GARO: Honoo no Kokuin – 13

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Prince Alfonso buries his mother and starts the long process of rebuilding his country, Herman makes a friend in the lady who was doing laundry back during his extended streak session, and Emma is the only one looking for Leon, though even Garm doesn’t know what’s become of him.

Leon, meanwhile, is lying in a riverbank, near death after his plunge into that gorge. He is no longer keeper of Garo nor Zaruba’s partner. He’s just Leon again. Having failed miserably in the world of demons and dark magic and fantasy, what he needs is a good dose of reality, which is exactly what he gets thanks to his savior, a farmgirl named Lara.

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When Lara brings Leon home and nurses him back to health, his first words to her are “Why did you save me?” when they should have been “Thank you.” Lara’s dimiutive but tough-as-steel grandmother puts an end to his pity-party right then and there: if they hadn’t saved him, he would have died on their land and they’d have had to waste time tending to his body, and time is the farmers’ enemy.

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This is a strange new world for Leon, whose former life had been pretty transient and action-packed. Here, it’s quiet, calm, boring, but the onions have to be planted and the firewood collected and the irrigation canal fixed before the ice comes. There are debts to be paid to the lord, and that Lara’s father was killed by wolves doesn’t change the fact they need a good harvest to pay them off.

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Leon watches these farmers, and the kinda and lovely Lara in particular, as if they were some kind of exotic animal. When he asks her how she can stand this unending routine of drudgery, and whether she ever dreamt of leaving and living a different life, she states simply that this is her father’s land, and it’s up to her to keep tending it. She isn’t the kind of person to abandon her mother and grandparents for her own selfish dreams. But in any case she seems to like her life just fine, and it’s been made a lot more interesting by the traveler’s arrival.

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Once Leon is strong enough, the grandpa gives him the shovel so he can take a breather (the episode is full of close-ups accentuating just how hard the elderly characters are working). Leon is understandably terrible at this non-combat manual labor, and Gramps shows him how, making it look easy. But it dawns on Leon as he sleeps beneath the full moon: nothing here is easy, but nor is it pointless, and he can be of help.

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The highlight of the episode is, surprisingly, a montage, but a truly powerful one, set to a bold, epic piece of soaring orchestral music that calls to mind the work of Joe Hisaishi (the whole episode has a distinct Ghibli vibe to it, for that matter.) It sounds like a determined march to a tough battle, only the enemies are nature, the elements, and time, and the weapons shovels, hoes, axes, and elbow grease. This really is a new world for Leon, but takes up these arms all the same and fights beside Lara and her family.

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And they are victorious, completing the canal before the ice comes, giving the family a chance at that good harvest. This was just one battle, but the war Lara and the farmers are fighting is unending. Now Leon can answer his own question from back when Lara first saved him: it was as if fate had brought Leon to Lara’s lands so she could restore his health, and in turn he helped them rebuild the canal and save their crops. They saved each other.

More enticing still, Leon doesn’t say farewell and leave by the end of the episode. Is Garo not quite done with this new, good-honest-labor setting for Leon? Will Lara continue to play a role in this second cour? In both cases, I hope so.

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Back in Santa Bard, Nuncle Herman assists his nephew the prince with a nasty-looking leftover horror from a Giger sketchbook, before considering hitting up a brothel or two, but his “butterflies” euphamism soars right over dear sheltered Alfonso’s head. The Herman/Alfie dynamic is a nice one, and while both are worried about what’s become of Leon, they know only he can help himself now.

I kinda wish Alfie hadn’t retained Mendoza’s closest confidant, and connected the dots that she was the one keeping his father ill. But that’s a classic rookie prince mistake, and I’m sure it won’t be his first.

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GARO: Honoo no Kokuin – 12

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Last week, our brave, valiant, devoted young Makai knights, brothers in blood as well as calling, stood shoulder-to-shoulder against Mendoza and his partially-summoned beast, poised to teach the bad guy a valuable lesson about going up against good. But then Mendoza got Leon to focus on him, took him into his clutches…and pretty much ruined him forever. I didn’t see that coming, I’ll tell you that right now!

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Overcome by grief, pain and rage over vivid imagery of his mother dying (courtesy of Mendoza’s magic), Leon loses control and transforms into a terrifying beast. Mendy made it so that it’s as if Leon never left those flames his mother was being roasted in when she birthed him, and the flames that protrude from the Berserk-Garo cause significant damage and death to the city.

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Obviously Leon didn’t mean for things to go this far, but the fact remains he has to be stopped, one way or another. Herman is too injured to do it, so it falls to Alphonso, who hasn’t let Mendoza get close and still has full control of his faculties and his armor. You know your final battle isn’t going well when you have to allocate significant time and energy to taking out your own ally before he destroys the city you’re supposed to be protecting!

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Alfie manages to kick Leon out of the Garo armor at a very high altitude. Emma saves Leon by cushioning his fall with a soft, fluffy stone column. By this time, Mendoza’s pet is fully formed and ready to complete the work Leon inadvertently started.

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Alfie needs to make a choice quick, and makes it, taking Leon’s sword, donning the armor of the Golden Knight himself, and going after Mendoza and the beast. All a dazed Leon can do is watch his prized armor he worked so hard for move and fight without him. All because he let Mendoza get too close, and continued to harbor thoughts of anger, hatred, and revenge – which even Mendoza correctly asserted were piss-poor motivations for a Makai Knight, any way you slice it.

