Kuromukuro – 16

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This week, there’s almost equal time spent between the “good guys” and the “bad guys”, as Muetta and Mirasa fall from the sky to infiltrate the Kurobe Lab in search of the “Pivot Stone.” It’s a daring and professional operation led by Muetta, with Mirasa never quite matching her precise moves. For instance, Mirasa hits the water too hard on their landing, but Muetta saves her. By the end of their op she’ll wish she hadn’t.

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Another healthy chunk of “good guy” time is taken up by more Ken and Sophie, with which I have no problem. Its fun to watch the moment Ken realizes Sophie is trying to become a samurai, which she sees as swapping one form of bondage (doing as her parents say and going home) for another (being bonded by loyalty to her fellow warriors in Kurobe).

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What of Yukina? She’s plays only a bit role here, tagging along for Mika’s cosplay film with Akagi, Kaya, Carlos, and the nurse Marina. In a nice bit of narrative symmetry, Muetta and Mirasa also “cosplay” by dressing up in UN maintenance unis that will help them move further into the enemy base. But while Mika & Co. are just trying to have some fun, these two are grinding like their lives depended on it…because they kinda do.

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By sheer coincidence the Efidolg pair end up taking the same lift as Ken, and the smell of blood on the orange jumpsuits (another blunder by Mirasa) gives them away. Thus we’re offered another confrontation between Ken and “Yukihime” far earlier than I expected, and it goes pretty much how I imagined: Ken prostrates himself before the princess, hoping against hope he can jog her memory.

Alas, Muetta claims to have never heard of him, though interestingly she calls him a “peasant” later on. It’s very much up in the air whether she’s playing another role like Mika and Marina, fully brainwashed, or a true and loyal daughter of Efidolg.

Speaking of loyalty, when, in a hostage situation, Muetta seems prepared to kill Ken, it’s Sophie who fires the bullet that knocks the knife from her hand. When Ken shields a retreating Muetta and Mirasa, Sophie makes up her mind: she can’t trust Ken’s brand of loyalty with keeping him alive. She’ll stay in Kurobe and make sure he stays safe.

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In this regard, Sophie takes on a role similar to Yukina, another person intent on saving Ken from his own reckless impluses. It’s also a huge victory for the show, because getting rid of Sophie, or declawing her by giving her scenes in France, would not have been something I particularly wanted to see.

As for Yukina, the cosplay story, beyond being a parallel to the costumes Muetta and Mirasa don, doesn’t come to much other than “Yukina is special now and her normal high school life continues to suffer from that specialness.”

IMO a bit too much time was spent on this plot, though I commend Mika wanting to cheer everyone, including Yukina and Marina, up a bit (plus the costumes and locales were cool).

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Then there’s Mirasa. She started this thrilling, action-packed infiltration op following Muetta’s lead and calling her “sister” with deference and loyalty. She ends it by suddenly but inevitably betraying Muetta, shoving her knife in her belly so she can go home and take all the credit for finding the stone.

It’s another demonstration how bad and fundamentally immoral and messed-up the Efidolg are, more an advanced form of the everyday cruelty and brutality from feudal times much (though certainly not all) of the modern world has left behind.

But Mirasa’s treachery also forces a new choice upon Muetta / Yukihime. Assuming she survives her Fugitive-style jump off the dam (a good bet), she’ll be hurt pretty damn bad, and she’ll be alone.

Chances are the UN finds her first, and they’ll treat her. I wouldn’t even rule out such a fall ringing her bell to the extent some memories of Ken return (if they’re there, and if she doesn’t have them already). In any case, it will be Muetta’s turn to make a choice.

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Kuromukuro – 15

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The battle is over, the chaos paused, and disaster averted, for now. This episode deals with the aftermath of the last one, as Muetta’s stunning assault on the school has made a lot of people make up their minds about leaving town. Others, like Sophie, have hard choices to make, which include going along with the choices others have made for them.

