I’m definitely liking the way Nanana is layering its narratives. The adventure club hits up the next set of ruins, the treasure is recovered and then promptly stolen, Tensai discovers the culprit with some sleuthing, then later divines the true extent of the mystery. The episode is speckled throughout with little clues that let you know Juugo’s already been to the ruins, as had Matsuri.
Matsuri appeared to have been waiting to swoop in on the treasure one the club did the work for them. This isn’t a case of rival groups just happening to be staying at the same onsen; it’s a calculated plan. Tensai’s “Watson” (Daruku) recovers the cat plushie from the laundry, and Tensai exposes the new hire as Shuu in disguise.
Again, Juugo keeps his cards close for the whole episode until Tensai studiously worries them loose, proving he’s worthy of her efforts. This week’s puzzle also had a satisfying 3D-platformer “lost ruins”feel to it, even though it wasn’t quite as clever as the foam labyrinth. Its simplicity is mitigated by the fact the stuffed cat isn’t even one of Nanana’s treasures. Maybe that real black-and-white cat was?
Whatever the case, everyone in the adventure club has their own unique motivations and modes of operation. That ubiquitous, chaotic aspect of not knowing who’s getting one over on whom is part of what makes this show so fun to watch. Juugo having fancy pudding delivered to Nanana to apologize for leaving her alone was a nice way to end, especially as he gets home before the pudding, and has to behold her rage. He’s good, very good…but he’s still human.