Sket Dance – 66

In the first half, Switch announces his new invention: a device that reads and plays back the thoughts of animals like Hoosuke, who teaches them the importance of friendship. In the second half, Momoka asks Himeko to participate in a Tsukkomi battle show on TV that she’s co-hosting. Himeko excels at the movie-riffing, then selects Bossun from the audience to pick him apart and beat the professional comedian she was up against.

Sket Dance returns to it’s two-part format, with stories that don’t involve who likes whom. Instead, both parts of this episode are about Bossun and Himeko playing off of things. Actually, this is what much of the series is about: these two reacting and offering more than their two cents about a character, situation, drug, game, or an invention, like Switch’s animal translator that starts reading everyones’ minds, leading to much ardor about who’s thinking what, and they’re surprised more often than not (and Roman inadvertently providing Hoosuke’s thoughts is a nice touch at the end).

The second part was a nice showcase of Himeko’s talent for picking things apart, and proves she can beat a professional when the variables align. I imagine no matter what film or TV show or video game or whatever you sit Himeko down in front of, she’ll offer funny commentary, pointing out whatever’s out of place and expressing her frustration with said anomalies. She also makes clever use of Bossun by knowing full well he’ll melt under the lights. Thus she makes him her mark/straight man, bouncing things off him she knows will make him act funnier. It’s a skit that makes good use of the characters we know so well.


Rating: 5 (Average)

Car Cameos: In the “police documentary” Himeko and her opponent watch, there are four very identifiable drive-bys: a Prius, a first-gen Nissan Fuga, a second-gen Toyota Alphard, a third-gen Honda Stepwgn.