince Heinz. That song actually infects Messer, who’s already sustained a bullet wound, and Hayate comes very close to having to kill the father of those kids he and Freyja saw (another odd coindence), but Freyja steps up to the plate and gives a solo performance that cures the pilot.

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Hayate’s flying actually resonates with Freyja’s song, and he’s able to shoot Bogue out of the sky without killing him, but keeping a guy that dangerous alive is probably going to come back to bite him. Meanwhile, Lord Roid is fascinated by Freyja’s song, and will surely try to capture her again, Mikumo is both proud and impressed by Freyja’s newfound voice and reason for singing (to end wars), and Messer, poor dude, still has the Var. All in all, another serviceable but not particularly exceptional outing.

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Macross Delta – 07

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It’s Hacking Time on Macross Delta, with Mechanical Makina and CyberReina combining their talents to break through Windermerean orbital security, using a little bit of song to help things along. The good guys get an undercover team down to the surface, composed of Walkure, Hayate, Mirage and Messer. They have to disguise themselves as cat-people, which I guess is cute?

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On Vordor, they learn a great deal: the minds of everyone in the military and police are being controlled by the Var. Even an elite pilot is in the thrall of the Var, unable to hear the cries of his own children. Freyja wants to help in addition to being useful, but Mikumo pulls her back; they’ll only be able to fix this planet if they find out what’s going on. Vordor would seem to be a stategically middling world, but it does have one thing: ruins from the Protoculture.

Walkure surmises that the Windermereans are interested in the secrets the ruins may provide, including on dimensional weapons, a form of WMD that caused the “wound” on Windermere, but which Mirage insists was detonated by the Windermerans themselves, then passed off as an attack from offworlders in propaganda (which Freyja consumed).

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Even Prince Heinz would seem to be under the impression the wound he saw wasn’t self-inflicted, but an act that must be avenged using the Song of the Wind as his weapon, even if it kills him. As the show darts from one exotic locale to another, we’re treated to awfully gorgeous establishing shots that would look great framed and hung on my walls. Also Freyja continues to be not-that-useful on this trip.

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The rest of Walkure, on the other hand, prove they’re far more than just var-nullifying songstresses. Mikumo does her surveillance with robotic cicadas, Kaname leads the operation, and Reina and Makina, who were once so repelled by one another early shows with them had to be cancelled, are in perfect sync now, in addition to being something between BFFs and sisters.

They get the rest of the team down to the bowels of the ruins, where they find…bottle water and apples.

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Mikumo goes off on her own—as is her wont—drawn by a song that seems to be calling her; perhaps the Protoculture? As for the others, Hayate makes the connection between the apples and water, which when ingested together create the conditions for var infection.

Now they know how Windermere is infecting and conquering worlds, now they have to find a way to stop them. But first, they have to book it out of there, and once alerts are raised, that becomes more difficult.

Hayate, Mirage, and Freyja fall behind and are caught in a trap set by Bogue, who is looking forward to dealing with two “NUG dogs” and a “Windermerean traitor”. Our main triangle finds themselves in quite a bit of hot bottled water…

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