Speaking from experience, it’s a very bizarre feeling to be in class trying to pay attention to the lecture when the skies outside grow darker and darker from a brewing storm. I wouldn’t call it fear, just unease, since I’m so used to darkness signifying night. When the skies are black in the morning or afternoon, it like nature’s trying to mess with my circadian rhythm.
It’s under these circumstances that we hear Mizorogi-sensei lecturing about sweetfish, specifically, how they’ll so fiercely defend their territory, they open themselves up to a decoy attack. That sweetfish is Akuma, and us too, to a degree. Previously, episodes were fairly direct about who’d try to assassinate Haru next; this one decided to toy with us a little bit: would it be Bamba…or Inukai?
It’s another example of how this show always does or says something for a reason that will come into play later, rarely wasting its time. Many of the things it does in the first half play with our expectations, which we’ve built up after watching the previous episodes. We even catch a glimpse of the person in charge of the killing game, someone who one a past game herself in just six days.
With the assassins down to four and victory in sight, Haru asks Azuma what she’ll be up to when it’s over, and Azuma has no answer whatsoever. All this time, she’s been using her time at the school to try to forget or avoid everything outside. Protecting Haru is all that matters: that’s the purpose of her existence. Thinking about the future doesn’t serve that directive.
But it’s her absolute devotion that opens her up to the same decoy approach used on sweetfish. She goes after Isuke thinking it better to fight her away from Haru, but she never suspected that Isuke was the decoy—despite forging Bamba name—and that Isuke and Bamba would work together to separate the two. Also’s Bamba’s alter-ego’s name, Shin’ya, means “full night.” This is her time.
Isuke has also figured out Azuma’s Big Secret, that she’s never actually killed and doesn’t seem able to, giving her a huge advantage in their fight. Isuke had a wretchedly traumatic childhood but was saved by her neighbors, one of whom is an assassin. She wants to win so her parents can retire, paying them back for their kindness. It’s a surprisingly sweet and selfless wish, and she’s damned close to getting it, assuming she and Bamba are allowed to share the win.
- Mahiru/Shinya Bamba is/are a character I wish got screen time. Here we see how her two opposite selves communicate with one another.
- Despite having not ended in six days like hers, the lady in charge has been impressed with this Class Black.
- It is pretty impressive that Azuma hasn’t actually had to kill anyone to get as far as she has. Hell, even Haru’s killed!