Tenrou: Sirius the Jaeger – 11 – The Wrong Hands

After leaving the realm where his father resides, the red pool is gone, and the Ark of Sirius is in Yuliy’s hands. It looks a lot like the sphere Willard acquired in Dogville, suggesting one of the two may be a fake or other means of defeating Yevgraf. Yev arrives right on schedule in his airship, and uses his blood pact with Mikhail to force him to retrieve the Ark from his brother.

Major Iba and Ryouko have followed Yuliy and Bishop and meet up just in time for Bishop to take Ryouko hostage and reveal he’s a vampire, something Yuliy already knew. However, the threat is short-lived, as Yuliy tells Bishop he always knew, and also knew that he and Bishop wanted the same thing: to defeat Yevgraf.

Where they differ is that Yuliy wants to keep the Ark around as the new “pride of the Sirius” while Bishop sought to destroy it so the vamps wouldn’t get it. They eventually agree to fight side-by-side towards that goal.

Yuliy and Bishop confront Misha and the twins, respectively, and with Misha basically programmed to attack Yuliy, it isn’t long before there’s a knife in Yuliy’s shoulder and the Ark is in Misha’s hands. As Tamara rushes the Ark to Yev, Bishop grabs Larissa and kills her.

After a struggle, Misha overcomes the blood pact, thanks to the blood of a diseased vampire he drank earlier. But he still doesn’t want Yuliy doing anything foolish; to let him do so would be to betray the promise he made to their mother. Yuliy, however, won’t allow any outcome where the Ark is destroyed or ends up in vampire hands.

Unfortunately, he’s powerless to stop the latter from happening, as Larissa gets the Ark to Yev, who promptly kills Bishop, then dickishly offers his immense gratitude to Yuliy for doing such a great job unsealing the Ark so he could take it. It really is a worst case scenario, as Yev orders his army to attack Yuliy, with Iba and Ryouko also in the crosshairs.

V Shipping comes to the rescue via airplane, and eventually deposit Willard on the airship with the “other Ark” in hand. But both he and Misha would seem to be too late; activated with Yuliy’s blood, he swallows the Ark whole and its power begins to surge within him, turning one eye gold.

Yev’s laughter suggests he’s absorbing an immense amount of information, and as we know, information is power. Will a Mikhail on his last legs and very mortal Willard be enough to delay whatever Yev has planned so Yuliy can arrive, unleash his Sirius powers, and use Ryouko’s katana to defeat the big bad? Only one episode left to find out.

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Goblin Slayer – 01 (First Impressions) – Shoulda Leveled Up More…

A young priestess and healer is eager to start adventuring, and registers with the guild. She’s quickly recruited by a party of three: a swordsman, a hand-to-hand warrior, and a wizard of the mage’s college. All are Porcelain-ranked, the lowest.

They’re all very gung-ho about going into a cave and hunting some goblins who recently raided a village, but they don’t have any plan, and it’s clear from the worried look of the guild registrar that they’re in over their heads with such a mission.

At no point do the members of the party take the threat of the goblins seriously, or not overestimate their skills. The swordsman even boasts he could slay a dragon if he wanted, even as his long sword hits the roof of the cave, showing just how out of his element he is.

Predictably, the low-level rookies get their asses handed to them, and it’s not pretty. This show promptly shows the folly of underestimating goblins, who are all too willing to exploit the many weaknesses of their human opponents.

The party manages to kill a couple of goblins, but the wizard is stabbed with a poison blade and the priestess’ healing spell is useless. The swordsman nicks the cave roof at the wrong time and gets overrun and gutted; and the hand-to-hand specialist is over-matched by a larger hobgoblin, who tosses her to the other goblins.

That’s when we learn one more little detail that takes the threat of the goblins to a new and darker depths: they’re quite fond of raping the women they manage to overpower.

They don’t even have a problem about raping the half-dead wizard. The depiction of bestial rape was apparently (and understandably) controversial in both the LN and this adaptation. The helpless, fear-petrified Priestess is shot in the shoulder with an arrow and looks to be their next victim…until the titular Goblin Slayer shows up.

The Slayer is as effective, ruthless, and cunning as the noobie party was ineffective, overconfident, and foolish. He keeps a running tally of his goblin kills (like Gimli and his orc-count), puts the wizard out of her misery, and with the Priestess’ Holy Light assists, takes out the two biggest threats: the goblin shaman and the hulking hobgoblin.

He also finds the goblin children and slaughters them, saying they’ll learn from their elders’ mistakes and hold grudges for life. The Goblin Slayer may be more the manifestation of an concept (namely, goblin slaying) than he is an actual character, there’s no disputing his skills…nor his respect for his enemy, something that doomed the rookies.

