Kino no Tabi – 12 (Fin)

In Kino’s final adventure of the season, she and Hermes find themselves relentlessly pursued by a huge flock of super-aggressive sheep. Yup, definitely didn’t see that coming! Hermes suggests they’re after her as payback for all the sheep she’s eaten in her lifetime.

When Kino comes to a steep ravine, she has to ditch Hermes and climb down to escape the raging flock. She walks upstream, but the sheep follow her. Even at night, they watch her like hawks, waiting for her to come back up so they can get a piece of her. Eventually, she comes upon a Land Rover, a drum of fuel, and their dearly departed owner, whose skeleton Kino buries before commandeering the truck.

Returning to Hermes, who is surrounded by the killer sheep, Kino rides dozens of them down, creates a ring of fire with the fuel drum, and picks off the ones caught inside with her various guns. She then builds a quick-and-dirty ramp, gets on Hermes, and they jump over the ravine, leaving the sheep behind.

They later learn from the next country they enter that their sheep were bred for fighting each other, much like fighting dogs in other countries (like, say, ours). Animal rights activists shut the system down, and the sheep were released into the wild, where they now terrorize any passersby unfortunate to come afoul of them. Kino wisely omits the fact she killed a good number of them before arriving in town.

With the sheep escapade complete, there’s only a little bit of episode left, and it’s spent mostly on just one shot: the camera slowly pulling back on Kino relaxing in a hammock between two trees.

It’s a very static segment that goes on a bit too long for my taste, and Kino’s assertion that one journey has ended and another is about to begin doesn’t elicit much more than a shrug from me.

Still, she’s not wrong; journeys begin and end when we wish them to. It was nice to see Kino & friends back in action for twelve episodes. Here’s hoping no matter what journeys may come in the future, she never stops being a pragmatic badass.

Kino no Tabi – 11

This episode was both illuminating—due to the light it shed on Kino’s origin—and dark, because of the particulars of that origin. Our Kino, it turns out, isn’t the first Kino, nor is Hermes the first Hermes.

The original Kino was a traveler too, and when he visits the Country of Adults, he approaches the future Kino II, a girl of twelve whose original name we never learn, and the daughter of innkeepers.

The girl helps name the derelict motorrad Kino is fixing behind the inn, giving it Hermes, the name of one of Kino’s friends.

In the girl’s country, all children get “surgery” at the age of twelve to make them “proper adults” overnight, (evoking dark shades of FGM) whereupon they inherit the jobs of their parents, as is their one and only job in life. What about what she wants to do, like singing, which she’s really good at? Not allowed.

Her country has a very strict idea of what an adult is and when a child becomes one, and this girl is trapped. Kino is sympathetic, but his transitory nature means that whatever happens, it has nothing to do with him; he’ll be on his way to the next country after his three days are up.

Only Kino never leaves the Country of Adults, because the girl can’t stop pondering his words about adults being able to do things they enjoy, like traveling and being free. When she tells her parents, in the company of the preist and other townsfolk, that she doesn’t want the surgery, they explode at her with manic rage.

The girl’s father confronts Kino, but the priest pleads for peace. They ask that Kino take his leave, but when the father produces a knife with which ti kill his “defective” child, Kino leaps in the way and is stabbed to death before the girl’s eyes. Shocking. A voice familiar to us as Hermes urges the girl to get on and tells her how to ride him if she wants to live…which she does.

And so off she goes, like a bat out of hell. The Kino we know and love was born that day, named the new Kino by Hermes. In the present, Kino and Hermes find themselves in the same field of crimson flowers where she stopped to rest when old Kino’s blood still fresh on her cheek.

In a lovely transition from past to present, Yuuki Aoi treats us to her pipes with a stirring a capella performance. Free of her nightmarish home country of control and stifling of individuality, Kino is now free to be the adult she wants to be. Like Tifana and Photo, she came from a dark place, but now she glows with joie de vivre.

Kino no Tabi – 10

Kino is the kind of person who wants to go to the country where everyone else who’s been there says the locals were very rude and treated them like crap. So imagine her disappointment when the country turns out not to be full of assholes, but full of the kindest, most hospitable townsfolk you could ask for, including the sickeningly twee innkeeper trainee and tour guide, Sakura.

