No Guns Life – 10 – Tomorrow Never Knows

From the moment he prepares to leave on his job, which turns out to be blowing up a train full of Berühren officials for Spitzbergen, Colt is prepared for this to be his final day. He’s not thinking about tomorrow for himself, only his bedridden mother and his two little sisters.

They’re slowly starving, looking as if they’ve come straight out of Grave of the Fireflies. The life in their eyes is fading, but Colt hopes to give them a future in the form of money, even if he won’t be around to enjoy it with them. It’s a simple yet powerful look into the marginalized lives Berühren grinds under its boots every day to further its own ambitions.

When Tetsuro comes to the arranged place and time, he and Mary soon learn what Colt is about to do. When Mary is almost arrested by a security bot, Tetsuro takes it over, and when they find Colt about to carry out his plan, he initially mistakes the bot as an enemy until realizing it’s Tetsuro.

Regardless, as much as Tetsuro (lawful good in this case) pleads with Colt (chaotic good) not to commit a crime that will hurt people (even lawful evil people), Colt sees this as the only option left to him that will secure a tomorrow for his family. He’s committed to being the means to and end—the end of their suffering—and nothing more.

Colt’s plan is turned on its head when a higher-level Berühren heavy shows up and tells him there are no targets on the train he means to bomb: only innocent protesters and children. Now not only will Colt not get paid, but Spitzbergen will be tagged as mindless terrorists who’ll just kill anyone.

Not about to let that happen, Colt leaps to the car where the bomb is and extracts it, but before he can toss it away, his meds give out and he can no longer move. That’s when Tetsuro ups his Harmony, giving his security bot a second wind, and tosses the bomb away, saving Colt and the innocents.

Colt took quite a bit of damage to both his cybernetic and organic parts, and all Tetsuro can do is use Harmony to help get him home. Alas, he dies of his injuries right outside that home, before he can say goodbye to his family. We also learn it’s doubtful he’ll even be paid, as the Spitzbergen contact is arrested by Juuzou and handed over to the Security Bureau’s Chief Rosso.

I worry for Colt’s mom and kids, especially as they’re only three in a city of thousands in such a hopeless situation. Will Mary, who never found out anything about Victor, bring them into Juuzou’s place? There’s only so much they can do, especially when a new danger in Pepper is waiting for Juuzou as soon as he returns to his office. It’s just one thing after another, and any one of those things could mean no more tomorrows.

Assassins Pride – 10 – No Point Imagining Bad Scenarios

No sooner than Melida returns to Flandore, she’s encouraged to enter the Vibria Goat Librarian Certification Exam, which in addition to being a damn mouthful, involves exploring Flandore’s sprawling central labyrinth library. Melida and Elise are eligible owing to their status as Luna Cadets, but the headmistress just wants them to stay on the safest level and get the feel of the place for a future exam.

Meanwhile, a widespread conspiracy is in motion against the Angel family, whose political rivals are annoyed that a girl of dubious parentage continues to rise. The movement is led by Salacha’s older brother, and she and Mule flank him as he discusses how they’ll take the Angels down. Mule even offers a magical book to aid them, which begs the question: whose side are these girls on? Salacha’s hesitation over harming Melida seems to suggest the answer isn’t so simple.

Salacha’s brother’s first move is to send in a goofy joker-masked man into Melida’s school to loudly and publicly declare he, not Lord Angel, is her real father. While examining her mana, Kufa reminds Melida that he warned her this kind of thing would happen when she started to gain renown, and to simply keep facing forward and doing her best.

Despite the headmistress’ meager expectations, Kufa thinks Melida should try to win the Certification Exam, in order to silence further doubters of her potential and prove that even if she is technically a bastard, she has what it takes to serve Flandore with distinction. So of course, things don’t go as planned when the Exam begins, with the lift being interrupted and a strange tentacle monster snatching up only Melida and Elise.

As the two girls battle high-level undead—apparently the ghosts of past librarians, very Ghostbusters—in the sprawling library, Lord Angel himself visits her school, and is received by Kufa and Rosetti. After the incident with the impostor claiming to be her father, the Lord’s fears about Melida’s fast rise causing trouble for the family has led him to decide to pull her out of school—away from both Kufa and Elise.

Kufa protests, and the Lord can tell he has reason to, but the dispute is interrupted by a message from Guild Grimface, indicating that Melida and Elise are in grave danger. Back in the library labyrinth, just two undead enemies cause severe wear to the girls’ swords, making it unlikely they’ll last if more than two were to appear. Naturally, ten ghosts appear, surrounding them, which is when Salacha and Mule drop in and eliminate them.

Is Salacha here to carry out her brother’s wishes and those of the families who have allied against the Angels? Is Mule seriously going to take steps to expose Melida’s “blunders”? Or are they there as they were at the slumber party: fast friends who want to protect and aid them?