Comet Lucifer – 02

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We return to the caverns where Sogo, Kaon, and the mystery girl who emerged from the giant Giftdium crystal basically stand around trying not to get smushed, incinerated, or riddled with bullets from two dueling mechas: the one that seems to be protecting the girl, and the one piloted by Gus Stewart (who apparently isn’t drunk anymore).

The former ends up winning out, as it has an answer for everything Gus throws at it.  Then the kids fall down another big hole, but this time we’re shown how they survive: the girl’s mecha catches them and cushions their fall. Then Roman and Otto appear literally out of nowhere and call a truce so they can all escape the crumbling caverns.

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Back at the cafe above which Sogo lives, the group determines their next moves. Roman postpones the arranged wedding until further notice, and they wait for the girl to wake up. When she does, she seems to parrot everything Kaon says and beam with glee at every new word, object, or piece of tarte tatin placed in front of her.

In other words, she’s a sponge for information, and seems to be experiencing everything for the first time. She’s also a very cute little kid. While Kaon and the girl are in the shower (amazingly, Sogo doesn’t walk in on them) he finds a curious green rock on the floor. When he tries to saw into it, it reveals itself as some kind of bizarre creature that can talk.

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Meanwhile, Gus Stewart wallows in his failure, but is presented with an even more sophisticated “assault bipetal armor” code-named Efreet, which he agrees to use…well, I’m a little fuzzy on his exact goals…furthering the prosperity and greatness of the entity he serves? Restoring a bit of his old lustre from back in the days of the “Great War?” The city we saw seems like a gorgeous and wonderful place to live; I’m wondering why all these military types are so keen to shake things up when they already have a nice thing going.

And in a rather harsh contrast to the cute, hyper little girl flitting about laughing and naming things, Gus breaks an old comrade out of jail: a killing machine of a kid named “Pack” who makes Gus’ plans even more nebulous. Does he need a co-pilot for Efreet? Will Pack be piloting his own beside him? If capturing Felia (the girl) is his goal, is there really a need for this homicidal maniac?

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Disjointed narratives and clashing tones aside, it was fairly obvious after the mecha protecting Felia vanished without a trace, and a small green ball fell out of Roman’s car, that that green ball was the mecha in miniaturized form, and that one way or another, it was going to activate while inside the cafe, causing a huge amount of damage.

That is indeed what happens when Felia messes up her telekinetic powers and drops hot curry on Sogo. This occurance, along with a crest on Sogo’s hand, show that this mecha, which Felia calls Moura once it appears, isn’t just protecting her, but Sogo as well. Who can say when this bunch of kids will cross paths with Gus again (or other government officials/evil dudes), but I imagine they’ll be able to hold their own with Moura on their side.

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Author: braverade

Hannah Brave is a staff writer for RABUJOI.