Kino takes in an outdoor play chronicling the people’s proud history of having found a haven after escaping oppression. She dons an apron during a barbecue (with Hermes ensuring she only grills; no seasoning). She even gets her persuader serviced by the local, er, persuadersmith, who performs the task for free.

The smith knows the gun as the kind one of Master’s students would use (even if Kino denies knowing her), and decides to gift her another gun, “The Woodsman”, a gun he once carried for protection while traveling, but has no more use of now that he’s too old and frail to travel. He’d rather it be put to good use.

By the time Sakura shows Kino the most beautiful spot in the city during a gorgeous sunset, Kino is completely charmed and no longer disappointed the people of the country aren’t rude jerks. Unfortunately, the three days she promised she’d stay are up, and the soldiers insist she leave immediately.

The town seemed so cloyingly nice I was almost constantly keeping my eyes peeled for little clues that might indicate what the “catch” with the place was, and I kept waiting for the other shoe to drop.

Turns out the answer was staring me right in the face in the opening moments of the episode as Kino and Hermes neared the country: it is positioned at the foot not of a mountain, but a volcano.

The night Kino leaves, the volcano unleashes a pyroclastic flow that wipes out the country, killing everyone in it instantly. Even the normally stoic Kino is upset by this sudden, shocking development, especially when Hermes calmly explains there’s absolutely nothing she can do.

But Sakura and her mother did give Kino two packages, and in them are some mementos, along with a letter explaining that the country knew of their impending doom, had the choice to abandon their lands or stay and die, and chose the latter.

The reason they were so kind to Kino is that they knew she’d be their last guest, and wanted to try to repair the reputation as rude jerks they’d built up over the years. Turns out they weren’t rude or kind country so much as a Country of Self-Destructive Stubbornness.

Another note written by Sakura accompanies the seed she caught at a wedding (the last wedding in the country, and the couple was younger than usual because, well, they were out of time), stating that she wouldn’t need it. Sakura must’ve known of her fate after all, but like her parents and the rest of the adults, decided to stay and face her fate. Pretty heartbreaking stuff.

Kino no Tabi – 09

This week we get five stories in one, as Kino jumps from country to country and character to character in a what ends up a bit of a “beautiful world grab bag.” The first story is told from the perspective of two bandits, a student and an elder. The student wrongly assumes both Shizu’s party and Kino are appropriate “prey”, but the elder knows better from a look.

Cute and alone Kino may be, but if she’s alone, it’s because she’s capable of traveling alone, which means she can handle herself. Ditto Ti, holding her hand grenade, and Shizu, who may only be a swordsman but isn’t the type to be defeated by bullets alone. The elder learned a lot after wrongly believing Kino’s master and her apprentice were prey, but turned out to be “devils”.

A neat little outside look at Kino and Shizu. Next up: a country where people accrue “virtue points” to determine status based on good deeds. Points are deducted for crimes, but it’s a system in which it’s possible to accure enough points over a lifetime to exceed those that would be deducted for killing someone.

That’s the dilemma an old man Kino meets is facing, and indeed, he originally approached her with the intent to kill, which is why Kino never took her hand off her gun. The man laments his inabilty to kill anyone as a failure in life, for he’ll die wasting all the accrued points.

That was a bit silly and weird, but at least had a nice Kino moment of a seemingly nice guy turning out to be much darker. The third segment involves Kino’s visit to a “country of cooking” where a council of chefs begs her to cook a dish for them.

Hermes worries for the country, because apparently Kino’s cooking sucks (har har). However, the country buys into her super-spicy chicken, though another traveler comes along and makes a milder version that’s equally popular.

The fourth segment is the shortest, as Shizu, Tifana and Riku arrive in a city with giant statues people attach wishes to so they’ll come true. Ti decides to wish for “everyone’s wishes to come true”, which earns her many thanks and approving words from the folks around her. Of course, Ti only made that wish because she believes it’s all bullshit anyway.

Finally, Kino enters a country her master once mentioned as a place of “beautiful memories”, moreso than any other country. And yet, Kino was never able to get any actual info about the country out of her master. When Kino enters and seemingly immediately exits through the other gate, she learns why.

Upon entering the country, visitors must agree to have all of their memories of their stay wiped if they wish to stay. Kino agreed, which is why she remembers nothing. Hermes, whose memories weren’t wiped, nevertheless won’t tell Kino because he promised the country he wouldn’t and isn’t one to go back on his word.