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Sophie Noelle isn’t your typical stuck-up rich kid: yes, she’s very rich and kinda stuck up, but she’s fiercely loyal and kind to her allies and is also perfectly capable of taking care of herself – and making her own choices – despite her unadvanced age.

When she sees Ouma, a real-life samurai like the ones she’s always admired, begging before a food-ordering machine in the canteen, she happily pays for his meal in exchange for listening to her problem.

As he gorges with relish (Dr. Hausen’s hospital food just wasn’t doing it for him), Ouma makes a point about a warrior being responsible for themselves, and sticking with the decision they make to the end. He’s talking about flavors of popsicles, but Sophie still gleans insight. Staying or going is her call, not her parents’.

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For their stunning failure last week, Muetta and Mirasa are essentially neurally tortured by treatments that invoke persistent “primal fear”; both beak out of their torture and crumble to the ground, indicating this isn’t the kind of society we want running Earth.

Even after all the mayhem they caused, I still feel bad for them. They probably knew this would happen when they returned in shame, but they did so anyway, and they’ll gladly go back down to Earth, either to accomplish what they couldn’t before, or die trying.

We see that Mirasa’s a little more hesitant to do a space drop back to Earth, but once Muetta jumps, there’s little she can do but follow her. The choice has been made.

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Even last week’s hectic episode managed to still have some moments of levity, and the comedy is ratcheted up a little more here, what with more funny “Ken vs. Modern Times” moments, Carlos’ family troubles, and what I believe to be the first time an anime scientist was only joking about dissecting someone (…or was he?), or the scene where Yukina thinks he’s saying he’s dead, when he’s sad that he’s fully recovered.

In the beginning of the episode Yukina is with Ouma, but he’s unconscious, so she goes back to school, where we see Mika isn’t letting current events get in the way of her goal for a cosplay film (and enlists Kaya, Ryouta, and Carlos to help her), while other classmates wonder if Yukina’s an alien too.

When Yukina finally finds Ouma to scold him, he’s already healed. She pivots to the uncomfortable subject of the princess who looks just like her. Ouma tells her she’s nothing like her, but the Efidolg warrior is “without a doubt” Yukihime.

The question is what he’s going to do when they meet again, whether she’ll even give him a chance to speak before trying to kill him, and whether he’ll again fail to properly defend himself from the woman who was once his only reason for living…because now he has two; three if you count his friendship with Sophie.

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Kuromukuro – 14

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They’re not playing around, Kaya

Kuromukuro’s second half picks up right where it left off, with Ken suffering a serious wound by Muetta/Yukihime’s hand. She goes after Yukina too, but a huge cloaked ogre jumps in to be her opponent, eventually chasing her off. Sophie and Sebastian also spring into action, surprising their ordinary classmates with their skills.

It’s a state of extreme chaos, where no one can think more than a few seconds ahead. It’s here we see the importance of training and poise under duress (the school nurse, for instance, simply isn’t ready for the wound Ken suffers).

As for Kaya, well, he’s not alone in trying to convince himself this is all some kind of harmles cosplay fun…until a UN soldier saves him from Muetta’s blade. Even so, he keeps the camera rolling, putting the recording of this momentous event over his own life. Priorities.

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“So just DIE already, idiot!”

Speaking of priorities, Ken’s, after his wounds heal quickly but not completely, has his all wrong as well. He wants to “save” the woman who tried and will keep trying to kill him, meaning he’s always going to be a liability against her in a fight.

The fact his wounds are still open and he keeps coughing up blood all tell Yukina he’s breaking his promise not to go off and die. But she sticks with him to make sure he doesn’t, and it’s her advice in the heat of the battle with Muetta and Mirasa that saves the good guys from defeat.

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Sure, talk about “warrior’s honor” when you’re fighting in a mecha with 8 arms

She notices from the way the two Efidolg geoframes are fighting that they’re not working together, and may not even like each other. And she’s right; Muetta wants the glory, and doesn’t consider Mirasa a warrior of equal standing.

