Rolling Girls – 04

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Being plopped in the middle of a whole new setting with an entirely different political system and set of customs was as overwhelming for me as it was for the Rolling Girls last week, which at times threatened to rival Gundam-G levels of Proper Noun Onslaught (PNO). The crucial difference being I eventually understood Rolling Girls.

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Turns out Thunderroad’s second-in-command Noriko wasn’t taking the girls to be executed, but breaking them out, and letting them crash at her lovely house, where Yukina had actually been before when she had longer hair, glasses, and cuter clothes.

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The fact remains, they’re only safe for now; if and when they’re caught, they will be tortured and if found guilty, they’ll end up in the cut, where butlers and maids serve around the clock without rest. It’s a cosplay cafe HELL, and when the reality of their potential fate starts to weigh on them, tempers flare.

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Nozomi prefers to stay and clear Chiaya’s name; Ai thinks that’s foolhardy. Their spat is interrupted by Chiaya, who feels bad that this is all happening because its her stone that ended up lost. In other words, the group hits its first rough spot where nobody is in agreement what to do.

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Of course, we the audience know that’s all moot, particularly when Thunderoad decides to only sell Momiyama one stone: hers, not Chiaya’s. She races to Noriko’s to deliver it back to its owner, but trips on one of the city’s ubiquitous Roombas, and the stone slips of of her hand, off a balcony, and into the dense city night.

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Nozomi, meanwhile, calls home to tell her mom she’s alright, and not hanging out with any boys. The call is both practical and touching, then interrupted by Noriko’s mom insisting on re-spraying Nozomi’s bike, which she really doesn’t want.

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The girls then settle in for the night in the room Noriko gave them, having their first sleepover as a group…

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…then inexplicably change back into their street clothes to receive Thunderroad. They either thought it would be disrespectful to be in their jammies/underwear, or assumed she was coming to arrest them…or the animators messed up! Either way, Noriko and the girls alike are surprised to find Thunder apologizing to them for suspecting them…and for losing Chiaya’s stone.

She also points out what I thought had been obvious: the stones give their owners superhuman strength, speed, and stamina.

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A city-wide search of all Roomba’s progresses, but then a report comes in that one such Roomba has been rigged with a bomb that’s going to go off in five minutes. The people who sent it out—disgruntled Comima security guards—didn’t know it had a bomb until they read the note it came with…after launching it. Oops.

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No biggie; the heart stone eventually pops up, and even though Nozomi doesn’t notice it, Thunder’s crow Garm does, and flies it to her so she can power-up in-transit. The Roomba grows limbs and starts evading her, eventually landing cruelly in the afro of her beloved Rickshaw statue.

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Rick assures her it’s okay, as he was never a character to put his life above others, and Thunder brings her sword down on the Roomba, detonating it in a brilliant explosion. In the end, Thunder did the right thing…except for selling her own stone, which was supposed to be her first step towards retirement.

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Noriko, the Girl’s gracious host this whole episode, then confesses to being Dynamite Bombers; a group she invented out of thin air in order to give Thunder a reason not to retire, so much had she enjoyed serving with her. Thunder agrees not to retire, but installs Noriko as the new captain, preferring to serve as an ordinary solider so her delusions and greed don’t overcome her again.

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Chiaya, exercising the very opposite of greed, is impressed enough by Noriko’s gesture, and grateful for her hospitality, that she gives her stone to her. They’ll find other stones on their travels, and right now Noriko needs it more than her (though the Dynamite Bombers don’t exist, so I don’t know who her other enemies are).

After a call to her mom, the president (who wants her Home This Instant but is in no position to be making demands, considering she seemed to be more interested in the stones than her daughter to that point), Chiaya rejoins the others on their trip across Japan, substituting for Maccha Green, and they all realize they like the same band Ai happened to be humming.

While singing “It’s a nice day” over and over again makes for a lame ending theme, the closing montage of their adventures in Hakone and Fuji add some nice texture.

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Aldnoah.Zero – 16

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Oho…A/Z straight up brought it this week. Not to be outdone by Durarara!!’s best episode to date, it fielded its best as well. I held back a 10 last week purely due to the pure dumb (non-Kuma) shock from the suddenness of what had unfolded. This episode had no such shortcomings, and not only had time for a decent amount of well-paced, efficient action, but also time and room to paint some nice character strokes.

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That started with Inaho’s sister and guardian Yuki, whom we’d only seen in flashback form when she accidentally discovered Inaho could activate Aldnoah cores. That turned out to be a curse for a big sister, or any parent figure, for that matter, as his new ability meant things were only going to get harder for him as the earth leans more and more heavily upon him. She feels that again when he wakes up in the hospital.

