After another Astrea Familia flashback where Alise sparks a spirited discussion of what justice is, we’re back in the White Palace with Bell and Ryuu, who has recovered enough magic to heal her leg. In a similar argument she had with her late colleague Kaguya, she agrees to disagree with Bell on whether it would have been better to heal him.
I’m with Bell: Ryuu needed to be able to at least walk on her own for them to survive. As for Welf, he gets started, but after taking the adamantine out of his portable forge, he finds he can’t shape it. He wonders if he’s simply overestimated his ability to forge a sword in the Dungeon while his comrades battle desperately to keep the hordes of monsters at bay.
If Ryuu and Bell are to get to the 36th floor, they’ll need supplies and some kind of direction. They get both, by doing something neither of them want to do: looting the dead adventurers around them. Ryuu ensures she has top coverage, and they find potions, weapons, and a partial map scrawled on the dead’s familia banner. Bell vows to survive in order to honor the memory of those who died to save him and Ryuu.
Welf finally snaps out of his funk and the sound of his hammer makes a much louder, brighter sound—all because he remembered that he was making this sword for his friends. I’m a little surprised he didn’t know that all along…but whatever! He completes the sword, and with an extra magic assist from Cassandra, they manage to blast away all the monsters bothering them—with the very “light of daybreak” from Cassie’s vision.
With his new shatterproof magic sword, forged to last a lifetime, Welf has given the party a new lease on life as they continue their descent to find Bell and Ryuu. He gives the lives that were given to him right back to their owners. They still have a long way to go, but like Bell and Ryuu, they at least have the tools to do so—acquired by doing what had to be done, not matter what.