Yukina suggests that the Kuromukuro, along with GAUS 1 and 2, pick on one opponent at a time, working together to wear it down while the second one founders. Before long, Mirasa’s frame shuts down, and rather than let the three turn on her, Muetta grabs Mirasa and heads for the nearest atmospheric lift back to orbit.

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Nothing like a cool, refreshing aloe vera drink bath after a battle

The two pilots failed in their mission because Muetta prioritized personal revenge over the mission’s successful completion, while Mirasa prioritized her own honor. They only lasted as long as they did because Ken was never going all out, both because he didn’t want to harm the woman he’s convinced is Yukihime, and because he’s in such rough shape.

Indeed, he can’t keep the blood down moments after the two enemies escape, and after he’s held back by a GAUS from following them up to their space station. No good can come from him going up there alone, especially in his state.

Instead, it’s time to heal, repair, then re-assess and coordinate priorities. If Muetta is Yukihime, that certainly seems to be news to her. As for the Ogre, I don’t know where to start with him. Is he the same guy Ken saw centuries ago (and drew an awful picture of), or is it Yukina’s father in disguise? Whatever the case, events keep proving her dad right.

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Sousei no Onmyouji – 26

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At last, an episode that somewhat moves the needle a little in the overall story arc, while answering some questions about Sae. Sure, there’s a pair of lame Basara twins involved, but we also finally get to meet the great Kuranashi, proving that it’s not Sae (kind of a flimsy theory I had, but I’m glad I can eliminate it at least).

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The basara twins, while generally lame, still manage to overpower the Twin Stars pretty easily in their first encounter, wrapping them up in their spider-like silk. Things get so bad Sae has to run out to take the twins’ next strike, and to the surprise of everyone, Sae is able to summon a barrier that negates the Basaras’ power.

The intent of showing how easily Roku and Benio are beaten, and how easily Sae’s shield stops that same power, is clear: Sae is totes powerful; enough to have me thinking she’s starting to look like the Miko, even though Roku and Benio didn’t technically conceive her.

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Three more of the 12 Guardians show up, and like the others they have their little quirks, but I still refuse to learn their names; not until we start seeing more of them for more than one episode at a time. It also feels like we’ve been introduced to more than 12, even though we haven’t.

These three guys don’t even do anything, since Roku and Benio are committed to exorcising the basara who tried to hurt Sae, who is as near as makes no difference their adoptive daughter at this point.

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The Guardians did do one thing: move the battle to the real world, which combined with their anger over the threatening of Sae, provided Roku and Benio the boost they needed to defeat the twins, who are taken back to Magano by Kuranashi, finally showing himself to the guardians in the process.

It’s clear Kuranashi is the kind of guy who prefers to use others as his tools without involving himself in direct fights. The episode ends with him killing one twin to repair the leg of the other, and giving the suriving twin a reason for vengeance against the Twin Stars. But even Kuranashi is intrigued by the wild card that is Sae. Now knowing what she isn’t is better than nothing.

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Sousei no Onmyouji – 25

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I was hoping for some kind of movement of the Sae mystery—will she turn out to be the Big Bad, Kuranashi?—here at the halfway point of the show (assuming it only goes 50 episodes). Instead, we got another relatively generic dragon spot-of-the-week, this time a big one that opens in the middle of a domed baseball stadium in Aichi. Chief among the hordes of kegare that emerge is our Basara-of-the-week, Yamato, who creates a giant kegare suit to stomp around and fight in.

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Joining the Basara-of-the-week are the Twelve Guardians-of-the-week, Ioroi Nasumi and Kasukami Cordelia, who like Yamato are painted in the broadest of strokes due to the time constraints. Ioroi can’t help but laught heartily before saying anything, while Cordelia speaks with electronic voice in single English words she spells out first. Okay, sure, why not?

