The Rising of the Shield Hero – 24 – Fair and Square

With the discovery of the hourglass in the underwater temple, Naofumi now knows another Wave will arrive in 48 hour’s time. Fortunately, that’s enough time for him to teleport back to Melromarc and warn the queen, who quickly mobilizes a fleet of ships.

I’m not sure how she arranged things so quickly—unless such ships are on 24-hour standby—nor do I know how they know the next Wave will be at sea, but it is, and when they all teleport, they find themselves contending with monsters large and small.

The small fry are no problem for the soldiers, and Melty, who still considers herself part of the Shield Hero’s party, does her part, until one of the monsters grabs hold of her and threatens to drown her in the sea or worse. That’s when L’Arc Berg springs into action, demonstrating his impressive offensive power by eliminating scores of the beasts.

The giant leviathan sub-boss is a far tougher nut to crack, but a leveled-up Naofumi, Raphtalia, and Filo along with their new friends L’Arc and Therese press their attack and manage to kill the thing. There’s some great battle music to accompany their fight, complete with saxophones.

But once the sub-boss is dead and floating in the water, and the other three Heroes come to pick up rare drops (vultures), the mere mention of them being Heroes gets a weird reaction from L’Arc, who says if they’re joking about being Heroes, they’re not funny.

Turns out he and Therese aren’t ordinary elite adventurers from this world, but full-fledged Heroes from another world entirely. In order to save their world, they have to eliminate the heroes in this one, starting with Naofumi. It’s nothing personal—Therese feels horrible having to do it after all of Naofumi’s help—but do it they will.

As predictable a twist it was that L’Arc and Therese would end up powerful new foes of Naofumi & Co., I do appreciate that they’re not evil, nor do they have any petty beef with Naofumi, they’re just doing their duty as protectors of their world; apparently one world cannot be saved without condemning the other.

In any case, the fight between the former allies is appropriately intense and impressive. Not only do L’Arc and Therese not hold back, but Raph and Filo show just how much more powerful they are now that they were finally able to level up.

Also, L’Arc may do what most cliched villains do and explain his tactics to his opponent, but he does it in the name of fighting Naofumi “fair and square,” Naofumi is similarly transparent in the service of playing psychological games with his former buddies.

Ultimately, the fight comes down to a stalemate: blows have been dealt to both sides, but no one’s in terrible shape, and have plenty left in the tank. That’s when Glass makes her second explosive appearance, revealing herself as allied with L’Arc and Therese and a member of their world. Perhaps she’s a Hero as well?

In any case, she accuses her allies of wasting time playing around and launches the same attacks against Naofumi that very nearly did him in in their previous match. She’s pleased to see that his skills have improved since then, but warns him that they still won’t be enough, as those attacks are far from her worst, and she’s totally committed to personally erasing him.

While I thought this season would go out with a whimper, here we not only have a new Wave, but a paradigm shift in the structure of the plot, with a heightening of stakes and urgency. This is no longer a binary matter of saving or not saving this world; it affects other worlds as well, with other sets of dedicated Heroes whose goals don’t align with theirs.

The final episode is titled simply “Rising of the Shield Hero”, so it’s a good bet Naofumi won’t lose next week (that would be a fall, not a rise), but it will be interesting to see what he and his friends will have to sacrifice in order to fight off Glass, L’Arc, and Therese,  and where they go from there.

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The Rising of the Shield Hero – 23 – Island Grind

Naofumi, Raphtalia, and Filo meet their cabin-mates L’Arc Berg and Therese Alexanderite (Hayami Saori), neither of whom will believe he’s the Shield Hero. Not because he doesn’t look the part, but because they deem themselves good enough judges of character to conclude he’s not “that scumbag,” not realizing that his scumbag reputation is largely fiction.

In a wonderful bit of karmic justice, the other three heroes who took all the private cabins end up horribly seasick for the duration of the voyage to Cal Mira, and Filo doesn’t make it any better by violently catching strong-smelling shark-fish for dinner.

Once they arrive at the island and get out into the field, they find even small fry net huge amounts EXP…until all four heroes end up in the same spot. Rather than bicker with the others, Naofumi & Co. take a boat to another island, where the monsters are tougher the EXP greater, and the enemy drops both epic and timely, as the weapons Raphtalia and Filo started needed replacing from overuse.

After a day of gaining two dozen-plus levels, the party makes camp, but L’Arc and Therese arrive, responding to their ferryman who was worried they were killed. These are the kind of guys who won’t let acquaintances die out in the field if they can help it…but I couldn’t help but feel a little bit of dread about them. After all, “Myne” seemed like a nice partner at first too.

The five head back to an inn for food and drink, and we see that Cal Mira is as much about pleasure and fun as it is grinding for levels and loot. Kevin Penkin rolls out another beautiful orchestral theme over the carousing scene, which includes Raph getting drunk on wine and beating the racist knight at arm wrestling, as well as Naofumi not getting drunk at all on the same intoxicating fruit that knocks Motoyasu to the floor.

The next morning, Raph seems to have suffered no hangover, and L’Arc and Therese join Naofumi’s party for the day’s grind. Naofumi also presents Therese with the accessory she commissioned, and its power and craftsmanship quite literally move her to tears as she hands Naofumi all the gold she has.

Naofumi, Raph and Filo learn that L’Arc and Therese are very good to have on your side in a fight, as the former is another trusty swordsman while the latter has powerful offensive magic of a style none of them ever heard of. Naofumi even cracks a smile or two; while L’Arcs type usually rubs him the wrong way (See: Motoyasu) they get along just fine.

After a somewhat awkward farewell where L’Arc and Therese decline Naofumi’s invitation to join them tomorrow, they part ways. I’d like to see the duo again, even if they turn out to be plotting against him. Naofumi decides to take the next day off, which means both Filo and Raphtalia get to show off the very stylish swimsuits they bought at the market. Sadly for Raph, Naofumi still doesn’t see her as a potential love interest, and never will.

The lightweight atmosphere of sun and fun is interrupted by Filo’s discovery of underwater ruins (incidentally one of my favorite levels in FFX), which contain a Dragon Hourglass. That’s bad news because it means Cal Mira is a target for the next Wave of Catastrophe, which is just 48 hours and change away. With that, the stage is set for the final battle of Shield Hero‘s first season, as well as the possibility it will end with a bang rather than a whimper.