Macross Delta – 06

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Hayate’s pilot-soldier training gets off to a rough start, as Lt. Messer delivers a frank and devastating critique of both his and Mirage’s skills. It’s an old story: Mirage is precise but too by the book; Hayate is suitably unpredictable but has all kinds of other problems, including the lack of the killer instinct all soldiers must have.

The third vertex of the triangle isn’t spared harsh criticism, delivered to her by Mikumo, who coldly remarks how Freyja’s song conspicuously lacks the surging life of the voice the Windermereans are using to annex planet after planet after infecting them with the Var.

Those victories are coming at a cost to Heinz’s health, as the strength and endurance of his voice, so crucial to his world’s war effort, decrease by the day. And yet rather than fall back or rest, Heinz (egged on by Keith) is determined to keep singing, no matter the cost.

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Hayate, Mirage, and Freyja also decide they won’t just quit in the face of withering criticism or risks, but resolve to continue moving forward. That resolve is tested in the first big space battle since the first episode, and is bursting with all the awesome space battle goodness one would expect of Macross.

Freyja and Hayate resolve themselves before departing from Ragna, and once in space, Hayate cheers up Mirage—who can’t obsess over the fact she inherited her grandfather’s legacy, but not necessarily all his talent. The two sortie in good spirits, to provide cover for Walkure while they purge Ionideth of the Var with their song.

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What follows is part space battle, part music video, with the Walkure members projected on meteorites as fighters dark through them; capital ships’ flak curtains dazzling as heavy beam weapons demarcate the screen, and lotsa shit gets Blow’d Up Real Good. Mirage and Hayate initially make up for their deficiencies by having each others’ backs, and it mostly works.

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Things take a turn for the dark when an Aerial Knight goes straight for Freyja, condemning her as a traitor. Hayate knocks him away before he can fire his weapon at the weakened glass which is all that stands between Walkure and the vacuum of space.

In doing so, Hayate leaves Mirage’s side, and she gets cornered and very nearly turned into a younger knight’s first kill, until Hayate swoops in and makes that kid his first kill, saving Mirage in the process. The other knights are ordered to retreat without further bloodshed.

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After the battle, Freyja gets another earful from a frustrated Mikumo, after she had to step in when Freyja’s voice wavered after being called a traitor. Mikumo, like Messer, isn’t here to coddle anyone, and tells it like it is: as things are, Freyja can’t last or be useful in Walkure. Not until she learns why she risks her life, why she takes the stage, and what feelings she puts into her singing.

It’s a tough assignment, to be sure; but then again, perhaps the answer is staring her in the face. Isn’t she working hard and singing for the same reason Hayate is working hard and fighting? Why, even after he took a life, won’t he won’t back down?

It’s because he (and Mirage) are motivated by everyone else risking their lives and fighting and enduring the pain of having taken lives, and having to take more before all’s said and done. Freyja sings, and Hayate and Mirage fly and fight, to protect one another.

Hayate deals with his first kill pretty well, and Mirage no doubt feels a bit closer to him, now that they’ve been in battle and taken the lives of adversaries in order to protect allies.

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I’m not sure Heinz needed any more motivation to protect his world, but perhaps Keith thought that seeing firsthand the horrific scar in the landscape would light a fire under him, that he can find a second wind with his voice. He may have a head start over Freyja when it comes to the power of his voice, but the cost may well prove too high.

The more Heinz helps Keith fight this war, the more planets are annexed, and the hungrier Keith and the hardliners get, thus extending what Heinz insisted must be as quick and bloodless a war as possible into something neither quick or bloodless. And yet even if he were to refuse to sing, the war would not simply stop on a dime. There’s too much inertia for that.

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Haifuri – 05

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A substantial portion of this week’s Harekaze is left to the crew screwing around in swimsuits and sharing a few backstories. Tama is questioned by the adults over her gun-rage, but she can not remember anything. Also German-chan is formally welcomed by the crew with a cake. She responds by comparing the crew to a sausage and a charming but tiny castle.

While not particularly important, these sections function the best. They’re colorful, expand our admittedly fuzzy understanding of the bridge crew and set up Captain-chan’s betrayal at the end of the episode as truly heart breaking: in a time of crisis, she abandons what amounts to family.

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The rest of the episode is mostly dedicated to a fleet of boy-marine-training-destroyers getting demolished by Musashi. The engagement is rendered well enough, at least as 3D rendered objects go, but the pacing is poor and since we don’t know any of the boys and their attacks are so laughably ineffective against Musashi’s great indestructible Japanese armor, it lacks emotional impact.