The hand-to-hand warrior’s adventuring days are likely over, at least for the time being, as she’s carted off to recover from the trauma she endured. The swordsman and wizard both died in the cave.

That leaves the Priestess the sole survivor of her first ill-fated party, but to her credit she’s not discouraged from continuing her life as an adventure; it’s just who she is. Indeed, she takes her first fiasco of a quest as a valuable lesson: don’t go in to any quest half-cocked. As soon as she returns to town she procures some chain mail.

The hand-to-hand warrior’s adventuring days are likely over, at least for the time being, as she’s carted off to recover from the trauma she endured. The swordsman and wizard both died in the cave.

To survive the next quest, she must also gain strong allies—allies like Goblin Slayer. She may only be able to heal or cast holy light three times, but those three times will make his job of slaying goblins that much easier, so he’s happy to have her by his side for his next session. And so, a new party of two is born.

Like other White Fox works like Akame ga Kill!, Re:Zero and Steins;Gate, Goblin Slayer knows how to pile on the suspense and dread and doesn’t hold back when it comes to torturing its characters. It also features some pretty solid soundtrack, including a thoroughly badass battle theme during the end crawl.

It’s a desperately simple show—something I believe works in its favor—and while its protagonist is pretty much an Index clone looks a lot like Index, at least the episode ends with her in a good position to succeed…though she’ll have to get stronger for the day or moment when the Slayer won’t be there to bail her out.

Attack on Titan – 48 – A Story Utterly Useless to Humanity

Since ascending to the throne, Queen Historia seems to have led a very modest lifestyle, preferring to run an orphanage in the countryside than sitting on some gilded chair in a stuffy hall. The people call her the “Cattle-Farming Goddess”, and it’s not at all meant as an insult.

Also, as both she and Eren continue to adjust to their new roles they are spending a lot of time together, side-by-side, and some of that time they are engaged in what some could call flirting, and I am THERE for it. I am also there for Mikasa shutting such instances down with a glare for the ages.

Speaking of glares, all of the scouts we’ve followed realize how much they’ve been through in the last few months, and how they’re no longer newbies or rookies or greenhorns. They are veterans, and their ‘resting grave faces’ practically scream “we’ve been through some shit” to their “juniors” in the 104th who relatively speaking haven’t seen much action. They certainly haven’t seen their former comrades and friends turn into Titans.

But whatever shit they’ve been through pales compared to Eren, who has been through some truly existential, philosophical shit. As Jean remarks, he’s always off in the corner muttering weird shit to himself, like whether those who are Titans are merely being tormented by some kind of nightmare (Ymir’s word for it) that takes a terrifying physical form.

However, thanks to the flashes he’s been getting, he now knows who to talk to next about his father: no less than the cadet corps commandant (i.e. hardass drill sergeant) Keith Sadies. He, Levi, and the other scouts in their circle return to where their training began. Keith can tell how much they’ve been through, and how they’re no longer the maggots who crawled into his camp not too long ago.

Still, he doesn’t know how helpful he can be to Eren & Co., other than telling them the story of how he first met Grisha Yeager twenty years ago, at the gates of Shiganshina, dazed confused, and lacking memories of how he got outside the wall.

Grisha eventually remembers he is a doctor, and starts serving the people of the district in that role curing them of plague and other maladies—including the bar waitress Carla, in whom Keith seemed interested, but who would later become Grisha’s wife and give birth to Eren.

Keith also distinguished himself, rising to Scout Regiment commander (Erwin’s predecessor). He was well-suited for scouting, as life inside the walls always felt too cramped for him. But he also could sense that he wasn’t “special” enough to do much with his position or his life outside the walls, something all but confirmed when he led an assault on the Titans that ended in defeat and an embarrassing retreat that harmed the Scouts’ reputation with the people.

By the time he returns from this defeat, he, Grisha, and Carla, once so close, had drifted far apart, and Carla had little Eren. Carla and her husband worry about Keith and when his next mission will kill him, but Keith angrily tells her that he’s not like the other multitudes of people within the walls, utterly lacking imagination and unashamed of living “useless” lives producing “nothing but shit.”

It’s perhaps too harsh a diatribe to subject to a mother holding her young child, but considering what he just returned from, his rage and exasperation were understandable.

By the time the Colossal and Armored Titans breach the wall at Shiganshina, Keith had already stepped down as Commander. Lacking that “special” quality he felt to be absolutely essential, Keith felt he had accomplished nothing, because that’s all normal people can do. All he could hope for was to be a “bystander,” not a leader or agent of change. He joined the flow of those he once despised, feeling he had no other choice.