Like us, Yuki thinks it’s all just too much for one young lad to bear, to say nothing of the strategic vulnerabilities of staking all your hopes to one prized thoroughbred. But her mothering ended up getting her separated from Inaho and reassigned to the Gulf of Aden, along with Marito. When news comes that the Deucalion is coming to port, the tee-totaling Marito declines Calvados, but Yuki drowns her tea in it. Being Inaho’s family is a stressful thing.

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Speaking of bearing burdens, Count Slaine is enjoying a brief honeymoon free of criticism from other counts who find it distasteful to gang up on him while Vers is still mourning the loss of Saazbaum, who despite his later decisions remains well-regarded in the empire. Slaine doesn’t just inherit his lands, titles, and equipment, but guardianship of Princess Asseylum, as well as the care of Princess Lemrina.

Lemrina tells Slaine she was the product of an affair by her father on the Moon, which is now in tatters. The only one who came to her aid was Saazbaum, and while she will never know his true intentions, she cannot deny that he owes her, as well as whomever succeeds him. She’s no Lady MacBeth—yet—but Lemrina and Slaine have the makings of an epic power couple. And at this point, Lemrina would really prefer if her sister never wakes up.

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Things seem calm and leisurely on the UE side as the Deucalion prepares to return to the surface, but Slaine wastes no time making his next move. He knows it’s only a matter of time before other counts start to move against him (we see two of those dandy counts indeed planning to accuse him of killing Saazbaum), but he also knows simply destroying them will accomplish nothing.

Instead, he will wrap himself in the very glory and honor of Vers: “The key is to show yourself to be so superior that they will not defy you in the first place.” This is Slaine at the top of his game, focused and merciless, and prepared to use any and all of the considerable resources he has come into to reach his goals.

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The same sentiment about demonstrating overwhelming superiority in order to crush your foes’ spirits is what fuels Count Mazuurek, who is one of the counts who wants to avoid unnecessary destruction and death so as many as the earth’s resources are preserved. He has been convinced/nudged into attacking Aden by his fellow counts Marylcian and Barouhcruz, and his victory is meant as the foundation for a coalition they mean to build against Slaine.

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They fail miserably, because as awesome as Mazuurek’s Gravity-Tornado Kataphrakt is, he’s only focused on the forces in front of him, not the battleship directly above him in low earth orbit, where Inaho disables him with one shot.

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Marito is able to distract him the proper amount of time because he’s able to overcome the traumatic flashbacks. Where they used to cause him to freeze up and become useless in battle, now they seem to fire him up. Souma believes that’s worth some celebratory hooch.

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But because Inaho and the Deucalion helped Marito and Yuki out, Trident Base was left unprotected. This wasn’t necessarily a foolish choice under the circumstances, as it was believed an attack would be highly unlikely so soon after the last battle, especially with the huge debris field to contend with.

But the UE brass probably weren’t thinking that someone like Slaine would pilot the Tharsis through the debris and blow up transport shuttles packed with the brim with munitions as they were in the process of docking. By the time the Deucalion hears of the attack, the base has been obliterated.

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Slaine returns to base triumphant, and one by one, everyone, aristocrat and mechanic alike, salute him, for doing what he set out to do, and doing it brilliantly. Not only did he deal a serious blow to the enemy and make them feel weak and helpless than ever, but he headed off any potential moves against him by his cowardly fellow counts. The mangy cur has become a wolf, and they can no longer touch him and come away unscathed.

Of course, that doesn’t mean Slaine’s troubles are over—far from it—but he’s in a far stronger position now than he was at the beginning of the episode, and he knows it. Bravo, Slaine. You are doing all the heavy lifting and power consolidation, while Inaho is content with small operations.

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…Or is he? Frankly, I think that Inaho would prefer not to do any of the shit he’s had to do. He does it because he’s the only one who can, and because he can’t close his eyes and will the war away. He, his friends, and his planet’s existence is at stake, so as always, he will try to use what he has to make a difference, and step up his game when necessary. And Inaho doesn’t complain or hesitate, even for a second.

He discovers pretty quickly that his nemesis is responsible for Trident’s fall, which he admits has forced his hand. I’m glad the gloves are coming off, but has Slaine progressed too far for Inaho to ever hope to catch up?

I’m gonna say no. And that can only mean good things for this show moving forward.