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Mendoza doesn’t get any lengthy farewell speeches, however, nor does his face contort very dramatically, before the very horror he summoned swallows him up and is then sliced clean in half by Alfie-Garo. The scourge of Valiante is gone…but sadly, so are Leon’s days as a Makai Knight.

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He says he did ‘nothing’, but that’s not true…he burned much of the city and probably killed a lot of people, and wouldn’t have stopped had Alfie not forced him out of his armor. I must say, that’s a heck of a bitter pill to give one of your heroes to swallow in the penultimate episode.

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The hero-ship basically passed from Leon, who utterly failed, to Prince Alfonso, who is welcomed back to the palace with open, happy arms. Unfortunately, one of his first actions upon returning is to go to his mother, who committed suicide rather than serve as Mendoza’s hostage.

In the heat of the moment the previous night, Alfie cursed Leon as a useless weakling, a coward, and above all, a great disappointment…but he knows that if his own mother hadn’t sacrificed herself, he might well have gone the exact same path as Leon.

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Mind you, just because Mendoza had ammo against Leon and used it doesn’t completely vindicate Leon; the fact remains his actions were motivated by the wrong reasons for someone wishing to be a Makai Knight. He was wrong, and that wrongness accelerated his downfall. At the end we see him alone, with no more means to fight nor anything to fight for.

To him, that means there’s nothing to live for either, so he prepares to toss himself off a cliff. Seems to me like a perfect time for Emma to show up with her magic thread! Not to mention, back at Santa Bard, Octavia is ostensibly still lurking.

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GARO: Honoo no Kokuin – 11

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One could say the Makai Council created a monster when they marked Mendoza for life. They should have just killed him and saved a lot of trouble (and lives). Mendoza then went on to create a monster of his own with Bernardo. This week we get the rest of the story of what happened to Bernie as he fights Herman in the present, which is a much more interesting and satisfying story than Mendoza, who was pretty much always an irredeemable shit.

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Bernie wasn’t. He just got seduced by the Dark Side, so to speak. As a Makai Knight he swore to protect the people, but all he got for his duty was persecution by those very people. Anna insisted that turning the other cheek was also their duty, but cornered in the city, with Anna and Roberto still in trouble, Bernie chooses to protect them. He won’t sacrifice his friends, and especially Anna, whom he always seemed to have a thing for, just to protect the scum before him.

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He kills dozens of guardsmen, but ends up pretty gravely hurt himself, and probably should have died right then and there, having disgraced his oath, even if for a good cause. But Mendoza watched him fight, and restored his body with dark magic, and told him to join him, with the philosophy that people shouldn’t be protected; they should be ruled.

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Herman’s repsonse to all this is to call Bernie a “stupid idiot”, though perhaps that’s not quite harsh enough an insult; Herm could learn a lot from Captain Haddock! In any case, he agrees with me that Bernie should have died on that night and not lived on in darkness and disgrace, and so they go at in in one hell of a quick but visually impressive knight-on-knigh battle.

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They eventually fight each other into exhaustion, losing their armor and ending up in heaps on the ground. Bernie uses one of many dirty tricks to stab Herm in the chest, but that’s after Herm threw a knife a long way away, which makes its way back…into Bernie’s back. The mortal wound seems to bring the old Bernie back, who is glad Herman survived that awful night, and asks about Anna. Herm tells his old friend she’s safe, which I suppose is true if the afterlife is safe!

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It’s a pretty good death with an air of redemption and forgiveness to it; an end I’m practically certain is not in store for our low-pitched pal Mendoza. As Herm and Bernie were fighting, Leon and Alfie infiltrated Mendoza’s underground lair. I didn’t say anything about it because it wasn’t that interesting. But once they find him, he’s summoning a particularly nasty looking horror from Makai.

Insufferable bastard that he is, Mendoza is still an immensely powerful fellow, and far more experienced than these two kids. But then again, as the face of the Makai Order’s future, this is their time to prove they’re worthy of their armor. They’ve got to get it done.

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K – 02

Shiro manages to slip away from Kuroh, but he now has a Y10 million bounty on his head thanks to the HOMRA corporation, which is also tracking him. Kuroh traces him to his school, where Yuki helpfully points him out. Meanwhile, Shiro’s cat has transformed into a naked magical woman, who protects him and covers his escape with a series of illusions cast against Kuroh. He chases them through the night, and in the morning, they cannot continue until they’ve all had breakfast.

There are a lot of names and orgs and motivations flying around at the periphery that if all unloaded at once could easily overwhelm, but this second episode wisely keeps them there and narrows its focus to one scenario: the crafty, slippery Shiro being pursued by Kuroh, who wants to kill him to satisfy his master’s honor. The kid’s straight as an arrow, and is disarmed and shamed by the sight of a naked cat-girl. Whoever she is, she seems committed to protecting Shiro, who even in private he claims to not remember the murderous bastard seen in that video footage.

The chase has a manic energy to it, and there’s the amusing notion that Kuroh is so formal, he can’t actually kill Shiro without first saying his whole honorable spiel, which of course gives Shiro and Neko ample time to distract, misdirect, or flee. This leads to the chase going on all night, rendering its participants winded and peckish by morning. But when Kuroh’s lovingly-prepared repast is gone and everyone’s energy has returned, there’s still the matter of him wanting Shiro’s life. What more will Shiro and Neko be able to do – aside from eternal evasion – to dissuade him? And that doesn’t even count the other parties who want him, like HOMRA.


Rating: 8 (Great)