The guardians meet with Roku and Benio, then go off to fight Yamato’s giant kegare suit with Cordelia’s giant celestial suit; a tactic we haven’t seen from exorcists before.

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They don’t fare too well though, and before long Roku and Benio realize that “what they need to do” is what they, like the former ace pitcher, and only they can do: close the spot.

They do so, getting a small (microscopic) assist from the old pitcher in the process, and in doing so, gain the respect of two more Guardians, who, like Yamato, wander off in the end, leaving Roku, Benio, and Sae free to tackle the next crisis-of-the week.

I’m putting myself on record as not being the greatet fan of this latest string of episodes; they tell small stories that aren’t really progressing the protagonists’ development in any meaningful way. Not to mention Sae continues to be head-scratcher the show is annoyingly in no hurry to resolve.

Of the 25 episodes of SnO I’ve watched, only 12 have scored 8 or higher. If that trend continus, that means a minimum of 24 sub-recommended episodes when all’s said and done. That’s a lot of mediocrity to sift through, and I’m quietly starting wonder whether it’s worth it.

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Macross Delta – 26 (Fin)

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Delta surely wasn’t going to end with Lloyd using Mikumo as the instrument to bring the entire humanoid population of the galaxy under his command; we just needed some clutch performances from our heroes—plus a confession or two—to turn things around.

Before heading out to the final battle (which is the final battle, in case you missed last week), neither Hayate nor Freyja can say “I love you”, merely mumble, while King Heinz essentially lets Lloyd do whatever he wants, even though he eventually wants peace talks with the UN, a far less ambitious (and less crazy) goal than Lloyd has planned.

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Kaname, Reina, and Freyja do their thing shorthanded while Delta Platoon does theirs, but everyone is sent to the Naked World when Lloyd gets Mikumo singing the Song of the Stars. For a few minutes we see the future Lloyd has in mind for the galaxy, and, well…nobody on either side likes it very much.

Heinz realizes Lloyd is up to no good too late, but thanks to Freyja’s determined singing, he adds his own song to the mix to notify Keith, Bogue, and the other knights to assist Delta and Walkure in stopping Lloyd. When Freyja’s voice falters, Hayate finally gives her the “I Love You” she’s been waiting and hoping for.

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The connection turns triangular when Freyja doesn’t immediately respond, leaving Mirage free to confess her love for Hayate and challenging Freyja to say something back already. She does, telling Hayate she loves him too. Everything turns pink, everyone is cast out of the Naked World, and Walkure is back on the stage, in new, Final Battle outfits.

A nominally-healed Makina adds her voice to the other three, and eventually not even Lloyd can keep Mikumo from singing along, donning her own Walkure outfit in Macross Giant Songstress Mode. At the same time, Delta blasts a hole in the Windermerean flagship, and with help from the Aerial Knights (someone called that), rescue Mikumo.

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Keith ends up being the one to take out Lloyd, his own best friend, with an air of disappointment he strayed so far from reasonable ambition. While his stated goal is universal peace, Lloyd wanted to become no less than a god, with total control over every living soul at once…which just wasn’t going to, er, fly. 

This is a finale full of nicely-composed images, including the Chaos fleet’s daring entry into battle, the Giant Mikumo on Ragna, Keith and Lloyd’s last moments before the ship blows up, the reunion of Walkure, and the parting shot of Mirage, who unsurprisingly ends up being the loser in the triangle, despite the fact she’s going to probably end up living far longer than Freyja.

Freyja’s skin crystallization doesn’t simply vanish when Lloyd is dealt with. But Hayate chooses the possibility of far outliving the object of that love, rather than the alternative (the part-Zentradi Mirage far outliving him). The flame that burns half as long burns Twice as bright.