Hange is disgusted by what she sees as nothing but puerile self-pity on Keith’s part…but being pretty damn special herself, she can’t really ever relate to how he felt in the past when he gave up his title, or how he feels now.

In the aftermath of Shiganshina, he and Grisha crossed paths once more, but not for long. Rather than avenge Carla as Keith suspected he would, Grisha took Eren away and fashioned him into his instrument of vengeance.

The utter hatred for and desire to kill all Titans that Eren possesses at the very beginning of the series was instilled not only by what he witnessed, but also at the urging of his father. And Keith was the one to find him unconscious in the woods, with Grisha, who’d likely injected him with the power of the Titan earlier, nowhere to be found.

Eren too has also come to believe he’s not special either, merely the son of someone special. He was chosen, sure, but by that father. Everything he is and does, he became because of that father’s choices.

It’s a somewhat narrow view that ignores the fact he had to make his own choices along the way, but never mind; his mother Carla never cared whether his son was “special” or “normal”; instead, she felt it was special enough simply to be alive, and to be able to survive.

Out of worry for his ultimate well-being, Keith worked hard to keep Eren from getting into the Scout Regiment. But Eren was able to overcome everything he threw at him, including sabotage to his ODM training gear. But it wasn’t that Keith Sadies couldn’t do anything because he was’t special; it was because he was Keith Sadies.

Sword Art Online: Alicization – 01 (First Impressions) – The Cutting Edge

“Prime” SAO is back after a brief detour into GGO with LLENN, and drops us into yet another new VRMMO world in which Kirito is the only familiar face. He’s friends with a lad named Eugeo and the village elder’s daughter Alice.

Tired of food quickly spoiling in the summer heat, they go forth into the mountains to harvest some ice. But they get turned around and end up in the forbidden Dark Territory, where Alice accidentally slips and momentarily crosses the threshold between realms.

For that seemingly mild transgression, she is charged with committing a grave taboo, and sentenced to death by an Integrity Knight of the Axiom church, who carries her off on his white dragon. Kirito and Eugeo can do nothing; the knight is far too powerful.

As the dragon disappears into the sky, Kirigaya Kazuto awakens in a lab: he’s a test subject for a new full-dive VR experience unlike any other. The lack of context with which the first half of this double length episode is fitting, as Kirito’s experience felt far “realer” than any VRMMO he’d played before—and thus more disorienting.

Back into a game he knows far better: GGO. Sinon has recruited him, Asuna, and their other friends to try to take out a veteran PK team that has a 100% success rate. They fail to kill the PKs, but do force their retreat. Still, Shino wants Kirito’s help in the next BoB to defeat the one player she couldn’t: Subtilizer.

While not altogether necessary, the brief “cameo” stint within GGO brings us back to familiar territory and reminds us of the bonds that have been forged between these players. Kirito and Shino are friends IRL, and just as comfortable conversing there as they are fighting in-game.

Asuna joins them as Kirito tells the two women more about his “part-time job” as alpha tester for the new full-dive system from a company called Rath. The tech is called Soul Translator, or STL, and while it’s unlike any other VR dive before, Kirito retains no memories of what actually goes on there. As such, while the mention of Alice causes a reaction, he’s not precisely sure why it does.

Kirito’s talk of stints within STL that feel much longer than the real dive time (which sounds like a time-bending DMT trip), as well as his slighter figure, worry Asuna and Shino alike, but he assures them he’s fine. In fact, he’s prepared to head to America to check out the very latest full dive tech, but expresses his wish for Asuna to accompany him, as he “can’t live without her.”

She agrees, but their romantic bliss doesn’t last long, as a character from their past appears IRL: the last surviving member of Laughing Coffin, Johnny Black. The slightly unhinged dude whips out a poison injector and nicks Kirito just as he stabs him in the leg with his umbrella. Now obviously Kirito doesn’t die here, in the first episode, but there are sure to be ill effects.

The question is what Asuna will do in the immediate aftermath of the attack, when Kirito recovers, and whether there are any lingering effects of the injection. Will the America trip have to be called off? Will Kirito get to help Shino out in GGO? Who is Alice and why is she Alicizing? These are some of the many questions I intend to get to the bottom of by continuing to watch SSO:A.

Bloom Into You – 01 (First Impressions) – Waiting for Wings

Be it shoujo manga or song lyrics, Kaito Yuu has been trained to know what true love is supposed to feel like. That it’s a feeling so conspicuous and powerful and different from anything you’ve felt before, you’ll know it when you feel it, so just be patient and wait for it.

