Hamefura – 04 – Breaking Flags and Taking Names

Now that Catarina is a teen attending magic academy, the game as it unfolded in Fortune Lover truly begins. Yet as the Inner Claes Council reports, she’s made progress changing some of the characters. Nevertheless, Gerald still meets the heroine Maria Campbell by chance, making Catarina nervous about the doom flags that will sprout should the wrong love triangle form.

Keith is no longer a affection-starved playboy, which means he’s turned into a “nice young man” (AKA goody-goody), so when he tells Catarina he picked up Maria’s handkerchief, he doesn’t use it to hit on the heroine. Still, Catarina is worried about inadvertently coming between Keith and Maria should he fall for her, and assures a very confused Keith that such a thing won’t occur.

With both Gerald and Keith encounter Maria before Catarina, and first steps on conquest routes may have been officially started, her inner council decides that she should continue developing her farming skills so in any scenario in which she’s exiled she’ll have a marketable skill (and won’t go hungry). But when she finally does meet Maria at the Student Council office, she proceeds to have a far more consequential first encounter than either of the boys.

It all comes down to Catarina’s sweet tooth, and the fact the otaku within makes no distinction between commoner or noble when it comes to tasty treats. She kindly asks Maria if she’ll bake something for her, but while Maria is on her way with said treats, she’s intercepted by three bullies. Catarina leaps out of the bushes to rescue Maria, then eats her delicious sweets even though they’d fallen on the ground.

While Catarina was just trying to be nice, her actions resulted in her stealing an event from Gerald. In the game, Catarina was one of the bullies, and she was run off by Gerald. Without that opportunity for Gerald and Maria to get closer, Catarina successfully broke a doom flag. Nice!

Also, most importantly, while there was no possible Catarina X Maria route, that looks to have already gotten started. Gerald catches a glimpse of that route when he sees the two hand-in-hand. It’s definitely a route I’d like to see explored, even if it ends up creating new doom flags!

Kakushigoto – 05 – Bathrobe Party!

Tomaruin has signed Kakushi up as a judge for a manga competition. Despite his gag manga specialty, he actually proves quite astute at judging his assistant Keshi’s manga (which is far too verbose), impressing the other assistants. He’s initially against being a judge, but convinced by Hime that he should do his duty, or “society will crumble.”

Tomaruin makes a big mess of things, first by almost burying Hime in boxes of submissions (though only one submission per box, Amazon package-style), then adding “(LOL)” to the end of every one of Kakushi’s published assessments, leading to internet ire about him not taking the duty seriously.

Speaking of duty, we see Kakei delivering manuscripts to the hilltop house Hime visits in the future, since it’s Kakei’s turn for that particular duty. The sight of a chore wheel confirms that Kakushi, his wife, and Hime lived together there once.

When the editorial board demands the last eight pages of a manuscript be redrawn, Tomaruin seals Kakushi up in a fancy hotel room, where he’s to stay until the work’s done. He’s worried about Hime being lonely (and unattended), so asks Nadila to stay past her usual time. When she can’t, Tomaruin volunteers to watch her. But for him, “her” is Nadila, on whom he has a crush, not Hime.

Kakushi is surprised when Sumita exits the shower of his hotel room, but she came to help him with his work. Because he can’t work in a suit, he changes into a bathrobe, and Sumita follows suit. As other assistants arrive to help throughout the night it gradually becomes a bathrobe party.

Meanwhile, Nadila arrives to watch Hime (her other client canceled) but Naru is already there, having run away from a fight with her parents. She and Nadila have a fun sleepover with Hime.

Tomaruin continues stalking Nadila until he’s caught by Ichiko (seemingly always on predator patrol), and Nadila, Hime, and Naru all identify him as someone different based on their past dealings with him.

While this sequence is fun, and it’s good Hime wasn’t lonely, Kakushi should probably be a bit more on top of, ya know, who comes and goes in his house, and who watches his daughter!