And so ends Macross Delta, surely not the strongest of Macrosses, but perhaps better than no Macross at all? For all its flaws (and the fact one of its meal tickets—its eye candy—was out-candied this Summer by Zestiria), it was a show with deep ties to the past, which marched to its own beat in a 2016 where so much can feel the same. It was a fun ride.

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Sousei no Onmyouji – 24

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SnO continues its episodic format as Roku, Benio, and Sae continue their “country tour” across the country, sealing dragon spots as they go. Last week was a bit of a drag, but this week presents us with Lio, not yet a Basara but by far the least hostile Kegare we’ve yet encountered.

The “non-evil enemy” is a fairly common convention, but it’s well-executed here, as Sae becomes the non-hostile go-between that allows for a moment of peace between warring species, however brief.

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I like how Roku and Benio’s instincts have them shooting Leo on sight, especially when they find Sae with her. But all it takes is a word from Sae, and Leo won’t fight with the exorcists anymore. All he wants is to “see something beautiful”; indeed, it seems to be his only purpose in life. We’ve never seen a Basara just before they became a Basara, so this is new and fresh territory in terms of building the (other)world of the show.

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Roku even ceases charging Leo on sight when he sees tears in the Kegare’s eyes. Somehow, right on cue, the amusement park comes to life, and the seed Roku planted in Sae’s head (and Sae planted in Leo’s) of a “sparkly, beautiful” place comes to fruition…just in time for Leo to get pierced through the chest by an arrow of light.

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That arrow was fired by Sada Sakura, who along with Zeze Miku are members of the 12 Guardians, who don’t know why Roku and Benio are just standing around with a near-Basara. They’re very far away, and allow no time for explanations, shooting first like the Twins, but with far deadlier attacks.

Zeze could be fun if she wasn’t just a deadpan foil for the manic Sada, whose yelling and passion for RULUSU wears thin fast. As for Sae, she flashes a look we see, but Roku and Benio don’t: a knowing expression that, like her ability to learn and make things so easily, is far beyond her years (if she is indeed a little kid and not…something else).

R.I.P. Leo. You were threatening at first, but in the end you were an ‘ol softie, and you were okay by me. Glad you got to see something beautiful before you were taken out.

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Macross Delta – 25

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The predictable patterns of Macross Delta continue into the penultimate episode, where the action and daring of last week transitions into a relatively quiet, exposition-filled outing (well, quiet until the ending).

Berger Stone shows up again and again launches into a wordy infodump that includes references to other Macross shows. The Windermereans (mostly blindly) rally around Lloyd, including King Heinz, who shows his knights how little time he has left.

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Stone basically lays out that if Lloyd uses the Star Singer to create an interconnected humanoid network, it will be very bad, but we already knew that. When Freyja hides her bandaged hand, she hides it way too obviously to not be noticed by Mirage and Hayate. Walkure is wounded and scattered, but Kaname intends to step up to the plate, and if she has to go down, she’ll be going down swinging for the fences.

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Mirage once again gives way so that Hayate can hang out with Freyja. Though Freyja is literally marked for death, the events of the final episode will be instrumental in confirming whether her hand crystal will kill her, or if the limited age of Windermereans will continue to be a problem.

The show takes the effort to bring Hayate and Freyja closer together by revealing that his Dad once visited Windermere and gave lil’ Freyja the little device she still carries with her, and ends with the classic Macross theme “Do You Remember Love?”, once sung by Lyn Minmey and other singers.

But it’s telling that it’s Freyja’s laugh, not her song, that helps ease his heart. After all, Stone just told everyone songs are a weapon.

 

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Not just a weapon, but the weapon. After some peaceful space credits, the episode upshifts, raising the stakes for the endgame, as the giant NUNS fleet I initially thought Chaos would have to somehow stop, falls under the spell of Mikumo’s Song of the Stars (sung under duress/hypnosis).

