TenSura – 06 – Fire and Slime

Kaval, Eren, and Gido are the adventurers who Rimuru briefly encountered. We learn their guildmaster is quite the taskmaster, sending them back out to Jura to further investigate the disappearance of Veldora after just three days of rest. They are accompanied by a raven-haired young woman in white cape and mask named Shizu.

Meanwhile, Rimuru surveys the fruit of his overpoweredness, as the Dwarves he brought to the village immediately begin to make a big impact on the goblins’ development. He also names 500 more goblins to evolve them so they won’t be wiped out in the power vacuum caused by Veldora’s vanishing.

The adventurers soon get in over their head, and end up getting chased by a pack of giant ants. Shizu uses her mastery of fire and not inconsiderable combat skills to destroy the ants and save her comrades, but ends up missing one, and almost fainting just before she can kill it.

That ant is destroyed by Rimuru’s Black Lightning, and he introduces himself to them all, including Shizu, whose mask came off in the hubbub, revealing a face Rimuru saw in the crystal ball; the person he’s “destined to be with.”

Rimuru takes them back to the village where the goblins put them up in a hut and feed them meat, and they have their introductions. Shizu is putting out all kinds of Japanese vibes, and turns out there’s a reason for that: she was summoned to this fantasy world from the same real world as he was, only in her case, it was during an bombing raid in WWII, just after her mother was killed by debris.

While the details are scant, Shizu was apparently summoned (by at least 30 mages, according to Veldora) to serve as a weapon. At first the big cheese in charge of bringing her there doesn’t think anything of her, but then has none other than Ifrit use Shizu as a vessel.

Shizu seems glad to have met a fellow Japanese, and even happier when he shows her his memories of how well the country has fared since she left. But there are times when she collapses; perhaps a symptom of the “curse” she bears. And then there’s the whole reason she’s there: to serve as a weapon formidable enough to defeat, say, a dragon…or even, perhaps, a slime that ate a dragon? Whatever her motives, I’m glad we’ve finally been introduced.

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Golden Kamuy – 17 – No Persimmon Trees in Hokkaido

One thing that brings Preston and I back to Golden Kamuy again and again is that it never fails to surprise. If you’d told me the much-ballyhooed master of disguise/forger would only last an episode before he got a bullet in the head (unless he’s playing possum, of course), I wouldn’t have believed you.

But a show that’s introduced so many characters can afford to kill them off now and again to keep one guessing, now can’t it? His and Sugimoto’s subterfuge is broken by Tsurumi’s trusty second lieutenant Koito, another new face who the skilled fake warden can only keep off balance for so long until he slips up (not with his Satsuma dialect, but in saying the warden drinks).

Fortunately Koito’s bullet to Sugimoto doesn’t kill him, because Sugimoto is immortal, and after crashing out the window, he, Shiraishi, and Ogata manage to commandeer a crude military airship. Thanks to the soldiers forming a pyramid and some athleticism from the resourceful Koito, there’s a duel on the ship, but Shiraishi uses the precursor to a bungee cord to dive off with Koito and then drop him.

Shiraishi crashes into the trees, but comes back up with Asirpa, who’d been following on horseback. How she climbed the tree to grab ahold of Shiraishi so fast…is better left unsaid. Thus the moment Shiraishi has been dreading comes: Sugimoto tells him he knows about Hijikata. However, due to the skin Hijikata had being fake (at least according to Sugimoto), he doesn’t believe Shiraishi really betrayed him…for now.

But the airborne group isn’t out of the proverbial woods yet. On the contrary; when the airship runs out of gas they have to ditch and end up in a whole other woods. Asirpa patches up Sugimoto’s bullet wound as best she can, but with the airship being such a large target to follow, the 7th is pursuing them; they cannot waste their head start.

The chase drives Sugimoto, Asirpa, Shiraishi and Ogata into the Daisetsuzan mountains, home of “sex demons” Ainu call the Pawci-Kamuy. Those demons take hold of Shiraishi once the weather takes a turn, and he strips down and runs off. Asirpa follows while Sugimoto and Ogata skin some freshly killed deer to take shelter in, taun-taun style, but Shiraishi magically reappears in one of the carcasses.

Sugimoto goes after Asirpa, but when they finally reunite they’re both lost, with the weather only getting worse. Luckily, another deer is nearby, and Sugimoto shoots it, Asirpa skins it, and they basically spoon inside the carcass until morning. As strange a sequence of events it was that led to this outcome, I’m glad it happened.

With the running over for the night and nothing but time, Sugimoto and Asirpa get to talk a little more. For once, Sugimoto explains something to Asirpa: how to dry bitter persimmons so they’re sweet. He notes they don’t grow in Hokkaido (hence Asirpa isn’t aware of them), but also that he hasn’t had one since before the war that took his friend and changed him.

Asirpa holds out hope that like a blood-clotting plant or warm deer carcass, if Sugimoto gets to eat another persimmon, he may get back some of what he gave up to survive in the war and everything since. And she wants to be there, in his homeland, with him, when he does that, so she can try one too.