Another night while watching an athletic medal ceremony, Hime presents her dad with a gold medal she made. Kakushi knows that it’s likely that one day Hime will fall in love with someone and Kakushi will be relegated to “silver medal” status, but he writes the date on the medal so that when that time comes—hopefully years from then—he’ll be able to bear it.

Fast-forward to the future, when older Hime recalls when her dad wrote on the back of the medal she gave him. She realizes these newer boxes weren’t prepared by her mom, but by her dad. Tearing up, she pulls out the “17” box and hugs it, as if she were hugging a part of her dad…who it seems stills holds the “gold” for now.

Because really, she is. That eliminates any lingering doubt that she’s now an orphan. I wonder if we’ll ever learn what happened to Kakushi and more about what future Hime will do. Perhaps in the future timeline some combination of Ichiko, Naru, Nadila, and the assistants continue to figure into her equation.

Tower of God – 05 – Cheap Instant Coffee in a Fine Ceramic Bowl

“What do you *mean* you didn’t notice me putting my hair up? HMMPH!”

This episode sputters a bit in the first half, starting with a mostly redundant explanation Khun’s Crown gambit (other characters catching up to where we are), and a third round of fighting Khun admits is a waste of time. Rather than face the new challengers directly, Khun uses three allies he secured in the first test, when he was supposed to be killing them. The allies prove more than capable of eliminating all comers.

That leads to the fourth and final round of the Crown Game, involving a party consisting of someone who has both the looks and strength to be a Princess of Jahad like Yuri, a towering beast-man in the mold of Rak, and…Rachel. She sidles up to the throne and mutters to Bam that they won’t steal his crown; they’re apparently there to protect it. Only the remaining challengers prove too much for them, and Rachel is injured and tossed into the air.

Bam leaves the throne to catch her, and the two meet eyes, leaving no doubt for Bam of who she is, and that she means more to him than the throne, the crown, or the whole damn Tower. Things look bad for them both when an enormous power suddenly awakens in Bam, blasting the challengers away. Black March seemingly stops time to warn Bam about losing control before knocking him unconscious.

With the Crown destroyed by Bam’s blast (which Lero Ro thinks might’ve been an instance of Bam becoming Shinsu itself) the game is ended without a winner. Lero meets with Yu Han Sung, who treats him to powdered caffe latte served ironically in a chawan. Han tells Lero that the purpose of the tests in the first place isn’t to gauge one’s worthiness, but to ascertain whether they pose any threat to the Tower.

It’s a nice scene between two administrators, but Han clearly knows more than Lero, and Lero knows not to trust the word of someone in Han’s position. Lero also gave his teams three days off following the Crown Game, but with only one day to go, Bam is still unconscious despite Khun’s urgings. That’s when a recovered Rachel arrives with a request for Khun. Based on her behavior thus far, I wouldn’t be shocked if she wanted Khun’s cooperation in keeping her and Bam as apart as possible.

P.S. I love the super-energizing OP, with its bopping theme performed by a Korean boy band Stray Kids, but the ED is the one of the laziest things I’ve ever seen, consisting of a static shot of an intermittently napping Rachel. At first I thought this was a temporary sequence until the “final” ED animation was complete, but apparently it isn’t, which is strange because…there’s just not much there.

Fruits Basket – 29 (S2 04) – Reflect and Repent

We’re dropped right in the middle of some drama involving Haru and the heretofore never seen Horse of the Zodiac, Souma Rin. Specifically, Haru is sprucing up her hospital room with some fresh roses, but Rin wants him to buzz off, because she’s tired of him.

The next day at school, Dark Haru causes a rampage in his classroom. Yuki and Kyou are lucky enough to get to him before he hurts anyone, but the Haru they encounter knows just what buttons to press to anger both of them. Yuki keeps his cool, but when Haru goes for Tooru, Kyou slugs him, and then the teacher douses them both with cold water. Haru reverts to cool Haru, but must wait for his parents to arrive and discuss his punishment with faculty.

