The Gist: Papika and Yayaka trudge through the ‘greatest hits’ of Pure Illusion, getting pummeled by Mimi along the way. Yayaka learns to transform during the sand-world fight, Bu-chan is upgraded with the M.U.S.C.L.E. satellite, and Salt makes it back to his father’s lab in search of the original machine that made his father crazy.
In the ends, a splinter of Mimi saves the day by convincing Cocona it’s okay not to know what you want or how to get it as long as you have a little courage and try. So Cocona and Papika mega upgrade and demolish bad Mimi’s monster. Roll credits, for now…
The Verdict: It’s not terrible but it’s no longer good either. What began weeks ago feeling like important building blocks of story were missing has morphed to pure contrivance for narrative sake (Splinter good Mimi) or completely disposable (everything Salt and crew have been up to)
At the end of the day, Flip Flappers remains a very pretty, energetic show, with fun characters devoid of believable character traits and scenarios. The story, which has become more and more shallow as it’s gone along, is just happening in a conventional way with our heroes down one moment and then up, along with climbing music the next.
It’s effective but, compared to the open ended mystery about a world of shared mental scapes that knit the whole cast together, and the stories that could be told through the consequences of helping (or changing) those characters, Flip Flappers’ broken mom uses magic to control her daughter plot is a tremendous disappointment.