Now a first-year at high school, Kaito Yuu does not get run over by a truck, but ends up getting tricked into a position with the student council. On the way to the far-flung, isolate council office, Yuu encounters a confession in progress, followed by a prompt rejection.

The one doing the rejecting is second-year Nanami Touko, who also happens to be her senpai, and it isn’t her first, or even ninth, rejection. She always says she’ll never go out with anyone, because her heart never flutters when she hears them confess, be they boys or girls.

Yuu is in a similar situation. When her good guy friend from junior high confessed and asked her out, she expected that to be the moment she finally felt the same “blinding radiance” (or “sparkles”) she knows to look out for from her years of consuming conventional media.

But it wasn’t. He asked her out, and she felt…nothing at all. That was a month ago, and she’s been delaying her reply all that time. Now that she’s met someone with confession experience in Touko, Yuu decides she’ll try to ask for advice. She almost chickens out, but Touko can tell something’s on her mind, and Yuu is able to tell her.

Touko replies very wisely that there’s nothing wrong with Yuu not feeling anything special with her friend, nor should she feel like there’s a way she should be that she’s not being. When the guy rings as scheduled, Touko holds Yuu’s hand, giving her the courage to gently turn him down.

It goes so easily and is over so soon, Yuu wonders what took her so long and why she was torturing herself all that time. But Touko hasn’t let go of her hand yet. Unlike Yuu’s, Touko’s hand is trembling and clammy, and she’s blushing. The moment neither of them have ever experienced? Touko is suddenly experiencing that moment, right then and there.

She draws Yuu closer in and gazes into her eyes…but Yuu doesn’t understand what’s going on. At least, she doesn’t feel the same way as Touko at the same time. To be confronted with someone saying they’re “falling in love with you” immediately after turning someone else down must be a bit disorienting for Yuu, not to mention the fact they’re both girls, which Yuu isn’t quite sure how to handle.

Time passes, and nothing more happens between Touko and Yuu. But that afternoon is always weighing on Yuu’s mind, even as the whole council assembles to celebrate the impending transfer of power. Touko is running for president, and essentially asks Yuu to be her campaign manager. That means they’re going to be spending a lot more time together, often alone.

Bloom Into You is solid, straightforward shoujo romance. Yuu’s sparkly internal monologue about her ideal of love (how she thinks she’ll sprout wings and fly off) is beautifully illustrated, and Kotobuki Minako’s strong, assertive voice is a great choice for Touko (I don’t know much of Takada Yuuki, but she does fine work as Yuu). I’m in!

Irozuku Sekai no Ashita kara – 01 (First Impressions) – Modest Magic

That term up top, modest magic, is used by the protagonist Tsukishiro Hitomi to describe her practice of repeating the same thing over and over in her head—in this case, that she’ll be fine alone—until it eventually comes true. It’s a spell, but a very simple one, and yet, it’s done all the time and it often works.

However, it doesn’t seem to be working too well for Hitomi; ever since her best friends in life left town, the color in the world has slowly drained from her sight. Even on a dazzling night of fireworks, she sees everything as a flat, even monochrome.

Classmates invite her to join the festivities, but Hitomi has promised to meet her grandmother Kohaku at a certain spot. There, Kohaku presents her with a device that will enable Hitomi to travel back in time. Why exactly she’s having Hitomi doing this (and why Hitomi doesn’t seem to have a say in the matter) are not explained.

But perhaps, like in Kiki’s Delivery Service, this is just the right time for a mage of Hitomi’s age to do what her granny is having her do; an initiation of sorts. The time travel is depicted as a ride aboard a bus driving through a glittering blue either of countless floating images.

Continuing the whimsical transition, after paying the strange magical creature that’s driving the bus a fare of cookie sticks (or something?) Hitomi alights and falls straight through the ground—which is made of clouds—and lands hard in the bedroom of some random guy (or is it random that she lands there?)

What doesn’t seem to be random is when she is. Her grandmother’s spell was aimed at sending her back to when she herself was in high school, which was about sixty years ago…in other words, our present year 2018. Once there, granny promised, Hitomi would eventually learn why she had to go, ostensibly by learning from her granny’s own high school-age self.

When the guy comes home and enters his room, Hitomi hides under the bed, and when he steps out, she escapes out the window (the mechanical latch for which briefly flummoxes the girl from the voice-activated future). While escaping, a classmate of the boy to which room belongs captures video footage, presuming the boy (whom she identifies as Aoi) was up to no good.

