Staz and Fuyumi use the black curtain and enter the human world through Fuyumi’s spartan room. Her father is upset about her absence, but Staz sprays him and all other humans they encounter with his saliva to make them think nothing of it. This upsets Fuyumi, but Staz wants to keep the world as normal as possible if he’s to bring her back to life. She starts to disappear, and he gives her some of his blood to restore her; it ends up overwhelming her.
Wanting to rest up for Akiba tomorrow, Staz returns to the curtain with Fuyumi and finds its owner there, the treasure hunter Bell Hydra, who specializes in spatial magic. She takes Fuyumi hostage and makes Staz run an errand for her involving taking underwear from an underground ONIQLO demon store, but it was just a test of his power. Learning of Fuyumi’s plight, Bell tells them about a book that could save her – but it’s in Staz’s rival Wolf‘s territory.
Whatever Yanagi Fuyumi lacks in personality, initiative or resourcefulness, the plucky tricksteress Bell Hydra makes up for it. She’s an opportunistic, independent young lady making her own way in the world (well, between them) and not doing too bad for herself. While her might abilities smack of parlor tricks, we wouldn’t want her as opponent, as she can be quite dangerous when she wants to be (she also has a gun). Her spatial magic would likely drive us up the wall on the way to defeating us. We also dig her character design, massive backpack and all.
Turns out she’s neither good nor evil, but merely deems the route of helping Staz and Fuyumi to be ultimately more profitable than selling the knowledge that Staz has abandoned his post to his rivals. About those rivals: next week we’ll meet the first one who isn’t just some random interloper. Until then, Staz and Fuyumi have a lead in their quest to resurrect her, and even when being sent on a wild goose chase to fight a guy for underpants, Staz shows he’s not one to be messed with.
Rating:7 (Very Good)