It’s a fine mess he’s in, but Haru thanks Kyou for holding him at bay, and Yuki later pays him a visit to see what’s eating him. Yuki may preface their talk by saying he only thinks of himself (unlike people like Tooru), but the fact he came because he was worried about Haru proves that’s not true! By the same token, if Haru only thought of others, he’d never turn Dark, as he did when Rin dumped him.

Haru ends up being suspended (not “suspected” as Momiji puts it) by the school, and while walking home, learns Tooru is worried about Haru. Yuki is too, and decides now is as good a time as ever to exit another comfort zone and pay Haru a visit, even if it means returning to the Souma Estate, source of so much childhood trauma. He’s physically dwarfed by the gates and walls and even suffers a brief panic attack, but steps through them all the same—not just for Haru, but for himself.

Yuki walks past his nagging mom and makes a beeline for Haru’s, but finds that Haru isn’t in any particular need of cheering up. His version of “reflecting and repenting” is goofing off in his room, playing video games, snacking, and reading magazines. Still, Haru is both shocked and grateful that Yuki actually came to see him, knowing full well how hard it must’ve been.

Haru resolves not to give up on Rin, despite her harsh words. Yuki also spotted Rin entering the estate before him. He doesn’t run into her on his way out, but she sees him, and the look on her face suggests she isn’t the most pleased about him visiting Haru, or the estate, or something.

The personality traits of the Horse include being passionate, determined and uncompromising, beautiful and stylish, short-tempered and impulsive, given to starting and ending relationships quickly, eager to save face yet not eager to admit their mistakes. We haven’t seen much Rin yet, but so far all that tracks! I look forward to getting to know her.

Princess Connect! Re:Dive – 04 – Cleans Up Nice

While Shironeko frustrates, PriConne delights, never more completely as this week, which leans heavily into slice-of-life to great effect. The Gourmet Guild’s new hall is a big mess on the inside, and takes the leadership role in making it into a home they can be proud of.

When Pecorine and Yuuki take all the furniture out, Peco discovers something important to their guild is missing: a big table at which to dine together. So she sets to work chopping down a tree to build one while Yuuki joins Karyl on deep-cleaning duty.

Kokkoro heads into town to buy some sundries, and meets former knight, now orphanage director Saren and her clumsy but loyal maid Suzume. Like every other character so far, both are effortlessly attractive in their design and style.

Saren seems much like Pecorine: someone from on high who has come down to live a life worth living, while Kokkoro bonds with Suzume over their appreciation of and devotion to their respective lords. Other nice details: the donkey is CGI, which is better than a badly-drawn donkey in my book!

It’s here where I’ll admit I love episodes in which a big mess is cleaned up. One of my favorite examples is the interior of Howl’s Moving Castle. Karyl seems to share my love of cleaning one’s abode in order to reflect one’s clarity of mind, and takes great pride in evicting every bug an snake and eradicating every spot of dirt or dust from the hall until it gleams.

However, there are still one or two bugs when she’s spotting Yuuki as he cleans the high windows from a stack of chairs. When Karyl panics and thrashes about, Yuuki takes a spill and is briefly knocked out. This is when he meets the host avatar from the first episode.

She’s pleased he’s managed to find so many companions who will help him grow, but warns him to be careful, as “the enemy” knows of his existence. It’s appropriate that the first person he sees when he comes to is Karyl, as he learned she’s having the “toughest time”.

With Yuuki back on his feet, Peco announces the table is done. It’s a beaut, too: sturdy, welcoming…and too big to fit in the doorway. I loved watching the trio attempt different formations and angles to no avail, but it’s not the end of the world. After all, if Peco could build such a fine table in a day, she can easily modify it so it will fit through the door.

While traveling home, Kokkoro and Suzume get lost in the forest and then the donkey runs off. Fortunately, they meet someone both useful and entertaining in Rima, a stylish, anthropomorphic llama, who is able to quickly deal with some bandits before eating a Metamorapple” to transform, mahou shoujo style, into an equally stylish woman. I’m sure we’ll meet her again, but even if we don’t, she certainly made an impression!