Long time Rabujoi readers can probably guess that I rolled my eyes at Musashi’s durability. Even if it’s not autoerotic nationalist wank fantasy fuel, a 50 year old battleship being pounded by 12+ modern destroyers (commanded by trained adults) without a scratch is just feels lazy. The writers could at least have come up with a hand-wavey tactic or surprise maneuver to trump the destroyers but no. Musashi stronger than torpedoes sploosh! Sigh…

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The verdict: learning that the original fight between Harekaze and the instructor’s ship was also rat-rage and not a greater conspiracy clarifies where the show can go, which is good. That said, I’m not sure cute brain-rage inducing rodents is a very interesting path to go down.

Ultimately, the parts of this episode let down the whole. Musashi’s battles were too fragmented and without tactical or technical detail to be interesting and, despite beefing up their stories, the cast is still not that interesting, which makes Captain-chan’s decision to run to Musashi’s aide more of a shrug than an ‘oh noes!’

And don’t get me started on the ‘debris’ that flips Captain-chan’s jet-ski at the last second and preventing her from advancing the plot because roll credits! That is why we didn’t need ten minutes of girls screwing around not advancing the plot in the first place!

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Kuma Miko – 06

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This week Machi tried to go to a novelty bookstore but a self-hatred-fueled freakout rampage prevented her from doing so. She also met a boy, although that doesn’t appear to be relevant to the narrative.

Later, still gripped with terror/embarrassment/self-loathing, Machi freaks out at Natsu. But then she has a fever and Natsu feels bad about making her go to the bookstore. He tries to make her feel better by cooking a meal and taking the blame for her troubles. Eventually, after savagely beating him for a night, Machi feels better and goes to school.

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So… that was awful. Ignoring the complete lack of content, set backs to Machi’s arduously slow growth, and reliance on girl punches guy humor, episode six was simply dull. The lack of new situations was also emphasized by Machi being ‘saved’ by the boy on the escalator, only for the episode to drop him completely out of the narrative.

Hibiki existed only to name drop this week’s business for the show to visit; Yoshio existed only to move Machi from space to space and strike his ‘you got this’ pose; Machi existed only to hate herself, and Natsu only existed to flash us back to Machi being a nice caring girl when she was younger and for some bear slap-stick cooking mishaps.

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The verditc: abusive, childish, tantrumming and self hatred are not the strongest themes for comedy. Nor are they good anchors for ‘lite’ casual watching. If not for Natsu’s predictable but — yes — still adorable kitchen antics, this episode would be a total failure.

Good job show. If your goal was to make me not like Machi this week, you were very successful. Why you would want me to hate your protagonist though… uh… yeah why would you want that??

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Sansha Sanyou – 05

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Sonobe adds to her collection of cute high school part-timers as Hayama and Futaba fill in for an exhausted Yoko-sama. In the process, Hayama learns her outwardly sweet personality works wonders for customer service, as does Futaba’s encyclopedic knowledge of pastries.

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When Hayama’s sister stops by wanting to bake sweets with her, she is politely shoo-ed off, but somehow gets one of her home remedies to the back room for Yoko to eat. The next day Yoko is full of energy, but perhaps too full, as she did not sleep last night and is still eerily alert, almost robotic. The mind boggles over what was in that purple sludge!

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The three friends learn they can work together at the cafe just as amicably, but when Kondou twists Nishiyama to come with her to the cafe, the Hayama-Nishiyama feud continues…something Sonobe tries to perpetuate for her own entertainment at every turn, invoking the wrath of Yamagi, who would prefer if she not play games with people’s lives in such a way.

The ensuing duel between Sonobe and Yamagi freaks out Nishiyama, but also creates an opening through which Hayama offers her pink-haired frenemy an olive branch: treats she made for her beloved cat.

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The next day, Nishiyama falls into Sonobe’s web, is put in a frilly pink maid uniform, and made to work a shift for the day; an experiment to see if she really can do everything Hayama can do better. Hayama does not revel in Nishiyama’s embarrassment, but when things get busy, she along with Futaba and Yoko, offer help with customers in their plainclothes.

Nishiyama leaves not quite sur ehow she ended up working at Sonobe’s cafe, but happy she has more treats for her kitty, and a little more money to go towards an SLR camera. As for Sonobe, she was able to collect many a photo of Nishiyama for use in promotional materials…or blackmail!

Another fine, breezy episode with some welcome sharp edges to the soft-focus pastel aesthetic, and a fairly genuine look at how frenemies are made and maintained.

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Re:Zero kara Hajimeru Isekai Seikatsu – 06

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Back in bed at the beginning of the loop, alive and with his arm intact, Subaru must now investigate his own murder of future past, all while attempting to re-rebuild the relationships he forged in the past two cycles. And while he continues to have no problems charming both Emilia and Puck, Beatrice remains as combative and intolerant of his visits as ever.