All he can say is that she enjoyed herself, perhaps more than any other country they’ve visited. The details of that enjoyment, however, remain classified, though she was allowed to leave with a crude drawing of her posing with people she must’ve met there.

The end credits came a message from Kino’s original creator, Sigsawa Keiichi; an “anime afterword” consisting of words of encouragement for anyone seeking to make their dreams come true, as they apparently did for him. Well…good for him, and thanks for writing Kino so we could have this anime! It just seemed strange to get such a message when there’s still a quarter of a season left to watch…

Kino no Tabi – 08

Shizu isn’t trying to jump from country from country to see what he can see like Kino; he wants to find a place to settle down. He thinks he may have found that place in a welcoming country that accepts any immigrants who are able to secure jobs.

Then a blood-covered professor shows up with the head of one of his students, and the authorities deem him the latest in a series of victims of…radio waves.

This is a country whose ancestors were former slaves, controlled by implants in their bodies that received said radio waves. The towers are still transmitting even generations later, but no one can get close to them. Enter Shizu, who agrees to solve their problem for them.

Of course, things aren’t that simple: it’s not enough that there is a problem that needs solving: the outposts are a ruin and haven’t transmitted in some time. But that doesn’t matter: for generations, the country’s citizens have believed they’ve still been transmitting, and thus deem all criminals to be victims of their radio waves.

Even photographic proof of the ruined outpost does not sway the police chief, who then accuses Shizu, Ti, and Riku of having fallen victim to the radio waves themselves, meaning they must be arrested and placed in isolation. Ti, acting on her own and with her beloved hand grenades, takes a baby hostage in order to secure her, Shizu, and Riku’s safety.

The chief switches places with the baby as their hostage as the exit the country, never to return, but before they part ways Shizu tells the Chief that there’s a newer outpost in perfect working order, and they set the wave transmissions to maximum. He hopes that perhaps this will help make the chief realize the truth: there are no radio waves. Who knows if it’ll work.

That leaves us with a quarter-episode left, which is given over to a Day in the Life of Tifana, escorted by Riku, who still doesn’t fully trust her (due to the odd things she says, the way she says them, and how she always wants to carry grenades around).

Riku is being a loyal protector to Shizu, and as such doesn’t quite pick up on Ti’s attempts to make nice. She is glad to be freed from her past, and glad to have companions to travel with and share experiences with. Sharing her travels also means sharing her food with Riku, as well as giving him the occasional big hug.

Kino no Tabi – 07

Eating a hot dog reminds Kino of a time she once unsuccessfully tried to get one over on her Master, who was cooking hot dogs at the time. Kino then shares a story with Hermes that her Master shared with her, about a country with a big clock tower and, suspiciously, an even bigger police force.

When Master’s young male apprentice is framed for drug possession and locked up, and she is unable to bribe the dirty cop to let him go, Master uses some of her Apprentice’s infiltration equipment and uses an elaborate set of diversions in the form of city-wide trash can bombs to clear the jail of police and slip in wearing one of their uniforms.

The Apprentice knew she would come—like Kino, he knows very well how good she is—and the question is not can they leave, but how. Both Master and Apprentice agree to make a bang rather than sneak out; demonstrate their full power to an arrogant bully that could use a good nosebleed.

For three days and nights they hole up in the central clock tower, shooting any and all policemen who draw within range, but not killing anyone; only wounding them. They cause such a disturbance, the police start to lose their grip on the country, as the public and their leaders demand something be done.

Master and Apprentice do not relent as smaller and smaller formations of police form up at the base of the tower. All are scattered by gunfire, until the very petty-tyrant commanding officer who sat on his petty throne and told Master no price was high enough to free her companion, is now the one who must offer a price to the Master—and it better be high enough, or more bullets will rain down.

It’s a good story, and one I’d think was apocryphal were it not for the somewhat magical realist nature of Kino’s world. Not to mention it just makes sense that the woman who made Kino the kind of “traveler” she is would be that badass!

Kino just so happens to be in the neck of the woods of that Clock Tower Country, and when she arrives in the courtyard where many shots were once fired without taking a life, she finds a monument made from a door blown off one of the police trucks back then.

An old man with a cane and and a granddaughter explains to Kino and Hermes that the memorial is a tribute to the two “Travelers of Justice” whose brazen acts freed the people from a corrupt and oppressive law enforcement system by essentially wearing them down until they grew ashamed of their conduct and shaped up.

