Hitsugi no Chaika – 09

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Chaika has been so swept up in the quest for her father’s remains (and in getting hoodwinked and/or kidnapped), that in spite of how long she’s been with the Acura siblings, she still knows very little about them, besides the fact they’re fierce fighters and loyal friends. That’s rectified this week, in a quiet, reflective episode focused on memories, and how they make us who we are and set us on our paths.

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Chaika first brings memories up as a potential source of magic fuel when all the shops are out as a result of the End of War Anniversary festivities. Having watched Valvrave with Hannah, I knew all too well what could become of using one’s memories as a fuel that is merely consumed but not replenished, and Tooru is quick to dismiss the idea as a last resort, suspecting that in more desperate times (or against her will) Chaika had done so in the past, leading to her present memory gap.

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When they come across a wagon train of peddlers, Tooru remembers the ones who used to visit the village of Acura where he and Akari grew up and trained to become saboteurs under the tutelage of their mentor, Shin. Of those times Tooru has both happy and painful memories. Happy because he and Akari had so much fun together, but sad because one group of peddlers—including a woman named Hasumin whose praise he desperately desired but never got—were attacked by bandits.

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He watched her die, and all of Shin’s talk about him not being cut out for the cutthroat world of sabotage rang in his ear when he couldn’t protect her. It’s a painful memory; one Tooru often clings to, and wishes he could turn into magic fuel. Elsewhere, an impoverished ex-soldier steals from a rich woman, while the keeper of the last shop on their list happens to be the one with fuel in stock, because he doesn’t feel like celebrating the end of the war, which claimed his wife and children.

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Not to quote Captain Kirk, but he was right that we shouldn’t want our pain taken away; we need our pain; both good and bad memories define who we are. Hasumin didn’t really die in vain, because the Tooru that pain shaped would go on to meet Chaika in that forest and save her, from not only that evil unicorn, but most likely from using up the rest of her memories as fuel. Now that Chaika has friends and memories to cherish, she won’t be as cavalier with them.

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Stray Observations:

  • “‘Fireworks?’ What are ‘fireworks?’ We only got ‘pyrospheres’ in these parts!”
  • I loved Chaika’s wordless exchange of faces with the shopkeeper’s spawn. GET TO BED, WASTREL.
  • It was definitely fun to see Lil’ Tooru and Lil’-er Akari dashing around in the past. Akari was just as devoted to him back then. It’s funny to see how little she’s changed, even if she tries to hide it in deadpan.
  • I actually didn’t mind Alberic and Vivi’s scene at the market, which boiled down to the notion that “justice doesn’t fill stomachs”. Their cookie fortunes were a bit on-the-nose, however.
  • I was less interested in the other Gillette guys shootin’ the breeze. I feel like it would have been better if the entire GIllette Corps was just Alberic and Vivi. The rest still feel extraneous to this time-strapped show (even if a second season is in the pipeline).
  • Looks like there’s a sky fortress in our future…those are the best kind!
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No Game No Life – 09

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It’s rare for me to be as royally stumped as I was at the beginning of this episode, with regards to how things were going to sort themselves out. Sure, I had an inkling some kind of game was being played, but the manner and result of the game escaped me completely, disoriented as I was, like Shiro, by the sudden upheaval of reality.

Steph and Jibril quite reasonably assume Shiro lost and had her memories altered. But there was a very good reason why Sora spoke so clearly and deliberately to Shiro before vanishing into thin air a day and a half ago: he was providing her—and me—all the clues we would need to figure out what was going on and how to proceed. Slowly, but surely, we piece this impeccably-structured mystery back together.

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“I believe in you.” Upon first meeting him, the young Shiro told the young Sora how “empty” he was. She didn’t mean it with malice, but because she made connections no one else could (or would). But there also happened to be some truth to it: there was indeed an emptiness in Sora’s existence, one that was filled upon meeting his sister.

“The two of us are always one.” But that void-filling went both ways: just as Sora’s name suggests an empty sky, Shiro’s denotes a similarly vast expanse of whiteness. Upon meeting each other, everything turns to the vivid color we’re used to when this show is in normal operations. What they have is beyond trust; beyond faith. So Sora knows he’ll be able to count on her not to let Steph and Jibril cut the game short with another.

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“We’re bound by a promise.” Shiro thinks hard, even if she “blows out”, for while the pledges of Disboard are almost infinitely interpretative, there’s a canny inexpungibility to her bond with Sora, one the pledges can never completely overcome. Shiro searches her vast repository of memory, and recovers the knowledge that a day and a half ago, Sora challenged Kurami Zell to a perilous game of “Existence Othello.” Yikes!

“We’re not the heroes of a shounen manga.” In another memory Shiro recalls, Sora tells her “you don’t change yourself. You change how you do things.” This conundrum won’t be solved with brute force, or yelling, or by changing herself, but by looking things differently, which she achieves by having Jibril scan her room for magic and finding…lots.

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“We always win a game before we start.” The game is still in progress, in that very room; Sora’s existence hasn’t disappeared. And it’s a game he would not have started had defeat been possible. Even when he’s on the cusp of defeat, he has faith Shiro will take over, using the last three white (=Shiro) stones he left her to turn the tide and soundly beat Kurami, returning Sora into physical being and ending the illusion.

“I’m going to get the last piece we need to bring over the Eastern Federation.” What’s most amazing about this whole epic ordeal is that it didn’t involve the Warbeasts at all, nor was the primary purpose of winning to defeat the adversary (again, this isn’t shounen). The “piece” he spoke of was Kurami Zell, along with her elf associate Feel.

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She would never trust him the way Shiro did unless he could unpack the entire width ad breadth of his existence, which he did by intentionally losing right up until the end. The two demands of his choice he asked for as the reward for victory gives him his piece: restoring each others’ memories, but keeping copies of the ones they took from one another. I’m very much looking forward to the new Kurami he made.

When the “sky walk” is over and the dust settles, Sora and Shiro and Kurami and Feel collapse into two bawling heaps of exhaustion. The extreme nature of this game served to underline how important a united front against the Warbeasts was to Sora, and how seriously he takes them as an opponent. And all of this was hidden in his monologue last week.

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Introducing Oigakko-san!

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Please join us in welcoming our newest contributor, Oigakko-san (AKA Mr. Old School) to RABUJOI! He’ll providing us with reviews of classic anime this the Summer in his “Hot Summer Flashbacks” segment.

We’ll see where he goes from there. Despite his use of Gendo Ikari in his avatar, he’ll start off not by tackling Eva, but the venerable Gundam franchise. Here’s his profile:

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Handle: Oigakkosan | Name: “Mr. Old School”  | Gender: Male | Birthday: UC 0080, Sept  | Blood Type: Red | Favorite Food: Cookies (Macaroons) | Favorite Anime: FLCL, Macross Plus, Bokurano , Eden of the East, Ranma 1/2