Kokkoro finally makes it home to find the filthy hall she left has become a cozy, spotless home. Pecorine has just whipped up a huge pot of tasty beef stew to celebrate a day’s hard work and commemorate the Gourmet Guild’s first night in their hall. The potential future trouble the host warned Yuuki about when he was out couldn’t feel further away.

That new table is a place you can’t help but want to have a seat at, just as these are people you can’t help but want to be friends and comrades with. It’s slice-of-life with a twist of fantasy done absolutely right, and like Peco with food of all types, my appetite for this kinda stuff is nigh boundless!

Shironeko Project: ZERO CHRONICLE – 04 – The Bodyguard

When the Prince and Adel arrive at the Kingdom of Light, the show isn’t quite sure what to do with them, so an interminable amount of time is spent in a standoff with Faios. While en route Adel decides he’ll play the role of envoy while the Prince plays his bodyguard, concerned that if the spotlight is on the air to the Black Throne he’ll be the first one cut down.

Adel may be a better talker, but shunting the Prince off to the side was misguided, in my view. We’ve seen him go through a lot in a short time, but now that he’s aligned with the snail’s pace of the Kingdom of Light, I’d hoped he and Iris would have some things to say. Instead, Adel takes the lead. There’s an increased sense of occasion when they finally meet, yet it almost immediately fizzles out when they go their separate ways.

More maddeningly, time that could have been spent with, say, the Prince and Iris conversing over a meal or some such, is instead utterly wasted on pointless side characters: a quartet of identical brothers goofing off in the hold of the skyship that ferried the Prince to the Kingdom of Light. I honestly don’t know what the point of this was other than some comic relief, but I would have preferred more A-plot for this comedy to relieve.

The Prince asks Faios about Iris only to be shot down, as his stated status as a mere commoner bodyguard makes him unworthy of even speaking the Queen’s name, in Faios’ eyes. The night passes, and the next morning Iris asks the Prince directly about the regular people of Black. The Prince’s response is barely an answer, but repeats Adel’s initial entreaties: this is about establishing a united front against Bahl, who is destruction incarnate.

In other words, this felt like a wasted opportunity, not helped by a host of iffy production values that are increasingly hard to overlook. The ending in which the Prince and Iris are so lovey-dovey almost felt mocking in the wave of such inconsequential first impressions. Iris has very little to go on other than the Prince seems to be reasonable. But they could have interacted a little more.

Gleipnir – 04 – A Place Where She Belongs

Immediately after Elena’s Bad Side rips Shuuichi’s head off, Elena’s Meek Side comes out and apologizes for doing something so rash. Claire, her head now exposed, rushes Elena in a rage but is quickly overpowered and upended. That’s when Elena realizes it’s her sister inside Shuuichi. Elena disputes Claire’s assertion it was wrong for their parents to die since they were both immoral people. After receiving a phone call, she gives Claire a coin and withdraws.

Fearing Shuuichi did not survive his beheading, a tearful Claire prepares to shoot herself, thus honoring their promise to each other. She’s stopped when Shuuichi’s head wakes up. He may not currently be what one would consider “alive”, but he’s not about to let Claire kill herself before he’s dead for sure. It’s a damned close call, but a sign that Claire still takes their promise seriously.

They meet the alien at the abandoned motel, and he gives them a bit of an infodump, though to be fair, the two could use one, as much in the dark as they are. Meeting Elena raised more questions than it answered. He uses the coin Elena gave Claire to produce a healing drink from the vending machine that fuses Shuuichi’s head back to his body.

As he heals, Claire climbs out of him, and the Alien is impressed with her bod. Heck, because he copied the ideal male body so accurately, he even gets a little horny, asking if he can cop a feel before Claire kicks him. Then he uses one of her hairs to copy his body, to show Claire how the coins make you transform into your “ideal self”.