Once she escapes, it’s confirmed: Hitomi has traveled to the past. The glittering, skyscraper-packed skyline of her time has been seriously downsized. It looks a bit different, but it feels the same.

Those same classmates who saw her go out Aoi’s window spot her looking lost and confused, but don’t judge, and happily lead her to her destination: the town magic shop. Whatever the condition of the shop sixty years in the future, in 2018 it’s bustling, with folk young and old availing themselves of the wares.

Hitomi is disappointed to learn that Kohaku, her grandmother, is currently away on a trip to England, with no certain return date. But Kohaku’s grandmother—i.e., Hitomi’s great-great grandmother—is there, and believes both Hitomi’s letter and her story.

She sets Hitomi up in the spare room in the attic of the house, which Hitomi learns is practically brand-new in 2018. She remembers the house and the room as being much older of course, and a cozy, comforting place where she was once read bedtime stories.

There’s a coziness to the show at this point that pervades her interactions with her relatives. It may be a different time, but it’s the same family, and they’re just as warm and kind back then as they are in 2078.

The next morning, Hitomi sets off to initiate a search for her azurite earring. Turns out it’s already been found—by Aoi’s nosy mother, who heard rumors of a girl jumping out his son’s window. She’s not mad at Yuito (Aoi’s first name), but as a single mother would prefer her son’s girlfriend properly left out the front door. The thing is, Yuito has no idea what she’s talking about…and he’s not lying!

Yuito’s house is where Hitomi decides to start, but just as she approaches it he exits, and she decides to follow him instead. Keep in mind, her whole world remains stubbornly monochrome at this point…until she finds him sitting in a park, drawing on a tablet.

His drawing is the first thing in a long time she’s seen in color, and the shapes spill out and dance around, adding vivid color back to the entire world around her. It’s only temporary, however, and once she snaps out of it, Hitomi finds she was dancing and twirling in front of Yuito like a total weirdo, and he asks her who the heck she is.

Thus begins P.A. Works’ latest original series, which proves to be a different kind of modest magic, as many their works tend to be. Irozuku isn’t overly flashy (despite having literal fireworks in its opening moments), but rather so far is a quiet and delicate, yet rich and sumptuous affair. Animation, character design, and soundtrack are all top-notch; even KyoAni-esque.

Personally, the moment she saw color on the tablet caused goosebump-inducing. That was also the moment I was sold on this show. Its solid technical bona fides are there, but Hitomi herself isn’t as immediately charming as, say, Shirahane Yukina (though Ishihara Kaori has the chops to remedy that). In any case, I’m definitely going forward with this.

Zombieland Saga – 01 (First Impressions) – A Little Biting Never Hurt Anybody

Minamoto Sakura is your typical upbeat girl (and aspiring idol) starting her first day of high school. She’s so excited, in fact, she doesn’t look both ways before running into the street, and gets absolutely pulverized by a passing Hijet in a shocking needle scratch.

Just when I was thinking to myself this girl…is a bit much, the show immediately flips the script. Her flight through the sky in slo-mo as the bloodstained, death metal opening credits run definitely hint at a show with some Attitude, as well as one with surprises and a black sense of humor to boot.

Sakura wakes up in, a haunted-ass mansion in the middle of a rainstorm, and almost immediately comes afoul of not one but many zombies. Just as the show proved deft at setting a bubbly optimistic atmosphere that it then tore to shreds inside its first ninety seconds, it proves just as deft at setting a classic horror mood.

Dark and tingly and tense, it slowly reveals the monsters that dwell in that mansion and totally freak Sakura the fuck out. There’s no explanation as to what’s going on; we’re just along for the hell-ride, as she is.

Deciding the best plan is to run away as fast as she can, she encounters a partroling policeman, who pulls a gun on her when he gets a good look at her face. Turns out the rain washed off makeup that only made her look alive.

Her “benefactor”, the effortlessly eccentric Tatsumi Koutarou, saves her from the trigger-happy cop and brings her back to the mansion, where all is explained: Sakura died ten years ago, and he brought her and five other young women back in order to make the ultimate idol group, in hopes of saving Saga, the culturally declined city in which he resides.

His undead dream team consists of a former biker boss, Showa idol, courtesan, child actress prodigy, Heisei idol, Sakura…and Yamada Tae, who he calls “legendary” like the others, but does not explain why she’s legendary. But since Sakura is also far from legendary herself, she doesn’t have much room to complain, now does she?

The others haven’t “awakened” yet as Sakura has, so he decides to put them on stage as quickly as possible in order to “stimulate” them into doing so. He uses makeup methods he learned in Hollywood to make them look alive and ushers them into a packed death metal venue.