Thus brainwashed, the captains and crew of the ships activate the dimensional weapons in their weapons bays, utterly destroying the fleet in a matter of moments. Thousands of souls cry out, and Lloyd looks on approvingly, apparently that much closer to his ultimate goal of galactic domination.

The remnants of Walkure, and Chaos’ handful of ships and fighters now seem hopelessly outmatched against the terrifying might of Lloyd’s newest and most powerful weapon: their friend and comrade.

We’ll see if and how they manage to defeat him, and who will join their cause, and who among those we’ve come to know will be sacrificed in the name of galactic peace.

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Re:Zero kara Hajimeru Isekai Seikatsu – 25 (Fin)

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This was an episode full of tying up loose ends, the most important of which being Subaru presenting himself before Emilia a better and more useful man than the last time he saw her. He even gets to be a badass action hero! But as a loose-ends episode, it works very nicely, even if it’s not perfect, and leaves a lot hanging in the air (likely for another season, but not anytime soon).

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The first loose end is Betelgeuse, who very annoyingly won’t go down much of the first act. I was pleased Subaru used the Witche’s curse to expel Betelgeuse from his head so Julius could finish him, especially since we got a good look at the Satella herself. She does look a lot like Emilia…if Emilia were all black with a purple outline and glowing eyes!

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I rolled my eyes a little when moments after defeating Betelgeuse, Juli and Subie get a call from Felis another problem fresh out of the blue: an unaccounted-for sack full of fire stones.

There wasn’t any doubt that sack would be stashed in the wagon Emilia and the village children just happen to be riding in, nor was there the slightest chance, even in an often sadistic show like this, that this latest particular bomb would go off.

When Subie and Otto are acting like a comedy duo in a wagon Otto has nitrous’d with his magic in the last episode, it’s reasonable to assume things will work out.

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The whole rescue attempt felt like an excuse for Subaru to confront Emilia as the one who led the army, something she only just learned about from some snot-nosed kids who don’t know how to keep their damn mouths shut. Betelgeuse’s extended demise further delayed the inevitable reunion, and by the time Betel had become a Ghibli Goop Monster with his head on fire, I had long since had my fill of the manic bastard.

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But the how of how Subaru came to triumphantly reunite with Emilia didn’t mar the fact that this episode took great strides to repair what had been an estranged relationship not just between these two, but between myself, representing the non-manga-reading audience, and Emilia. Takahashi Rie does a great job reintroducing Emilia-tan to us, as she gets to express a good number of powerful emotions during the final ordeal.

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Subaru basically gets to make the perfect series of gestures to reunite with Emilia, swooping in, grabbing the bomb, and running off to get it away, but not before telling Emilia he loves her. After smashing the whales, the giant fallen tree is the gift that keeps giving, as its trunk largely shields Subaru from the blast he’s still pretty close to when the stones detonate.

It is here when Emilia, still processing everything Subaru has done for her these last few days/weeks, completely unbidden, springs into action, rushing into the danger, desperate to find Subaru alive and alright. And perhaps because the show is finally done torturing us, he is!

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From there, there’s no long, sprawling epilogue, showing what becomes of who. Just a simple scene of Subaru lying on Emilia’s lap, the two of them overjoyed to be together again.

The way Subaru describes it, Emilia is made happy for the first time by the prospect of “special treatment.” This can’t quite match the Rem Confession episode in emotional power, but it comes darned close with much less time to work with.

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I also appreciated that Emilia doesn’t have an instant reply to Subaru’s confession. It’s all well and good to say “I love you too”, but loving and being loved are so new to her it’s going to take time. Time Subaru assures her she has.

Subaru doesn’t wake up back in front of that convenience store, but merely admires Emilia’s tearful, radiant smile, as the episode fades to white and we’re treated to an extended mix of the original ED.

All in all, an imperfect but still solid and satisfying, and entertaining finale. If a second season comes along one day, I’ll surely be tuning in. If not, it was a fun ride. Often stressful, enraging, and heartbreaking…but also fun.