Of course, in Shuuichi’s case, he transformed into Elena’s apparent ideal version of him: the manic cartoon dog strap on her bag. But if they “gather” 100 of the Alien’s coins, which are the embodiment of his fellow aliens in data form, they’ll be able to transform into an invincible superhero, able to bend the world to one’s will.

When Shuuichi’s neck is repaired and he transforms back into a human (with a nasty neck scar) Claire pulls him into a dramatic hug, so glad she is that he’s okay. She tells the Alien they’ll give the offer some thought, and they take their leave. When Shuuichi laments that they’re in such a big mess, Claire retorts that her life has never been better since she met him, and found a place by his side (and yes, inside his mascot form).

As his bond with Claire continues to evolve and deepen—one could say they’re becoming even more of a single unit—Shuuichi finds his personality evolving along with it. At school, he doesn’t suffer bullies and easily overpowers one.

He can smell Mifune coming and makes her attempt to find out what’s up with him as awkward as possible by asking her a not-so-hypothetical question about what she’d do if the world were ending because someone she knew gained the power to end it. Mifune can only nervously laugh it off, but he’s pleased by her very normal answer: she’d do everything she could to protect her family and friends and to get the bad guy to stop.

Shuuichi greatly values normalcy, as much as Claire doesn’t value it. But it’s clear he’s already left the world of the normal, swept into the orbit of the very abnormal Aoki sisters, perhaps never to return. He doesn’t want Claire to die, and yet he doesn’t exactly seem happy about the turn of events that has to tightly tied their fates together.

This results in him musing in meta fashion that he’s not the main character here, and there are things at work of which he and Claire have yet to scratch the surface. But a good start is the mountains where the Alien spaceship crashed. Not only will they find more coins, but more Gatherers like them, and more answers.

It will be dangerous, but Claire assures Shuuichi that he shouldn’t worry, because he has her, ready willing and able to make up for his weaknesses, act when he can’t, and if it all goes horribly wrong, die beside him so they’ll never have to feel alone again.

Arte – 04 – The First Step to Hell

When Arte first experiences heartache, she has no idea what it is, just that it is negatively affecting her work and making her absent-minded. All of that makes Leo annoyed with her. Fortunately, his regular patron Veronica, who requests that Arte paint her portrait, is a font of wisdom in matters of love.

Arte comes right out and says she doesn’t necessarily respect Veronica’s profession, but does respect the hard work and resolve Veronica puts into it. Veronica is flattered, but makes it clear that her job and success is only possible because she avoids falling in love. If she falls for one of the men she entertains, she could end up ruined and in the gutter like one of her former contemporaries.

When Arte learn part of Veronica’s routine with men is to play hard-to-get and intentionally make them wait for days so they’ll be more devoted when they do see her. This angers Arte because she knows what heartache feels like and can’t imagine someone being okay with causing suffering on purpose.

While Arte was initially smitten with Veronica’s smile and charms, she soon see’s it’s to a large degree by design. Veronica and her manner is a brand, and the portrait is part of that—posing in a library with a book to evoke intellectualism). But Arte’s condemnation of how she manipulates men doesn’t preclude their becoming friends who can talk to one another anytime.

As for avoiding love, Arte tries to bury herself in her work and not let Leo distract her. It may seem like cynical advice from Veronica, but in their day and age women who want to live by their own power must fiercely maintain that power, and not cede it to others. Of course, in Leo’s case, maybe clearing the air could be advantageous?

Kaguya-sama: Love is War 2 – 03 – Okay to Be Selfish

Kaguya and Miyuki are both dedicated combatants in their ongoing War of Love, except for certain special occasions. This week is one of those occasions: there’s a bright harvest moon and a clear sky, and Miyuki wants to gaze at it from the roof of the school.

Kaguya tries to find a way to embarrass him by getting him to lend her his jacket or share the same teacup, but Miyuki is so “moony from the moon” all pride and shame fall by the wayside. When Kaguya brings up her legendary royal namesake as the reason she hates the moon, Miyuki presents his interpretation of the tale.

