Wasteful Days of High School Girls – 01 (First Impressions) – An Interesting Woman (Or So He Says)

Wasteful Days picks up on the first day of high school for three friends who have been together since middle school (and possibly longer). Particularly for the liveliest of them, Tanaka Nozumu (voiced by the always-energetic Akasaki Chinatsu), this is supposed to be the start of their amazing high school lives; the pinnacle of youth. She hoped to become popular with the guys. The only problem is, they attend an all-girl’s school.

The only guy is a teacher who makes it clear he’s only into college girls, and manages to creep out the entire class. From there, Nozumu seeks out advice from her classmates, assigning them nicknames in the process, from from “Serious” (the girl who regularly checks stocks) to “Loli” (self-explanatory). No one is of any help, particularly her two friends, Saginomiya Shiori (a listless Toyosaki Aki) and Kikuchi Akane (Tomatsu Haruka).

The veteran all-star voice talent and the pacing of jokes somewhat make up for the fact that only a few of the jokes land, and I particularly liked the various cutaways and instances of characters reacting by just…walking away. But the full episode length makes it feel like there aren’t quite enough jokes to fill the space—a 12-minute runtime might’ve been a tighter affair. As it is, my mind often wandered.

There is a nice sequence of “possible” (but highly contrived/far-fetched) scenarios in which Nozomu encounters a hot guy, but they’re all in her head, and all are rejected as absurd by her friends, neither of whom have much energy for her antics. That being said, you get the feeling these three stick together anyways, as friends tend to do, due to pure inertia, and in the absence of strong new bonds.

If nothing else, this show captures the ennui and irrelevance of high school life as much as O Maidens captures the drama and angst. The fact it’s early in the Summer season means I don’t have a full plate yet, so this will stay on my list for now. But as tends to be the case, if better shows come along in my wheelhouse, it may signal the End of (Wasteful) Days.

One Punch Man 2 – 09 – Not Strong Enough to Defeat Boredom

Watching Saitama obliterate foes with one punch is only half the fun of his fights. The other half is how he reacts to blows against him, or otherwise absorbs them. In this case, taking Monster Bakuzan’s first and second kicks do nothing but send him sliding off to the side; he’s otherwise unharmed.

Bakuzan assumes he’s lost his mind from the fear of facing him, but Saitama is only still and lost in thought because he’s trying to remember who this guy is. He can’t, so he ends it…by halving Bakuzan.

After learning this guy’s real name is Saitama, and he mostly joined the martial arts competition because he was bored and wanted a taste of what he might be up against with the hero hunter, Suiryu still tries to stop him from going after Goketsu, convinced he’s walking towards certain death.

Always good to see Saitama’s doubters thoroughly rebuked. Goketsu is so easy, we don’t even have to watch it—and the sappy piano just keeps playing through the “fight”—but we do hear it. I also enjoyed Saitama laughing off Suiryu’s request to be his disciple. Dude’s got standards, man! Beat Genos and we’ll talk.

After a brief check-in with Puri-Puri Prisoner fighting buck naked and hugging his spiky opponent to death then pulling a flip phone out of his ass, we find Saitama wandering the streets until he encounters King, and the two have a long conversation about Saitama’s long-standing ennui caused by his power plateau (King rather hilariously assumes at first that Saitama is depressed because of his baldness).

King promises him he’s only being arrogant about having no challenges left. He’s a hero who cares more about having fun fighting than the heroic ideals he should be living by; that’s room for improvement, for a start.

King supplements their lovely talk by lifting cool manga monologues, impressing Saitama with his eloquence, when suddenly Garo shows up, pissed off from his defeat to Watchdog Man and looking for another hero to hunt. His eyes focus on King, assuming his casual appearance is merely a facade and calculating all of his possible first moves.

But King doesn’t move; he just stands there like a big dumb idiot. It’s Saitama who saves him by kicking Garo through a wall, just as he’s talking about his hope the hero hunter will be something resembling a challenge. Sorry, Saitama…no such luck. There’s another hallmark of good OPM: Saitama is either completely out of the loop or at least four or five steps behind what’s going on in the world of heroes and monsters. In this case, that obliviousness is sparing him more bitter disappointment.

Speaking of wannabe Saitama rivals, Speed-o’-Sound Sonic is accosted by two equally quick and powerful members of the “Golden 37” who have converted to Monsters and offer Sonic a cell, demanding he join them. Sonic mulls over the consequences of losing his humanity, but he considers himself as good as dead anyway after his first (of many) losses to Saitama.

Thankfully, Sonic’s general disgust with the cell leads him to cooking it up before eating it, which not only gives him a bad case of the runs, but likely nullified the cell’s ability to transform him into a monster. Not like becoming a monster makes it any less likely you’ll be able to defeat Saitama…or even lay a scratch on him.

In other news, Genos is on his way to be repaired after being ambushed, the Gorilla monster meets an actual, sentient Gorilla who is just going about his business, very Saitama-like; and the Hero Association board prepares to exercise caution lest their main patron’s son get killed and led to their funding getting cut, followed by the infiltration of the room by a functionary-turned-monster.