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Stray Observations:

  • I have to mention Sawao Hiroyuki’s musical contributions to this show, which hit new heights of awe and cinematic grandeur this week, particularly in the scene between Slaine and Lemrina, and his triumphant return to base.
  • Yuki’s reunion with Inko, Rayet, Nina and Calm is a sweet little scene I’m glad was included.
  • Along with the drinking scenes, that reunion was proof that even in an episode and a show packed with Huge Events, it doesn’t forget about the little moments.
  • The episode’s title is “Soldier’s Pay,” with significant scenes of Yuki and Marito. Marito’s “pay” are his dark memories he must make work for him; Yuki’s “pay” is her beloved little brother she’d tried so hard to protect. But consider what they’re both buying: Not just survival or pride, but freedom and victory over Vers. If Inaho pans out.

Durarara!! x2 Shou – 04

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You Do NOT Pick on Mikado…and you do NOT take a Kodata punch.

For three weeks, we’ve watched intently and patiently as Durarara!! built another painstakingly insane Rube Goldberg machine with a combination of familiar and new faces. This week, the machine is complete, and all that’s left is to switch it on and hope it works. Well, it not only held together, but blew me away. Even more amazing? For our friends, this was a day off.

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Let’s merge these chases!

Rather than a changing of the guard, this culmination was an initiation for the communities newbies.  The existing team isn’t going anywhere, necessarily, so the new guys will be augmenting and adding complexity…which is in ample supply this week.

The van quartet, fresh from rescuing the twins, also show up in time to rescue Mikado, Anri, and Aoba, and all of a sudden the van’s at capacity with the zebras on their back. In a brilliant piece of synergy, their chase merges with Celty’s, and the only way to get the kids safe is to hold the stampede off.

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“Time to do my thing.”

Celty finds an underpass and does just that, using her Dullahan skills to form a barrier. But even if the force against her is mostly numbskulls, there are hundreds of them, and she’s not about to kill anyone today.

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“Your assistance is appreciated.”

When her web starts getting holes, the man in her package pops out to help, looking a lot like a lanky Freddy Krueger. They’re also assisted by a headless suit of armor, which we see at the beginning is in Ruri’s workshop. This episode is called “Do as the Romans Do”, and Ruri and “Freddy” are in Rome, so they dive right in to help Celty.

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You tore my shirt and dropped by 500-yen coffee. Prepare to DIE.

The Zebra gang is soundly beaten, but because they know their boss won’t tolerate them crawling home with their tails between their legs, they try to find a tough rival gang to dice with. Bad move. Those unwelcome in Rome who pick fights meet a sticky end…and I’m not just talking about Shizuo’s spilled Starbucks.

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“Why don’t you smile?” “I AM smiling.”

Meanwhile, Kasuka makes what is the beginning of a beautiful personal relationship with Ruri a professional one as well, getting her signed to his agency after the CEO of hers has turned up missing. Ruri remarks how there’s so much she hasn’t told Kasuka about her, like what the missing CEO did to her, how she became Hollywood, and plenty else besides.

Kasuka doesn’t want to hear it; but not because he’s being insensitive. He’s afraid if she’s allowed to say everything she wants, she’ll think she’s free to die, and he doesn’t want her to die. Not only that, when she threatened to kill him, he got flustered and excited; he felt emotion. He’s not going to let someone who can affect him in that way go easily. But Ruri has found kinship in Celty and Egor and tasted life in Rome, so perhaps Kasuka is worrying too much.

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“I love it when a plan comes together!”

Speaking of Doing as the Romans Do, the Izaya twins decide to craft a scheme that would make their big brother Orihara proud…if they happened to care about his opinion, that is. That scheme starts with finding Celty’s ¥1 million, and ends with Celty getting all ¥1 million back…though in a way that the twins get a first-hand look not only at Celty, but all the other crazy shit going down in this town. In other words, an adventure far more exciting and fun than a boring sightseeing tour.

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The million comes back to Celty two ways: paying Shinra ¥200K for patching up Egor, then via the Sushi Head Chef (repaying the twins for fronting the Shinra cash) by hiring Celty to transport Egor in a bag for ¥800K. It gets Celty out in the open, and the twins a front-row seat. It also caused a lot of collateral damage, but most of that affected the biker gangs and bounty hunters, who were asking for it making such a stink in Ikebukuro anyway.

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While that busy day may have initiated, the twins and Egor to the Way Things Work in Rome, while adding their own mayhem to the formula, they still retire to their own apartment for a quiet celebratory meal. They’re not Dollars, after all; not yet, anyway.

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Back in possesion of her ¥1 million, Celty decides to learn how to cook, in order to be a better girlfriend to Shinra. In her choice of women, she demonstrates how your first (Anri) or second (Erika) contact may not have what you’re looking for (and let’s face it, those two just aren’t cooks, through and through) one or both of them are sur eto know someone who does, i.e. Mika, who is a top-notch cook.