To him, Princess Kaguya didn’t offer her lover on earth an immortality potion so he could find another love, but as a message that she’d one day return to him, long after a human’s normal lifespan…and he’d wait as long as it took for Kaguya to return.

He continues to wax poetic until an overheated Kaguya can’t endure anymore and flees. However, Miyuki still loses when he comes off his “moon high” the next day and realizes all the embarrassing things he said.

One reason everyone went along with Miyuki’s moongazing session was that the StuCo will be disbanding soon, so opportunities will grow less frequent and carry more weight. In the second and final segment the council members go through the accumulated items from their various adventures together—some of which Yuu is sore about not being present for.

Once everything is packed up, the lights are out, and the doors to the 67th Student Council close for the last time, Chika can’t help but start to tear up, and Kaguya can’t help but cry in response.

During a celebratory dinner at a family restaurant, Kaguya realizes that since Miyuki isn’t President anymore she has to call him something else…but just can’t because it’s too embarrassing and scandalous.

Of course, Chika inadvertently rubs Kaguya’s inability in her face by calling the former president by his first name like it’s nothing. Yuu even gives him a cute nickname “Myu.”

Once Chika and Yuu have gone home and Miyuki has walked Kaguya to her front gate, she considers how few opportunities they’ll have to see each other without the StuCo or any classes to connect them. It makes her feel lonely, but even if she became the new president and Miyuki was her veep, she knows he’d work too hard, when he already has the letter of recommendation from the Board of Trustees.

To want more would be selfish, and she tells herself she shouldn’t be selfish…but when push comes to shove she can’t give up Miyuki that easily. She grabs his arm and asks him if she can be selfish, by asking him to serve as president one more year. Turns out he’d already secretly filled out the candidate application, hoping she’d be the one to bring it up.

So, as is usually the case, Romantic Kaguya wins when Combatant Kaguya loses, as she does here. That is, if Miyuki ends up winning the election; there seems to be a new contender interested in the job!

Sing “Yesterday” for Me – 04 – His Lingering Shadow

After three episodes Hayakawa Rou is by far the weakest of the characters, but only because all we’ve known is that Shinako loved his late older brother Yuu, and Rou loves Shinako. She tries to be a good big sis to Rou by cooking him meals, but she can’t give him the one thing he wants from her most. In his frustration, he blames it not necessarily on his faults as a person, but because she can’t let go of a dead guy.

This week we learn why Rou is the way he is. This goes a long way towards making his character more sympathetic—even if he remains the least interesting of the four leads. Since Yuu was always the center of not just Shinako’s but everyone’s attention, Rou had to seek attention elsewhere: by being “the kid who can draw” in his class. Only now he’s in a tougher class in which everyone is that person.

Hell, I was that person in high school, then went to art college and got a rude awakening. It’s an understandable hit to the ego of someone who’d taken for granted one’s superiority in a smaller pool. Still, Rou worked hard to be as good at art as he is, so he’s going to rely on that work ethic to pull him through this phase.

One thing he wants to avoid at all costs is ending up like Rikuo, whom he still can’t believe Shinako even gave the time of day to. Worse, he learns of Haru and Rikuo’s “deal” rudely labeling her a “backup” when the two meet in context at the konbini. Kinoshita insists Rikuo help out in the back, so it falls to Rou to walk the young lady home.

Haru, who it must be said still sees love as in illusion, wonders what Shinako is doing so differently that she is so beloved by both Rou and Rikuo. Ruo rebuts by pointing out how not interested in him that way Shinako really is, but Haru doesn’t want Rou discouraged.

If Rou were to find a way to win Shinako’s heart, that frees Rikuo up for Haru, so she’s firmly on team Rou X Shinako, so gives him a supportive back on the back and runs off with her pet crow, which leads Rou to call her a weirdo.

