Dororo – 02 – The Telltale Bell

Try as Dororo might to communicate as he travels with his new companion, it’s pretty clear Hyakkimaru can neither see nor hear, at least not in the conventional sense. Rather, he depends on a different kind of “sight” in which he can see the souls of objects, and lets Dororo stay close because his soul’s color denotes him as non-threatening.

Dororo, in turn, starts a fire for him so he doesn’t have to eat the fish he catches raw. Between his adept fishing skills and ability to slice up demons, Dororo is sticking with this guy because he knows there’s both people to be saved and money made slaying monsters. One such apparent monster lurks in the forest, ringing a bell.

Dororo and Hyakkimaru end up in a village, where Dororo does the talking, claiming they’ll root out the monster that’s harassing them. But something isn’t quite right: the village has too much money to throw around for guests considering they don’t seem to have rice paddies or any other source of such income.

In the night, the bell-ringing monster appears, but Hyakkimaru won’t budge, which can only mean one thing: whatever that big-headed thing is, it ain’t a threat. The next morning the interim chief introduces them to Bandai, the bedridden chief. Dororo, being a little boy with eyes, is immediately smitten by the woman’s otherworldly beauty.

Hyakkimaru…isn’t. He draws his arm-sword, and Dororo has to hold him back from attacking Bandai. Clearly, she’s the monster, but the villagers are protecting her.

They toss Hyakkimaru and Dororo in a storeroom, where they meet an old blind priest, who explains to Dororo how both he and probably Hyakkimaru “see.” When the lights suddenly go out, Dororo becomes the blind one, while Hyakkimaru goes after a demonic limb that peeks out of a hatch.

The hatch leads outside Bandai’s house, and Hyakkimaru busts in and recommences his attack. Bandai reveals her true form as a giant green demon, whose soul the priest senses as a blood-red; the most dangerous kind.

Hyakkimaru chases Bandai into the bamboo forest, and eventually slices it to pieces and stabs it through the “woman’s” head. The interim chief confesses to having fed Bandai travelers who came to the village so it wouldn’t attack them. The big-headed bell guy turns out to be some kind of youkai that leads Dororo to the gold the village took from their eaten guests. Dororo reprimands them for being worse than monsters for letting one prey on others for profit.

Moving on to their next destination, Hyakkimaru finally introduces himself to Dororo by writing his name in the dirt. Dororo can’t read the characters, but the blind priest can. The priest also recognizes Hyakkimaru as the poor cursed babe he encountered in the river.

With the demise of Bandai, another statue in the Hall of Hell is cleaved in two, and Hyakkimaru gains another part of him that was taken by the demons: his nerves and thus his ability to feel pain. Considering the wounds he sustained in the fight with the demon, he ends up with a lot of pain. But at least he’s not alone; his new friend Dororo will help him in any way he can.

It’s fun watching Dororo learn more about his new friend as we learn beside him, and as he gradually collects more parts of himself. The spunky kid is never not fun to watch. The show aptly balances the friendship-building with quick, brutal action once Hyakkimaru is in Go Mode. It’s also starting to look like with each part he regains, Daigo may lose a bit of the good fortune the demons bestowed upon him. Ah well…that’s why you don’t make deals with demons.

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Ikoku Meiro no Croisée 12 (Fin)

In the finale, Yune offers to help in the workshop, and when she grabs a pair of gloves, he yells at her and tells her to leave. She goes outside, and later, nobody can find her, and Claude starts to worry. He finds her on the roof of Galerie du Roy, chasing after the sound of a theoretical cat bell. While saving her from a fall through the dome, he reveals why he was angry earlier: the gloves reminded him of his father,who died falling from a scaffold at the Grand Magasin, which is why he didn’t want her to go there. Having found her, he insists all he wants is for her to stay safe and enjoy life in Paris, then changes his mind and offers to take her to the Magasin.

This last episode was a good microcosm of the series, as well as a showcase of everything good and bad about it. First the bad: Claude can be really angsty and impatient at times. Yune is a girl from a foreign land, and she’s very fragile, yet time and time again, he barks at her or scolds her, without telling her the reason. That grew a little repetitive. Also, I believe we’ve already had the “Yune Gets Lost” episode, did we really need another one?

That said, the episode does make the best of things, using the search for Yune as a vehicle to give all the various characters of the show a little sendoff, including Alice and Camilla. As usual, the visuals of the Galerie du Roy are gorgeous, and we get to see them from a new vantage point, the roof. And finally, we learn a little more about what’s eating Claude all the time; anyone who watches their father die is entitled a little angst now and then. Just…try not to frighten the tiny Japanese girl!


Rating: 3.5