After a doozy of a welcoming party for Claudia, most of the base sleeps in with raging hangovers, which doesn’t seem ideal for battle readiness? The culture of Takeyama Base is a far cry from the iron samurai and the elegant ladies who supported them described by her dad upon visiting Japan. Still, now that she’s not considered a Grim Reaper here, Clau is ready to learn and eager to fit into this base full of eccentric misfits who are really not that bad once you get to know them.
Between Sono’s gardening and Miko’s cooking and cheerleading, Takeyama is more than just a place of war, but of life—thriving in spite of the threat of the Pillars. Clau’s open-mindedness even inspires her to come up with a choreographic introduction, but she’s interrupted by the Gjallarhorn, or Pillar alert. The recon squadron heads out first, but not before Miko sees them off with her blessing, a promise to come home safe, and rewards like breakfast when they do.
As with last week, this is a Pillar that is more powerful than an over-water Pillar should be, suggesting the enemy continues to evolve as they defeat it. We also get the first look of the effect Pillars have on civilians, as an entire island of them are rendered unconscious. The Valkyries only have 3600 seconds (an hour) to eliminate the threat, or all those people are dead. Just one problem: the Pillar has surrounded itself with an impenetrable water barrier.
Thankfully, that barrier doesn’t extend below the water surface, which means the girls have a route into the barrier: through the underwater tunnel to the island. The sight of four planes screaming through a tunnel meant for cars is a pretty awesome and harrowing sight, especially when they start getting fired upon from both ends of the tunnel. And even once they’re inside, the Pillar puts up a water wall that blocks their attacks.
Luckily the water wall is open at the top, but the Pillar protects itself with a cushion of heat so intense it melts all ordinance. That’s where Sono with her payload of coolant bombs does the trick, freezing the Pillar so it can be shattered and Claud can destroy the core so a giant tree can be born—while also reciting the intro she prepared. Rescue teams were dispatched so there are no casualties…but how long can that good fortune last?
Once back at base, Clau and Miko bump fists over a job well done while Azu and Sono look on. The quartet demonstrated much more cohesive teamwork, a product not just having been in the air together before, but of Clau knowing her comrades better and trusting them, and they trusting her with taking the lead.
There’s something inherently charming about the inoffensively fine Sigrdrifa’s quirky battle system, even if the enemy itself is a dull-as-sand force of nature the rules for which are always changing. The main draw here is the team of bright and endearing Valkyries, and while the peril has been underplayed so far, Odin’s close observation of his “daughter” Claudia and ominous warnings suggests it won’t all be smooth flying from here on in.