Rou returns to find his dad and Shinako have already returned to Hanazawa. Once there, his dad informs Shinako that he’ll be renting out the house where they lived with Yuu, and presents her with a box of Yuu’s assembled belongings. In the room where she tended to him until the day he died, Shinako breaks down when she finds the eraser he lent her the first day they met, with the message “baka” concealed by its sleeve.

Outside cheery blossoms glow and she catches a glimpse of Yuu as a student, and she transforms into her younger self to approach him, only for him to disappear behind the tree. In a heartwrenching scene Shinako weeps bitter tears of loss, the shadow of Yuu still looming. It may be “okay to forget” as Yuu and Rou’s dad puts it, but Shinako can probably never fully erase Yuu’s shadow—nor would she want to.

Wave, Listen to Me! – 04 – The Pleasure of Despair

The first day of Minare’s life gets off to a rough start as in the space of what feels like just a second or two, she oversleeps three hours. It’s a very relatable experience, and why I find myself so invested in Minare as a person. Like any other person, she’s often forced to react to things—good or bad—that come at her quite suddenly.

Far faster than the turtles she agrees to feed. One of those things is the breakfast Mizuho prepared for Minare. It’s so considerate and tasty she jokes that she’d marry Mizuho in a heartbeat and make love to her every night…until she finds the way-too-detailed feeding instructions! Suddenly things aren’t as simple as the seemed.

She sets out on a job-hunting excursion in slim hopes of gaining both an employer and sponsor. When Katou informs her of the massive cost of sponsorship, she basically gives up. But by having Nakahara join her, she finds life suddenly tossing her back into her own job, as Takahara and her replacement were injured in a car accident.

While it’s a dream come true for Nakahara—he always dreamed of running a restaurant as husband and wife—Minare is more ambiguous, and with good reason. Leaving Voyager felt like a step forward; returning there erases that step. And she’s still not sure about Nakahara as a partner; she asks him to wait until she’s 30…which is four years. Nakahara might be the kind of guy to wait that long, but does she really want a man who’ll do that?

Then the fourth woman in the pencil-sketched ED is introduced: Tachibana Makie (Noto Mamiko), the sister of the man who caused the accident involving Takarada. She comes offering her services for free, filling a much-needed labor gap.

She starts out washing dishes, then waits tables, works in the kitchen, and develops a new menu item. She even updates the blog, and gets rave online reviews for her gentle, quiet manner. And yet she seems to make Minare uneasy and suspicious—why would someone go this far on behalf of their brother?

There may be no need to be dubious of Makie’s motives, but because Minare feels something’s off, so do I. In the meantime, Minare comes home from the restaurant to share a meal and booze with Mizuho (whom we see refusing Koumoto’s advances right after regaling him of how she met Mr. Kureko. I also love how Mizuho is voiced by Iwami Manaka—Honda Tooru herself!

While Mizuho is glad Minare is working and making money again (far from a guarantee in these trying times!) she doesn’t want Minare to forget about radio. Whether Mizuho is on orders from someone at the station to encourage Minare or not, she seems to genuinely believe in her talents and doesn’t want her to feel overwhelmed or that Matou is overestimating her.

Life keeps coming at Minare fast on the night of Mizuho’s birthday. Minare gives a curt goodbye to Nakahara and Makie after closing, but doubles back to grab the cake from the kitchen fridge. That’s when he finds Nakahara confronting Makie about staying in the staff room…then offering to let her stay at his place, just as he did with Minare.

Clearly something is going on with Makie that makes her hesitant to go back to her home (if she even has a home). And when you put a man who loves hard-luck cases and a woman in an apparently uncertain emotional place, shenanigans are more than possible. Minare has taken Nakahara for granted as a will-they-won’t-they certainty, but Makie threatens that status quo.

Fortunately (or not), life isn’t done coming at her that night, as she gets a call from Matou urging her to report to the studio immediately to rehearse for a 20-minute slot that will air at 3:30 AM. It’s Go Time. No doubt her experiences with Nakahara Makie, and all the stuff that keeps coming at her will inspire her material. And no doubt it will be eminently watchable.