He gives Sakura your typical heartfelt pep talk…but Sakura still doesn’t think she can do it, because she has no idea what she’s supposed to do on stage with five zombies and no other direction, besides “trust her instincts.”

And at first, it is indeed extremely rough on that stage, as the impatient crowd awaits the music. Finally, it comes over the loudspeakers, and one by one the zombies start to scream and headbang in a way you only could if your neck was broken.

The assembled metalheads like this very much, especially the fact that the girls initially looked like an idol group ready to insult their beloved genre. It all goes swimmingly until the zombies start to bite the crowds, and the show is presumably shut down. But they certainly made an impression, which is what Tatsumi was surely after. You know, the impression of teeth into flesh!

The next day, more of the zombies have awakened, though Yamada Tae is still a mindless biter. It’s no longer only Sakura’s show, as there will be other lucid zombie characters in the second ep. But this was a great and wonderfully irreverent introduction to what looks to be a very bizarre—and funny—new Fall title.

Bunny Girl Senpai – 01 (First Impressions) – Fighting Against the Atmosphere

Azusagawa Sakuta wakes up on the morning of May 29th and opens a notebook entry from three weeks ago, when he supposedly met a “wild bunny girl.” But he doesn’t remember. Rewind to May 6th (my sister’s birthday), and while at the library, Sakuta indeed encounters a girl in a bunny suit no one else seems to notice.

He recognizes her as the famous and prolific child actor/model Sakurajima Mai, who also happens to be his senpai at school. Sakuta, derided by some as the class loner (he’s even told to stay away from a girl’s boyfriend so as not to tank his popularity), decides to open a dialogue with her, despite her telling him to forget all about what he saw at the library.

Actually, Sakuta helps her out a bit, deflecting a gawking photo-taker. Even if she’s “used” to such occurrences, he can tell they’re the kind of thing that wears one down. Sakuta is partially ostracized due to a rumor about him putting people in the hospital. Rather than dispute or fight for himself, he gave in to the “atmosphere” he believed is was pointless to fight, like trying to fight back ocean waves.

Mai confides in Sakuta that she’s been becoming increasingly invisible to the people around her, such that even when she’s standing right in front of them and talking, it’s as if she’s not there at all. Sakuta identifies her predicament as “Adolescence Syndrome”, something that, while scientifically dubiuous, is still something that is clearly going on with Mai.

It happened to Sakuta and his sister Kaede as well. Kaede suddenly received bruises and cuts after being bullied online; Sakuta woke up one morning with a huge gash as if from some kind of three-clawed monster; it put him in the hospital, and the “hospitalization incident” rumor took root from there.

When Sakuta digs too deep too soon into Mai’s situation, she flees in a huff, and he ends up interacting with a television announcer eager for his attention and a science-y girl whom I’m assuming is a childhood friend of his. The latter brings up Schrodinger’s Cat—seemingly obligatory in these kind of shows—but reiterates that Adolescence Syndrome is something she can’t get behind, simply because science won’t support it.

Of course just because something is beyond the ability of science to explain doesn’t mean it doesn’t exist, just as Mai doesn’t not exist simply because people can’t see or hear her since she went on hiatus. But there’s an ominousness to knowing even the Sakuta of May 29th has all but forgotten Mai; hers is a continuously worsening condition.

It’s already so bad it’s hard to buy food…and she can prance around as a bunny girl without anyone noticing. But at least for now, in early May, Sakuta does notice. Perhaps if his future self keeps reading his past self’s account, he will remember her.

I honestly didn’t know what to expect of Bunny Girl Senpai; only that anime with such long titles often aren’t that good. But I can state with reasonable certainty that it’s not bad at all. It offers a clean, crisp presentation with an immersive soundtrack, natural dialogue that doesn’t get too lofty, and intriguing supernatural elements within an otherwise ordinary world. Color me intrigued!

Tenrou: Sirius the Jaeger – 10 – Sirius Pride

Willard & Co. make good use of their Dogville Detour, locating some kind of magical item that Willard believes Yuliy will find useful once he’s found the Ark of Sirius, which is a Very Big Deal.

As his friends support him from afar, Yuliy and Bishop make quick work of Klarwein’s modified cyborg vampire soldiers. Turns out Yevgraf’s lack of confidence in Klarwein’s plans was justified!

While he may be dressed like a goofy cartoon villain and has a ridiculous (and awesome) airship to boot, Yevgraf is looking more and more like a more complex villain, someone who is backed into the corner.

He’s walking talking proof that maybe it’s better to have never become a immortal vampire than to become one and then, many centuries later, find out that hey, he’s not immortal after all!

