Kantai Collection: KanColle – 07

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KanColle got back to what it does best; the big brash naval battles and the smaller exploration of Fubuki’s struggles as a fleet girl. One of those stuggles is attempting to balance the stoic Kaga and fiery Zuikaku continue to clash, culminating in the former having to save the latter from a surprsie torpedo.

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Kaga is okay, but is out of action for the upcoming operation, like Akagi; Zuikaku’s sister Shokaku takes her place, but the incident causes Fubuki’s confidence in her ability as a flagship wavers. But hey, that’s what friends are for: Mutsuki and Yuudachi manage to cheer her up. After all, if she was really that bad, her motley group would have fractured entirely. She simply has to have faith in her fleetmates’ literal vote of confidence.

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Fubuki sets out with Mobile Unit Five and takes charge, ordering waves of recon planes long before they reach their primary target. That’s because the Admiral and Nagato warned her that the Abyssals probably have their codes. That puts Fubuki in a new situation: leading and attack while preparing for the worst case scenario.

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When an Abyssal battle group is spotted, the carrier sisters manage to damage an enemy carrier right out of the gate, and Fubuki has them stay back while the rest of the group moves in for the assault. Zuikaku, for all her protestations to the contrary, betrays her growing affection for Kaga when she tells her sister how she wishes Kaga could be there to see them kick ass.

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Here, away from port and any silly curry contests, KanColle is able to excel, but only to a point. The silly novelty of the equipped girls and the overall animation and energy level remains high, but there’s only so much enthusiasm I can muster in a battle against the painfully lame Abyssals. Yeah, they’re kinda cool-looking, and certainly a contrast to the Fleet Girls, but they have ZERO personality. They don’t even say anything; they just float there, scowling. There’s just nothing there.

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They don’t even put up much of a fight. Zuikaku, playing off of Kaga’s educated dice-rolling strategy in saving her earlier, decides to take a chance of her own when Shokaku is damaged in an ambush. Zuikaku tows her sis into a squall where neither force can launch planes, evening the odds.

She launches planes when the squall ends, but doesn’t quite get the timing right. At this point, I thought the sisters were toast, a la Akatsuki, but Fubuki and the others return in the nick of time to protect them.

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I’m glad the sisters ended up okay, but wouldn’t have minded if the show had turned down a darker path. After all, there’s plenty of characters where that came from, and losing two key parts of her fleet would be a fresh tragedy for Fubuki to have to deal with.

As for Kaga, her decision to take a hit for Zuikaku meant she got to hang out with Akagi in the docks, where she could sit in the hot bath, confident that her comrades would get the job done and make her proud, even in her absence.

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Author: braverade

Hannah Brave is a staff writer for RABUJOI.

3 thoughts on “Kantai Collection: KanColle – 07”

  1. I agree with you assessment of the Abyssals. It would seem to suggest they took the video game element of a faceless enemy too far and decided never to develop them into anything deeper than a threat, rather than an interesting threat or villain.

  2. The episode was a bit cooler when you realize it is a reenactment of the Battle of the Coral Sea, and that the two Wo class represent USS Lexington (sunk) and USS Yorktown (damaged). If they continue to reenact history then the cour finale is going to be something else.

    But yeah, Abyssals not talking or having goals or personalities really hurts the show.

    1. I figured it was Coral Sea, and they even mention Operation MO.
      To its credit the episode seems to depict the battle for what it was: a Japanese tactical victory, but an Allied strategic victory that will prove crucial not far down the road.

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