Railgun T Episode 13 Delayed Indefinitely (Updating)

Bummer…

Who’s going to step up and stop the out-of-control Mikoto from becoming a supernova (or white dwarf)? Who is going to punch Gensei in his smug cyborg face and foil his plans? Will Kuroko ever get her memories of onee-sama back?

Uh…dunno. We’re seemingly almost at the end of what has so far been the best Toaru arc yet (only five chapters remain to be adapted, apparently), but this week’s episode has been postponed.

UPDATE: Episode 13 will air May 1. We’ll have a review soon after we’ve watched it!

Appare-Ranman! – 03 – Taking Flight

Thanks to Dylan, Kosame and the native boy Hototo are saved. Appare repays him by promising he’ll be in the car ahead of him one day, to which Dylan says bring it on. Appare makes a lot of promises to a lot of  people, but considering how far he’s come on his ingenuity, he’s yet to make a claim he can’t back up. Kosame is learning that he’s not as crazy as he looks.

As for Hototo, he’s on a quest of vengeance, aiming to find the man who killed his father. In him Appare sees someone with knowledge of the terrain to the east, which will be part of the race. Like Appare and Kosame, Hototo has nowhere else to go, so he accepts their hospitality.

Their ability to offer Hototo a place to stay is disrupted when the young, rich BNW scion Al Lyon arrives in town with his kind Chaperone Sofia (Orisaka Fumiko…RUKIA!) and buys all the storehouses from the sea captain, including Appare and Kosame’s.

Al says he needs all of the space he’s bought, so Appare suggests they race in their respective machines in 10 days. If Al wins, he’ll get Kosame’s prized swords—which you’ll remember he can’t draw when he’s in a pinch. If Appare wins, they get the storehouse.

Appare knows he doesn’t need to build a machine that will beat Al’s sleek BNW in every aspect of performance. Al let him choose the course, so all he has to build is something that will achieve the objective of the race, no more or less. It can crumble to dust immediately after, as long as they win.

Grateful that he was able to repair her company’s car, Xialian gives Appare access to spare parts, which he picks up in his hastily-built Segway-like self-balancing scooter. Still, Xialian hasn’t driven since the incident, her team has no intention of entering, and she is certain Appare can’t beat BNW.

The day of the race in the dusty, rugged outskirts of L.A. finally comes. Appare and Kosame arrive a bit late in an ungainly (and above all very slow looking) contraption, fueling the fires of doubt in Xialian. Al is certain he’s got this, and amends the deal once more: he gets the swords, the Segway, and the car.

Al gets off to a quick lead with his straight-line speed, but has to go around a cliff that Appare’s car can leap over. Still, Al is closer to the finish when Appare has Kosame pull a lever that launches half of the car—and Kosame—ahead of Al. All Kosame has to do is run to the tree and touch it before Al, which he does. Notably, while racing Appare’s personality changes completely, to something more in line with his appearance.

Impressed by the win and acknowledging his complacency, Al takes the loss in stride, giving Appare his car and use of the storeroom to his heart’s content. Appare in turn is a good winner, and offers Al the Segway so he doesn’t have to walk home. Al refuses, but Sofia accepts, and you can’t blame her—that’s a long walk in a stuffy dress!

The win over Al lends further credibility to Appare’s capability, along with stability, as losing use of their garage is no longer a possibility. He must now set to work on a much more complex machine that will endure over the myriad terrains and conditions America will throw at them. He may have also convinced Xialian not to give up on her own dream to race.

With that, our three-part intro to Appare-Ranman! is complete, and we’ll have to wait a while for the rest of the story. It’s looking like other drivers will be more traditional good-natured rivals, while all of them will share a common enemy: a steam baron intent on squashing the automobile in its infancy to continue his hegemony.

Whatever the case, it’s a well-made, entertaining show and I’ll be looking forward to its return!

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