As it turns out, Daikoku’s borderline was only a precautionary measure to protect Kofuku; he allows Hiyori (and only Hiyori) to enter the shrine and shower in the spring water. But there are only two ways to cure Yato: if he himself slays the increasingly corrupted Yukine (something he won’t do) or if three regalias combine their powers and initiate an ablution—the confinement and punishment of Yukine until he confesses to his sins and repents. It’s a neat concept: only regalias can fairly judge other regalias, since they were both human at one point.
But first, three regalias are needed. Daikoku, setting aside his dislike of Yato for Kofuku and Hiyori’s sakes, visits every shrine in the area begging for volunteers. Mayu is the first who agrees to help, an interesting gesture that almost suggests a smidgen of guilt harbored due to making Yato release her from his service—or maybe just because her distance from Yato in Lord Tenjin’s employ has led to a gradual dissipation of the hatred she felt for him when they parted ways. Even regalias need a cooling-off period. That leaves one more regalia required, and while Hiyori’s pleas for Kurama were initially ignored, the debt he still owes Yato moves him to volunteer as well.
That’s a good thing, because we were worried for a moment there that Hiyori would seek the help of Nora, which was bound to cause more trouble than it solved. So with the three unlikely regalias joined, the final piece of the puzzle is Yukine, who is steadfastly unrepentant and believes himself unworthy of the punishment they start to dole out. It’s an uphill battle, as he nearly transforms into a phantom, nearly wiping away the mark of the name Yato gave him. Yukine isn’t guilty so much as angry and resentful that he can’t interact with people of the near shore anymore. Yato knows he has to call out to him, but is weak and needs time to gather himself to say the proper words.
He gets that time thanks to the person without whom he and Yukine (and possibly others) would have died long ago: the tough, resolute, dependable Iki Hiyori, who throws herself into danger yet again to make a personal appeal to Yukine. She snaps him out of his near-calamitous tantrum with the threat that they’ll no longer be friends if he completes his betrayal of Yato. That threat assumes Hiyori is his friend, something he’d never considered. Now that he knows he has friends, he repents and is purified. The final scene is replete with raw emotion appropriate for the aftermath of such an ordeal. When Yato and Yukine bow their heads to Hiyori in apology and gratitude, all she can do is gather them in a big ol’ hug.
Rating: 9 (Superior)
The vibrant variety of Space Dandy is such that there’s a little of something for everyone. This flora-centric episode is perhaps the show’s most psychedelic outing yet, relying less on plot and characters than the pure atmosphere of the far-out planet-of-the-week, somewhat unimaginatively-named “Planet Planta.” Large swaths of the episode have no dialogue, using alien ambient sound effects and some very trippy yet catchy music during a colorful and wondrous interlude. This show does some terrific montages.
This is another episode in which QT stays on the ship and Dandy and Meow are separated on a new planet, but rather than following nearly-identical courses, Meow stays stationary as the simpler southern plant-folk around him fatten him up like a foie gras goose. Dandy, on the other hand, scarcely ever stays still, being swept up by microbes working for the highly-evolved northern plant-folk and delivered to a somewhat daffy scientist. He, his daughter, and his staff are all plants that lack conventional “faces” to lock on to, but still come across as people, not things. We like how things seem a little perilous at first but the doc turns out to be a decent sort; and his daughter is cute as a button.
Like Dandy, the scientist is after “Code D”; he believes to be of considerable scientific significance, while Meow learned from a magazine that it’s a valuable rare alien. So they load up the plant-caravan and head off on an epic journey vividly illustrated in that interlude we talked about, a grand tour of most of the 18 “plant republics” that make up the northern hemisphere. As they draw nearer, a former colleague and present rival of the scientist arrests them all for illegal travel, but the scientist’s friends bust them out of plant jail and the journey continues.
The Daliesque odyssey is a lavish feast for the eyes, full of wonder and other-ness, and we particularly like how audio-visual cues are used to effectively portray the intensifying stench of their quarry. Code D turns out to be a technicolor crystalline meteorite, and when Dandy snaps its cables and tries to snatch it, he causes a chain reaction that tears all of the advanced republics’ biodomes, causing a planetary de-evolution of all of the plants back to the inert kind we and Dandy are used to. The scientist doesn’t deny that this was his plan all along: to return plants to their natural state; to their “roots.”
Rating: 9 (Superior)
In tonight’s quick dose of unpleasantness, word gets around about Utsutsu’s quick-healing ability, and his sister’s tendency to eat him when she’s hungry. A thug with a knife kidnaps the siblings and “has fun” with Utsutsu by slicing him up with said knife and marveling at said healing. This is done in an abandoned warehouse, the standard venue for such activities.
Not wanting to escalate the situation, Utsutsu simply takes the punishment, but Yume eventually steps in to beg for the thug to stop. The thug is rough with her, setting Utsutsu off, who slugs him and then gouges out his eyes. Yume is horrified at what her brother has done for her sake, but then Utsutsu is tased and the two surrounded by more unsavory people.
Yume can’t go into Beast Mode when it would be useful to do so, i.e. to protect Utsutsu from the baddies. Thus the siblings continue to serve as the show’s heavily-abused punching bags; wretched repositories for all of the misfortune and despair that can be imagined, and that can be inartfully censored with streaks of black and white.
Rating: 5 (Average)