Kino and Hermes alike are a bit amused that the country took Master and her Apprentice’s actions in such high esteem, but was the Master simply keeping her skills sharp in service of escaping the country, or did she have grander plans for that three-day-and-night stand?

We’ll never know, nor will Kino, but after this black-and-white and sepia-tinged look back to the past, she turns Hermes around and continues forward, into that Beautiful World, to  make some history of her own.

Kino no Tabi – 06

This week is spent “up in the clouds” and barely involves Kino at all—she and Hermes only bookend the episode. In their stead, we get a lovely, beautiful, and heartwrenching semi-allegorical tale up in the mountains involving a new character, an orphan girl (voiced by Minase Inori, who is everywhere), sold into servitude, constantly treated like crap by her merchant owners, adult and child alike.

The episode wastes no time portraying those owners as a complete waste of life; they never let off the gas pedal of abuse, both verbal and physical, and the girl just…takes it all. They ask if she hates them, and she says she doesn’t. She doesn’t hate, resent, or wish harm on anyone; to do so would be a sin. They mock her piety, believing only humans who act inhuman survive in this ugly world.

Of course, part of the title of this show is The Beautiful World, with the understanding that the world is beautiful because it isn’t…but the mountaintop environs are ironically utterly gorgeous. If only the girl had better company.

She realizes too late that the herbs she picked and added to the soup for dinner were poisonous, and all attempts to warn her owners fall on deaf ears. She steels herself to drink the soup and die with them rather than live as a murderer (however unintentional), but a boy seals his fate by knocking her bowl out of her hands; she’s later hit with a rock and knocked out.

When she wakes up, the merchants are still alive, and the boy has convinced his father to sell him the girl so he can take his time killing her in order to “become a man”, which is what we’d call overkill. What the hell is this kid, the Devil’s Spawn? In any case, the poison kicks in and they all die before the girl’s eyes.

The only survivor is the man who told his younger colleague, essentially, that the girl being a slave while they’re free comes down to luck; “there but for the grace of God go I” kinda deal.

He believes that until his death, which is semi-self-inflicted, as he pretends to instruct the girl on how to use his rifle to kill herself, but fixes it so she shoots him instead. Before he dies, he unchains her, and with his last breath, tells her to live her life; she’ll understand someday why things happened this way.

To the girl’s shock, there’s a voice coming from one of the wagons. It’s a talking motorrad (in the form of an adorable Honda Motocompo) who has been listening to everything going on, and congratulates the girl on her freedom.

The girl still wants to die, but in the same vein as the last man to die, the motorrad tells her the only way to die is to live life. No one knows how or when death will come, but it comes for everyone. The circumstances that led to the girl’s current position shouldn’t be considered grounds for immediate death. Indeed, it was clearly her fate to survive, escape the shackles of bondage, and strike out on her own. Why else would she meet a talking motorrad immediately after her last captor died?

We see Kino and Hermes arriving at the camp where the bodies of the merchants remain; not much time has passed since the girl and the motorrad left. But as the credits roll we learn what became of her: she was accepted as an immigrant in a new country after telling them her story, took up photography, and became successful and esteemed.

She took on the name Photo, and kept her first friend, the motorrad whose name is Sou, close by the whole time. Sou believes she’s happy. She certainly looks content. I wonder if she’ll ever meet Kino…

Kino no Tabi – 05

“Hero” is rarely a title rightly given to oneself; it must be earned and bestowed upon them by those who deem them a hero. And sometimes it’s not the hero’s choice; they just are a hero, because that’s what the people say. Kino runs into one of those people, a tour guide and true believer who fawns over the great hero of her people and gives them a tour of his modest house.

While in there, the tour guide tells Kino and Hermes a number of stories about the relics on display, like a shovel that let him plant flowers anywhere (that was probably for digging poop holes) or his special knife (which is just a souvenir from another country).

Finally, Kino and Hermes meet the hero’s motorrad, kept in perfect running condition, but not ridden since his master’s death. He’s in his version of Hell, and wants desperately to either be freed or destroyed. Kino can do neither; not without deeply offending the people. Would YOU want to get on the bad side of that tour guide? Nuh-uh.

