Watashi, Nouryoku wa Heikinchi de tte Itta yo ne! – 02 (Second Impressions)

Off to a rocky start, Mile settles on “It’s a family secret” as her default answer to Mavis, Reina and Pauline’s probing questions. This does not sit well with the other girls, nor does Mile’s attempt to lie about her backstory by telling them a tall tale… which turns out to be the narrative of the kingdom’s current best selling book. Fortunately, Mile is ‘saved by the bell’ and the quartet heads for their first orientation.

Mile continues to fail at her life goal of low-key living, while succeeding by every other measure. During armed evaluation, she one-hits her opponent for snarking on her flat chest. During magic evaluation, Mile intentionally mimics Reina’s fire spell, but at half-output… only for that to backfire too. Reina’s spell is a custom spell, and being able to cast it after only having seen it once, is beyond comprehension!

After an awkward tea-time interrogation, the girls choose to party-up for the first group assessment: kill 10 horny rabbits, the lowest level monster in the kingdom. To Mile’s consternation, this task proves difficult, as Reina and Mavis’ skills emphasize strength over speed and accuracy. Mile’s solution? Put on a turtle-house master beard, and go old skool dragon ball training montage on her team mates’ assess.

10 dead bunnies later (and a few surprise stone golems) and Mile’s team is the only party to clear hunter prep school’s challenge. What’s more, Mile’s fears that her secret re-life and genius skill rating would prevent her from making friends are proven unfounded. Mavis is inspired by Mile’s demonstration of human potential, Reina finds Mile’s practical examples quite helpful, and Pauline quietly takes note of magic x merchant-trade opportunities.

Little do they know, the B-Rank adventurers they beat last week have been sprung from prison and are will, no doubt, be looking for some payback later in the season…

As a specimen of the reborn in another world with great power (as a reward and not to defeat a global threat) Isekai sub-genre, WNwHdtIyn! further distinguishes itself by forcing Mile to face conflicts her broken power level cannot immediately resolve. Namely, making friends and overcoming her anxiety about being too good in the first place. It’s this anxiety, coupled with Mile’s slightly selfish touristy nature, makes her infinitely more interesting as a main character than other examples of the sub-genre.

Where Mile and Smartphone’s Touya both go out of her way to help and share her skills with strangers, Touya has no motivation beyond “being a good guy.” Toya literally jumps into a conflict between people in a dark alley without knowing what’s going on because… girls? At least Mile has met the inn keeper’s daughter, and formed a report, before being swept into the search for kidnappers.

TL;DR Mile’s character has faults, which grant her nuance. This makes her more of a person and less of an empty proxy for viewer escapism. Considering how played out Isekai escapism is at this point, WNwHdtIyn!’s choice is the right one.