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The dynamic between Subie and the twin maids also changes this time around when, instead of asking for a job, he asks to be a house guest, which Roswaal grants. Roswaal, who has a chain on his leg, is clearly not the murdered, by the way, because that clue is to darned easy!

On the first day, Ram maintains a cool servant’s distance while offering her opinion that Subie is little more than a freeloader, almost as if she’s disappointed he didn’t ask for a job this time. Of course, she doesn’t know that there were other times, but as viewers, we do, and the producers know we do.

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As the days pass, however, Ram warms up a little more to Subaru, and actually sits, has tea, and listens to a tale from his world, about the red and blue ogres. The obvious connection to the red and blue-haired maids is not lost on me, no sir!

In this case, the “red ogre” is Ram, who is willing to interact more closely with the “villager” Subaru, while the “blue ogre” Rem, who doesn’t seem to be good at anything maid-wise…well, more on her later. Suffice it to say, Ram warns Subie in no uncertain terms not to share the ogre tale to her sister.

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More than himself, Subaru wants to protect Emilia, and if he can stop the cycle of being killed in various ways and ending up back in that bed, so much the better. To that end, he leaves the mansion and finds a vantage point from which he can observe without interference and take action against whoever or whatever attacked/will attack him.

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The answer comes when he prepares a couple of tricks to stay alive, and the identity of his attacker is revealed as Rem. She, who smiled so sweetly and innocently along with Ram as he left the mansion, was a wolf in sheep’s clothing all along.

With all the foreshadowing, it doesn’t come as a total shock, but it must be disheartening for Subaru to learn that the person he seemed able to befriend so nicely in the previous cycle was gunning for him all this time.

So now we know who is after Subaru. The question is, why? Is this her way of keeping him away from Emilia? Is she acting out of suspicion he’s a spy for her enemies? Where does the highly magical Beatrice, whom it’s revealed was the person who actually healed Subaru’s mortal wounds, fit in?

Also, will next week begin much like this one, with Subie dying in the first moments and waking up back in bed…or will Rem be so kind as to explain herself before doing so? We shall see, I suppose.

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My Hero Academia – 06

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Plus Ultra to you on this fine Mother’s Day (USA)! I shall be covering Hero this week in Hannah’s place. Yoroshiku onegaishimasu! After Midoriya successfully gets a hero-like number on the ball throw, a furious Kacchan rushes him before being stopped by Aizawa-sensei.

Kacchan of all people simply can’t understand how his childhood friend could have a quirk all of a sudden, and the ‘my own effort’ explanation he gets from Iida second-hand isn’t satisfactory. Deku is pissing all over his moment, and he doesn’t like it! Boo-hoo.

Despite placing last in total test points, Midoriya moves on, because as Aizawa says to All Might, his potential is “not zero”. Midoriya settles into a cozy group of budding friends in the earnest-to-a-fault Iida and the adorable, friendly Ochako, who re-purposes the insulting nickname “Deku-kun” to something cool, because it reminds her of “Ganbatte”.

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Once the class starts hero training with their new teacher All Might (whom almost everyone is in awe of), he unveils that the superhero costumes they requested are ready. Due to various clerical hiccups, Midoriya gets his by another channel – his adorable mom saw the design in his notebook and had it made in secret, as an apology for giving up on him when he never did.

The new costumes really give a sense of pomp and occasion to this upcoming test that the PE uniforms lacked. It also makes everyone far more distinctive and reveals some things about their tastes and personalities. Class ace Yaoyorozu, for instance, isn’t afraid to show a little sideboob, while Ochako didn’t put in any preference and ended up in a tasteful skintight jumpsuit that, if anything, only amplifies her cuteness.

(Speaking of big groups of superheroes taking the stage: I’d just caught Captain America: Civil War Friday night, one of the climactic scenes of which was also bursting with cool costumes.)

As for “Deku’s” suit, it borrows a few details from All Might but has a totally different vibe to it; more Sonic the Hedgehog than Superman; I like it. I’m not as big a fan as Iida’s rather boring suit of armor or Kacchan’s tacky suit that makes him look like a fireworks point-of-purchase. Still, it’s clear from many outfits that they started out as crude pencil sketches.

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The next exercise involves two pairs of students facing off as heroes and villains, with the former having to either capture the latter or the latter keeping their nuke out of the former’s hands. Deku and Ochako are paired up again, to Ochako’s delight.

In the dark, close confines of the test building, Kacchan again breaks the rules to take it to Deku by staging a surprise attack…only to find Deku a far more challenging opponent than he expected, and not because of Deku’s strength, either.

The hero notebook Deku meticulously prepared included notes on his childhood friend, so Deku knows how he fights and how to fight back. This fight should be interesting, assuming Deku doesn’t slip up and get char-broiled before Ochako can step in with her zero-grav assistance.

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