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Sousei no Onmyouji – 23

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Since Rokuro and Benio are the only ones who have been proven to be able to close dragon spots, they quickly find their services are in high demand. Hopping aboard a Mini-based Kinao-possessed RV, they head to Shinshuchuoshi, the next town choked by miasma and threatened by a spot.

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There, they meet the upbeat casual commander Kiyomi (who seems way too young to have such big kids, but whatevs) and Kumashiro, who has never met nor knows anything about Benio, but instantly condemns her as the sister of a traitor.

One of the high points of this episode is Benio assuring an angered Rokuro that as long as he knows the truth, she’ll be just fine. Sae is also around, the mystery about who or what she is continuing to be dangled around us like a cat toy.

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Shinshuchuoshi’s Dragon Spot has also resulted in a Basara showing up to start some shit; unlike Suzu, Moro doesn’t merely punish a guy who richly deserves it but gives scores of townsfolk a petrifying kiss of death.

Moro almost gets Kumashiro too, but Benio saves him, because she doesn’t need a reason to save lives. Maybe be a little nicer to her from now on, yeah Kuma-chan?

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Since she’s apparently safest by Rokuro and Benio’s side, Sae…spends a good deal of time away from said sides, but doesn’t come to any harm. In fact, the worst thing that happens to her is that she gets upset when Benio yells at her when she shows up in the battle zone.

The thing is, Sae has a backup talisman with her that helps them close the Dragon Spot, just before Moro retreats, so Sae is the heroine of the day. Benio later apologize and thanks Sae, but we’re no closer to learning what Sae’s freakin’ deal is, which is getting a bit frustrating.

That building frustration, the lack of any thrills or surprises, and animation that seemed a bit worse than usual, results in an overall MEH outing. On to the next Dragon Spot-afflicted town, I suppose.

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Macross Delta – 24

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Hayate, Mirage and Freyja are in custody for a good part of this episode, and what with the restraints and show trial and general passivity of Heinz (the only one who can pardon them), things certainly looked pretty bad for our triangle…in a vacuum.

But Arad, Kaname, Makina and Reina were still free, thanks in part to Mikumo and in part to their own competence. While pondering their next move, the still-free members of Chaos are approached by Berger (sporting a new voice actor, as the original is in poor health), who promptly leads them to Chekhov’s Still-working VF-22.

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Lloyd’s courtship of Mikumo continues, as he tells her she’s not only an artificial life form, but also the legendary Star Singer, descended from the Protoculture. Hard to argue with him considering what she’s managed to do.

Furthermore, he believes Walkure was created to provide cover for her. She was once Lady M’s, but now she’s Lloyd’s, and he intends to use her; her own desires are irrelevant to the equation.

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After the show trial (which is a bit dull), we get to the execution, which consists of the three condemned taking flying leaps off the edge of a huge sheer cliff. Hayate stalls as much as he can, assuring both himself and the girls that this isn’t the end.

Sure enough, the VF-22 streaks through the sky and causes a big ol’ ruckus, allowing Hayate and Mirage’s remote-controlled planes to catch them when they jump. It’s a neat stunt, though the whole exercise makes the Windermereans look a bit dumb.

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A huge aerial battle ensues between Delta and the Aerial Knights as Walkure attempts to destroy the protoculture system without Mikumo’s help. It doesn’t go well: Makina takes a sniper’s bullet for Freyja, and while they try to keep it together, Lloyd repeats a mantra enough times to awaken the Star Singer within Mikumo, and her song starts overpowering everyone.

So Walkure/Delta has no choice but to retreat, having left Windermere in much worse shape than when they arrived. Makina may heal, but now Lloyd has perhaps the Ultimate Trump Card in an awakened Star Singer, while an ice crystal appears on Freyja for the first time; it would seem her singing has shortened her already-short life.