However, before leaving town Kino is approached by a boy who dreams of being a traveler, like Kino and the hero of their country. Kino nudges the kid in the direction of the hero’s doomed motorrad, leaving it up to the kid whether he’d like to take it for a ride. I doubt he could ever go back if he did, though!

Upon entering the gates of another country (the only gate through which travelers can enter or exit, oddly enough), Kino and Hermes find themselves in a dark wood, out of which a man appears and, talking to them as if he knows them, asks if they’ve seen his lover or were sent to give him a message about her. The man’s maid/caretaker catches up to him and takes him back home.

Kino and Hermes go into town and get the skinny on the man from the folk at the inn: He was the hero of their revolution, who had fallen in love with a farmer’s daughter. When the day of the revolution came, he launched a grenade at the escaping royal family’s car, killing them.

His actions secured liberty and a new government for the country, but the princess whom he’d slain turned out to be the farmer’s daughter. Wracked with grief and betrayal, the people say he went mad; and has had to be cared for by one caretaker after another.

For five years, he’s waited for his lover to return, and everyone keeps lying to him. Apparently no one wants to be the one to give him the bad news that she died, because they all say they’ll continue to lie until he dies or they do.

After helping the man’s caretaker get her wagon out of the mud, she offers them tea at the house the government built for the man. After sending him away by lying about an engine noise at the gate, she sits down with Kino and Hermes and tells them the truth: she is the princess, the royal family the man killed were body doubles, and her real family is safe and living comfortable lives out of danger.

Despite the man not knowing who she really is, the princess is still happy, and never wants things to change. The next day, when Kino and Hermes prepare to leave, the man runs out to meet them once more and tells them the truth: he’s not really crazy; he’s actually happy with things the way they are. Everyone in this country is happy lying to each other for their whole lives. I’m not sure if I should pity them or envy them.

Kino no Tabi – 04

This week KnT switches things up a bit, following Shizu and Riku’s Journey rather than Kino and Hermes’. We saw a moving country on the land last week; here, it’s a moving country on the sea; a Ship Country.

Shizu is invited aboard and brought before the ruling “Tower Clan”, who look like black mages. They offer him a choice of roles while aboard: serve them as a kind of rent-a-cop, or join the common people. Unsurprisingly to us, the humble prince chooses the latter.

He meets a cute, tiny girl named Tifana, or Ti for short, who doesn’t speak, but takes him and Riku all over the ship (despite choosing manual labor, he never has to do any). The general sorry state of the ship, periodic shaking, and numerous flooded compartments tell the tail of a ship that has long been neglected and may not even be afloat much longer.

As per usual, KnT doesn’t skimp on the gorgeous environment; quite a departure from the clean, gleaming, well-maintained Moving Country. When he finds what looks like a long-abandoned control room, he has Ti point out all the places where there’s flooding. The situation is dire, and the rulers of this country have much to answer for…or so he thinks.

Ti, meanwhile, conveys so much despite never speaking; she takes a liking to Shizu, and doesn’t seem to have anyone else. It’s a lovely, immersive moment when Shizu shields her from a sudden rainfall with his jacket and the two quietly listen to the nice, calming sound of the rain hitting the fabric.

Ti then takes him to the country’s roof, and the endless ocean sprawling out before him makes him feel like he’s flying above it. After experiencing this unique and exhilarating sight, he turns to the tower at the country’s center, and remembers that this could all end up under the see unless he does something.

That “something” means confronting the Tower Clan, and when they rebuke him, readies his sword. But another traveler arrived aboard the country who chose the opposite path: that of serving the leaders. When this traveler lifts their mask to reveal Kino, I was nearly bowled over. There‘s Kino!

She and Shizu aren’t on opposite sides long, as the clan quickly accuses her of plotting with Shizu, changes course, then sentences the two to remain aboard to die with the other people.

Shizu and Kino quickly answer by storming the tower and easily overpowering its haughty occupants. When they reach their Jedi Council-like observation deck, Shizu is asked by their leader if he wishes to be the new king, to which he says if necessary. With that, the black cloaks and hats fall to the floor, no longer occupying bodies.

It’s Shizu’s country now, and he promptly points it towards land, opens the gates, and has everyone come out. He tells them that the days of the country functioning properly, or at all, are numbered, something he may well be right about. However, he didn’t consider the fact that the people don’t care. They don’t want to live on the land; they never have. They’d rather die at sea. In trying to be the hero, Shizu only made himself the villain.

