It’s make or break for Yoru no Yatterman this week and, for the most part, it succeeded. However, “Yatterman Nights” remains a deeply strange show to watch, as again there were details I didn’t understand, it has a slow pace, and even at 1080p it has a certain… ugliness to its beauty.
I can excuse all of that though, because this week’s nods to the past were either less esoteric or less complicated to surmise. In a nutshell, I understood more of what is going on and, thusly, it held my attention all the way through.
To sum up: team Doronbo meets Alouette, an immensely kind girl who is nearly blind and has a nagging resemblance to Leopard’s mother. While uncomfortable lying to her, Miss Doronjo agrees with Boyaki that not correcting Allouette about being angels is acceptably grey for her ethics and probably necessary to survive the night.
The situation becomes more complex when Galina, Allouette’s friend and of-so-blind protector shows up. However, he quickly shows that he has no love for Yattermen, and is willing to let the roll of a D6 determine if he will reveal their presence or not.
As luck would have it, he keeps quiet and a showdown is avoided. This scene is especially quirky, as it reveals the Yatterman’s dance-like salute (which is adorably weird) and makes it very unclear if the ‘Robots’ that Doronbo blew up last week were actually people in masks… which is a little disconcerting.
It also results in Doronbo’s costumes being destroyed to keep them hidden but, in a fairly obvious twist, Galina sews them new (and far superior costumes in thanks.
See ‘Gatchan’ and ‘Ally’ have a beef with Yatterman too. It’s a big one, and it involved the death of their parents and family dog. Owing to the fact that Ally is older than Leopard, I’m not entirely sold on Gatchan’s story.
Rather, I’m sold on his story but confident the show will throw a sisters-twist in there eventually. Regardless, it’s compelling and ties the group together so that, when Yattermen return the following day, the battle goes in Doronbo’s favor this time.
What worked really well: the reto-nods were more natural, Gatchan’s development with room for future betrayals, and the focus on Yatterman’s capital as a destination all gave the show a stronger focus and a better core for the weirdness to orbit around.
I especially enjoyed the robot-or-not Yattermen banter, which presents a deeply twisted take on the ‘filler’ baddies common to these shows. ‘Why don’t you try shooting it first’ paints them as more then mindless minions. At least, until they are all destroyed (or killed?) in Doronbo’s massive explosion.
What still doesn’t work: This is, of course, subjective and a bit technical but Yatterman Nights is rather ugly. The color is intentionally desaturated, which makes everything muddy, and lack visual impact but, on top of that, a post-process filter has been applied to the line art, which results in ‘unclean’ edge to color fields and outlines, even when viewed at full 1080p.
It is obviously intentional but, when a show like Rolling Girls is playing with similar themes but is so much more vibrant and ‘fun’ to watch, it’s hard not to feel that YnY is missing something.
Verdict: I maintain that Yatterman Nights goes a bit too far for art’s sake — Academic / High Art — and that results in a less exciting, less stunning show for us to watch. However, now that it has a near-term goal to focus on, I’m finding it much more satisfying to watch.
This definitely was the push it needed to edge past Binan Koukou for next week’s elimination round but, only time will tell if it can maintain that focus (or if I can survive such a drably colored show) for the remained of the season