In a premise last encountered as recently as Spring’s KURONEKO Project: Zero Chronicle, the two most powerful young members of their respective warring nations want the same thing: to end the war and attain balance. They are Saint Desciple Iska of the science-oriented Empire and Princess Aliceliese Lou Nebulis IX of the magic-oriented Nebulis Sovereignty.
When we meet Iska, he is freeing a Nebulis witch from an Empire prison, presumably as a show of good faith to her and her nation. For his crime, Iska is himself is imprisoned for a year, after which his bosses the Eight Great Apostles assign him a redemptive mission: defeat the purebred “Ice Witch of Calamity”.
Iska gets his old team together, the Special Defense for Humankind Third Division, Unit N07. It is composed of the cheerful redheaded engineer Nene, the silver-haired stoic Jihn, and their petite scaredy-cat Captain, Mismis. All are happy to see their friend free and back in the mix, but Mismis warns him that either the Great Apostles have set Iska up for failure, or he’s their very last path to victory.
That’s because the Ice Calamity Witch is one tough customer, capable of dominating a battlefield all on her own. After reaching their lightly-guarded base and heading to the front, Iska’s unit’s humvee is upturned and they are ambushed by astral mages (AKA witches).
Iska is a little rusty after a year in jail, but he’s got the skills, the tools, and the teammates to make quick work of what turns out to be a group of low-level Nebulis grunts, whose flame magic doesn’t even singe his ahoge.
Turns out the Ice Calamity Witch is in the vicinity observing the fight, and her maid-uniformed attendant leaps out of their tree perch to join the fray, summoning an earth golem to overwhelm Iska. However, her mistake is believing these are mere Empire grunts.
Iska quickly shows this sub-boss otherwise, handling everything she throws at him with only a few scratches in exchange. It’s our first taste of extended combat in Kimisen, and it’s not bad: quick, precise, exciting, and dynamic.
Ultimately Iska proves he’s no grunt by handily defeating the maid, whom her mistress the Ice Calamity Witch Alice calls Rin upon arriving to save her. She’s already frozen the Empire base and its reactor and shatters them, revealing Rin and the grunts were a diversion.
Alice and Iska order each other to surrender simultaneously, but when they do battle they are pretty much equally matched. Both are also determined never to back down or retreat until the war is over and the nations are united. This gives the Ice Witch pause, as she expected an Empire soldier to threaten her, not have the same geopolitical outlook!
Once Iska’s attacks make Alice step back—apparently that something rarely if ever happens—the icy earthen back upon which she lands gives way and she starts to topple to the ground. Iska catches her and holds her in a princess carry, and the two…just kind of freeze like that for a moment.
When she protests to having been caught by the enemy, Iska says it was just reflex. In any case neither has the will to fight any further, and so Alice and Rin retreat on her giant eagle-like bird, and Iska doesn’t stop her. The battle basically ends with both thinking “Well, that was weird…”
Back home, Alice attempts to wash away the strange feelings she got from her encounter with Iska with a long bath, to no avail. Eventually she convinces Rin to attend her favorite opera in Neutral City, which just happens to be a tragedy about two lovers from nations that are bitter enemies. Alice cries easily and profusely during the opera, to the point she has to borrow a handkerchief from someone behind her.
When the lights come up, that someone is revealed to be…Iska. Assuming he wasn’t stalking her and this is a coincidental meet-cute…what are the odds? And so, her favorite opera begins to play itself out in real life, only it hopefully has a happier ending. Magic Romeo & Juliet, anyone?
Kimisen is already better than Kuroneko Project. Iska, Alice, and their friends are broad strokes, but share great chemistry, and Iska’s unit has a pleasant lived-in family dynamic. The show also looks much better, with decent character design and combat animation. Finally, there’s no messing around…the two potential future lovebirds meet immediately, with instantly charming results.
I’m definitely in for now. I imagine next week will have a bit less expositional lifting to do, which will only work in its favor as we get to know Iska and Alice and they hopefully get to know each other. After all, if the two most OP’ed warriors in their respective nations can get along and they’re supported by their friends, then peace has a chance!