When Shizu turns Ti away to join the others, she suddenly stabs him in the gut with a knife, cursing him for leaving her nowhere to return to (as she says, speaking for the first time.

Hermes fills Kino, Shizu, and Riku in on who Tifana really is: the abandoned daughter of passing travelers who shares her name with the ship itself. Hermes also describes the country’s inhabitants as the descendants of children whose parents were killed by a plague, leaving them alone and with no one to lead or take care of them; enter the Tower Clan.

Now that he knows the truth, Shizu commits to taking care of Ti from now on, for which she’s very happy and grateful. But as Shizu, losing blood, starts to pass out, Ti fears he’ll die and leave her alone again, and pulls the pin on a grenade to end them both.

Fortunately, Kino’s there to shoot the grenade away and tend to Shizu’s wounds. Once he’s healed enough, she and Hermes take their leave, hopeful they’ll cross paths with Shizu, Riku, and Ti again. I hope so too; they make a fun team.

Kino no Tabi – 03

While resting before trying to figure out what to do next, Kino hears some rumbling in the distance. An earthquake? An avalanche? No … a country.

Neither this country nor any of its inhabitants are ever given names—the people only introduce themselves by their title(s)—but it is the coolest country Kino has visited yet: a country that moves.

Technically, that makes it a gigantic vehicle, so Kino does what one does when a vehicle approaches: thumb a lift. While the country-tank is initially a menacing thing, a kindly voice asks Kinos her intentions.

She’s then welcomed aboard with open arms by the immigration and diplomacy officer, who has a comfortable room available, with a bed with clean white sheets Kino probably hasn’t seen in a long time.

After beholding the consequences of shushing Hermes (who warned Kino to dry her hair before going to sleep) and fixing her bed-head, Kino continues her tour of this wondrous, awe-inspiring place full of contradictions—the same contradictions that face every country.

The country is powered by an advanced, self-maintaining reactor, but in order to avoid overheating (or perhaps a straight-up meltdown), the country has to be kept constantly moving, meaning the drive motors and caterpillar tracks must be carefully maintained.

But that’s not the only reason they keep moving: the people of the country, like Kino, want to explore the world as she does. The only difference is they all go together as a country, and take their country with them. That means leaving quite a mark, but the people have long since made their peace with that.

While maintaining the motors and tracks must be quite a feat, the scenes of life Kino sees are of a peaceful country where families relax in the lush rooftop park and schoolchildren paint murals on the country’s outside shell. Contemporary cars are driven around, and tablets are used. It’s a very comfortable living.

Throughout this flowery tour I kept waiting for the catch, but in terms of the people turning on Kino or becoming threatening in some way, that never happens. These are nice people, but their country is a huge nuisance what with the tracks it leaves, particularly when butting up against a conventional, immobile country.

Still, the leaders have no problem allowing Kino into their command center. After asking for and being forcefully denied passage through the country, those leaders simply shrug and order the country to press on. That means firing a laser to obliterate the border wall in their path.

While armed with artillery and missiles, nothing the other country has is any match for the moving country, which mows down everything in its path. Those aboard it can only apologize and assure them they’ll be out of their hair within half a day.

When the other country finds something they can damage—the children’s mural—the moving country goes on the offensive. Wishing to minimize casualties on the other side as much as possible, Kino steps forward offering her assistance.

She heads out to a vantage point, armed with her persuader sniper rifle, and efficiently destroys all of the missile guiding sights—without killing their operators. She also takes out a couple of stray missiles for good measure.

With that, Kino cements her role as a friend of the Moving Country…but she said at the start she was only there for a sightseeing visit of 5-10 days, and when those days are up, she bids the country farewell.

On to the next, not-moving country, but Hermes relays to her the very distinct possibility the next children’s mural will feature her fighting off the missiles.

And while the Moving Country is extremely intrusive to other countries its path happens to intersect with, it’s not like they have a choice! If they stop, the reactor blows. If they just drive around in circles, they’ll eventually lose their minds.

Moving is how this country survives. There is a cost to that survival, but it is acceptable. If they wanted, they could easily conquer and subjugate any other country or countries they wished, but they don’t. They only destroy what they must to keep moving.

Kino no Tabi – 02

Kino may be small, soft-spoken, and polite, but she’s also a powerful badass. As such, she knows that she must occasionally push herself as far as she can go, not only to explore her limits, but to keep her skills from getting rusty.