Once past Klarwein (which again, wasn’t hard), Yuliy and Bishop enter the cavern where the Ark is believed to be sealed. Where Mikhail’s vampirism kept him from passing the barrier, Yuliy gets through.

There he bears witness to a very thorough flashback of the events that led to his father Alexei leaving one day and never returning. When Mikhail and Yuliy were attacked by a bear, Akasaka (the soldier, presently a hermit, who was seeking the Ark) saved them, and befriended Alexei.

Alexei wanted to reform the ways of his people in order to coexist better with humans like Akasaka, who were proof to him that they weren’t all bad (and hey, they’re not). But he could not escape his blood, which demands that someone of royal blood basically sacrifice their soul and corporeal freedom in order to seal and thus protect the Ark.

It’s heartbreaking to see what a vibrant and prosperous town Dogville was in its heyday, as well as seeing Yuliy and his family all alive and well and together. But it’s perhaps even more heartbreaking to find that his father is still conscious within the Ark itself, basically keeping it sealed with his soul.

Just as his father sought a new way for his people to live—a “new Sirius pride”—his son seeks a way to free his father; a new way to seal the Ark. That way might well be in Willard’s possession.

Alexei isn’t totally against Yuliy doing what he can, but not at the cost of his life, soul, or freedom. Even after everything that’s happened in the world since he was sealed away, he doesn’t see it as a burden; he sees it as vital to keeping the world peace.

The problem is, when it’s time for Yuliy to say goodbye to his father, a great pillar of light erupts from the once dark red pool in the chamber, alerting Yev and the twins in the airship that Yuliy has finally arrived there and done what he’d hoped he’d do. Yuliy’s intentions are noble, but now there are matters both more pressing…and more competent than Klarwein!

Overlord III – 13 (Fin) – Another Easy Triumph

Gazef Stronoff knows there’s no way he can win, but he’ll fight Ains Ooal Gown anyway. As Head Warrior he is the sword of his kingdom; if he doesn’t face their greatest foe, who will? All other considerations are secondary.

While an argument could be made there was far more Brain, Climb, and other warriors of the kingdom could have learned from Gazef, staying alive to teach them would have meant some kind of surrender against Gown, which his code simply would not allow.

Gown defeats him easily by stopping time and casting True Death upon him. It’s pretty anticlimactic, but it’s also efficient, and Gown had no real reason to do further bodily harm to such an impressively stalwart opponent.

Emperor El-Nix is driven half-mad by the results of his new “ally’s” overwhelming victory over the royal armies. Climb surmises that Gazef may have given his life as a message to him, Brain, and others not to bother fighting the likes of Gown and instead building a future. Brain ain’t hearin’ it; after drinking with Climb, he’s jumping right back into the fight.

As for King Ramposa, with his eldest son gone too long and his second son already jockeying, he agrees to cede E-Rantel to Lord Ains. Princess Renner has a simple task for Climb: to deliver her handpicked roses to the memorial of the fallen armies, flashing her trademark evil smirk once his back is turned to her.

Ains’ dark forces march into E-Rantel without resistance, save a pebble thrown from an angry little boy whose father died in the recent battle. Albedo, who hates humans, prepares to execute the whelp for his disrespect, but she’s blocked by Momon.

Even weirder, however, is that Lord Ains appears behind Albedo to offer Momon a job as their law enforcer in the city. No harm will come to the innocent, as long as Momon makes sure to deal with the guilty. I imagine either Ains simply used a cloning spell or Demiurge disguised himself as Momon or Ains.

Whatever the deal was with two alter-egos of Momonga being in the same place at the same time, the effect is the same: the townsfolk see Momon as their protector, sacrificing his honor for their sake. I’m sure they’d much rather have an adventurer like him enforcing laws than the myriad undead beasts under Ains’ command.

With that, Sorcerer King Ains Ooal Gown takes a seat in the throne room of E-Rantel’s royal palace, all the Floor Guardians and Battle Maids assembled and offering him congratulations on his triumph. But as usual, he didn’t have to actually do much, and a lot of the plan that was just executed wasn’t even his, but Demiuge’s.

Still, as far as Demiurge, Albedo, or anyone else in that room is concerned, everything that happened happened because their lord and sorcerer king made it happen. E-Rantel is now the capital of his new “Sorcerer Kingdom”, Ains Ooal Gown.

No doubt OverLord IV will deal with the political transition and administration of the city, dealing with any resistance that crops up, and perhaps further expansion of the new kingdom. I’ll be here to watch, as always.