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Re:Zero kara Hajimeru Isekai Seikatsu – 24

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So, the first attempt to save the village and take out the Witch’s Cult was met by some mishaps, such as the time-consuming misunderstanding that led to a confrontation with Ram, the killing of villagers before evacuation was complete, Emilia taking the field of battle, putting herself at risk, and oh yeah, Subie getting possessed by Betelgeuse.

But when Julius and Felis killed him, he died and came back just like he always did, without any twists due to his possession. And fortune not only smiles, but beams on him, as he wakes up right in the middle of the planning phase, allowing him to casually introduce the new information he gleaned about body-snatching, the traitor in their midst, and Ram.

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His new plan revolves around convincing Emilia to go along with “Crusch’s plan” to evacuate the mansion and village, including Emi-tan herself. She agrees, because she believes the plan put before her, while not entirely or even partially of her own making, is the best plan as far as she can tell.

So she’s put on a wagon with some enthusiastic village kids, and sent off to safety, while Subie and the knights capture the traitor and take the metia he was using to pass information to the cult. It’s important to note Subaru himself wore the recognition-blocking robe Emilia threw at him, so she had no idea he planned all this.

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Suffice it to say, thanks to learning the lessons of last week’s ‘dry run’, everything goes off without a hitch, as Subaru once again confronts a Betelgeuse now weakened by a lack of fingers nearby. Subie also allows Juli to uses a spell, Nect, that lets him see with his eyes, alowing him to see the unseen hands and cut through them.

This achieved one of Subie’s secondary objectives: to properly make up with Julius. He is, after all, a crucial part of the plan and why, when the episode ends, it looks like the end is near for the Sin Archbishop, and very good for Subaru, who has once more learned from his past mistakes, put pride aside, planned carefully, and relied on and trusted in others.

This is how he has truly become Emilia’s knight.

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Sousei no Onmyouji – 22

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This episode still had that zany fun factor that made it watchable, and it certainly seems to be (very gradually) setting up the next threats and opponents Roku, Benio & Co. will be up against.

But between the miasma, news of a “Dragon Spot” appearing, checking in on Arima and the 12 Guardians for a hot second, the appearance of two more bad guys—one of whom doesn’t speak and the other who’s just…bizarre—and the continued, but now less urgent mystery of who (or what) Sae is, this episode was also, at times, a bit of a disorganized mess.

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We meet our second Basara, Suzu, when she confronts a guy who shoved his lover into a group of kegare so he could get away. Man of the Year over here! We get it, SnO, the norms of this show are assholes. But Suzu, like Kamui, show’s she’s not just straight-up evil, so much as ravenously curious and unhinged, starting all of her lines in a measured, proper manner, then finishing them with a “wilder” dialect.

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But then…what is with all the theatricality? Was she once a human idol who turned into a Basara, I wonder? Whatever the case, she’s committed expressing herself; I admire that. Just as I continue to admire Mayura and her white hot pants participating in the battle instead of just cowering and waiting for rescue, which…aw dammit, she just cowered and waited for rescue…which comes not from Roku or Benio but Suzu.

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Upon experiencing Suzu’s strong, unique personality, Rokuro and Benio wear priceless expressions of bewilderment. Fortunately for them, Suzu isn’t interested in killing them or stirring up any trouble, only to observe and learn about them. Then yes, probably kill them.

After Suzu’s odd “hi!…bye!” encounter, the exorcists (wait, I thought Seigen couldn’t be an exorcist anymore. Which is it?) get to the matter at hand: sealing the “Dragon Spot” that’s basically a festering hole between this world and Magano.

Once Roku and Benio use Resonance, sealing the hole is a breeze, but the point is, it’s not the last one, and who knows where the next one(s) will show up, or when. Probably soon, and in the vicinity of innocent people. Plus some jerks, like that girlfriend-pushing guy.

Also, Sae was in the episode! Hi Sae! She’s cute…but yeah, still don’t know what’s up with her.

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