KonoSuba 2 – 04

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This week KonoSuba ditches the dungeon for another common fantasy-world trope: the undesired arranged marriage. Darkness makes her triumphant return, but faces a crisis: as a condition of Lord Aldarp showing lenience to Kazuma, Darkness must meet Aldarp’s son Walther and consider an arranged marriage, which Darkness’ father also wants, since he likes Walther.

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Darkness believes bringing Kazuma and Aqua to the meeting will help get her out of it, but Kazuma, wanting to be rid of a crusader who can’t hit anything, tries to sabotage her plan, performing the duty of keeping her from saying or doing anything that would torpedo the marriage.

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Of course, we know Darkness to be a incurable masochist, so the fact that Lord Walther is a kind, gentle, focused, valiant, and hard-working knight makes him perhaps the worst possible type for “Lalatina”, who prefers someone she describes in great detail which seems to match Kazuma quite nicely.

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As Darkness and Kazuma grapple in a match the latter ends up winning due to his admirable command of lascivious talk (and knowing inherently precisely how to push Dark’s buttons), Walther can tell that while Darkness is a very interesting woman, he’s not the right match for her.

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It was nice to see the guy the girl is being forced to marry turning out to be a great guy, only for the girl to utterly reject him anyway because she prefers awful guys. It was also nice to see how well Darkness’ dad Ignis knows his daughter, and how much he loves her anyway and merely wants her to be happy…and to one day produce a grandchild for him to dote upon!

This was another humorous KonoSuba romp that really let Darkness shine while showcasing her odd but charming chemistry with Kazuma.

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KonoSuba 2 – 01

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I have wrested control of KonoSuba reviewing duties from Zane, but we both watched this first episode of its much-anticipated sequel, and it does not disappoint, picking up right where it left off. KonoSuba 2 continues its predecessor’s generosity – you get a lot of bang for your buck. This episode featured five distinct scenarios, all the source of a great many laughs.

People initially come to Kazuma’s defense, first by talking about other bad stuff he’s done, but quickly wilt into the background when Sena, the prosecutor charged with arresting him, makes it clear she has no qualms about putting others in jail for the same charges as Kazuma. Here, Kazuma learns the true value of his “friends” at the tavern.

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However, his core friends don’t give up, as Megumin causes an explosive diversion, allowing Aqua to sneak to the prison where Kazuma is held and give him a pin with which to pick the cell lock. Of course, it’s not that kind of lock. When she returns with a hacksaw, she tosses it to him, even though he can’t reach the window bars, as it never occurred to her to saw the bars herself. The failed attempts re-establish the party’s general incompetence in all things, but especially seemingly simple things.

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That being said, Kazuma exhibits in a hilarious interrogation scene with Sena that he can more than make up for his lack of stupidity with an abundance of embarrassing details about his life, which he has no choice but to elaborate on in front of Sena, a lie-detecting bell, and an enthusiastic stenographer.

In what’s my favorite part of the episode, Kazuma starts out under the stern Sena’s heel, but once the bell seems to prove his innocence, the tables turn completely, and Sena is suddenly docile and contrite. Fukushima Jun and Nabatame Hitomi put on a voice-acting clinic playing the swiftly evolving moods of Kazuma and Sena.

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Naturally, Kazuma gets too full of himself and says something the bell identifies as a lie (b/c he knows Wiz) which is enough for Sena to send him to trial – an open-air trial with the gallows hanging courtroom adjacent. Sena starts breaking down Kazuma’s character with the unflattering testimony of witnesses.

Here the show flexes its memory, using that testimony as a means of refreshing us on what Kazuma has done (not all of it is stuff to be proud of, after all), and Aqua and Megumin fail to provide a robust defense. Kazuma only goes free when he tells the bell he’s not involved with the Devil King, and even then after Darkness has to reveal her Dustiness heritage to override the local Lord leaning on the judge to convict.

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But with each victory comes another defeat, something that one both expects and doesn’t expect on KonoSuba, so engrained is my fantasy anime way of thinking. A brutal and unjust middle ages-style legal system actually worked out for Kazuma in the end…but only because he knew someone important.

That’s his luck in play, but there’s never enough to, say, avoid having his, Megumin’s, and Aqua’s assets snatched up in order to pay his debt to the Lord Aldarp, who emerges as perhaps the next big bad.

And so the party now has to somehow make back enough money to get rid of that debt with nothing but the clothes on their back and their wits, all without incurring more debt or breaking more laws that will get them executed. It’s a hard knock life in this beautiful world.

Any promising opportunities are to be looked upon with suspicion, but even that vigilance will prevent be from being surprised or even shocked by what fresh indignities KonoSuba has cooked up for Kazuma & Co.

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