It’s with this in mind that Kino eagerly arrives at the “Coliseum county”, where newcomers must fight others, often to the death, in order to win their citizenship.

The eternal tournament could be called the ultimate diversion for a corrupt king trying to maintain his grasp on his little kingdom, which is rotting and falling apart at every turn. They don’t even keep the coliseum properly maintained.

All of this disrepair must be particularly distasteful to someone as obsessed with being on top her game as Kino, who is underestimated by each of her opponents but defeats them all with ease, without killing a single person.

The night before the final match, Kino tells Hermes to be near the arena so they can leave as soon as she’s done. Victory is never in doubt here, it’s only a matter of how Kino achieves it. Her finals opponent is a capable-looking fellow named Shizu, armed with a katana.

Kino lets Shizu get close enough to slash at her, but blocks his strike with guards hidden in her sleeves, and on his upswing, she trains a hidden pistol at Shizu, forcing him to concede defeat.

The crowd shouts “KILL! KILL! KILL!”, and Kino does kill…their king. Her question about spectators getting killed by stray bullets being of no consequence comes into play here, as does her homemade explosive round that explodes the king’s head, leaving no doubt that he’s gone.

As victor of the tournament, Kino gets to make a new rule for the games, and it’s this: everyone, not just newcomers, must fight each other to the death; the last person standing will be the new king. As she leaves on Hermes, the town starts tearing each other apart.

Shizu catches up with her by a lake and thanks her for killing his father; he was the prince who was cast out of the country and sought revenge, but Kino denied that revenge, taking care of the king herself. She also meets Shizu’s loyal talking dog Riku, whom I’d like to think whispered to Shizu that Kino’s a girl (her earlier “don’t call me boy” to the guards was another hint).

As for why Kino set the people of the town against one another and blew the whole thing up…I suppose a part of her didn’t like how they were exploiting misinformed newcomers looking for a verdant paradise, like the couple she and Hermes met on the road one day, and met just the woman another day (the man was killed in the tournament).

Now it’s a more fair, internalized system. Whether it makes the country a better or worse place is of little consequence; Kino is off to the next country.

Kino no Tabi – 01 (First Impressions)

After fourteen years, Kino is back on broadcast. I only caught a handfull of episodes from the original series, but the formula seems to be pretty much the same: Kino is on an unending journey astride her trusty motorized steed Hermes, traveling from country to country and never spending more than three days there, the “perfect length.”

The first country she encounters here is one where “killing is not prohibited.” Since she’s good on the quickdraw, she’s confident in holding her own there, but also curious if the country will be what a fellow traveler moving there expects it to be: a place where he can kill with impunity, and the home of an infamous serial killer, Regel.

Upon entering the country, Kino finds it to be a placid, bucolic place, where people walk the streets without fear and warmly interact with one another. Everyone also seems to be armed. The country’s culinary specialty is a delicious-looking tower of crepes. An old man representing the country invites Kino to settle there; Kino kindly declines.

Then the boorish traveler Kino encounter outside the country’s walls appears and threatens to kill her if she doesn’t give him all of her stuff. Kino hides behind Hermes, preparing for a protracted fight, but before the man can fire at them, he’s shot through the arm by a crossbow-wielding lady from the window of a nearby building. The entire town, fully armed, descends upon the man.

Then their leader, Regel himself, informs the traveler and would-be killer of the true way of things in this country: while killing is “not prohibited”, it isn’t permitted. The only killing that’s done is by the citizens as a whole; rising as one against anyone who would try to kill another. It is their way of maintaining justice and peace, and at least in their case, it seems to work.

Back on the road, Kino encounters a second traveler, who unlike the first is trying to find a safe country where he doesn’t have to worry about killing others to survive. While there is killing in Regel’s country, it’s not the kind this fellow need worry about. The legend he hears is not of the serial killer Regel, but of the country’s famed crepe towers.

As for Kino, she’s headed for the next country, which is sure to be completely different from this one, which will no doubt provide another fable about a certain aspect of life.

Yuuki Aoi is a worthy successor to Maeda Ai, and aside from some bursts of action (in this case violent and bloody) the overall presentation is calm, relaxed, and understated, as befits a slice-of-life series that focuses on a very unique and interesting transient life. Count me interested!

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