Kuromukuro – 24

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Muetta officially joins the good guys, fighting against her former allies, a contrite Graham reinstates Sophie, and Ken offers the crummiest marriage proposal Yukina could ask for—it’s a busy episode of Kuromukuro this week, in contrast to the previous episode’s leisureliness, and that’s before the giant battle to retake Kurobe Lab and deactivate the Pivot Stone.

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There are no cliffhangers for this counterattack: it’s presented in its entirety this week, ending in a near-total victory for the good guys, which is surprising, almost to the point of implausibility. Kuromukuro, the surviving GAUS 1, Zell, Liddy, and his Glider, and Muetta’s Medusa seem an awfully raggity force to take down Mirasa, Yoruba, Imusa, and Refill, but they get it done in mostly convincing fashion thanks to two things the Efidolg don’t seem have: teamwork and a sense of their own mortality.

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It’s teamwork that splits the Efidolg forces, teamwork that keeps them off balance, and teamwork that brings their glonguls down one by one. It’s another exciting battle that really pops thanks to the now-wintry backdrop of the Lab’s environs, and the clashing personalities, like Muetta and Mirasa, pop even more.

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As for Sebastian surviving, well, I’ll just say I would have preferred if he’d stayed dead. I have nothing against the guy, but his heroic death put much-needed weight and a human face on the capture of Kurobe. Heck, he’s the only character of note among the good guys who actually died in the first place. Others were brainwashed, but they seem to be okay as well, provided the implants can be extracted.

 

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Once Yoruba and Mirasa are killed (at least I think they’re killed), Imusa’s glongur combines with his commander Refills to make One Huge Super Mecha that starts tearing everyone up with its four flexible blade-tentacle thingys. This battle had the progression of an RPG, with the good guys having to defeat foot soldier-level foes, moving up to the elites, and finally the big bad boss with multiple points of attack.

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At this stage of the battle, everyone is wondering how much longer they can hold out, until Yukina takes it upon herself to direct the action, calling for a simultaneous attack on each of the four blades while she and Ken blast through their swipes. Ken gets to yell a lot, but this time Yukina gets to as well, seeming to connect with the Kuromukuro in a new way in the process.

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Completing the team effort, and escaping Refill gets stabbed in the back by Zell, who unmasks him to reveal…one of this own kind; at least a brainwashed clone of one. While under Zell’s own brainwashing microbot, Refill warns that if the Pivot Stone remains inactive, another, larger Efidolg fleet will be sent to Earth, a journey that will take 224 years but will happen.

That may sound like a long time, perhaps even enough time for Earth to reverse engineer enough Efidolg tech to build a defense. But it’s also just over half the time that’s passed since the Washiba Clan were wiped out. So while this particular crew of bad guys has been knocked out and the immediate danger would seem to have passed, there’s still much to be done to protect Earth for the long run.

As for Yukina, she seems shaken by her most recent experience co-piloting Kuromukuro. Is she, as Zell warned Tom, starting to feel the effects of the the permanent change “giving oneself” to a glongur enacts? I’m intrigued by the fact so much has gotten done with two whole episodes remaining. Should be an interesting finish.

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Raising A Better Magical Girl

The following is some rambling preliminary analysis/speculation of Mahou Shoujo Ikusei Keikaku. Feel free to add your thoughts/theories in the comments. If you’ve read the source LN and already know the answers, no spoilers or hints, please. Thanks!

Five episodes in (and two girls down), I’ve begun to ponder the answer to the question, “What is the Magical Girl Raising Project?” Sure, it appears on the surface to be a cruel, zero-sum death match among sixteen girls, who must either knock out the other girls or die. And it might be as simple as that! Last girl standing wins, The End. Fav has said the field of girls must be reduced by half to eight, but I wouldn’t be surprised if Fav decides to half it again to four, then two, and finally one.

That’s key, because that’s the raising in the Raising Project. With each magical girl destroyed, her power (expressed as candies) is distributed among the survivors. That means the last girl standing will be an extremely powerful Magical Girl. And that seems to be Fav’s goal. The field of sixteen might not even be fully-formed magical girls; only “potentials”, and “raising” the single ultimate girl requires the sacrifice of the other fifteen.

Obviously, I don’t have much proof for this beyond what I feel to be logical sense – and while there’s no reason Fav has to be a logical entity, I can’t think of any other reason Fav (or the person behind Fav’s avatar) would do this, other than for sport, and there are far less time and resource-intensive ways to hold death matches.

I think it’s reasonable to assume Himekawa Koyuki will be the last girl standing. She’s certainly the favorite so far, despite her reticence to participate. I like to think it’s hinted at in the ending sequence above (if YouTube hasn’t removed it due to a copyright claim): One by one, the magical girls float by with their eyes closed, while Koyuki holds a growing plant in her hand. The plant is her, the Ultimate Magical Girl, being raised, nurtured and strengthened by the magic of her fallen peers.

The question, beyond whether I’m right or if the show will have more curveballs, and possibly drop Koyuki early (unlikely), is what Fav plans to do with this ultimate magical girl once she’s been fully raised. Is this a process normal people aren’t aware of, where such a girl must be raised in order to defeat some kind of Ultimate Evil, thus saving the world, only for the cycle to be repeated? Maybe!

If that’s the case, Fav is currently keeping the girls in the dark, perhaps so they stay focused on whittling themselves down. But it might behoove someone like Koyuki to know why she’s trapped in a fight she doesn’t think is right, fair, or just.

She’d still have a choice, but instead of a nebulous goal of “winning”, she’d know the stakes were far higher. Then again, while most would agree that fifteen lives is a small price to pay to save the world, Koyuki might think even one life is too costly.

In any case, we’ll see how this plays out. Also, I really dig the ending theme. The vocals remind me of Evanescence…in a good way!