Tensei shitara Slime Datta Ken – 01 (First Impressions) – Slime Meets Storm Dragon

To be more precise: 37-year-old virgin is stabbed to death in random act of Tokyo street violence, is unexpectedly reincarnated as a slime in some random cave, and then meets the storm dragon. Thus begins the Fall 2018 season: with a very odd and unique premise that could prove to be an interesting variation on the “Awakening in a New Fantasy World” genre.

The bluish slime is the former Mikami Satou, who was meeting a kohai’s girlfriend for the first time when said stabbing occured. Up until that point he’d lived the most normal life a 37-year-old who’d never had a girlfriend could live.

So it stands to reason suddenly waking up as a ball of plant-and-crystal-dissolving slime would represent a serious game change.

And it’s definitely a game change, as in normal life changing into a game-like fantasy world in which an echo-y female voice is constantly keeping the former Satoru informed on what skills he’s amassing as he performs certain actions or becomes aware of certain things.

He eventually encounters the storm dragon Verudora, who was sealed and imprisoned in the cave by some kind of elite mage called a “summon” over three centuries ago. Verudora is a bit bemused by the fact a slime is self-aware and can talk, but he’s not picky about company.

Indeed, he’s desperately bored and in need of a friend. The funny thing is, he ends up being quite amusingly tsundere-y about it, before acknowledging Satoru the Slime as his first friend and conversation partner in a long, long time.

We’ll see where things go from here, but it’s a good start, keeping things basic and giving us time to get used to the surroundings and rules of the world. And if I hold onto this show, it will be the only non-sequel / spinoff / carryover I’ll be watching.

Hanebado! – 13 (Fin) – The Other Side of the Net

Hanebado! seemed to take a bit of a nosedive in critical reception as it progressed, with most of the criticism centering on writing perceived as poor and character reactions and attitudes that were too often over-the-top or unrealistic.

Frankly, neither of these things ever bothered me, because the primary draw for me was always watching two players slap the shit out of a birdie (or shuttlecock, if you’re not into the whole brevity thing). Ayano and Nagisa close out their match, and the show, doing just that.

As such, the animation of the match and of the character’s reactions grows ever more dramatic and stylized throughout the roller coaster of an episode. Ayano crawls all the way back, and Nagisa and her knee seem poised to crumble before the might of her opponent’s honed talent.

Coach Tachibana looks ready to pounce at any moment should Nagisa desire to end the match to possibly preserve her career; to lose to live to fight another day. But she doesn’t give up, nor does she let her knee stop her from hanging in there against Ayano.

After several end-of-match deuces (ties), it gets to the point that even Ayano’s body starts to give out. Indeed, when Nagisa’s winning point is scored, securing the narrowest of victories, Ayano’s racket flies right out of her hand and hits one of the net posts.

Once Nagisa realizes she’s won, she bursts into tears right there on the court, while an exhausted Ayano is helped off by her senpais, and takes that opportunity to thank them for supporting her, something that catches them off guard, since she was such an unapologetic bitch to them not too long ago!

Even though Ayano lost, she doesn’t feel like she’s going to be abandoned, nor that it’s the end of the world. Rather, both she and Nagisa realized during the match that they both love and play badminton because it’s fun; and it’s never more fun than when you’re playing such a close match against someone on or around your level.

Ayano and Nagisa might just represent the two peaks of their respective corners (talent and hard work), though it’s also clear that Nagisa has plenty of talent (otherwise she wouldn’t have beaten Ayano, period), while Ayano works plenty hard (otherwise she wouldn’t have had the stamina to almost knock Nagisa off).

Ayano also confronts her mother and states that she hated her, past-tense, because she thought she was abandoned for not having any talent. Uchika repeats her offer to bring Ayano back with her to Denmark, but Ayano wishes to remain in Japan, where she intends to keep playing and keep getting better. Uchika is impressed and moved by her daughter’s words.

As friends Riko and Nagisa share a post-victory moment of friendship, Ayano also takes the time to thank her friend Erena for always standing by her side, as well as for persuading her to get back into badminton.

When Ayano and Nagisa next meet, the latter is being told to take things easy, what with her patellar tendinitis. But Ayano immediately challenges her to a match. She quickly switches back to “Evil Ayanon”, but not out of straight-up malice; her intention to inspire Nagisa, not provoke her.

It’s also a way of acknowledging Nagisa’s skill; trash talk aside, Ayano wouldn’t play someone she believed wasn’t worth playing. And so the two arrange to practice together more and more in preparation for the inter-high tournament. After all, the person on the other side of the net is a “reflection of themselves”. Beat that, and they can beat anyone.