Yoshiko’s idiocy envelops her 28-year-old love-starved sensei, her huge white dog, and the class gal and her two vice-gals. First up, sensei, who Yoshiko cheers up by disguising herself as a dude named “Yoshio” and throwing out all the cliched lines in the book at her. “Yoshio” is rather scarily good at seducing a woman (at least one as desperate as sensei), but for obvious reasons their “romance” can only go so far.
Next up, Dog…and A-kun’s continued frustration he doesn’t have a proper name. Yoshiko is clearly fine with “Dog”, but A-kun thinks it should be “George”, so they both try—far too hard—to gain the dog’s favor, and he runs off in exasperation. Once both of them decide to put the naming conflict aside for the good of the dog, Yoshiko pushes a bit too far…and receives a devastating uppercut for her trouble.
Finally, the class Gals. They tried to avoid Yoshiko, but when they said they were going to “play around” she thought in the playground sense, first with tag and then hide-and-seek. The Gals trick her by making her hide and then ditching her, but she stays hidden for three days and nights without food, or water. They finally go looking for her out of guilt, and find her in a drainage channel, filthy and hungry but immediately up for another game. This girl is otherworldly.
I liked the three longer segments followed by a super-short fourth (in which A-kun insults his sister again by giving her a book on how to survive without a degree and saying “it’s okay to give up,” convinced she’s let too much of Yoshiko rub off on her. This arrangement allowed the Yoshio and Gal segments to run a little longer, to their benefit.
Jun’s sister Hotaru becomes Yuki’s next victim of teasing when she swipes her brother’s phone and impersonates him. Yuki instantly knows it’s her, and dispenses swift justice in a string of texts suggesting not only have she and Jun slept together, but she’s pregnant. Don’t touch your older sibling’s stuff!
Takeru and Ayaka are enjoying a walk home together, but Ayaka would like to hear the words “I love you” come out of Takeru’s mouth, and by the time she finally gets him to understand (he’s quite dense), the words sound forced…even though they’re not.
Few couples have hit a rough patch as bad as Takase and Kanda after he accidentally called her shitty. Takase wants to make things right, but Kanda won’t talk to her. Enter Shinichi, who after staring intently at Takase while the two are taking a piss (don’t do that either, by the way!) gives him advice…or Takase thinks it’s advice; Shinichi is really just rambling about himself. In any case, here’s hoping Takase doesn’t make things worse!
Finally we check in on perhaps the most hopeless couple, mostly because Takano believes the slight pain in her chest and her wandering thoughts are the result of a fever and not love, and Sugawara still doesn’t have the slightest confidence in clearly expressing his feelings for her, since she’ll only twist them into something innocuous and non-romantic. Not sure how these two will be able to break through their issues.
After a slight stumble last week, Fate/Zero immediately regained its footing as I thought it would. It starts out strong, with some more delightful comic relief courtesy of Rider and Waiver, who were absent last week. The fact that Iskandar’s main motivating factor at this point is his Master buying him pants works in a way Iri’s terrifying joyride just…didn’t.
Meanwhile, the War for the Holy Grail is on hold until all participants hunt down Caster and his Master…who are a couple of disastrous bastards. Risei promises whoever kills him will get a rad new tattoo a Bonus Command Seal. That would bring Tokiomi and Kayneth back up to three, and give the others four.
Not surprisingly, the Magehunter-by-trade Kiritsugu is planning to break the truce by going after any Masters who are occupied with finding Caster. At the same time, he’s under no illusions anyone else will abide by Jisei’s rule change, and his cynicism and pragmatism are later validated…and then some.
This is key, because despite making the right calls once Caster arrives with a brace of child hostages, Saber urges her Master to let her defeat Caster. Kiritsugu stubbornly refuses to respond to Saber in any way, continuing his planning talk with Iri as if Saber weren’t even there.
I’m not sure if a Servant’s like or dislike of their Master makes them better or worse at fighting, but Kiritsugu is operating under the assumption a Servant’s personal emotions play next to no role. Either that, or there’s a very good reason he’s not speaking to her that just hasn’t been revealed yet.
What is revealed on the balcony after that tense meeting inside, is a side of Kiritsugu we haven’t seen since the scene in the first episode when his daughter was born. It’s a side he has no problem showing his wife. He’s afraid; afraid of losing those he loves most, and afraid of Kotomine Kirei in particular.
He wants to take Iri and Ilya, run away, and never return to this nasty business. But Iri won’t let him, because if she does, she knows the regret he’ll feel from running will be the end of him anyway. If death is to come for them all, one way or another, better to face it together as a family, no?
When Caster starts popping kids’ heads, Saber finally gets the order to deal with him. But Caster isn’t alone; he may not have Uryuu with him (thank God) but he does have a legion of tentacle demons that restore themselves as fast as a still-depleted Saber can cut them down.
Sometimes I worry that Saber has too often been depicted as a pushover, but it’s more of a “Worf-in-TNG” situation: if he’s getting schooled, you know the foe is tough. Besides, even with her injured hand, Saber kicks plenty of eldritch ass before finally becoming surrounded, overwhelmed, and bound by their tentacles.
And that’s when Lancer arrives, and the two warriors who respect the hell out of each other go back-to-back to fight off Caster’s legion together. Lancer assures Saber that this doesn’t mean they’re suddenly allies, just that this is the most efficient way of carrying out the order to defeat Caster. This pairing-up was a definite fist-pumper; I look forward to seeing how the two of them take on Caster.
As for Lancer’s Master Archibald, he obviously didn’t die in the bombing of his hotel; he surrounded himself in a quicksilver ball he manipulates with magic. After his so-so introduction and the dull hotel-scenes leading up to the blast, Kayneth is in top badass form himself this week, casually reciting orders to his ball and ruthlessly pursuing Kiritsugu, aiming to punish him for his cowardly failed attempt on his life.
At moments, Kiritsugu looks as outmatched as Saber often has early in battles. I mean, bringing a gun to a magic fight…seriously? But Kiritsugu is nothing if not crafty, resourceful, and sneaky as hell, and when he uses magic, you can bet there’s an important reason for it.
He’s not a guy who shows off, preferring the shadows. He turns the tables with time magic, then aims a special-looking pistol at Kayneth with a look that suggests its bullets might pierce the quicksilver shield. So much for a truce…