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And in the process of searching for one, Celty turned the one-on-one lesson into a cooking class, which results in Shinra’s suggestion for a big Dollars hot pot party. While voicing her worry that continuing dangerous jobs will put Shinra and her other friends in danger, Shinra’s response is perfect:

“We’re family, so a little trouble doesn’t faze me…And if I can scale that wall with you, no predicament on earth can ever feel like trouble to me…See, I was able to overcome the greatest wall of all, getting you to love me, right?”

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We’ll see if that testimony holds up, because as Izaya remarks to Namie as the two observe the post-party-they-weren’t-invited-to chatter online, this was everyone’s day off. Soon, vacation will be over. Not only that, there’s another newcomer to Rome—Aoba—firing up a new gang to rival the Dollars and stir up his own trouble, but first aiming to get rid of Orihara.

Be it Aoba, Egor, Ruri and Kusaka, or the Izaya twins, haven’t quite experienced this place when the sparks are really firing. This episode’s dark closing ellipsis may foretell a time in the near future when the twins’ scheme, as fantastic and entertaining a machine as it was, will be seen as a harmless toy by comparison.

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GARO: Honoo no Kokuin – 16

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Garo remains fresh and watchable well into its second cour by continuing to experiment with new storytelling angles and different character focuses. As last week showed, the end product is not always a masterpiece, but I appreciate that the show commits to whatever particular story it tells with the utmost conviction. It succeeds best when it’s able to integrate an element of the main cast into its story-of-the-week, exploring every facet of their duty as both royal and Makai.

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Last week’s “Horror” was just a bear the townsfolk were able to deal with. This week we meet the traveling Doctor, Fabian, renowned throughout the kingdom for his skills. But instead of portraying him as benevolent and unmasking him later, we get his full story in an efficient cold open: the old Fabian is dying of plague, so a young man in the latest town he visits, who had promised his now-dead parents he’d find a cure, kills the old Fabian and takes up his mantle. That means becoming possessed by a horror that lurks in Fabian’s book.

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His next destination is Santa Bard, and Himena, the innkeeper’s daughter whom Herman has befriended ever since his Full Monty Day, is eager to assist the doc with the rush of patients, the first of whom is Herman, whose head hit the floor when Himena roused him from bed.

Just like Leon with Lara, scenes between Herman and Himena are the highlights of the show; there’s such nice warm chemistry and gentle flirtation. Father and Son are both benefiting from having mature relationships with strong, kind women.

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The show takes our fondness for Himena and then threatens to snatch her away, by putting her in such obvious danger with Dr. Fabian, who heals dozens if not hundreds of townsfolk, but also eats the occasional one when they’re just at the point of recovery (when they’re most delicious)…almost like an obeisance from Darker than Black. The young man who became Fabian was given great gifts, but he also became a monster. And Himena is his next meal.

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I also like how Himena may be in the dark about a great many things regarding Herman, but she’s not an idiot like the floozies (or horrors in the guise of women) he typically attracts. She even follows him one night and is shocked to find him not only meeting with Prince Alfie (Hi Alfie!) but the prince bowing his head to Herman. Who is this guy crashing at her inn? She suddenly becomes super-formal with him, as if she is undeserving of his presence…but then she becomes ill, not long after using the hand cream Fabian gave her.

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Fabian assures Herman she’ll be fine and bids him goodnight…but Herman is no idiot either (well…at least sometimes). He connects the dots of the new missing people to the doc’s daily “meals” (which the doc says is exercising restraint, as binge-eating is bad for one’s health…hear that, Rize?) and decides to shut down the practice, Garo-style.

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Fabian’s defeat is a relatively brisk, foregone conclusion, as most Makai battles tend to be, but with a twist this week: when Fabian (now in full horror mode; an interesting design with a apothecary cabinet for a sternum) beats Herman down, he feels the compulsion to heal him, even going so far as to restore him to perfect condition, even better than before the battle!

Within that horror beats the heart of a doctor, and the young lad in the beginning probably hoped to cure the plague, but this was the wrong way to do it, and good intentions do not excuse all the patient-eating. So it’s good night, Dr. Fabian. The people will get by without help tinged with evil.

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To my relief, Himena recovers as Fabian said she would (he never really lied about his true nature so much as keep it hidden), and Herman even does his best to assure her he’s not the fancypants aristocrat she thinks he is, and that she needn’t be deferential or ashamed of how she’s acted thus far. Eventually, Himena puts away her commoner mentality and they get back to interacting on even terms.

Then Garm summons Herman and tells him he’s going to be “working with Mendoza.” Uh, what now? Isn’t that cat dead? I guess we’ll find out soon, but that troubling possibility doesn’t invalidate all the good this episode had going for it.

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