Life isn’t like a dream, to sit back and experience or be amazed when you find yourself able to take control. It’s a game; The Game, and it can’t be won unless you stand up, move forward, and play. This week Leo is at his lowest point, but thanks to the light and love of those he’s surrounded himself with, he’s able to deflect the more petty games of the King of Depravity (who lets him go, figuring he’ll get an entertaining show regardless), and starts is ascent back onto the real game board, where the objective is to save Black, White, and the World.
Good things come to those that wait, and after waiting the entire Summer for Blood Blade Battlefront to return with its 46-minute finale, I can report that they did a great job wrapping things up, sticking with the same themes of the previous eleven episodes: life and love; friendship and belonging; teamwork and cooperation, which prevail even on the darkest night since the First Collapse.
As far as game boards go, Hellsalem’s Lot gets trashed this week, but the wide-scale destruction of HLC’s buildings and infrastructure underscore’s the show’s general apathy for those things. Things can be repaired, rebuilt, replaced. Not so with human souls. Of far more interest to the show is that the collection of souls we’ve watched thus far make it out of this tumult. The accounting of material collateral damage is, well, immaterial.
In fact, the only thing keeping total apocalypse at bay isn’t a wall or a dam or a generator; it’s a force field with will, located within White. That barrier is now failing, and Leo’s the only one who can save her, by freeing Black from his possession.
Once Femt frees him, Leo heads upwards and forwards with this objective in mind, forsaking all other considerations. The thing is, all Hell is literally starting to break loose, including an army of zombies risen to spice things up.
Thankfully for Leo, his comrades at Libra have his back, his front, his top and bottom and his sides, as they utilize their unique skills to clear a path, all the while warning Leo in one way or another not to be too reckless; they’re not doing this so he can sacrifice himself, but so he can save the world and come back none the worse for wear.
This sequence of encounters with his comrades serves as a fitting way to give each of them a curtain call, since this is the finale and all.
Meanwhile, at the church where Black/The King of Despair wait, Klaus is there to save Black from “himself”, or rather the entity possessing him. This takes all of Klaus’ not inconsiderable strength, but he buys just enough time to keep Black alive so that Leo can do what he has to do.
Earlier, Femt calls The King of Despair “Watchman”, as he has been around throughout human history, making sure there’s enough “nonsense” in the world to keep things interesting. That makes him responsible for a massive array of atrocity and yes despair, but were it not for him, Adam and Eve would never have left the Garden of Eden and grown; i.e. woken up from their dreams and started playing The Game.
Then Leo confronts Black, uses his eyes—one of which was damaged getting there—and Black’s love for and devotion to White, to separate him from the King of Despair.
Now that William is himself again and Mary is shaken out of her funk, the two reunite, and Will is able to use his innate power to fully repair, or rather rebuild, the city’s spiritual barrier, ending the crisis. When he does so, Mary disappears, which neither Will nor Leo are happy about, but she’ll always be in their hearts, and as she insisted, even a world without her physical presence continues to turn. In fact, it’s a world that wouldn’t be possible without her sacrifice.
Once the barrier is restored, the process of rebuilding the city commences, and it isn’t long before life returns to “normal” for Leo and Libra, the kind of normal that isn’t normal anywhere else, but is nevertheless a normal Leo has not only gotten used to but come to love. As he writes his sister, he’s not quite done living and working in Hellsalem’s Lot, but it’s thanks to her light that he’s able to survive each day there.
After the credits, a man pinstriped suit picks up a coin and whistles the King of Despair’s familiar tune. The Watchman always comes back, and is always watching, and the game is always in progress. But as this finale’s events demonstrated, the human soul won’t be so easily defeated, as long as that soul faces the light and takes at least one step forward.