As Ikelos smirks his smirk atop a great tower…somewhere, Ganesha’s suppression force engages the armed monsters. Ryuu, Aisha, and Asfi arrive but cannot find Bell, who is in disguise. That disguise doesn’t last long, however, as he eventually crosses blades with Lyd, who admits his kind destroyed Liviria as revenge for poachers killing their kin.
Lyd can’t quell the rage of Gros or his other kin, which means any hopes for peace between their races has been all but dashed. But if Lyd really wanted Bell to return to the surface and separate himself from this business, he wouldn’t have mentioned that Wiene was among the Xenos captured.
Ryu, a good friend in a tight spot, comes between Lyd and Bell, but when it’s clear Bell isn’t about to head home with her, she provides him with something he might find useful. Of course, that something becomes useful immediately after they part ways, and when Bell encounters Fels.
The orb acts as a key to heretofore unknown man-made passages to the Dungeon, which lead to a labyrinth built by Daedalus centuries ago. Out at the entrance of Babel, the rest of Hesita Familia can only watch from the bushes and wait…until Lili gets the idea to ask her former captor about the network of smugglers.
Lyd, Gros, and the Xenos take a different route through the labyrinth with a another key, but both they and Bell/Fels end up in the same place: a staging area where the captives are imprisoned. They start breaking cages and chains, but they’re interrupted by Ikelos Familia and Dix, who have homefield advantage.
Dix reveals he’s a direct descendant of Daedalus, who went mad trying to surpass the Dungeon by his own hands. His monumental work, Knossos, remains unfinished to this day (like Sagrada Familia in Barcelona), but monster and Xenos smuggling is one of their revenue streams for continuing construction, and Dix & Co. are bound to continue the work Daedalus started…even if he doesn’t seem like a big fan of his ancestor
After activating a curse that has a Confuse and Berserk effect on the Xenos, Fels tells Bell their only choice is to defeat Dix in order to lift said curse. Oh, and by the way…Dix is Level 5. Nevertheless, if Bell wants to save Wiene, he’ll have to get through Dix.
The arrival of an arrangement of the DanMachi main battle theme is welcome, but I wish this episode didn’t feel like so much overly clunky plot mechanics engineered to put Bell in a duel with Dix. The duel itself, however, should be a lot of fun, even if there’s not much to Dix other than he’s, like, a bad dude. Hopefully Fels can provide some magey support to help even the odds…