One Punch Man – 06

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I’m not so sure this Hero registration was such a good idea for Saitama. After all, none of his amazing deeds have gone noticed prior to registering, and no matter how phenomenally powerful he is, he seems doomed to never be recognized for it, whether it’s because witnesses are hardly ever around when he performs his feats, or other, more famous heroes hog all the notoriety.

When Genos informs him he must bag a bad guy within a week or lose his registration, Saitama learns just how hard it is to find a low-level monster or criminal to apprehend or punish when he actually wants to find one. Luckily, he bumps into Sonic on the streets, and Sonic is so bent on fighting him he “pretends” to be a villain for Saitama to nab, which actually just means blowing a lot of stuff up and putting people in danger.

Still, Saitama has to thank Sonic for showing up, because otherwise his career as a pro hero would be over before it ever got started.

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As a bored Class-S hero Tornado (a rare female character on OPM) complains to the HA administration about getting more tasty work (a lot of the work suited to S’s Saitama already did without fanfare), news of…something bad going on in the abandoned area of City Z prompts the HA to send two Class-A’s to investigate.

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Rank 29 Golden Ball and Rank 33 Spring Mustachio saunter in, weary of the widespread destruction and lack of people in the zone. They end up confronting a vicious seaweed monster who also heard rumors about things going down in the area, including a congregation of monsters like himself, but instead decides to kill time by wasting both of the Class-A’s, clearly establishing how strong he is.

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There’s something familiar about this area: it’s Saitama’s neighborhood. Ever since all those battles in previous episodes, everyone else who lived there moved out. He and Genos are all that is left, which makes the fact Genos insists on living with him in his cramped apartment all the more ridiculous. As for the seaweed monster, he not unreasonably mistakes Saitama for just a regular schlub and prepares to kill him, but rather than witness what happens next, we go straight to the end: Saitama boiling kanbu leaves from the slain monster for broth. Waste not, want not, eh?

Just as we didn’t see what Saitama did, no one else did, so he gets no credit for easily defeating down a monster that ate two Top-35s for breakfast. Instead, he rises from 388th to 342nd for apprehending Sonic, for which there were witnesses. And he gets to start the drudgery all over again, going from crim to crim in a mad dash to keep his license. There’s no justice in this world…for Saitama, that is!

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Instead, only the collateral damage from his battles is noticed by the HA, who sends more heroes to City Z’s abandoned area on high alert for “something big” to go down. But there isn’t anything to be on high alert for. It’s all Saitama, taking care of business. Saitama just operates too far outside the boundaries of the system to ever find success within it. He’s too fast; too strong; too good at his job.

At least with more eyes on his location, the possibility increases that a hero somewhere, someday (who isn’t Genos) will witness him doing something great and relay it to the HA so he can finally get his proper due. It could happen.

…But it probably won’t!

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Mobile Suit Gundam: Iron-Blooded Orphans – 06

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Gundam IBO is so deft at telling its story, crafting compelling characters, and drawing us in to its world, that even an exposition-heavy episode that would have been boring in less capable hands is almost as engrossing and thrilling as the big adrenaline-fueled battles. One reason is easy: people tend to hew closely to what they know, both about themselves and the world.

The company and family that is Tekkadan is between worlds right now, but they have a place and a home in their ship, if only a transitory one. When we watch Atra and Mika act like an old married couple, we’re comforting that however much has changed, both for better or worse, some things haven’t.

Which will make it that much more impactful (and potentially devastating) when the core status quo is seriously challenged. Which it certainly will once Tekkadan reaches out the Jovian mafia, Teiwaz, for help, and Fareed continues his slow-burn pursuit.

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But that comes later. IBO recommends we be on our guard by checking in on the outside parties pursuing Tekkadan, but also welcomes us to kick back and enjoy the slice-of-life aboard a ship that’s equal parts military contractor transport, orphanage, school, and embassy.

Like any small community, everyone must pull their weight. Atra has settled in as the cook, and the better food is crucial both for growing young ones and morale of the older ones. Even Fumitan flashes her technical skill, getting hired as communications officer. But until this week, with the exception of securing funding from Nobliss, Kudelia has felt increasingly useless.

She’s being unfair: as she makes clear in her elevator speech to Mika and Atra, she might just have the most important role in Tekkadan’s survival—her pursuit of Martian independence. But she’s still restless and wants to make immediate positive contribution to what she sees as a microcosm of the planet she wishes to free, so I like how she settles on the one important role the ship glaringly lacks: a teacher.

That’s doubly important considering how un- or under-educated Tekkadan’s crew is. Most of the youngest are illiterate like Mika, who doesn’t even know why Kudelia is going to Earth, while Atra doesn’t even know they were headed to Earth (technically, they’re headed to Jupiter for the moment).

Mika smiles a bit when Kudelia says she wants to make everyone happy, because to hear Kudelia, complicating his life by expanding his world through reading and writing is the key to that happiness.

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And Kudelia would be right: as long as Mika and the others aren’t properly educated and remain in the dark about how the world works, they’ll always have a disadvantage that makes them vulnerable to those who do. Their potential enemies are getting smarter as the dumb ones exit stage right.

Enter Fumitan, who Orga seems to trust enough to not only make her comms officer on a mission requiring radio silence whenever possible, but leave her alone on the bridge. In my Mika-like ignorance (Mika would trust whoever Orga trusted), I’d hope Fumitan and her close-up eye-narrowing were only a red herring, not something more sinister. But I can’t discount that she’s the new internal threat to Tekkadan, and someone to worry about far more than the hapless Todo.

Similarly, Fareed is light-years ahead of Coral in antagonistic competence. He lets Tekkadan go so he can learn more and more about them, and in particular the weapon that’s keeping them alive. That weapon isn’t the outdated Barbatos (about which he already knows plenty), but its pilot Mika. Fareed reaches out to 2nd Lt. Ein Dalton for more insight into that pilot, and considers rewarding him by letting him join the pursuit mission. “I understand your feelings. I’ll think about it.” So far, that’s Fareed’s credo.

One of the unsung (no pun intended) elements that makes IBO such a great show to immerse oneself in (like an Utawarerumono hot bath) its its excellent score, and the theme that plays under Fareed’s talk with Ein is quintessentially Fareed: quiet, subdued, exacting, and inquisitive, building to more dramatic instrumentation when Ein expresses his desire to avenge his fallen comrades.

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Back aboard the Ex-Will-O’-the-Wisp, Biscuit wonders if Tekkadan is suffering from mission bloat on its first mission. Is this simply to tough with the manpower and equipment at their disposal? Shouldn’t they ask for help, like from a subcontractor? Biscuit asks these questions, but he’s fully aware of the answers: no and no. This is Tekkadan’s first mission, and they can’t compromise or fall short on the promises they’ve made.

Orga has to be bold, not just to make a name for the company, or cement the loyalty and confidence of its employees. It’s all for Mika. Her His eyes are there” every time he turns around. Mika is always ready for action; ready to be told what they’re doing next. To Orga, Mika is stronger and cooler than he’ll ever hope to be. So he, in turn, must be as bold and cool as possible.

That leads to taking shortcuts like balancing the fate of the entire mission on the presumption that Fumitan is one of the good guys who shares his values and goals. Or getting in bed with pirates and mobsters. Or embarking on a mission before determining the fate of your well-connected ex-CEO who ran off with a suitcase full of cash. We’ll see if Orga’s increasingly bold stance to carrying out his mission will pay off or lead to his downfall.

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